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(Created page with "Category:Trigger TypesCategory:Event-Like Triggers ForceDehijack Triggers will make the RemoteDude stop being hijacked if it currently is - so either you see your comp...") |
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ForceDehijack Triggers will make the RemoteDude stop being hijacked if it currently is - so either you see your companion's true position/etc, or RemoteDude disappears if you are not connected to anyone. | ForceDehijack Triggers will make the RemoteDude stop being hijacked if it currently is - so either you see your companion's true position/etc, or RemoteDude disappears if you are not connected to anyone. | ||
However it only lasts for about one frame, and then RemoteDude goes back to being hijacked. | However it only lasts for about one frame whenever the trigger is activated, and then RemoteDude goes back to being hijacked. | ||
It might kind of work for a longer time if you had some Lua code or another Trigger activating ForceDehijack every frame? hasn't been tested. | It might kind of work for a longer time if you had some Lua code or another Trigger activating ForceDehijack every frame? hasn't been tested. | ||