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Showing below up to 31 results in range #1 to #31.

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  1. (hist) ‎IfSecretSymbolCollectedByID ‎[166 bytes]
  2. (hist) ‎Variables ‎[179 bytes]
  3. (hist) ‎SuppressAutoLobby ‎[230 bytes]
  4. (hist) ‎ExplodeDude ‎[247 bytes]
  5. (hist) ‎EventOnStrength ‎[342 bytes]
  6. (hist) ‎Main Page ‎[359 bytes]
  7. (hist) ‎LoseCape ‎[375 bytes]
  8. (hist) ‎HijackRemotePlayer ‎[398 bytes]
  9. (hist) ‎DudeResetCapeCloth ‎[498 bytes]
  10. (hist) ‎ME&PAL Mod/Downloads ‎[525 bytes]
  11. (hist) ‎TransformObject ‎[586 bytes]
  12. (hist) ‎SaveGameTrigger ‎[750 bytes]
  13. (hist) ‎ForceDehijack ‎[834 bytes]
  14. (hist) ‎Dude ‎[905 bytes]
  15. (hist) ‎EventOnCapeLength ‎[1,000 bytes]
  16. (hist) ‎DM SpawnRocket ‎[1,069 bytes]
  17. (hist) ‎"Cheat" Functions ‎[1,107 bytes]
  18. (hist) ‎Remote Lua Debugging ‎[1,281 bytes]
  19. (hist) ‎EventIfCapeLength ‎[1,377 bytes]
  20. (hist) ‎Camera Key Frames ‎[1,536 bytes]
  21. (hist) ‎Modded Level Uid List ‎[1,699 bytes]
  22. (hist) ‎SetDudeAge ‎[1,713 bytes]
  23. (hist) ‎ME&PAL Mod ‎[2,424 bytes]
  24. (hist) ‎Text Output ‎[2,466 bytes]
  25. (hist) ‎Lua Code Loops ‎[2,816 bytes]
  26. (hist) ‎Creating New Levels ‎[6,027 bytes]
  27. (hist) ‎Lua Functions List ‎[11,880 bytes]
  28. (hist) ‎Loading Level Objects When Level Starts ‎[25,819 bytes]
  29. (hist) ‎Vars ‎[30,820 bytes]
  30. (hist) ‎Loading Level Resources With Lua ‎[33,191 bytes]
  31. (hist) ‎Metasystem ‎[303,444 bytes]

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