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(Created page. Have tested Trigger/Clump loading quite a bit, everything else is just educated guesses) |
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| Line 60: | Line 60: | ||
ResolveTriggerNames( game:eventBarn(), game:clumpBarn() ) | ResolveTriggerNames( game:eventBarn(), game:clumpBarn() ) | ||
-- | -- these activations aren't necessary to load the triggers, just done on the same frame to demonstrate that they work; see below for why it's done on same frame | ||
ActivateTriggerByName( "TextTrigger" ) | ActivateTriggerByName( "TextTrigger" ) | ||
ActivateTriggerByName( "AnimTrigger" ) | ActivateTriggerByName( "AnimTrigger" ) | ||
</code> | </code> | ||