User contributions
23 September 2021
Category:Event-Like Triggers
Created page with "These are Triggers that act like what would usually be called something like "events", as in: when the Trigger gets activated, something happens (and the "something" is not si..."
ForceDehijack
Created page with "Category:Trigger TypesCategory:Event-Like Triggers ForceDehijack Triggers will make the RemoteDude stop being hijacked if it currently is - so either you see your comp..."
EventIfCapeLength
no edit summary
m+61
EventIfCapeLength
Created page with "EventIfCapeLength Triggers check whether LocalDude's scarf is at least a certain length when the Trigger is activated, and can activate different Trigger(s) based on if it's t..."
Category:Trigger-Like Triggers
no edit summary
m+27
EventOnCapeLength
no edit summary
m+1
Category:Trigger-Like Triggers
Created page with "Types of Triggers that work like what would normally be called "triggers", as in: if some condition is met, then the Trigger activates some other Trigger(or object)"
EventOnCapeLength
Created page with "Category:Trigger TypesCategory:Trigger-Like Triggers EventOnCapeLength Triggers constantly check whether LocalDude's scarf has grown to be at least a certain length,..."
Category:Trigger Types
Created page with "This category will contain all the different Types of Triggers."
Loading Level Objects When Level Starts
no edit summary
m+4
Loading Level Objects When Level Starts
Example script: LoadModLevelObjects: clarification continued
+182
Loading Level Objects When Level Starts
Example script: LoadModLevelObjects: clarifying some stuff
+636
Loading Level Objects When Level Starts
Improved/moved note about avoiding object-order problems
+1,419
Main Page
no edit summary
+61
Loading Level Objects When Level Starts
no edit summary
m−13
Loading Level Objects When Level Starts
basic explanation, and mostly-done WIP example script
29 July 2021
19 June 2021
Modded Level Uid List
no edit summary
m+97
Modded Level Uid List
Created page with "Category:Level Modding This is a list of level Uid's that are already being used by published level mods that need their own unique lobbies. If you publish any such level..."
Creating New Levels
Initial findings on creating unique lobbies
17 June 2021
12 June 2021
"Cheat" Functions
no edit summary
+269
"Cheat" Functions
only a couple things known so far
SetDudeAge
no edit summary
+141
SetDudeAge
no edit summary
m+5
SetDudeAge
created page, info is mostly complete
Loading Level Resources With Lua
Adding/Modifying Individual Resources
+76
Loading Level Resources With Lua
Adding/Modifying Individual Resources: never mind, tables can be split apart on separate lines just like they are in SomethingInstances.lua's and work fine with injector or just editing original lua
−221
11 June 2021
10 June 2021
Loading Level Resources With Lua
Loading Resource Files
m+9
Loading Level Resources With Lua
Loading Resource Files
+43
Loading Level Resources With Lua
Initial info on loading alternate resource files
+4,913
9 June 2021
ME&PAL Mod/Downloads
no edit summary
+24
ME&PAL Mod/Downloads
created page
Loading Level Resources With Lua
Timelines
m+2
Loading Level Resources With Lua
added new info about level unloading, and how new triggers work
+605
8 June 2021
Main Page
no edit summary
m−1
Loading Level Resources With Lua
Added info on Names table load order, stuff we don't know how to load with Lua yet, notes on sound/particle emitters, maybe a couple other things
+3,734
7 June 2021
Journey Modding Wiki:General disclaimer
no edit summary
+20
Journey Modding Wiki:General disclaimer
quick rights disclaimer for now just in case
Main Page
Added brief description, and request to mod courteously
+431
6 June 2021
Loading Level Resources With Lua
Important things to remember
mCategory:Level Resources
Created page with "Pages about level-specific resources which are loaded when you enter a level and unloaded when you exit the level."
Category:Native Lua Functions
Created page with "Documentation about Lua functions that are included in Journey's embedded .lua files."
Loading Level Resources With Lua
Creating new Triggers
m+36
Loading Level Resources With Lua
Created page. Have tested Trigger/Clump loading quite a bit, everything else is just educated guesses