<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://journeywiki.wolf109909.top/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Juest</id>
	<title>Journey Modding Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://journeywiki.wolf109909.top/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Juest"/>
	<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Special:Contributions/Juest"/>
	<updated>2026-06-06T03:40:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.2</generator>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Remote_Lua_Debugging&amp;diff=226</id>
		<title>Remote Lua Debugging</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Remote_Lua_Debugging&amp;diff=226"/>
		<updated>2022-08-21T17:22:09Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a brief example and explanation of how to remotely debug embedded Lua in Journey.&lt;br /&gt;
&lt;br /&gt;
1.Build from the latest sourcecode in https://github.com/wolf109909/Journey_Detour or directly download the prebuilt binaries from the link [https://wolfnas.ga:62001/s/BtMM63oBwLH3x7w here](please contact wolf109909#5291 on discord for password, we need to verify that you won&amp;#039;t do bad stuff with this xD)&lt;br /&gt;
&lt;br /&gt;
2.Put everything in the root folder of your Journey install folder, and inject the dll into journey process after you enter the Main menu of the game.(Might cause race condition and crash if you do it while the game is running heavy lua stuff)&lt;br /&gt;
&lt;br /&gt;
3.Install Vscode with the vscode-lrdb extension.&lt;br /&gt;
&lt;br /&gt;
4.Create a .vscode folder in the root directory of your Journey, and create a new file called launch.json&lt;br /&gt;
&lt;br /&gt;
5.In launch.json ,paste the following example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
    //Journey lrdb example&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;version&amp;quot;: &amp;quot;0.2.0&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;configurations&amp;quot;: [&lt;br /&gt;
&lt;br /&gt;
        {&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;lrdb&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;request&amp;quot;: &amp;quot;attach&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;name&amp;quot;: &amp;quot;Attach to journey Lua&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;host&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;port&amp;quot;: 21110,&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;sourceRoot&amp;quot;: &amp;quot;${workspaceRoot}&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;stopOnEntry&amp;quot;: true&lt;br /&gt;
&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
    ]&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=MediaWiki:Mobile.css&amp;diff=221</id>
		<title>MediaWiki:Mobile.css</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=MediaWiki:Mobile.css&amp;diff=221"/>
		<updated>2022-06-09T00:53:09Z</updated>

		<summary type="html">&lt;p&gt;Juest: copy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* All CSS here will be loaded for users of the mobile site */&lt;br /&gt;
body{&lt;br /&gt;
background-color:#ddc385;&lt;br /&gt;
background-image: url(&amp;quot;bg.jpg&amp;quot;);&lt;br /&gt;
backdrop-filter: blur(3px);&lt;br /&gt;
background-repeat: no-repeat;&lt;br /&gt;
background-attachment: fixed;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
#mw-head {&lt;br /&gt;
background-color:#f5b680;&lt;br /&gt;
}&lt;br /&gt;
.vector-menu-tabs, .vector-menu-tabs a, #mw-head .vector-menu-dropdown h3 {&lt;br /&gt;
    background-image: url(/build/journeywiki/skins/Vector/resources/skins.vector.styles/images/tab-separator.png?09d4b);&lt;br /&gt;
    background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#b28550 100%);&lt;br /&gt;
    background-repeat: no-repeat;&lt;br /&gt;
    background-size: 1px 100%;&lt;br /&gt;
}&lt;br /&gt;
.vector-menu-tabs li {&lt;br /&gt;
    background-image: url(/build/journeywiki/skins/Vector/resources/skins.vector.styles/images/tab-normal-fade.png?1cc52);&lt;br /&gt;
    background-image: linear-gradient(to top,#32281b 0,#7653292e 1px,#ddc385 100%);&lt;br /&gt;
    background-position: left bottom;&lt;br /&gt;
    background-repeat: repeat-x;&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: block;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    margin: 0;&lt;br /&gt;
    padding: 0;&lt;br /&gt;
    line-height: 1.125em;&lt;br /&gt;
    white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.mw-body, .parsoid-body {&lt;br /&gt;
    background-color: #ddc386ba;&lt;br /&gt;
    color: #202122;&lt;br /&gt;
    direction: ltr;&lt;br /&gt;
    padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
.toc, .mw-warning, .toccolours {&lt;br /&gt;
    border: 1px solid #a77744;&lt;br /&gt;
    background-color: #ead6a1;&lt;br /&gt;
    padding: 5px;&lt;br /&gt;
    font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
.vector-menu-tabs .selected a, .vector-menu-tabs .selected a:visited {&lt;br /&gt;
    color: #202122;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
        background-color: rgb(247 187 134);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod&amp;diff=220</id>
		<title>ME&amp;PAL Mod</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod&amp;diff=220"/>
		<updated>2022-06-08T16:10:07Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Meet Everywhere &amp;amp; Play All Levels ==&lt;br /&gt;
Modders/hackers in the Journey community finally found a method to meet companions at the start of a new game / in Chapter Select (CS), and experience it together with virtually seamless gameplay. The method also works elsewhere. Companions can be met in Paradise, with or without having ended Snow together, and the level can be experienced with them 100% normally.&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;ME&amp;amp;PAL Mod&amp;#039;&amp;#039;&amp;#039; provides an easy way for anyone to meet companions in these places who are likewise using the mod, as well as play in all three Credits levels and Level_Bryan/&amp;quot;level09&amp;quot; (a prototype of Pink Desert (PD)) , where companions can also be met. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently, the mod only works for Steam.&lt;br /&gt;
&lt;br /&gt;
To use the mod, all you need to do is start a standalone .EXE after starting Journey, or load a .CT file in Cheat Engine, and press hotkeys in-game occasionally while you play Journey. &lt;br /&gt;
&lt;br /&gt;
{{:ME&amp;amp;PAL Mod/Downloads}}&lt;br /&gt;
&lt;br /&gt;
=== Demonstration video ===&lt;br /&gt;
https://youtu.be/YUs_DumRAt0&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;triggers on/off&amp;quot; code function was found by Rebi, using Cheat Engine with the Epic Games version of Journey.&lt;br /&gt;
&lt;br /&gt;
Paleologos converted this code to work on the Steam version, along with converting/finding many other codes, including the level swap codes used in ME&amp;amp;PAL.&lt;br /&gt;
&lt;br /&gt;
Alazar88 experimented with using the triggers on/off code after noticing that the game&amp;#039;s script files indicated that companions in CS were prevented simply by trigger instances for level events. &lt;br /&gt;
During tests he did with assistance from Yupa_Miralda, it was discovered that by turning triggers off it is indeed possible to bring an already-met companion to CS; with further testing they found this even made it possible to meet companions within CS itself, and have two players experience the level together by turning triggers on and off at the right times.&lt;br /&gt;
&lt;br /&gt;
Paleologos assisted with making the triggers on/off code more user-friendly so that it is a near-seamless gameplay experience, and Alazar88 worked all the codes into a user-friendly standalone mod program, released right before Journey&amp;#039;s 9th anniversary.&lt;br /&gt;
&lt;br /&gt;
With Rebi&amp;#039;s help, Alazar88 and Yupa_Miralda devised a crude, complicated method to consistently find the specific triggers preventing companions in CS.&lt;br /&gt;
&lt;br /&gt;
Alazar88 finally found a way to turn off the codes which activate these triggers, allowing companions to meet and play together seamlessly without needing to turn off all triggers.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=219</id>
		<title>ME&amp;PAL Mod/Downloads</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=219"/>
		<updated>2022-06-08T16:09:53Z</updated>

		<summary type="html">&lt;p&gt;Juest: Juest moved page ME&amp;amp;PAL Mod Downloads to ME&amp;amp;PAL Mod/Downloads without leaving a redirect: subpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Locally mirrored download links of the current version of ME&amp;amp;PAL Mod:&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Standalone.zip Standalone mod program, plus Cheat Engine trainer &amp;amp; table]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Needs_Cheat_Engine.zip Cheat Engine trainer &amp;amp; table for mod - must install Cheat Engine separately]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/Level_09_crash_fix.zip Patch to fix the crash zone around the small tower in Level 09]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=217</id>
		<title>Template:Collapse</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=217"/>
		<updated>2022-04-29T20:44:39Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Usage: &amp;lt;nowiki&amp;gt;{{Collapse|1=text|2=optional header}}&amp;lt;/nowiki&amp;gt; (2 shows up as Collapse if not specified)&amp;lt;br&amp;gt;&lt;br /&gt;
This code was hacked up by [[User:Alazar88|Alazar88]] and implemented as template by [[User:Juest|Juest]] with [[metawikimedia:Template:Collapse|MediaWiki documentation research.]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=216</id>
		<title>Lua Functions List</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=216"/>
		<updated>2021-12-16T16:08:01Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
;ActivateTriggerByName( ObjectName )&lt;br /&gt;
;OR&lt;br /&gt;
;Names[&amp;quot;ObjectName&amp;quot;].Start()&lt;br /&gt;
:Activates a Trigger or Timeline which is loaded in the current level, using their ObjectName.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;CONFIG = ...&lt;br /&gt;
:Changes the global variable CONFIG which shows what sort of build the game is. &amp;quot;Valid&amp;quot; options appear to be &amp;lt;code&amp;gt;Gold, PublicBeta, Demo, Production, and Debug.&amp;lt;/code&amp;gt; Using anything other than Gold/PublicBeta/Demo will turn on DebugPrint which outputs some debug info to stdout.txt . Using Production or Debug might allow some scripts to work that are otherwise unusable, hasn&amp;#039;t been fully explored.&lt;br /&gt;
:publicBeta corresponds to the E3 2011 three level demo set, there&amp;#039;s a check in Resources that prevents loading other levels. if the config is changed in a disallowed level then a changelevel to a allowed level is performed, the game fails to uninitialize it due to the blocking causing a strange state.&lt;br /&gt;
:Demo is retail trial mode, fine details unknown, should function about the same but on trial mode, try removing Guard/Guard.txt.edat which is Clark&amp;#039;s DRM idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpClassInfos(c)&lt;br /&gt;
:A basic customized function included in StartLua.lua, which shows what is included in classes/other objects that Lua can access, printed to ClassInfo.txt in Journey root folder. Good for finding functions/variables/etc that aren&amp;#039;t defined in the .lua&amp;#039;s. &lt;br /&gt;
:(For &amp;quot;c&amp;quot;, use _G to see everything at the top level, then use the name of almost anything marked as a table to see inside of it, and to see inside deeper use TopTable.TableInside.TableDeeperInside.Etc .)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpMetaSys()&lt;br /&gt;
:Creates TempMetasystem.lua in Journey root folder, which shows &amp;quot;A table of all non-abstract classes registered with the meta system&amp;quot;. This file is useful to see all the possible triggers (will have metadata GardenerType = &amp;quot;Trigger&amp;quot;) and the variables you can set for those triggers (it shows ObjectName, activityId, and lightbarId in all of them but these are not required to be set).&lt;br /&gt;
:(The function that the game defines in Tick.lua will crash your game; the default StartLua.lua modifies it to work the same and not crash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:cameraSystem():StartDebugCam() &amp;amp; game:cameraSystem():StopDebugCam()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Start/stop the debug camera, which detaches from your character and can be rapidly moved all over the level. Press fly button/key to teleport your character in front of the camera. If debugHud is on, it will show the debug cam coordinates and other info. Keyboard and controller have different types of movement control so it can be useful to use both.&lt;br /&gt;
:If you need to tilt the camera up/down, run &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetAngleLock(true)&amp;lt;/code&amp;gt; and use keyboard keys assigned to forward/back. Run same code but with (false) to go back to regular debugcam control scheme.&lt;br /&gt;
:Additionally a Cinematic mode can be enabled that enables smoothed movement in addition to up/down tilting by running &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetCinematicMode(true)&amp;lt;/code&amp;gt; it appears that keyboard and left stick perform two different things here as w/s causes both fov adjustment and elevation modifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:pauseSystem():DebugPrevKeyFrame(game:cameraSystem()) &amp;amp; game:pauseSystem():DebugNextKeyFrame(game:cameraSystem())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Allows moving back and forth across the menu/pause/screensaver slides that are active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:debugHud():CycleMode()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Displays a HUD showing information about  network connection, camera states, timelines, and profiling information; cycles through three different levels of detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:gameTiming():GetTotalTime()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns game time in &amp;lt;u&amp;gt;long&amp;lt;/u&amp;gt; data type, this number constantly increases.&lt;br /&gt;
:Can be used for in-game timers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):Right() &amp;amp; game:input():GetPad(0):Left();&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Controller sticks&lt;br /&gt;
: Returns an array[1-2] with numbers between 1 to -1 depending on joystick position.&lt;br /&gt;
::[1] is left/right axis&lt;br /&gt;
::[2] is up/down axis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):WasButtonPressed( number );&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns true when specified action button is pressed. (keyboard or controller) You cannot be in main menu or sitting down to trigger Fly and possibly other buttons.&lt;br /&gt;
:More values may exist, needs testing.&lt;br /&gt;
:Unfortunately ScePad on PC is emulated meaning that for the most part we&amp;#039;re limited to the following buttons:&lt;br /&gt;
::12 = Fly button (A/X)&lt;br /&gt;
::13 = Chirp button (B/O)&lt;br /&gt;
::19 = Pause button (Select?/Start?)&lt;br /&gt;
::20 = Menu button (Start/Esc?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:matchmaker():Disconnect()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Self-explanatory, instant disconnection from companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():ToggleEnabled()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:(needs cheats enabled) Turns on the NetGui HUD, which shows other players in the same &amp;quot;lobby&amp;quot; for the current level and lets you try to manually connect to them (might only be able to show up to 4, even if there are others you can connect to), or shows your current companion.&lt;br /&gt;
::You can move up/down in this menu with whatever keys are assigned to move forward/back (default W/S) (Not available in all versions), and select something by running &amp;#039;&amp;#039;&amp;#039;game:netGui():ExecuteSelectedItem(game)&amp;#039;&amp;#039;&amp;#039;. It seems you still need to be nearby a player and have the same lobby flags triggered to connect to them, or at least to stay connected.&lt;br /&gt;
::Before you can reconnect to another player after leaving them, the wayfarer on their screen must first dust, which could take up to 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():SelectNextItem() &amp;amp; game:netGui():SelectPreviousItem()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can be used to move up and down NetGui without using W/S keys.&lt;br /&gt;
&amp;lt;u&amp;gt;Lua code to move NetGui using Right Joystick up/down&amp;lt;/u&amp;gt;&lt;br /&gt;
 local rightJoystick = game:input():GetPad(0):Right() &lt;br /&gt;
 &lt;br /&gt;
 if (rightJoystick[2] == 1) then&lt;br /&gt;
     game:netGui():SelectNextItem()&lt;br /&gt;
 elseif (rightJoystick[2] == -1) then&lt;br /&gt;
     game:netGui():SelectPreviousItem()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetOutfit( number )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Note: This function does not replace your actual saved robe per se, returning to chapter select reveals this.&lt;br /&gt;
:See [[SetDudeAge]]&lt;br /&gt;
:Changes your robe tier/color based on the number. Change is visible to companion (but maybe sometimes is not?)&lt;br /&gt;
::0, 1, 2, 3 are red robe tiers 1, 2, 3, 4&lt;br /&gt;
::4, 5, 6 are white robe tiers 2, 3, 4&lt;br /&gt;
::7 and above (and negative numbers?) also appear in-game as white robe tier 4, but that &amp;quot;outfit&amp;quot; value in memory does stay as whatever number you set (it isn&amp;#039;t reset to 6), and that same value also appears in your companion&amp;#039;s game&amp;#039;s memory as the RemoteDude outfit value. This could be used as one way to remotely send info between modded games, if the mod can directly read memory values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetPos(game:playerBarn():GetRemoteDude():GetPos())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Teleports your wayfarer to where the companion is, will throw a nil error or crash if no RemoteHijack is active and no companion is connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude()/GetRemoteDude():GetAnimBarn():QueueAnimation( animName, blendIn, blendOut, animSpeed, numLoops, duration )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can play any animation defined in animDatas table in DudeAnimation.lua , but it seems to only be visible in your own game. LocalDude is you, RemoteDude is your companion(might only work while they are hijacked by &amp;quot;Nick&amp;quot;). :Documentation from DudeAnimation.lua: &amp;quot;blendIn, blendOut, and duration are in seconds. to use duration, set numLoops = 0, otherwise it will be ignored. you can set numLoops &amp;lt; 0 to fit a certain number of complete loops in a duration. you can set duration to be a negative number if you want it to keep playing until you stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():FillScarf( number, game:soundBarn() )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Ability to give or take scarf energy, value is relative, negative values remove scarf energy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:soundBarn():ToggleMuteMusic()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Toggles game music ON / OFF&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:QueueLevel( &amp;quot;Level_Name&amp;quot; )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Instantly warps player to beginning of specified level and starts regular triggers. Not recommended as it is known to break Level_Bryan, changelevel triggers perform the correct behavior.&lt;br /&gt;
:Available options: &amp;lt;code&amp;gt;Level_Graveyard, Level_Barrens, Level_Desert, Level_Canyon, Level_Cave, Level_Ruins, Level_Mountain, Level_Summit, Level_Credits, Level_Matt, Level_Bryan, Level_Chris&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ triggertype = { var1 = a, var2 = b, etc } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Makes an event happen as if a trigger from the level&amp;#039;s TriggerInstances.lua had been triggered, you can do a very large amount of custom events this way.&lt;br /&gt;
:(Use the name of a trigger&amp;#039;s Type as seen in TriggerInstances.lua for &amp;quot;triggertype&amp;quot;, and fill in the variables the same way TriggerInstances shows for that type of trigger. You can also generate and view TempMetasystem.lua to see all trigger types including some that are unused in the regular game, see below)&lt;br /&gt;
: (This function is defined in PWeb3.lua but will not work unless you define it yourself; the default StartLua.lua will do that for you) &lt;br /&gt;
:: Examples:&lt;br /&gt;
::&amp;lt;code&amp;gt;SpawnEvent { DisplayText = { text = &amp;quot;Text that shows up on your screen&amp;quot;, x = 0, y = 0, duration = 3, fadeTime = 0.5, scale = 0.1 } }&amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;SpawnEvent { PlayDudeAnim = { animName = &amp;quot;Name of an animation sequence defined in DudeAnimation.lua&amp;quot;, clearAnimQueue = true, useLocal = true}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::(plays that animation for your character, and your companion will also be able to see it. Do useLocal=false to play animations on your companion if they are currently hijacked by &amp;quot;Nick&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ SetMaxCloth = { changeAmount = number } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Changes wayfarer cape length relatively using any positive or negative number to give or take.&lt;br /&gt;
:Does not get past cape limit which is controlled by Vars.Dude.kScarfMaxCapacity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; ToggleDMActive(game)&lt;br /&gt;
:Toggles &amp;quot;Rocket Death Match&amp;quot; mode on and off. Chirp to shoot rockets, press fly button/key rapidly to jump. Your companion can&amp;#039;t see your rockets/explosions/craters/etc, but they do see you moving around strangely due to the third-person-shooter controls, jumping really high, never truly flying, etc. (appears to be client sided requiring both to activate this function to work, fired rockets do not show up)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.DudeAnimation.kDebugConsoleEnabled(true)&lt;br /&gt;
:Toggles a debug HUD with information about player animations being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.cheatsEnabled(true)&lt;br /&gt;
:Needed for NetGui HUD to be turned on, and possibly other unknown things. Is reset to &amp;quot;false&amp;quot; when game loads so you must use lua script to set it to &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.allowCheatToggling(true)&lt;br /&gt;
;Vars.Game.bNetworkDebugKeys(true)&lt;br /&gt;
:Unknown but significant functionality related to unknown debug/developer enablement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Vars.Lobby.kUseAutoLobby(true/false)&lt;br /&gt;
: Turns on/off the AutoLobby system, which is what does matchmaking. Turning off is useful to avoid meeting a random player while trying to connect to someone specific using NetGui, or for playing solo without bothering with firewall/internet connection. If AutoLobby is off, your name can&amp;#039;t show up in NetGui for someone else unless you select &amp;quot;Host Game&amp;quot; in NetGui. Does not affect existing SuppressAutoLobby triggers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.SoundBarn.kEnableDebugHud(true/false)&lt;br /&gt;
:Toggles a debug HUD with information about sounds being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SaveVars(&amp;quot;SavedVars.lua&amp;quot;)&lt;br /&gt;
:Writes runtime variables from memory to a file, useful for verifying state.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.table.setting(value)&lt;br /&gt;
: Changes settings controlled by [[Vars|Vars.lua]]. You can also just change the values in Journey.exe itself, but this script is good for changing things while playing, and also some things will be changed by the game when it loads and you must use this script to actually make the game do what you want.&lt;br /&gt;
: (See [[Vars|Vars.lua]] in Data/Scripts for possible settings: use a table/category name for &amp;quot;table&amp;quot;, the specific setting name within that category for &amp;quot;option&amp;quot;, and the desired value for &amp;quot;value&amp;quot;.)&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=215</id>
		<title>Lua Functions List</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=215"/>
		<updated>2021-12-16T16:02:12Z</updated>

		<summary type="html">&lt;p&gt;Juest: improv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
;ActivateTriggerByName( ObjectName )&lt;br /&gt;
;OR&lt;br /&gt;
;Names[&amp;quot;ObjectName&amp;quot;].Start()&lt;br /&gt;
:Activates a Trigger or Timeline which is loaded in the current level, using their ObjectName.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;CONFIG = ...&lt;br /&gt;
:Changes the global variable CONFIG which shows what sort of build the game is. &amp;quot;Valid&amp;quot; options appear to be &amp;lt;code&amp;gt;Gold, PublicBeta, Demo, Production, and Debug.&amp;lt;/code&amp;gt; Using anything other than Gold/PublicBeta/Demo will turn on DebugPrint which outputs some debug info to stdout.txt . Using Production or Debug might allow some scripts to work that are otherwise unusable, hasn&amp;#039;t been fully explored.&lt;br /&gt;
:publicBeta corresponds to the E3 2011 three level demo set, there&amp;#039;s a check in Resources that prevents loading other levels. if the config is changed in a disallowed level then a changelevel to a allowed level is performed, the game fails to uninitialize it due to the blocking causing a strange state.&lt;br /&gt;
:Demo is retail trial mode, fine details unknown, should function about the same but on trial mode, try removing Guard/Guard.txt.edat which is Clark&amp;#039;s DRM idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpClassInfos(c)&lt;br /&gt;
:A basic customized function included in StartLua.lua, which shows what is included in classes/other objects that Lua can access, printed to ClassInfo.txt in Journey root folder. Good for finding functions/variables/etc that aren&amp;#039;t defined in the .lua&amp;#039;s. &lt;br /&gt;
:(For &amp;quot;c&amp;quot;, use _G to see everything at the top level, then use the name of almost anything marked as a table to see inside of it, and to see inside deeper use TopTable.TableInside.TableDeeperInside.Etc .)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpMetaSys()&lt;br /&gt;
:Creates TempMetasystem.lua in Journey root folder, which shows &amp;quot;A table of all non-abstract classes registered with the meta system&amp;quot;. This file is useful to see all the possible triggers (will have metadata GardenerType = &amp;quot;Trigger&amp;quot;) and the variables you can set for those triggers (it shows ObjectName, activityId, and lightbarId in all of them but these are not required to be set).&lt;br /&gt;
:(The function that the game defines in Tick.lua will crash your game; the default StartLua.lua modifies it to work the same and not crash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:cameraSystem():StartDebugCam() &amp;amp; game:cameraSystem():StopDebugCam()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Start/stop the debug camera, which detaches from your character and can be rapidly moved all over the level. Press fly button/key to teleport your character in front of the camera. If debugHud is on, it will show the debug cam coordinates and other info. Keyboard and controller have different types of movement control so it can be useful to use both.&lt;br /&gt;
:If you need to tilt the camera up/down, run &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetAngleLock(true)&amp;lt;/code&amp;gt; and use keyboard keys assigned to forward/back. Run same code but with (false) to go back to regular debugcam control scheme.&lt;br /&gt;
:Additionally a Cinematic mode can be enabled that enables smoothed movement in addition to up/down tilting by running &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetCinematicMode(true)&amp;lt;/code&amp;gt; it appears that dpad and left stick perform two different things here as w/s causes both fov adjustment and elevation modifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:pauseSystem():DebugPrevKeyFrame(game:cameraSystem()) &amp;amp; game:pauseSystem():DebugNextKeyFrame(game:cameraSystem())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Allows moving back and forth across the menu/pause/screensaver slides that are active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:debugHud():CycleMode()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Displays a HUD showing information about  network connection, camera states, timelines, and profiling information; cycles through three different levels of detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:gameTiming():GetTotalTime()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns game time in &amp;lt;u&amp;gt;long&amp;lt;/u&amp;gt; data type, this number constantly increases.&lt;br /&gt;
:Can be used for in-game timers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):Right() &amp;amp; game:input():GetPad(0):Left();&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Controller sticks&lt;br /&gt;
: Returns an array[1-2] with numbers between 1 to -1 depending on joystick position.&lt;br /&gt;
::[1] is left/right axis&lt;br /&gt;
::[2] is up/down axis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):WasButtonPressed( number );&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns true when specified action button is pressed. (keyboard or controller) You cannot be in main menu or sitting down to trigger Fly and possibly other buttons.&lt;br /&gt;
:More values may exist, needs testing.&lt;br /&gt;
:Unfortunately ScePad on PC is emulated meaning that for the most part we&amp;#039;re limited to the following buttons:&lt;br /&gt;
::12 = Fly button (A/X)&lt;br /&gt;
::13 = Chirp button (B/O)&lt;br /&gt;
::19 = Pause button (Select?/Start?)&lt;br /&gt;
::20 = Menu button (Start/Esc?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:matchmaker():Disconnect()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Self-explanatory, instant disconnection from companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():ToggleEnabled()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:(needs cheats enabled) Turns on the NetGui HUD, which shows other players in the same &amp;quot;lobby&amp;quot; for the current level and lets you try to manually connect to them (might only be able to show up to 4, even if there are others you can connect to), or shows your current companion.&lt;br /&gt;
::You can move up/down in this menu with whatever keys are assigned to move forward/back (default W/S) (Not available in all versions), and select something by running &amp;#039;&amp;#039;&amp;#039;game:netGui():ExecuteSelectedItem(game)&amp;#039;&amp;#039;&amp;#039;. It seems you still need to be nearby a player and have the same lobby flags triggered to connect to them, or at least to stay connected.&lt;br /&gt;
::Before you can reconnect to another player after leaving them, the wayfarer on their screen must first dust, which could take up to 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():SelectNextItem() &amp;amp; game:netGui():SelectPreviousItem()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can be used to move up and down NetGui without using W/S keys.&lt;br /&gt;
&amp;lt;u&amp;gt;Lua code to move NetGui using Right Joystick up/down&amp;lt;/u&amp;gt;&lt;br /&gt;
 local rightJoystick = game:input():GetPad(0):Right() &lt;br /&gt;
 &lt;br /&gt;
 if (rightJoystick[2] == 1) then&lt;br /&gt;
     game:netGui():SelectNextItem()&lt;br /&gt;
 elseif (rightJoystick[2] == -1) then&lt;br /&gt;
     game:netGui():SelectPreviousItem()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetOutfit( number )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Note: This function does not replace your actual saved robe per se, returning to chapter select reveals this.&lt;br /&gt;
:See [[SetDudeAge]]&lt;br /&gt;
:Changes your robe tier/color based on the number. Change is visible to companion (but maybe sometimes is not?)&lt;br /&gt;
::0, 1, 2, 3 are red robe tiers 1, 2, 3, 4&lt;br /&gt;
::4, 5, 6 are white robe tiers 2, 3, 4&lt;br /&gt;
::7 and above (and negative numbers?) also appear in-game as white robe tier 4, but that &amp;quot;outfit&amp;quot; value in memory does stay as whatever number you set (it isn&amp;#039;t reset to 6), and that same value also appears in your companion&amp;#039;s game&amp;#039;s memory as the RemoteDude outfit value. This could be used as one way to remotely send info between modded games, if the mod can directly read memory values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetPos(game:playerBarn():GetRemoteDude():GetPos())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Teleports your wayfarer to where the companion is, will throw a nil error or crash if no RemoteHijack is active and no companion is connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude()/GetRemoteDude():GetAnimBarn():QueueAnimation( animName, blendIn, blendOut, animSpeed, numLoops, duration )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can play any animation defined in animDatas table in DudeAnimation.lua , but it seems to only be visible in your own game. LocalDude is you, RemoteDude is your companion(might only work while they are hijacked by &amp;quot;Nick&amp;quot;). :Documentation from DudeAnimation.lua: &amp;quot;blendIn, blendOut, and duration are in seconds. to use duration, set numLoops = 0, otherwise it will be ignored. you can set numLoops &amp;lt; 0 to fit a certain number of complete loops in a duration. you can set duration to be a negative number if you want it to keep playing until you stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():FillScarf( number, game:soundBarn() )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Ability to give or take scarf energy, value is relative, negative values remove scarf energy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:soundBarn():ToggleMuteMusic()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Toggles game music ON / OFF&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:QueueLevel( &amp;quot;Level_Name&amp;quot; )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Instantly warps player to beginning of specified level and starts regular triggers. Not recommended as it is known to break Level_Bryan, changelevel triggers perform the correct behavior.&lt;br /&gt;
:Available options: &amp;lt;code&amp;gt;Level_Graveyard, Level_Barrens, Level_Desert, Level_Canyon, Level_Cave, Level_Ruins, Level_Mountain, Level_Summit, Level_Credits, Level_Matt, Level_Bryan, Level_Chris&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ triggertype = { var1 = a, var2 = b, etc } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Makes an event happen as if a trigger from the level&amp;#039;s TriggerInstances.lua had been triggered, you can do a very large amount of custom events this way.&lt;br /&gt;
:(Use the name of a trigger&amp;#039;s Type as seen in TriggerInstances.lua for &amp;quot;triggertype&amp;quot;, and fill in the variables the same way TriggerInstances shows for that type of trigger. You can also generate and view TempMetasystem.lua to see all trigger types including some that are unused in the regular game, see below)&lt;br /&gt;
: (This function is defined in PWeb3.lua but will not work unless you define it yourself; the default StartLua.lua will do that for you) &lt;br /&gt;
:: Examples:&lt;br /&gt;
::&amp;lt;code&amp;gt;SpawnEvent { DisplayText = { text = &amp;quot;Text that shows up on your screen&amp;quot;, x = 0, y = 0, duration = 3, fadeTime = 0.5, scale = 0.1 } }&amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;SpawnEvent { PlayDudeAnim = { animName = &amp;quot;Name of an animation sequence defined in DudeAnimation.lua&amp;quot;, clearAnimQueue = true, useLocal = true}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::(plays that animation for your character, and your companion will also be able to see it. Do useLocal=false to play animations on your companion if they are currently hijacked by &amp;quot;Nick&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ SetMaxCloth = { changeAmount = number } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Changes wayfarer cape length relatively using any positive or negative number to give or take.&lt;br /&gt;
:Does not get past cape limit which is controlled by Vars.Dude.kScarfMaxCapacity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; ToggleDMActive(game)&lt;br /&gt;
:Toggles &amp;quot;Rocket Death Match&amp;quot; mode on and off. Chirp to shoot rockets, press fly button/key rapidly to jump. Your companion can&amp;#039;t see your rockets/explosions/craters/etc, but they do see you moving around strangely due to the third-person-shooter controls, jumping really high, never truly flying, etc. (appears to be client sided requiring both to activate this function to work, fired rockets do not show up)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.DudeAnimation.kDebugConsoleEnabled(true)&lt;br /&gt;
:Toggles a debug HUD with information about player animations being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.cheatsEnabled(true)&lt;br /&gt;
:Needed for NetGui HUD to be turned on, and possibly other unknown things. Is reset to &amp;quot;false&amp;quot; when game loads so you must use lua script to set it to &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.allowCheatToggling(true)&lt;br /&gt;
;Vars.Game.bNetworkDebugKeys(true)&lt;br /&gt;
:Unknown but significant functionality related to unknown debug/developer enablement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Vars.Lobby.kUseAutoLobby(true/false)&lt;br /&gt;
: Turns on/off the AutoLobby system, which is what does matchmaking. Turning off is useful to avoid meeting a random player while trying to connect to someone specific using NetGui, or for playing solo without bothering with firewall/internet connection. If AutoLobby is off, your name can&amp;#039;t show up in NetGui for someone else unless you select &amp;quot;Host Game&amp;quot; in NetGui. Does not affect existing SuppressAutoLobby triggers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.SoundBarn.kEnableDebugHud(true/false)&lt;br /&gt;
:Toggles a debug HUD with information about sounds being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SaveVars(&amp;quot;SavedVars.lua&amp;quot;)&lt;br /&gt;
:Writes runtime variables from memory to a file, useful for verifying state.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.table.setting(value)&lt;br /&gt;
: Changes settings controlled by [[Vars|Vars.lua]]. You can also just change the values in Journey.exe itself, but this script is good for changing things while playing, and also some things will be changed by the game when it loads and you must use this script to actually make the game do what you want.&lt;br /&gt;
: (See [[Vars|Vars.lua]] in Data/Scripts for possible settings: use a table/category name for &amp;quot;table&amp;quot;, the specific setting name within that category for &amp;quot;option&amp;quot;, and the desired value for &amp;quot;value&amp;quot;.)&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=%22Cheat%22_Functions&amp;diff=214</id>
		<title>&quot;Cheat&quot; Functions</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=%22Cheat%22_Functions&amp;diff=214"/>
		<updated>2021-12-16T15:06:40Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
Some things will only work if you turn on &amp;quot;cheats&amp;quot; by running &amp;lt;code&amp;gt;Vars.Game.cheatsEnabled(true)&amp;lt;/code&amp;gt; . It seems this must specifically be done through Lua, and not just editing the Vars table defined in plain text in Journey.exe : that table already has &amp;quot;cheatsEnabled = true&amp;quot; by default, but something changes the value to &amp;quot;false&amp;quot; right after the game starts.&amp;lt;br/&amp;gt;&amp;quot;Cheats&amp;quot; known so far:&lt;br /&gt;
&lt;br /&gt;
See DebugKeys.lua for more functions!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;game:netGui():ToggleEnabled()&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Toggles on/off the NetGui HUD, which lets you manually connect to some other players&amp;#039; hosted games in the same level lobby or disconnect from your companion, and shows their profile names. &amp;lt;br /&amp;gt; Turning cheats off will automatically turn off the HUD.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game:pauseSystem():DebugPrevKeyFrame(game:cameraSystem())&lt;br /&gt;
&lt;br /&gt;
game:pauseSystem():DebugNextKeyFrame(game:cameraSystem())&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While in pause mode/screensaver, instantly goes to the previous or next keyframe (camera position/angle/etc). &amp;lt;br /&amp;gt; There are functions already defined in DebugKeys.lua that do these when you press the keys bound to moving left/right.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Camera_Key_Frames&amp;diff=213</id>
		<title>Camera Key Frames</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Camera_Key_Frames&amp;diff=213"/>
		<updated>2021-12-16T15:06:01Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Level Objects]]&lt;br /&gt;
Camera Key Frames are [[Level Objects]] that are used as specific locations for the camera to move to - like for cutscenes, or pause mode/screensaver scenes, etc. &lt;br /&gt;
&lt;br /&gt;
They can have pan speed and direction built in, which makes the camera immediately pan that way whenever the camera is sent to that Camera Key Frame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each level&amp;#039;s Camera Key Frames are loaded from its CameraKeyFrameInstances.lua file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is modded code you can execute with Lua to make it easy to browse through all the Camera Key Frames in a level and identify them: &lt;br /&gt;
&lt;br /&gt;
it turns them all into pause mode keyframes at the start of a level, let you switch from one keyframe to the next in pause mode by pushing the keys mapped to left/right, and shows the keyframe&amp;#039;s order in CameraKeyFrameInstances.lua (for example, &amp;quot;Pausemode Keyframe #0&amp;quot; is the first object in CameraKeyFrameInstances.lua, &amp;quot;#1&amp;quot; is the second object, &amp;quot;#2&amp;quot; is the third object,etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Vars.Game.cheatsEnabled(true) --lets you switch slides with left/right movement keys&lt;br /&gt;
Vars.PauseSystem.displayDebugNum(true) --shows slide # on screen&lt;br /&gt;
&lt;br /&gt;
function LoadCameraKeyFrames( cameraSys )&lt;br /&gt;
	for i, desc in ipairs( CameraKeyFrameInstances ) do&lt;br /&gt;
		desc.AllowInPauseMode = true --mod that makes all CKF&amp;#039;s into screensaver keyframes&lt;br /&gt;
		local camKey = cameraSys:AllocateCameraKey()&lt;br /&gt;
		CameraKeyFrameInitialize( cameraSys, camKey, desc )&lt;br /&gt;
&lt;br /&gt;
		-- Now triggers can refer to gardener-placed camera keyframes&lt;br /&gt;
		Names[ desc.ObjectName ] = camKey &lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    CameraKeyFrameInstances = {} &lt;br /&gt;
end&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Level_Objects&amp;diff=179</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Level_Objects&amp;diff=179"/>
		<updated>2021-10-19T14:49:04Z</updated>

		<summary type="html">&lt;p&gt;Juest: easier linking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Category:Level Objects]]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Camera_Key_Frames&amp;diff=178</id>
		<title>Camera Key Frames</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Camera_Key_Frames&amp;diff=178"/>
		<updated>2021-10-13T23:50:18Z</updated>

		<summary type="html">&lt;p&gt;Juest: please use pre instead of nowiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Level Objects]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
Camera Key Frames are [[Level Objects]] that are used as specific locations for the camera to move to - like for cutscenes, or pause mode/screensaver scenes, etc. &lt;br /&gt;
&lt;br /&gt;
They can have pan speed and direction built in, which makes the camera immediately pan that way whenever the camera is sent to that Camera Key Frame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each level&amp;#039;s Camera Key Frames are loaded from its CameraKeyFrameInstances.lua file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is modded code you can execute with Lua to make it easy to browse through all the Camera Key Frames in a level and identify them: &lt;br /&gt;
&lt;br /&gt;
it turns them all into pause mode keyframes at the start of a level, let you switch from one keyframe to the next in pause mode by pushing the keys mapped to left/right, and shows the keyframe&amp;#039;s order in CameraKeyFrameInstances.lua (for example, &amp;quot;Pausemode Keyframe #0&amp;quot; is the first object in CameraKeyFrameInstances.lua, &amp;quot;#1&amp;quot; is the second object, &amp;quot;#2&amp;quot; is the third object,etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Vars.Game.cheatsEnabled(true) --lets you switch slides with left/right movement keys&lt;br /&gt;
Vars.PauseSystem.displayDebugNum(true) --shows slide # on screen&lt;br /&gt;
&lt;br /&gt;
function LoadCameraKeyFrames( cameraSys )&lt;br /&gt;
	for i, desc in ipairs( CameraKeyFrameInstances ) do&lt;br /&gt;
		desc.AllowInPauseMode = true --mod that makes all CKF&amp;#039;s into screensaver keyframes&lt;br /&gt;
		local camKey = cameraSys:AllocateCameraKey()&lt;br /&gt;
		CameraKeyFrameInitialize( cameraSys, camKey, desc )&lt;br /&gt;
&lt;br /&gt;
		-- Now triggers can refer to gardener-placed camera keyframes&lt;br /&gt;
		Names[ desc.ObjectName ] = camKey &lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    CameraKeyFrameInstances = {} &lt;br /&gt;
end&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Category:Level_Objects&amp;diff=176</id>
		<title>Category:Level Objects</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Category:Level_Objects&amp;diff=176"/>
		<updated>2021-10-01T22:08:08Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Category:Lua_Code&amp;diff=175</id>
		<title>Category:Lua Code</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Category:Lua_Code&amp;diff=175"/>
		<updated>2021-10-01T22:07:52Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Category:Level_Modding&amp;diff=174</id>
		<title>Category:Level Modding</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Category:Level_Modding&amp;diff=174"/>
		<updated>2021-10-01T22:07:43Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:About&amp;diff=173</id>
		<title>Journey Modding Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:About&amp;diff=173"/>
		<updated>2021-10-01T22:06:44Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki focuses on how to mod the Journey video game, and documenting its code as part of that.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in more regular aspects of the game that do not concern modding please visit [https://journey.fandom.com the Gamepedia/Fandom Journey Wiki]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This wiki is not recommended for new players, who really should let their first experience of the game be in the way intended by the developers.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Plus, even non-new players should probably have a few normal runs and get an appreciation for the &amp;quot;normal&amp;quot; game, before exploring the modding scene.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
Please be courteous and sensitive to other players regarding how they may want to experience Journey; while you&amp;#039;re with a companion, especially ones who seem new, try to not mod/hack your game in a way that they would notice, unless you are certain that they are also modding/hacking or at least that they will not mind if you do it.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=172</id>
		<title>Vars</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=172"/>
		<updated>2021-09-30T01:47:18Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
TODO elaborate&lt;br /&gt;
&lt;br /&gt;
Function to change them: &amp;lt;code&amp;gt;Vars.section.key(value)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapse|1=&amp;lt;pre&amp;gt;&lt;br /&gt;
Vars = &lt;br /&gt;
{	AlphaMeshBarn = &lt;br /&gt;
	{	kScrollSpeed = -0.20000000298023&lt;br /&gt;
	,	kShadowScaleMax = 4.0&lt;br /&gt;
	,	kShadowScaleMin = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraHelpers = &lt;br /&gt;
	{	clipWorldDepth = 0.20000000298023&lt;br /&gt;
	,	controllerShiftScale = 2.0&lt;br /&gt;
	,	kTargetHeadAmount = 1.0&lt;br /&gt;
	,	kYVelOffsetMax = 0.0&lt;br /&gt;
	,	kYVelOffsetMin = -1.0&lt;br /&gt;
	,	kYVelOffsetMult = 0.10000000149012&lt;br /&gt;
	,	lookWithStick = false&lt;br /&gt;
	,	rightStickMultiplier = 1.0&lt;br /&gt;
	,	targetMultiplayerRadMax = 0.50999999046326&lt;br /&gt;
	,	targetMultiplayerRadMin = 0.5&lt;br /&gt;
	,	targetRemoteDudeAmount = 0.25&lt;br /&gt;
	,	targetingDudeRadius = 0.5&lt;br /&gt;
	,	targetingMaxPlayerDist = 15.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	,	tilt_amountX = 0.46999999880791&lt;br /&gt;
	,	tilt_amountY = 0.40000000596046&lt;br /&gt;
	,	tilt_moveEye = true&lt;br /&gt;
	,	tilt_rotateEye = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	kLodFovMult = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	camFarClip = 2200.0&lt;br /&gt;
	,	camNearClip = 0.15000000596046&lt;br /&gt;
	,	camShakeDampCoef = 0.5&lt;br /&gt;
	,	camShakeK = 90.0&lt;br /&gt;
	,	defCamSysBlendSnappiness = 5.0&lt;br /&gt;
	,	defCollideMeshes = true&lt;br /&gt;
	,	defCollideTerrain = true&lt;br /&gt;
	,	defTerConstrainEpsilon = 0.10000000149012&lt;br /&gt;
	,	defTerHardRad = 0.019999999552965&lt;br /&gt;
	,	defTerSoftForce = 5.0&lt;br /&gt;
	,	defTerSoftRad = 0.25&lt;br /&gt;
	,	defaultMotionBlurMult = 0.01799999922514&lt;br /&gt;
	,	kBaseTiltRecenterSpeed = 0.029999999329448&lt;br /&gt;
	,	kConstraintCentroidSnappiness = 5.0&lt;br /&gt;
	,	kControlTimer = 3.0&lt;br /&gt;
	,	kCutsceneTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kDefaultTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kEnableRightStick = true&lt;br /&gt;
	,	kEnableSixaxisTilt = true&lt;br /&gt;
	,	kForceUpVector = false&lt;br /&gt;
	,	kGeneralCameraSnappiness = 5.0&lt;br /&gt;
	,	kGlobalCameraLerp = false&lt;br /&gt;
	,	kHardWallRad = 0.20000000298023&lt;br /&gt;
	,	kMotionTiltRecenterSpeed = 0.050000000745058&lt;br /&gt;
	,	kMovementSpeedToScaleTilt = 1.0&lt;br /&gt;
	,	kOverriddenTiltRecenterSpeed = 0.5&lt;br /&gt;
	,	kShakeBaseForce = 0.03999999910593&lt;br /&gt;
	,	kShakeBaseFreq = 0.0060000000521541&lt;br /&gt;
	,	kShakeForceMult = 0.5&lt;br /&gt;
	,	kShakeFreqMult = 50.0&lt;br /&gt;
	,	kShakeMaxVel = 30.0&lt;br /&gt;
	,	kShakeOctaves = 6.0&lt;br /&gt;
	,	kSoftPushForce = 10.0&lt;br /&gt;
	,	kSoftVelDecaySnap = 1.0&lt;br /&gt;
	,	kSoftWallRad = 0.20000000298023&lt;br /&gt;
	,	kStackCamNameLen = 4.0&lt;br /&gt;
	,	kStackCharWidth = 0.028999999165535&lt;br /&gt;
	,	kStackColor = 16777215.0&lt;br /&gt;
	,	kStackPosX = -1.7000000476837&lt;br /&gt;
	,	kStackPosY = -0.94999998807907&lt;br /&gt;
	,	kStackScale = 0.052999999374151&lt;br /&gt;
	,	kStackShadowDist = 0.0040000001899898&lt;br /&gt;
	,	kStickDeadSpace = 0.050000000745058&lt;br /&gt;
	,	kTiltDeadSpace = 0.025000000372529&lt;br /&gt;
	,	kTiltSensitivity = 1.1499999761581&lt;br /&gt;
	,	kTiltThreshold = 0.10000000149012&lt;br /&gt;
	,	kWallPushForce = 1.0&lt;br /&gt;
	,	kYAxisPromptTime = 0.5&lt;br /&gt;
	,	shakeForceSnapDamp = 4.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	kDefaultGlobalDamping = 0.10000000149012&lt;br /&gt;
	,	kDefaultGlobalDrag = 0.15000000596046&lt;br /&gt;
	,	kDefaultGlobalGravity = 0.003000000026077&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	kMaxDistLg = 60.0&lt;br /&gt;
	,	kMaxDistMd = 45.0&lt;br /&gt;
	,	kMaxDistSm = 20.0&lt;br /&gt;
	,	kMaxVolMinDuration = 0.34999999403954&lt;br /&gt;
	,	kMinDistLg = 15.0&lt;br /&gt;
	,	kMinDistMd = 10.0&lt;br /&gt;
	,	kMinDistSm = 5.0&lt;br /&gt;
	,	kVolumeDecreaseSnap = 3.0&lt;br /&gt;
	,	kVolumeIncreaseSnap = 22.5&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	bUseEuler = true&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	playerWorldRad = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	kDropPercentage = 5.0&lt;br /&gt;
	,	kLevelChangeTimeoutTime = 10.0&lt;br /&gt;
	,	kSimLagDelay = 250.0&lt;br /&gt;
	,	kTimeoutTime = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	kPlayerConnectMinTime = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	Control = &lt;br /&gt;
	{	MIRROR_BUTTONS = true&lt;br /&gt;
	,	STICK_DEAD_ZONE = 0.10000000149012&lt;br /&gt;
	,	TRIGGER_DEAD_ZONE = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	kDudeHitRadius = 1.0&lt;br /&gt;
	,	kKnockBackDuration = 2.0&lt;br /&gt;
	,	kKnockBackForce = 5.0&lt;br /&gt;
	,	kKnockBackSideForce = 10.0&lt;br /&gt;
	,	kRadMult = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	kDistantSoundDistance = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	kRocketAccel = 1.0&lt;br /&gt;
	,	kRocketSpeed = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	kDecalIntensity = 1.0&lt;br /&gt;
	,	kDecalLifetime = 60.0&lt;br /&gt;
	,	kDecalRadius = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	kKickForce = 2.0&lt;br /&gt;
	,	kKickRadMlt = 15.0&lt;br /&gt;
	,	kSinkRecoverSpeed = 0.5&lt;br /&gt;
	,	kSinkSpeed = 5.0&lt;br /&gt;
	,	kTripSpd = 3.2000000476837&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	bInvertV = false&lt;br /&gt;
	,	camAccMlt = 0.34999999403954&lt;br /&gt;
	,	camDecMlt = 10.0&lt;br /&gt;
	,	camMaxSpeed = 65.0&lt;br /&gt;
	,	camRotSpeed = 4.0&lt;br /&gt;
	,	camZoomRotateScale = 0.10000000149012&lt;br /&gt;
	,	collideTerrain = true&lt;br /&gt;
	,	defaultFov = 80.0&lt;br /&gt;
	,	kBlendSnappiness = 10.0&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	maxFov = 112.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	minFov = 5.0&lt;br /&gt;
	,	playerTeleportDist = 3.0&lt;br /&gt;
	,	terHardRad = 0.20000000298023&lt;br /&gt;
	,	tiltLerp = 1.0&lt;br /&gt;
	,	tiltMultiplier = 4.8000001907349&lt;br /&gt;
	,	zoomMaxSpeed = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	allowMeshes = true&lt;br /&gt;
	,	forceMeshes = false&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayText = &lt;br /&gt;
	{	kScale = 0.050000000745058&lt;br /&gt;
	,	kShadowOffset = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	kBreaksFovScale = 0.60000002384186&lt;br /&gt;
	,	kCutoffDistanceFromPlane = 50.0&lt;br /&gt;
	,	kDist = 2.0&lt;br /&gt;
	,	kDiveCamControlRange = 45.0&lt;br /&gt;
	,	kDiveCamSnappiness = 6.0&lt;br /&gt;
	,	kDiveSequenceSnappiness = 1.0&lt;br /&gt;
	,	kMaxDistanceFromPlane = 10.0&lt;br /&gt;
	,	kMultiplayerTranslationCutoff = 20.0&lt;br /&gt;
	,	kMultiplayerTranslationScale = 0.25&lt;br /&gt;
	,	kMultiplayerZoomScale = 0.60000002384186&lt;br /&gt;
	,	kSnappiness = 13.0&lt;br /&gt;
	,	kTiltAmount = 0.75&lt;br /&gt;
	,	kTiltStrengthX = 0.25&lt;br /&gt;
	,	kTiltStrengthY = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	kCamZoomAmount = 0.75&lt;br /&gt;
	,	kCamZoomDistFull = 10.0&lt;br /&gt;
	,	kCamZoomDistNone = 25.0&lt;br /&gt;
	,	kZoomClipMult = 0.80000001192093&lt;br /&gt;
	,	kZoomFishDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	bDropFootprints = true&lt;br /&gt;
	,	footRayCastOffset = { 0, 0.5, 0 }&lt;br /&gt;
	,	kAmbientWindSpeed = 0.0024999999441206&lt;br /&gt;
	,	kBackJoint = &amp;quot;M_Clo_upbackroot&amp;quot;&lt;br /&gt;
	,	kCapeTipJoint = &amp;quot;M_Clo_backroot&amp;quot;&lt;br /&gt;
	,	kCenterBone = &amp;quot;spineB&amp;quot;&lt;br /&gt;
	,	kCenterOfMassInAir = { 0, 0.5, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassOnGround = { 0, 0.10000000149012, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassShiftSpeed = 0.5&lt;br /&gt;
	,	kClothLiftForce = 0.050000000745058&lt;br /&gt;
	,	kClothSlideMaxSpd = 6.0&lt;br /&gt;
	,	kClothSlideMinSpd = 3.0&lt;br /&gt;
	,	kCollisionChecksPerFrame = 8.0&lt;br /&gt;
	,	kColorChamBubbleRad = 1.0&lt;br /&gt;
	,	kContrailDuration = 0.5&lt;br /&gt;
	,	kContrailSpd = 10.0&lt;br /&gt;
	,	kCrouchWeakTime = 0.5&lt;br /&gt;
	,	kDudeSpdColdnessPenalty = 0.60000002384186&lt;br /&gt;
	,	kDudeSpdMltAtMaxWind = 0.30000001192093&lt;br /&gt;
	,	kElbowJointL = &amp;quot;L_wingAbend_L_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kElbowJointR = &amp;quot;R_wingAbend_R_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kEnableCamDiveDown = true&lt;br /&gt;
	,	kFootGroundDist = 0.025000000372529&lt;br /&gt;
	,	kFootJointL = &amp;quot;L_ankle&amp;quot;&lt;br /&gt;
	,	kFootJointR = &amp;quot;R_ankle&amp;quot;&lt;br /&gt;
	,	kFrontFootBufferTime = 0.20000000298023&lt;br /&gt;
	,	kGlowActiveThreshhold = 0.99000000953674&lt;br /&gt;
	,	kGlowLerpSpeed = 7.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kHeadJoint = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kHeadTurnMaxSpeed = 0.34999999403954&lt;br /&gt;
	,	kHeadTurnSnappiness = 8.0&lt;br /&gt;
	,	kHitAngle = 0.89999997615814&lt;br /&gt;
	,	kHitForce = 1.5&lt;br /&gt;
	,	kHitForceAir = 5.0999999046326&lt;br /&gt;
	,	kHitForceSurf = 8.0&lt;br /&gt;
	,	kHitMinSpeed = 2.0&lt;br /&gt;
	,	kIdleTime = 40.0&lt;br /&gt;
	,	kInputDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kJointNametagBack = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kJointNametagFront = &amp;quot;spineA&amp;quot;&lt;br /&gt;
	,	kKneeJointL = &amp;quot;L_kneeA&amp;quot;&lt;br /&gt;
	,	kKneeJointR = &amp;quot;R_kneeA&amp;quot;&lt;br /&gt;
	,	kLandHeightEpsilon = 0.0020000000949949&lt;br /&gt;
	,	kMaxFallingSndSpd = 5.0&lt;br /&gt;
	,	kMaxSpeedMultDeltaPerSecond = 10.0&lt;br /&gt;
	,	kMaxWindStrength = 20.0&lt;br /&gt;
	,	kNametagBackOffset = { { 0, 0, 0, 0 }, { 0, -0.34999999403954, 0, 0 }, { 0, 0, 0, 0 }, { -0.050000000745058, 0.64999997615814, 0, 1 } }&lt;br /&gt;
	,	kNametagFrontOffset = { { 0, 0, -0.89999997615814, 0 }, { 0.89999997615814, 0.15000000596046, 0, 0 }, { 0, -0.89999997615814, 0, 0 }, { -0.60000002384186, -1, 0, 1 } }&lt;br /&gt;
	,	kPelvisJoint = &amp;quot;hip&amp;quot;&lt;br /&gt;
	,	kReactTime = 20.0&lt;br /&gt;
	,	kSandFallSoundMaxDist = 30.0&lt;br /&gt;
	,	kSandFallSoundMinDist = 10.0&lt;br /&gt;
	,	kScarfMaxCapacity = 30.0&lt;br /&gt;
	,	kShoutDurInc = 0.10000000149012&lt;br /&gt;
	,	kShoutDurInitial = 1.0&lt;br /&gt;
	,	kShoutDurMin = 0.44999998807907&lt;br /&gt;
	,	kShoutRadInc = 1.0&lt;br /&gt;
	,	kShoutRadInitial = 4.0&lt;br /&gt;
	,	kShoutRadMin = 0.10000000149012&lt;br /&gt;
	,	kSlipDelay = 0.34999999403954&lt;br /&gt;
	,	kSlipSpeed = 5.0&lt;br /&gt;
	,	kSoftSandSink = 0.10000000149012&lt;br /&gt;
	,	kSoftSandSinkSitting = 0.050000000745058&lt;br /&gt;
	,	kSpeedMinBoost = 30.0&lt;br /&gt;
	,	kSpeedWindMax = 30.0&lt;br /&gt;
	,	kSpeedWindMid = 20.0&lt;br /&gt;
	,	kSpeedWindMin = 10.0&lt;br /&gt;
	,	kSurfSolidRumbleInt = 0.11999999731779&lt;br /&gt;
	,	kSymbolGlowOverbrightMlt = 2.0&lt;br /&gt;
	,	kTripAngle = 45.0&lt;br /&gt;
	,	kTripForce = 20.0&lt;br /&gt;
	,	kTripSpd = 2.2000000476837&lt;br /&gt;
	,	kWallHardRad = 0.30000001192093&lt;br /&gt;
	,	yPopLerp = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	kDebugConsoleEnabled = false&lt;br /&gt;
	,	kDuckerSpeed = 1.0&lt;br /&gt;
	,	kDuckerWeight = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DudeColor = &lt;br /&gt;
	{	kWhiteOutfitCheat = false&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	kGlowCoolDownDuration = 2.0&lt;br /&gt;
	,	kUseDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	kLocal_HSV_Hue = 0.0&lt;br /&gt;
	,	kLocal_HSV_Sat = 1.0&lt;br /&gt;
	,	kLocal_HSV_Val = 1.0&lt;br /&gt;
	,	kRemote_HSV_Hue = 0.0&lt;br /&gt;
	,	kRemote_HSV_Sat = 1.0&lt;br /&gt;
	,	kRemote_HSV_Val = 1.0&lt;br /&gt;
	,	kUseRandomRemoteDudeOutfit = false&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	kApplyTextureMap = true&lt;br /&gt;
	,	kDensityMult = 2.0&lt;br /&gt;
	,	kDuneHeightTexWorldWidth = 256.0&lt;br /&gt;
	,	kEnableFootprint = true&lt;br /&gt;
	,	kEnableTrail = false&lt;br /&gt;
	,	kFluidAffectsTrails = true&lt;br /&gt;
	,	kFootprintDepth = 0.03999999910593&lt;br /&gt;
	,	kFootprintSize = 0.25&lt;br /&gt;
	,	kHeightAboveTerrain = 0.050000000745058&lt;br /&gt;
	,	kHeightTransfer = 1.0&lt;br /&gt;
	,	kHighLodDistSq = 9.0&lt;br /&gt;
	,	kHighLodGridTerrainWidth = 6.0&lt;br /&gt;
	,	kIsEnabled = true&lt;br /&gt;
	,	kLerpType = 1.0&lt;br /&gt;
	,	kLowLodDistSq = 36.0&lt;br /&gt;
	,	kMaxHeightDiff = 0.0040000001899898&lt;br /&gt;
	,	kMaxTrailDist = 0.5&lt;br /&gt;
	,	kMinTrailDist = 0.050000000745058&lt;br /&gt;
	,	kTrailDepth = 0.0099999997764826&lt;br /&gt;
	,	kTrailSize = 0.5&lt;br /&gt;
	,	kUseDecorationTraversal = true&lt;br /&gt;
	,	kUseDudePosLod = false&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	kRadiusScalarMax = 1.2000000476837&lt;br /&gt;
	,	kRadiusScalarMin = 0.80000001192093&lt;br /&gt;
	,	kSpeedScalarMax = 1.2000000476837&lt;br /&gt;
	,	kSpeedScalarMin = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	kCamLeadMult = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	kSkyRotVel = 0.0099999997764826&lt;br /&gt;
	,	kSunGlareFalloff = 3.0&lt;br /&gt;
	,	kSunIntensity = 0.0&lt;br /&gt;
	,	kSunVisibilityLerp = 2.0&lt;br /&gt;
	,	kToneMapFalloff = 10.0&lt;br /&gt;
	,	kToneMapMult = 0.15000000596046&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	kEnabled = false&lt;br /&gt;
	,	kFadeOutDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	kNeighborMaxDist = 0.10000000149012&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	buttonSensitivity = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	kCascadeDefaultMassDamping = 0.029999999329448&lt;br /&gt;
	,	kCascadeDefaultScale = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultSpeed = 2.4000000953674&lt;br /&gt;
	,	kCascadeDefaultVelDamping = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultVorticity = 12.630000114441&lt;br /&gt;
	,	kCascadeForceScaleRatio = 4.0&lt;br /&gt;
	,	kCascadeMassDampingGrowth = 2.0&lt;br /&gt;
	,	kCascadeScaleGrowth = 3.0&lt;br /&gt;
	,	kCascadeSpeedGrowth = 0.5&lt;br /&gt;
	,	kDoRendering = false&lt;br /&gt;
	,	kGridRippleArcDensity = 0.5&lt;br /&gt;
	,	kGridRippleNegativeMassMult = 0.82499998807907&lt;br /&gt;
	,	kGridRippleNegativeOffset = 0.10000000149012&lt;br /&gt;
	,	kGridRippleNegativePushMult = 0.85000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	blendSnappiness = 2.0&lt;br /&gt;
	,	dudeVelOffset = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	AutoDumpMetaSysOnStartup = false&lt;br /&gt;
	,	WIN_TIME = 15.0&lt;br /&gt;
	,	allowCheatToggling = false&lt;br /&gt;
	,	bNetworkDebugKeys = false&lt;br /&gt;
	,	bRenderDuneDebugLines = false&lt;br /&gt;
	,	cheatsEnabled = false&lt;br /&gt;
	,	kDoPlayTitles = true&lt;br /&gt;
	,	kEnableSaving = true&lt;br /&gt;
	,	kEnableTrophies = true&lt;br /&gt;
	,	kQueueLevelTime = 1.0&lt;br /&gt;
	,	kRenderPhysicalHullDebugLines = true&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	gameSpeedSnap = 5.0&lt;br /&gt;
	,	kMinGameSpeed = 0.25&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	kRippleSpacing = 1.2000000476837&lt;br /&gt;
	,	kRippleSpeed = 0.40000000596046&lt;br /&gt;
	,	kRippleStrength = 1.0&lt;br /&gt;
	,	kRippleThickness = 0.60000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	kAliasGlowEffect = false&lt;br /&gt;
	,	kAlphaLerpInSpeed = 6.0&lt;br /&gt;
	,	kAlphaLerpOutSpeed = 1.0&lt;br /&gt;
	,	kApplyAlphaToSymbolScale = true&lt;br /&gt;
	,	kDrawDebugLines = true&lt;br /&gt;
	,	kGlowAlphaMult = 0.60000002384186&lt;br /&gt;
	,	kInvisibleAlpha = 0.15000000596046&lt;br /&gt;
	,	kMinShoutGlowDuration = 1.0&lt;br /&gt;
	,	kMinTouchGlowDuration = 0.10000000149012&lt;br /&gt;
	,	kPlaySound = true&lt;br /&gt;
	,	kRumbleInt = 1.0&lt;br /&gt;
	,	kSoundAlpha = 0.25&lt;br /&gt;
	,	kSoundLODDist = 20.0&lt;br /&gt;
	,	kSoundMinDist = 1.5&lt;br /&gt;
	,	kSymbolAlphaMult = 0.75&lt;br /&gt;
	,	kSymbolFloatDistance = 1.0&lt;br /&gt;
	,	kSymbolScaleMult = 2.0&lt;br /&gt;
	,	kTouchMaxActivationDist = 2.25&lt;br /&gt;
	,	kTouchMinActivationDist = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	kRotationStickStr = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	kLongUpdateTime = 300.0&lt;br /&gt;
	,	kShortUpdateTime = 10.0&lt;br /&gt;
	,	kSlowUpdateTime = 300.0&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	lookAheadAmt = 0.5&lt;br /&gt;
	,	railSnappiness = 12.5&lt;br /&gt;
	,	snappiness = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	kDefaultFocusDistance = 10.0&lt;br /&gt;
	,	kDefaultForwardCompression = 0.80000001192093&lt;br /&gt;
	,	kDefaultHeatHeight = 0.0&lt;br /&gt;
	,	kDefaultIntensity = 0.0&lt;br /&gt;
	,	kDefaultRiseRate = 0.0060000000521541&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	kDebugRenderForceRenderDist = 50.0&lt;br /&gt;
	,	kDebugRenderSizeCullThreshold = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	kPulseFreq = 0.5&lt;br /&gt;
	,	kUpdateDist = 100.0&lt;br /&gt;
	}&lt;br /&gt;
,	JourneySoundBarn = &lt;br /&gt;
	{	kAltitudeSndHeightMax = 17.0&lt;br /&gt;
	,	kAltitudeSndHeightMin = 4.0&lt;br /&gt;
	,	kAltitudeSndSpeedMax = 15.0&lt;br /&gt;
	,	kAltitudeSndSpeedMin = 5.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMax = 550.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMin = 150.0&lt;br /&gt;
	,	kDefaultFadeTime = 0.5&lt;br /&gt;
	,	kFastestWind = 1.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightComplete = 12.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightStart = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightComplete = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightStart = 10.0&lt;br /&gt;
	,	kLfoWindMult = 0.80000001192093&lt;br /&gt;
	,	kSoundAmbientFadeoutMaxSpeed = 1.0&lt;br /&gt;
	,	kSoundWindMaxVolume = 1.0&lt;br /&gt;
	,	kSoundWindMinVolume = 0.20000000298023&lt;br /&gt;
	,	kStrongWindSpeed = 20.0&lt;br /&gt;
	,	kWeakWindSpeed = 10.0&lt;br /&gt;
	,	kWhooshLgSize = 7.0&lt;br /&gt;
	,	kWhooshMaxDist = 3.0&lt;br /&gt;
	,	kWhooshSmSize = 0.5&lt;br /&gt;
	,	kWhooshSpd = 3.0&lt;br /&gt;
	,	kWhooshTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	kChangeLevelSafetyTime = 30.0&lt;br /&gt;
	,	kJoinRadiusFar = 80.0&lt;br /&gt;
	,	kJoinRadiusNear = 15.0&lt;br /&gt;
	,	kLeaveRadius = 100.0&lt;br /&gt;
	,	kParamUpdateDistance = 15.0&lt;br /&gt;
	,	kSafetyTime = 30.0&lt;br /&gt;
	,	kTweakOverride = true&lt;br /&gt;
	,	kUseAutoLobby = true&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	kDisableMPHUD = false&lt;br /&gt;
	,	kFadeInSnap = 3.0&lt;br /&gt;
	,	kFadeOutSnap = 1.0&lt;br /&gt;
	,	kHudSize = 1.2000000476837&lt;br /&gt;
	,	kHudWidth = 2.4000000953674&lt;br /&gt;
	,	kMaxDist = 70.0&lt;br /&gt;
	,	kMinDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Main = &lt;br /&gt;
	{	kAllowL1Screenshot = true&lt;br /&gt;
	,	kCaptureInterval = 0.0&lt;br /&gt;
	,	kCaptureVideo = false&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	kRenderRadius = false&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	kAutoLobbyRefreshTime = 2.0&lt;br /&gt;
	,	kDefaultRequestTimeout = 20000000.0&lt;br /&gt;
	,	kFilterNat3 = false&lt;br /&gt;
	,	kGetServerInfoTimeout = 20000000.0&lt;br /&gt;
	,	kMaxRoomSize = 16.0&lt;br /&gt;
	,	kMinBroadcastTime = 10.0&lt;br /&gt;
	,	kRoomCompactMinSize = 2.0&lt;br /&gt;
	,	kRoomListMaxAge = 10.0&lt;br /&gt;
	,	kRoomSearchMaxResults = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	kMeditateDelay = 60.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	kRequiredDistance = 20.0&lt;br /&gt;
	,	kRequiredTime = 10.0&lt;br /&gt;
	,	kTrophyId = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	kTextColor = { 0, 1, 1, 1 }&lt;br /&gt;
	,	kTextScale = 0.050000000745058&lt;br /&gt;
	,	kTextSelectColor = { 1, 0, 0, 1 }&lt;br /&gt;
	,	kTextSpacing = -0.050000000745058&lt;br /&gt;
	,	kTopLeftPos = { -1.5, 0, 0 }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	kNetworkCloth_NetLerpSnap = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	kOcclusionAmbientMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	,	kOcclusionDirectMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	kPickupRadius = 1.25&lt;br /&gt;
	,	kPickupRadiusFull = 0.60000002384186&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	,	kSndLargeGroup = 25.0&lt;br /&gt;
	,	kSndSmallGroup = 5.0&lt;br /&gt;
	,	kSoundLargePenalty = 1.0&lt;br /&gt;
	,	kSoundShoutDelay = 0.25&lt;br /&gt;
	,	kSoundSmallPenalty = 0.15000000596046&lt;br /&gt;
	,	kSoundTouchDelay = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	kActivityInterval = 2.0&lt;br /&gt;
	,	kDeviceInfoInterval = 10.0&lt;br /&gt;
	,	kPingInterval = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	extraPartsInBuffer = 2.0&lt;br /&gt;
	,	kDebugLineLength = 1.0&lt;br /&gt;
	,	kDebugTextColor = { 0, 0, 0 }&lt;br /&gt;
	,	kDebugTextSize = 0.20000000298023&lt;br /&gt;
	,	kDrawDebug = true&lt;br /&gt;
	,	kFluidGridMult = 1.0&lt;br /&gt;
	,	kWindHullForceMult = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kHudEnabled = true&lt;br /&gt;
	,	kLightDifferenceThreshold = 0.60000002384186&lt;br /&gt;
	,	kLightLerpSpeed = 10.0&lt;br /&gt;
	,	kLightUpdateInterval = 4.0&lt;br /&gt;
	,	kLightUpdateTime = 0.5&lt;br /&gt;
	,	kMaxMipLevel = 5.0&lt;br /&gt;
	,	kSoftParticleDepthExtra = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	activateFadeOutTime = 0.75&lt;br /&gt;
	,	behaviorFadeInTime = 2.5&lt;br /&gt;
	,	behaviorFadeOutTime = 1.5&lt;br /&gt;
	,	deactivateFadeInTime = 0.25&lt;br /&gt;
	,	deactivateFadeOutTime = 0.25&lt;br /&gt;
	,	debugTextScale = 0.10000000149012&lt;br /&gt;
	,	displayDebugNum = false&lt;br /&gt;
	,	logoDimX = 0.71111112833023&lt;br /&gt;
	,	logoDimX_43 = 0.53333336114883&lt;br /&gt;
	,	logoDimY = 0.17777778208256&lt;br /&gt;
	,	logoDimY_43 = 0.13333334028721&lt;br /&gt;
	,	logoPosX = 0.85000002384186&lt;br /&gt;
	,	logoPosX_43 = 0.55000001192093&lt;br /&gt;
	,	logoPosY = -0.86500000953674&lt;br /&gt;
	,	logoPosY_43 = -0.85000002384186&lt;br /&gt;
	,	meditateTime = 60.0&lt;br /&gt;
	,	menuImgDimX = 0.30000001192093&lt;br /&gt;
	,	menuImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	menuImgDimY = 0.12999999523163&lt;br /&gt;
	,	menuImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	menuImgPosX = -0.89999997615814&lt;br /&gt;
	,	menuImgPosX_43 = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseImgDimX = 0.30000001192093&lt;br /&gt;
	,	pauseImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	pauseImgDimY = 0.12999999523163&lt;br /&gt;
	,	pauseImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	pauseImgPosX = 0.69999998807907&lt;br /&gt;
	,	pauseImgPosX_43 = 0.60000002384186&lt;br /&gt;
	,	pauseImgPosY = -0.89999997615814&lt;br /&gt;
	,	pauseImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseWakeUpSensitivity = 0.050000000745058&lt;br /&gt;
	,	timePerBehavior = 10.0&lt;br /&gt;
	,	unDeactivatableTime = 2.5&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	kStaleDecayEnd = 2.0&lt;br /&gt;
	,	kStaleDecayStart = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	kMaxMemUsed = 204800.0&lt;br /&gt;
	,	kMaxShoutMemUsed = 51200.0&lt;br /&gt;
	,	kTimestep = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	kClothActiveVal = 0.5&lt;br /&gt;
	,	kClothInactiveVal = 1.0&lt;br /&gt;
	,	kCollideSoundMaxSpd = 7.0&lt;br /&gt;
	,	kCollideSoundMinSpd = 1.0&lt;br /&gt;
	,	kFadeoutRate = 1.0&lt;br /&gt;
	,	kGlowDecayRate = 2.0&lt;br /&gt;
	,	kGlowDuration = 1.25&lt;br /&gt;
	,	kGlowLerpSpeed = 1.0&lt;br /&gt;
	,	kGlowMin = 0.5&lt;br /&gt;
	,	kGlowRadius = 3.0&lt;br /&gt;
	,	kMinGlowBeforeSFX = 0.25&lt;br /&gt;
	,	kPulseLerpRate = 5.0&lt;br /&gt;
	,	kPulseRate = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	kBaseTexLocal = &amp;quot;Ninja&amp;quot;&lt;br /&gt;
	,	kBaseTexRemote = &amp;quot;Ninja2&amp;quot;&lt;br /&gt;
	,	kBoostOnShout = true&lt;br /&gt;
	,	kGlowDecayRate = 3.25&lt;br /&gt;
	,	kGlowLerpSpeed = 5.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kGlowRadius = 0.75&lt;br /&gt;
	,	kGlowTexLocal = &amp;quot;NinjaGlow&amp;quot;&lt;br /&gt;
	,	kGlowTexRemote = &amp;quot;Ninja2Glow&amp;quot;&lt;br /&gt;
	,	kMultiplayerGlowDuration = 1.5&lt;br /&gt;
	,	kMultiplayerShoutGlowDur = 3.0&lt;br /&gt;
	,	kSelfShoutGlowDur = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	kGravMult = 1.0&lt;br /&gt;
	,	kMaxDist = 5.0&lt;br /&gt;
	,	kVelMult = 1.1000000238419&lt;br /&gt;
	,	kVelMultInAir = false&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	bUseLinApprox = false&lt;br /&gt;
	,	cts_ErrorTolerance = 0.050000000745058&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	kFadeTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kRibbonStepTime = 0.033333335071802&lt;br /&gt;
	,	kSegLength = 0.0049999998882413&lt;br /&gt;
	,	kSegWidth = 0.15000000596046&lt;br /&gt;
	,	kSoftRibbonDepthExtra = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	MIN_RIPPLE_STRENGTH = 0.0099999997764826&lt;br /&gt;
	,	RIPPLE_FADE_IN = 0.33000001311302&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	kCamDistMult = 1.5&lt;br /&gt;
	,	kCamHeightMult = 1.25&lt;br /&gt;
	,	kMaxRollSpd = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	kCrashFingerRadMult = 3.0&lt;br /&gt;
	,	kCrashParticleDuration = 0.5&lt;br /&gt;
	,	kDudeBodRad = 0.11000029742718&lt;br /&gt;
	,	kDudeColRad = 0.056610006839037&lt;br /&gt;
	,	kDudeCrashSpeed = 2.0&lt;br /&gt;
	,	kDudePushMult = 2.0&lt;br /&gt;
	,	kDudeRadFadeout = 3.0&lt;br /&gt;
	,	kDudeYPush = 0.25&lt;br /&gt;
	,	kFingerRadDepthMult = 0.75&lt;br /&gt;
	,	kFingerYOffset = 0.10000000149012&lt;br /&gt;
	,	kParticleVelMult = 1.0&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	,	kRumble = true&lt;br /&gt;
	,	kSndMaxDist = 16.0&lt;br /&gt;
	,	kSndMinDist = 1.0&lt;br /&gt;
	,	kTexUpdateTimeout = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	kGenerateSrcTexture = true&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	kCollectRadius = 1.5&lt;br /&gt;
	,	kDefaultAlpha = 1.0&lt;br /&gt;
	,	kLightColor = { 1, 1, 1 }&lt;br /&gt;
	,	kLightIntensity = 5.0&lt;br /&gt;
	,	kLightMaxDist = 35.0&lt;br /&gt;
	,	kLightMinDist = 25.0&lt;br /&gt;
	,	kLightRadius = 1.3500000238419&lt;br /&gt;
	,	kScarfGrowAmount = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	kCamRumbleDur = 0.25&lt;br /&gt;
	,	kCamRumbleInt = 0.15000000596046&lt;br /&gt;
	,	kFishShoutAlphaMlt = 2.0&lt;br /&gt;
	,	kFluidMass = 0.25&lt;br /&gt;
	,	kFluidPushMagnitude = 2.5&lt;br /&gt;
	,	kFluidRadius = 0.5&lt;br /&gt;
	,	kGlowBubbleIntensityDecayRate = 3.0&lt;br /&gt;
	,	kGroundImpactMedRad = 6.0&lt;br /&gt;
	,	kGroundImpactSmallRad = 2.0&lt;br /&gt;
	,	kHitByShoutRadMult = 1.2000000476837&lt;br /&gt;
	,	kHitPaddingAmount = 0.10000000149012&lt;br /&gt;
	,	kHudSize = 2.0&lt;br /&gt;
	,	kHudWidth = 2.0&lt;br /&gt;
	,	kLowResThreshold = 0.30000001192093&lt;br /&gt;
	,	kMinShoutAge = 0.89999997615814&lt;br /&gt;
	,	kShoutBubblePosAttraction = 0.25&lt;br /&gt;
	,	kShoutBubbleVelAttraction = 2.0&lt;br /&gt;
	,	kShoutHDRInt = 1.0&lt;br /&gt;
	,	kShoutMinOpacity = 0.17499999701977&lt;br /&gt;
	,	kShoutRadMlt = 0.30000001192093&lt;br /&gt;
	,	kShoutSoundMinDist = 8.0&lt;br /&gt;
	,	kSpawnFluidRipple = true&lt;br /&gt;
	,	kSpawnRipple = false&lt;br /&gt;
	,	kSymbolAbovePlayer = 0.15000000596046&lt;br /&gt;
	,	kSymbolBaseSize = 0.050000000745058&lt;br /&gt;
	,	kSymbolFullSize = 0.075000002980232&lt;br /&gt;
	,	kSymbolHDRColdnessMultMin = 0.25&lt;br /&gt;
	,	kSymbolHDRIntMax = 6.0&lt;br /&gt;
	,	kSymbolHDRIntMin = 5.0&lt;br /&gt;
	,	kSymbolScale = 1.2000000476837&lt;br /&gt;
	,	kSymbolXOffset = 0.11100000143051&lt;br /&gt;
	,	kSymbolYOffset = -0.25&lt;br /&gt;
	,	kSymbolZOffset = 0.17499999701977&lt;br /&gt;
	,	kVelocityDecay = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	phaseShift = true&lt;br /&gt;
	,	textFloatYMaxSpd = 0.20000000298023&lt;br /&gt;
	,	textFloatYMinSpd = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	lerpSpeed = 5.0&lt;br /&gt;
	,	yOffset = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	railSnappiness = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	kCutsceneWindDuckMult = 0.0&lt;br /&gt;
	,	kEnableDebugHud = false&lt;br /&gt;
	,	kLevelFadeInTime = 5.0&lt;br /&gt;
	,	kLodStartVol = 0.019999999552965&lt;br /&gt;
	,	kLodStopVol = 0.0099999997764826&lt;br /&gt;
	,	kMusicPauseMult = 0.5&lt;br /&gt;
	,	kPauseFadeSpeed = 1.0&lt;br /&gt;
	,	kSfxPauseMult = 0.75&lt;br /&gt;
	,	kTransFadeInTime = 1.5&lt;br /&gt;
	,	kTransFadeOutTime = 2.5&lt;br /&gt;
	,	kTransFadeWaitTime = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	kDudeAttractAccelleration = 3.0&lt;br /&gt;
	,	kStrandThrustBurst = 0.0&lt;br /&gt;
	,	kStrandThrustDenominator = 2.5&lt;br /&gt;
	,	kStrandThrustNumerator = 0.27500000596046&lt;br /&gt;
	,	kToDudeTime = 3.0&lt;br /&gt;
	,	kWiggleIntensity = 0.5&lt;br /&gt;
	,	kWiggleSpeed = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	kAvgTimeBetweenFlapSound = 1.0&lt;br /&gt;
	,	kClothCellSize = 0.070000000298023&lt;br /&gt;
	,	kClothDamping = 0.0099999997764826&lt;br /&gt;
	,	kClothDrag = 0.10000000149012&lt;br /&gt;
	,	kClothHeight = 5.0&lt;br /&gt;
	,	kClothInstanceCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothUVScale = 0.0625&lt;br /&gt;
	,	kClothVertCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothWidth = 3.0&lt;br /&gt;
	,	kColorLerpSpeed = 1.0&lt;br /&gt;
	,	kFadeDistMax = 165.0&lt;br /&gt;
	,	kFadeDistMin = 160.0&lt;br /&gt;
	,	kFadeoutRate = 3.0&lt;br /&gt;
	,	kGlobalGravityMult = 0.0&lt;br /&gt;
	,	kGlobalWindMult = 0.0&lt;br /&gt;
	,	kGravStrength = 0.0020000000949949&lt;br /&gt;
	,	kRenderStrandIds = false&lt;br /&gt;
	,	kStrandGlowMult = 2.5&lt;br /&gt;
	,	kStrandInstanceCapacity = 0.99000000953674&lt;br /&gt;
	,	kWindStrength = 0.0099999997764826&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDroppingModule = &lt;br /&gt;
	{	kRevertToIdle = false&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	kFlockSpeedMult = 1.0&lt;br /&gt;
	,	kMaxStrandUpdateGroups = 4.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHelpers = &lt;br /&gt;
	{	kAttractSpeedMax = 2.0&lt;br /&gt;
	,	kAttractSpeedMin = 1.5&lt;br /&gt;
	,	kDroppingDuration = 1.5&lt;br /&gt;
	,	kEjectDirection = { 0, 7, 0 }&lt;br /&gt;
	,	kEjectDurationMax = 1.75&lt;br /&gt;
	,	kEjectDurationMin = 1.25&lt;br /&gt;
	,	kFailCollectRad = 1.5&lt;br /&gt;
	,	kIdleFriction = 1.0&lt;br /&gt;
	,	kIdleGravity = { 0, -1, 0 }&lt;br /&gt;
	,	kNetworkDroppingDuration = 6.0&lt;br /&gt;
	,	kOrbitRadMax = 1.75&lt;br /&gt;
	,	kOrbitRadMin = 0.75&lt;br /&gt;
	,	kOrbitSpeedMax = 2.25&lt;br /&gt;
	,	kOrbitSpeedMin = 1.75&lt;br /&gt;
	,	kStrandEjectMult = 6.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	kStrandDropUntouchableDuration = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	kEventIdlePosRandomizeInterval = 0.5&lt;br /&gt;
	,	kEventIdlePosRandomizeRad = 0.60000002384186&lt;br /&gt;
	,	kEventIdleWanderSpeed = 1.0&lt;br /&gt;
	,	kEventStrandPickupRadius = 1.5&lt;br /&gt;
	,	kEventVelLerp = 0.5&lt;br /&gt;
	,	kIdleLifetime = 4.0&lt;br /&gt;
	,	kIdleSpeed = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	kGravity = -2.0&lt;br /&gt;
	,	kOrbitsBeforeCollect = 2.5&lt;br /&gt;
	,	kOscillationsPerOrbit = 2.2999999523163&lt;br /&gt;
	,	kVelSnap = 10.0&lt;br /&gt;
	,	kYaxisOscillateScale = 0.30000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	groundHeightLerpRate = 3.0&lt;br /&gt;
	,	heightAboveGround = 0.5&lt;br /&gt;
	,	hiLodRange = 30.0&lt;br /&gt;
	,	hiLodUpdatesPerFrame = 5.0&lt;br /&gt;
	,	occlusionHiInt = 0.0&lt;br /&gt;
	,	occlusionHiNoise = 0.25&lt;br /&gt;
	,	occlusionHiRad = 0.60000002384186&lt;br /&gt;
	,	occlusionHiSharp = 1.0&lt;br /&gt;
	,	occlusionLoInt = 0.25&lt;br /&gt;
	,	occlusionLoNoise = 0.25&lt;br /&gt;
	,	occlusionLoRad = 0.30000001192093&lt;br /&gt;
	,	occlusionLoSharp = 3.0&lt;br /&gt;
	,	occlusionMaxHeight = 15.0&lt;br /&gt;
	,	strandUpdatesPerFrame = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	kWanderDistantSpeed = 6.0&lt;br /&gt;
	,	kWanderVelSnap = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	kGlowFreq = 4.0&lt;br /&gt;
	,	kGlowInt = 0.40000000596046&lt;br /&gt;
	,	kPercentageOfNormalSpeed = 0.28000000119209&lt;br /&gt;
	,	kStrengthRechargeDelay = 10.0&lt;br /&gt;
	,	kTimeToFullyRecharge = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	kSpeedMult = 0.029999999329448&lt;br /&gt;
	,	kTurbulenceAmpX = 0.012000000104308&lt;br /&gt;
	,	kTurbulenceAmpY = 0.0099999997764826&lt;br /&gt;
	,	kTurbulenceAmpZ = 0.0020000000949949&lt;br /&gt;
	,	kTurbulenceFreqX = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqY = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqZ = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceNoiseX = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseY = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseZ = 1.0&lt;br /&gt;
	,	kTurbulenceOctavesX = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesY = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesZ = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	kMaxResendPerPacket = 32.0&lt;br /&gt;
	,	kMaxSentVarsPerPacket = 32.0&lt;br /&gt;
	,	kPendingAckWaitFrames = 30.0&lt;br /&gt;
	}&lt;br /&gt;
,	TrailBarn = &lt;br /&gt;
	{	kBoxFullDist = 6.0&lt;br /&gt;
	,	kBoxStartDist = 4.0&lt;br /&gt;
	,	kDrawBoxes = false&lt;br /&gt;
	,	kFootprintOffset = 0.087499998509884&lt;br /&gt;
	,	kFootprintScale = { 0, -0.23999999463558, 0.40000000596046 }&lt;br /&gt;
	,	kFootprintScaleGrow = 0.125&lt;br /&gt;
	,	kFootprintScaleMin = 0.125&lt;br /&gt;
	,	kMaxDistFromCam = 200.0&lt;br /&gt;
	,	kTrailMaxDist = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerHelpers = &lt;br /&gt;
	{	dudeRadius = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	kSurfPenalty = -0.050000000745058&lt;br /&gt;
	,	kTrippingSpeedMult = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	TrophyBarn = &lt;br /&gt;
	{	kNumPaintingsForHistoryTrophy = 10.0&lt;br /&gt;
	,	kNumTranscendenceSymbols = 21.0&lt;br /&gt;
	,	kRatioNeededForCompanionTrophy = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	bFlipClipPos = 1.0&lt;br /&gt;
	,	kAirborneHeightTest = 1.2000000476837&lt;br /&gt;
	,	kAirborneMovementSpeed = 2.0&lt;br /&gt;
	,	kAirbornePitchOffset = -20.0&lt;br /&gt;
	,	kAirbornePitchScale = 0.5&lt;br /&gt;
	,	kAirborneScreenPos = 0.40000000596046&lt;br /&gt;
	,	kAirborneScreenPosDistance = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedDown = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedUp = 0.5&lt;br /&gt;
	,	kAirborneTimeSpeed = 0.5&lt;br /&gt;
	,	kBasePitchSpeed = 1.0&lt;br /&gt;
	,	kClipRadius = 0.20000000298023&lt;br /&gt;
	,	kDesiredPitchLerpSpeed = 5.0&lt;br /&gt;
	,	kDoFDistance = 9999.0&lt;br /&gt;
	,	kDoFIntensity = 0.0&lt;br /&gt;
	,	kDoFRadius = 9999.0&lt;br /&gt;
	,	kDollyInSpeed = 1.0&lt;br /&gt;
	,	kDollyOutSpeed = 0.75&lt;br /&gt;
	,	kFeelerAcceleration = 20.0&lt;br /&gt;
	,	kFov = 45.0&lt;br /&gt;
	,	kFovFast = 75.0&lt;br /&gt;
	,	kFovSnappiness = 5.0&lt;br /&gt;
	,	kInterestingDollyOutSpeed = 6.0&lt;br /&gt;
	,	kMaxPitchSnappiness = 5.0&lt;br /&gt;
	,	kMaxTerrainPitchLength = 10.0&lt;br /&gt;
	,	kMaxTerrainPitchSpeed = 0.30000001192093&lt;br /&gt;
	,	kMinSwimPitch = -60.0&lt;br /&gt;
	,	kMovementFovRunSpeed = 6.0&lt;br /&gt;
	,	kMovementFovSpeedIn = 1.5&lt;br /&gt;
	,	kMovementFovSpeedOut = 2.25&lt;br /&gt;
	,	kMovementToggleSpeed = 1.0&lt;br /&gt;
	,	kMultiplayerDollyMax = 20.0&lt;br /&gt;
	,	kMultiplayerDollyOutSpeed = 2.0&lt;br /&gt;
	,	kMultiplayerInfluenceSpeed = 0.25&lt;br /&gt;
	,	kMultiplayerScreenPos = 0.5&lt;br /&gt;
	,	kPassableMultiplayerScreenPos = 0.80000001192093&lt;br /&gt;
	,	kPitchClampCliffSnappinessFast = 3.0&lt;br /&gt;
	,	kPitchClampCliffSnappinessSlow = 0.5&lt;br /&gt;
	,	kPitchClampSoftness = 0.20000000298023&lt;br /&gt;
	,	kPitchDeadSpace = 1.0&lt;br /&gt;
	,	kPitchDeadSpaceTiltScale = 0.050000000745058&lt;br /&gt;
	,	kPitchEffectExpand = 75.0&lt;br /&gt;
	,	kPitchEffectExpandEnd = 50.0&lt;br /&gt;
	,	kPitchEffectExpandStart = -20.0&lt;br /&gt;
	,	kPitchEffectRaise = 0.40000000596046&lt;br /&gt;
	,	kPitchEffectRaiseEnd = 60.0&lt;br /&gt;
	,	kPitchEffectRaiseStart = 10.0&lt;br /&gt;
	,	kPitchEffectTighten = 10.0&lt;br /&gt;
	,	kPitchEffectTightenEnd = 40.0&lt;br /&gt;
	,	kPitchEffectTightenStart = 10.0&lt;br /&gt;
	,	kPitchFeelerSmoothRange = 3.0&lt;br /&gt;
	,	kPitchFloorBuffer = 10.0&lt;br /&gt;
	,	kPitchLookAhead = 0.25&lt;br /&gt;
	,	kPitchOverCliffSnappiness = 2.0&lt;br /&gt;
	,	kPitchRangeAboveFloor = 18.0&lt;br /&gt;
	,	kPitchRangeBelowFloor = 20.0&lt;br /&gt;
	,	kPitchRangeBelowLedge = 25.0&lt;br /&gt;
	,	kPitchRunningScale = 0.60000002384186&lt;br /&gt;
	,	kPitchSnappiness = 5.0&lt;br /&gt;
	,	kPitchStandingRange = 60.0&lt;br /&gt;
	,	kPitchTiltMaxSpeed = 1.5&lt;br /&gt;
	,	kPitchVerticalBuffer = 1.0&lt;br /&gt;
	,	kPlayerHeightAdjustment = -0.10000000149012&lt;br /&gt;
	,	kPlayerHeightDown = 0.050000000745058&lt;br /&gt;
	,	kPlayerHeightUp = 0.20000000298023&lt;br /&gt;
	,	kPlayerMaxHeight = 0.82499998807907&lt;br /&gt;
	,	kPlayerMinHeight = 0.44999998807907&lt;br /&gt;
	,	kRadiusSnappiness = 5.0&lt;br /&gt;
	,	kRightStickSnappinessX = 10.0&lt;br /&gt;
	,	kRightStickSnappinessY = 1.0&lt;br /&gt;
	,	kScreenPosAirYDeadSpace = 0.20000000298023&lt;br /&gt;
	,	kScreenPosAirYSnappiness = 10.0&lt;br /&gt;
	,	kScreenPosLandY = -0.15000000596046&lt;br /&gt;
	,	kScreenPosLandYDeadSpace = 0.34999999403954&lt;br /&gt;
	,	kScreenPosLandYSnappiness = 6.0&lt;br /&gt;
	,	kScreenPosLowBound = -0.60000002384186&lt;br /&gt;
	,	kScreenPosSwimYDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kScreenPosSwimYSnappiness = 5.0&lt;br /&gt;
	,	kScreenPosXSnappiness = 0.25&lt;br /&gt;
	,	kScreenPosXSpeed = 0.25&lt;br /&gt;
	,	kSideScreenPos = 0.33300000429153&lt;br /&gt;
	,	kStickYSpeed = 1.0&lt;br /&gt;
	,	kSwimmingScreenPos = -0.30000001192093&lt;br /&gt;
	,	kTargetRad = 0.5&lt;br /&gt;
	,	kTerrainPitchAcceleration = 4.5&lt;br /&gt;
	,	kTerrainPitchDelayedSpeed = 2.0&lt;br /&gt;
	,	kTerrainPitchOffset = 0.0&lt;br /&gt;
	,	kTerrainPitchScale = 0.60000002384186&lt;br /&gt;
	,	kTreadingWaterPitch = -35.0&lt;br /&gt;
	,	kWalkBackwardsTurnSpeed = 0.10000000149012&lt;br /&gt;
	,	kWallDistanceThreshold = 0.75&lt;br /&gt;
	,	kWallNormalThreshold = 0.85000002384186&lt;br /&gt;
	,	kWallPitch = -25.0&lt;br /&gt;
	,	kWallWeightSpeed = 0.5&lt;br /&gt;
	,	kYawHintAcceleration = 0.20000000298023&lt;br /&gt;
	,	kYawHintMaxSpeed = 2.0&lt;br /&gt;
	,	kYawLookAhead = 0.75&lt;br /&gt;
	,	kYawMargin = 40.0&lt;br /&gt;
	,	kYawOcclusionMaxSpeed = 100.0&lt;br /&gt;
	,	kYawOcclusionSpeedScale = 3.0&lt;br /&gt;
	,	kYawSnappiness = 5.0&lt;br /&gt;
	,	kYawTiltSpeed = 1.2999999523163&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	disableZephyrs = false&lt;br /&gt;
	,	kBigCollisionEmitterType = &amp;quot;WaveColSmoke&amp;quot;&lt;br /&gt;
	,	kBigCollisionSoundInterval = 3.0&lt;br /&gt;
	,	kBigCollisionSplashDurration = 2.0&lt;br /&gt;
	,	kBigCollisionSplashParticleScale = 4.0&lt;br /&gt;
	,	kBigCollisionSplashSpeed = 2.0&lt;br /&gt;
	,	kCollisionDetectionRadius = 20.0&lt;br /&gt;
	,	kCollisionLodDistance = 18.0&lt;br /&gt;
	,	kCollisionSoundStrengthReqClose = 0.69999998807907&lt;br /&gt;
	,	kCollisionSoundStrengthReqFar = 1.6000000238419&lt;br /&gt;
	,	kCollisionStrengthReqForSound = 0.10000000149012&lt;br /&gt;
	,	kDoRendering = true&lt;br /&gt;
	,	kMidVolCoef = 10.0&lt;br /&gt;
	,	kOcclusionRecoverySpeed = 0.80000001192093&lt;br /&gt;
	,	kRandSeed = 1337.0&lt;br /&gt;
	,	kSmallCollisionDurrationMax = 0.75&lt;br /&gt;
	,	kSmallCollisionDurrationMin = 0.5&lt;br /&gt;
	,	kSmallCollisionEmitterType = &amp;quot;WaveColDot&amp;quot;&lt;br /&gt;
	,	kSmallCollisionParticleJitter = 0.5&lt;br /&gt;
	,	kSmallCollisionParticleScale = 2.5&lt;br /&gt;
	,	kTallVolCoef = 10.0&lt;br /&gt;
	,	kVolFadeTime = 0.10000000149012&lt;br /&gt;
	,	kWindSpeedMax = 80.0&lt;br /&gt;
	,	kWindSpeedMin = 10.0&lt;br /&gt;
	,	kZephyrEmitterDir = { 0, 1, 0 }&lt;br /&gt;
	,	kZephyrEmitterRad = 2.0&lt;br /&gt;
	,	kZephyrEmitterRate = 1.0&lt;br /&gt;
	,	kZephyrEmitterScale = 2.0&lt;br /&gt;
	,	kZephyrEmitterTypeBig = &amp;quot;WaveSmoke&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterTypeSmall = &amp;quot;WaveDot&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterVel = { 0, 0, 0 }&lt;br /&gt;
	,	kZephyrGroupRad = 1.0&lt;br /&gt;
	,	kZephyrGroupSize = 1.0&lt;br /&gt;
	,	kZephyrLookAheadAmount = 1.25&lt;br /&gt;
	,	kZephyrMassMax = 0.059999998658895&lt;br /&gt;
	,	kZephyrMassMin = 0.019999999552965&lt;br /&gt;
	,	kZephyrOccluderCheckRadius = 1.5&lt;br /&gt;
	,	kZephyrPosDisplaceSnap = 5.0&lt;br /&gt;
	,	kZephyrPosRestoreSnap = 0.75&lt;br /&gt;
	,	kZephyrPushScale = -0.050000000745058&lt;br /&gt;
	,	kZephyrRadiusMax = 1.5&lt;br /&gt;
	,	kZephyrRadiusMin = 0.60000002384186&lt;br /&gt;
	,	kZephyrSizeFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSizeFromWindMin = 0.10000000149012&lt;br /&gt;
	,	kZephyrSpeedFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSpeedFromWindMin = 0.75&lt;br /&gt;
	,	kZephyrSpeedScale = -4.5&lt;br /&gt;
	,	kZephyrSqueezeScaleMax = 1.2000000476837&lt;br /&gt;
	,	knumZephyrs = 257.0&lt;br /&gt;
	,	numSoundEmitters = 6.0&lt;br /&gt;
	,	radius = 45.0&lt;br /&gt;
	,	radiusThresh = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	debughud = &lt;br /&gt;
	{	kDrawHud = true&lt;br /&gt;
	,	kFpsUpdateInterval = 1.0&lt;br /&gt;
	,	kHudBarU = 0.62000000476837&lt;br /&gt;
	,	kHudBarV = 0.85000002384186&lt;br /&gt;
	,	kInfoFade = 1.0&lt;br /&gt;
	,	kInfoLife = 4.0&lt;br /&gt;
	,	kInfoPosX_16x9 = -1.625&lt;br /&gt;
	,	kInfoPosX_4x3 = -1.25&lt;br /&gt;
	,	kInfoPosY = 0.82499998807907&lt;br /&gt;
	,	kLargeScale = 0.059999998658895&lt;br /&gt;
	,	kProfPosX_16x9 = 0.69999998807907&lt;br /&gt;
	,	kProfPosX_4x3 = 0.30000001192093&lt;br /&gt;
	,	kProfPosY = 0.82499998807907&lt;br /&gt;
	,	kProfWidth = 0.89999997615814&lt;br /&gt;
	,	kShadow = 0.057000000029802&lt;br /&gt;
	,	kSmallScale = 0.034000001847744&lt;br /&gt;
	,	kWarningFade = 10.0&lt;br /&gt;
	,	kWarningScale = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	input = &lt;br /&gt;
	{	UseRumble = true&lt;br /&gt;
	}&lt;br /&gt;
,	logps3 = &lt;br /&gt;
	{	LogTty10Enabled = true&lt;br /&gt;
	,	LogTty11Enabled = true&lt;br /&gt;
	,	LogTty12Enabled = true&lt;br /&gt;
	,	LogTty13Enabled = true&lt;br /&gt;
	,	LogTty4Enabled = true&lt;br /&gt;
	,	LogTty5Enabled = true&lt;br /&gt;
	,	LogTty6Enabled = true&lt;br /&gt;
	,	LogTty7Enabled = true&lt;br /&gt;
	,	LogTty8Enabled = true&lt;br /&gt;
	,	LogTty9Enabled = true&lt;br /&gt;
	,	LogWebEnabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	memoryprofile = &lt;br /&gt;
	{	kMemProfilingIsEnabled = false&lt;br /&gt;
	}&lt;br /&gt;
,	mesh = &lt;br /&gt;
	{	kMinWeightToBlend = 1.0000000195415e-24&lt;br /&gt;
	}&lt;br /&gt;
,	screamhelpers = &lt;br /&gt;
	{	kHpfFreq = 20.0&lt;br /&gt;
	,	kHpfGain = 0.0&lt;br /&gt;
	,	kHpfQ = 1.0&lt;br /&gt;
	,	kMusicFocus = 360.0&lt;br /&gt;
	,	kMusicRearPannedVol = 1.0&lt;br /&gt;
	,	kOutputCeilingDb = -0.20000000298023&lt;br /&gt;
	,	kOutputCeilingDbLFE = -0.20000000298023&lt;br /&gt;
	,	kThresholdDb = -6.0&lt;br /&gt;
	,	kThresholdDbLFE = -6.0&lt;br /&gt;
	}&lt;br /&gt;
,	tssutil = &lt;br /&gt;
	{	kLatestVersion = 0.5&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;|2=Contents of Vars.lua dumped from runtime because it&amp;#039;s different than the loose file ones, also found embedded in exe.}}&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=170</id>
		<title>Journey Modding Wiki:Privacy policy</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=170"/>
		<updated>2021-09-29T03:25:23Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Activities here are done as a hobby and at our own risks.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Journey Modding Wiki:About|About Journey Modding Wiki]]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:About&amp;diff=169</id>
		<title>Journey Modding Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:About&amp;diff=169"/>
		<updated>2021-09-29T03:23:49Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki focuses on how to mod the Journey video game, and documenting its code as part of that.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in more regular aspects of the game that do not concern modding please visit [https://journey.fandom.com the Gamepedia/Fandom Journey Wiki]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This wiki is not recommended for new players, who really should let their first experience of the game be in the way intended by the developers.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Plus, even non-new players should probably have a few normal runs and get an appreciation for the &amp;quot;normal&amp;quot; game, before exploring the modding scene.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Please be courteous to other players and sensitive to how they may want to experience Journey; while you&amp;#039;re with a companion, especially one who seems new, try to not mod/hack your game in a way that they would notice, unless you are certain that they are also modding/hacking or at least that they will not mind if you do it.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=168</id>
		<title>Template:Collapse</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=168"/>
		<updated>2021-09-29T03:19:31Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Usage: &amp;lt;nowiki&amp;gt;{{Collapse|1=text|2=optional header}}&amp;lt;/nowiki&amp;gt; (2 shows up as Collapse if not specified)&amp;lt;br&amp;gt;&lt;br /&gt;
This code was hacked up by [[User:Alazar88|Alazar88]] and implemented as template by [[User:Juest|Juest]] with [[metawikimedia:Template:Collapse|MediaWiki documentation research.]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2|{{{header|{{{heading|{{{title|{{PAGENAME}}}}}}}}}}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=167</id>
		<title>Template:Collapse</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=167"/>
		<updated>2021-09-29T03:04:08Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;This code was hacked up by [[User:Alazar88|Alazar88]] and implemented as template by [[User:Juest|Juest]] with [[metawikimedia:Template:Collapse|MediaWiki documentation research.]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2|{{{header|{{{heading|{{{title|{{PAGENAME}}}}}}}}}}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=166</id>
		<title>Template:Collapse</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=166"/>
		<updated>2021-09-29T03:03:48Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Credit: This code was hacked up by [[User:Alazar88|Alazar88]] and implemented as template by [[User:Juest|Juest]] with [[metawikimedia:Template:Collapse|MediaWiki documentation research.]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2|{{{header|{{{heading|{{{title|{{PAGENAME}}}}}}}}}}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=165</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=165"/>
		<updated>2021-09-29T02:52:03Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Journey Modding Wiki:About}}&lt;br /&gt;
* Current unsorted [[Special:AllPages|pages]]:&lt;br /&gt;
** [[Loading Level Objects When Level Starts]]&lt;br /&gt;
** [[Loading Level Resources With Lua]]&lt;br /&gt;
** [[ME&amp;amp;PAL Mod]]&lt;br /&gt;
** [[Lua Functions List]]&lt;br /&gt;
** [[&amp;quot;Cheat&amp;quot; Functions]]&lt;br /&gt;
** [[Creating New Levels]]&lt;br /&gt;
** [[Modded Level Uid List]]&lt;br /&gt;
** [[Metasystem]]&lt;br /&gt;
** [[Variables]]&lt;br /&gt;
&lt;br /&gt;
[[Special:Categories|Categories]]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=164</id>
		<title>Vars</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=164"/>
		<updated>2021-09-29T02:46:47Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
TODO elaborate&lt;br /&gt;
&lt;br /&gt;
Function to change them: &amp;lt;code&amp;gt;Vars.table.setting(value)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapse|1=&amp;lt;pre&amp;gt;&lt;br /&gt;
Vars = &lt;br /&gt;
{	AlphaMeshBarn = &lt;br /&gt;
	{	kScrollSpeed = -0.20000000298023&lt;br /&gt;
	,	kShadowScaleMax = 4.0&lt;br /&gt;
	,	kShadowScaleMin = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraHelpers = &lt;br /&gt;
	{	clipWorldDepth = 0.20000000298023&lt;br /&gt;
	,	controllerShiftScale = 2.0&lt;br /&gt;
	,	kTargetHeadAmount = 1.0&lt;br /&gt;
	,	kYVelOffsetMax = 0.0&lt;br /&gt;
	,	kYVelOffsetMin = -1.0&lt;br /&gt;
	,	kYVelOffsetMult = 0.10000000149012&lt;br /&gt;
	,	lookWithStick = false&lt;br /&gt;
	,	rightStickMultiplier = 1.0&lt;br /&gt;
	,	targetMultiplayerRadMax = 0.50999999046326&lt;br /&gt;
	,	targetMultiplayerRadMin = 0.5&lt;br /&gt;
	,	targetRemoteDudeAmount = 0.25&lt;br /&gt;
	,	targetingDudeRadius = 0.5&lt;br /&gt;
	,	targetingMaxPlayerDist = 15.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	,	tilt_amountX = 0.46999999880791&lt;br /&gt;
	,	tilt_amountY = 0.40000000596046&lt;br /&gt;
	,	tilt_moveEye = true&lt;br /&gt;
	,	tilt_rotateEye = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	kLodFovMult = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	camFarClip = 2200.0&lt;br /&gt;
	,	camNearClip = 0.15000000596046&lt;br /&gt;
	,	camShakeDampCoef = 0.5&lt;br /&gt;
	,	camShakeK = 90.0&lt;br /&gt;
	,	defCamSysBlendSnappiness = 5.0&lt;br /&gt;
	,	defCollideMeshes = true&lt;br /&gt;
	,	defCollideTerrain = true&lt;br /&gt;
	,	defTerConstrainEpsilon = 0.10000000149012&lt;br /&gt;
	,	defTerHardRad = 0.019999999552965&lt;br /&gt;
	,	defTerSoftForce = 5.0&lt;br /&gt;
	,	defTerSoftRad = 0.25&lt;br /&gt;
	,	defaultMotionBlurMult = 0.01799999922514&lt;br /&gt;
	,	kBaseTiltRecenterSpeed = 0.029999999329448&lt;br /&gt;
	,	kConstraintCentroidSnappiness = 5.0&lt;br /&gt;
	,	kControlTimer = 3.0&lt;br /&gt;
	,	kCutsceneTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kDefaultTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kEnableRightStick = true&lt;br /&gt;
	,	kEnableSixaxisTilt = true&lt;br /&gt;
	,	kForceUpVector = false&lt;br /&gt;
	,	kGeneralCameraSnappiness = 5.0&lt;br /&gt;
	,	kGlobalCameraLerp = false&lt;br /&gt;
	,	kHardWallRad = 0.20000000298023&lt;br /&gt;
	,	kMotionTiltRecenterSpeed = 0.050000000745058&lt;br /&gt;
	,	kMovementSpeedToScaleTilt = 1.0&lt;br /&gt;
	,	kOverriddenTiltRecenterSpeed = 0.5&lt;br /&gt;
	,	kShakeBaseForce = 0.03999999910593&lt;br /&gt;
	,	kShakeBaseFreq = 0.0060000000521541&lt;br /&gt;
	,	kShakeForceMult = 0.5&lt;br /&gt;
	,	kShakeFreqMult = 50.0&lt;br /&gt;
	,	kShakeMaxVel = 30.0&lt;br /&gt;
	,	kShakeOctaves = 6.0&lt;br /&gt;
	,	kSoftPushForce = 10.0&lt;br /&gt;
	,	kSoftVelDecaySnap = 1.0&lt;br /&gt;
	,	kSoftWallRad = 0.20000000298023&lt;br /&gt;
	,	kStackCamNameLen = 4.0&lt;br /&gt;
	,	kStackCharWidth = 0.028999999165535&lt;br /&gt;
	,	kStackColor = 16777215.0&lt;br /&gt;
	,	kStackPosX = -1.7000000476837&lt;br /&gt;
	,	kStackPosY = -0.94999998807907&lt;br /&gt;
	,	kStackScale = 0.052999999374151&lt;br /&gt;
	,	kStackShadowDist = 0.0040000001899898&lt;br /&gt;
	,	kStickDeadSpace = 0.050000000745058&lt;br /&gt;
	,	kTiltDeadSpace = 0.025000000372529&lt;br /&gt;
	,	kTiltSensitivity = 1.1499999761581&lt;br /&gt;
	,	kTiltThreshold = 0.10000000149012&lt;br /&gt;
	,	kWallPushForce = 1.0&lt;br /&gt;
	,	kYAxisPromptTime = 0.5&lt;br /&gt;
	,	shakeForceSnapDamp = 4.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	kDefaultGlobalDamping = 0.10000000149012&lt;br /&gt;
	,	kDefaultGlobalDrag = 0.15000000596046&lt;br /&gt;
	,	kDefaultGlobalGravity = 0.003000000026077&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	kMaxDistLg = 60.0&lt;br /&gt;
	,	kMaxDistMd = 45.0&lt;br /&gt;
	,	kMaxDistSm = 20.0&lt;br /&gt;
	,	kMaxVolMinDuration = 0.34999999403954&lt;br /&gt;
	,	kMinDistLg = 15.0&lt;br /&gt;
	,	kMinDistMd = 10.0&lt;br /&gt;
	,	kMinDistSm = 5.0&lt;br /&gt;
	,	kVolumeDecreaseSnap = 3.0&lt;br /&gt;
	,	kVolumeIncreaseSnap = 22.5&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	bUseEuler = true&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	playerWorldRad = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	kDropPercentage = 5.0&lt;br /&gt;
	,	kLevelChangeTimeoutTime = 10.0&lt;br /&gt;
	,	kSimLagDelay = 250.0&lt;br /&gt;
	,	kTimeoutTime = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	kPlayerConnectMinTime = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	Control = &lt;br /&gt;
	{	MIRROR_BUTTONS = true&lt;br /&gt;
	,	STICK_DEAD_ZONE = 0.10000000149012&lt;br /&gt;
	,	TRIGGER_DEAD_ZONE = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	kDudeHitRadius = 1.0&lt;br /&gt;
	,	kKnockBackDuration = 2.0&lt;br /&gt;
	,	kKnockBackForce = 5.0&lt;br /&gt;
	,	kKnockBackSideForce = 10.0&lt;br /&gt;
	,	kRadMult = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	kDistantSoundDistance = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	kRocketAccel = 1.0&lt;br /&gt;
	,	kRocketSpeed = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	kDecalIntensity = 1.0&lt;br /&gt;
	,	kDecalLifetime = 60.0&lt;br /&gt;
	,	kDecalRadius = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	kKickForce = 2.0&lt;br /&gt;
	,	kKickRadMlt = 15.0&lt;br /&gt;
	,	kSinkRecoverSpeed = 0.5&lt;br /&gt;
	,	kSinkSpeed = 5.0&lt;br /&gt;
	,	kTripSpd = 3.2000000476837&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	bInvertV = false&lt;br /&gt;
	,	camAccMlt = 0.34999999403954&lt;br /&gt;
	,	camDecMlt = 10.0&lt;br /&gt;
	,	camMaxSpeed = 65.0&lt;br /&gt;
	,	camRotSpeed = 4.0&lt;br /&gt;
	,	camZoomRotateScale = 0.10000000149012&lt;br /&gt;
	,	collideTerrain = true&lt;br /&gt;
	,	defaultFov = 80.0&lt;br /&gt;
	,	kBlendSnappiness = 10.0&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	maxFov = 112.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	minFov = 5.0&lt;br /&gt;
	,	playerTeleportDist = 3.0&lt;br /&gt;
	,	terHardRad = 0.20000000298023&lt;br /&gt;
	,	tiltLerp = 1.0&lt;br /&gt;
	,	tiltMultiplier = 4.8000001907349&lt;br /&gt;
	,	zoomMaxSpeed = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	allowMeshes = true&lt;br /&gt;
	,	forceMeshes = false&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayText = &lt;br /&gt;
	{	kScale = 0.050000000745058&lt;br /&gt;
	,	kShadowOffset = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	kBreaksFovScale = 0.60000002384186&lt;br /&gt;
	,	kCutoffDistanceFromPlane = 50.0&lt;br /&gt;
	,	kDist = 2.0&lt;br /&gt;
	,	kDiveCamControlRange = 45.0&lt;br /&gt;
	,	kDiveCamSnappiness = 6.0&lt;br /&gt;
	,	kDiveSequenceSnappiness = 1.0&lt;br /&gt;
	,	kMaxDistanceFromPlane = 10.0&lt;br /&gt;
	,	kMultiplayerTranslationCutoff = 20.0&lt;br /&gt;
	,	kMultiplayerTranslationScale = 0.25&lt;br /&gt;
	,	kMultiplayerZoomScale = 0.60000002384186&lt;br /&gt;
	,	kSnappiness = 13.0&lt;br /&gt;
	,	kTiltAmount = 0.75&lt;br /&gt;
	,	kTiltStrengthX = 0.25&lt;br /&gt;
	,	kTiltStrengthY = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	kCamZoomAmount = 0.75&lt;br /&gt;
	,	kCamZoomDistFull = 10.0&lt;br /&gt;
	,	kCamZoomDistNone = 25.0&lt;br /&gt;
	,	kZoomClipMult = 0.80000001192093&lt;br /&gt;
	,	kZoomFishDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	bDropFootprints = true&lt;br /&gt;
	,	footRayCastOffset = { 0, 0.5, 0 }&lt;br /&gt;
	,	kAmbientWindSpeed = 0.0024999999441206&lt;br /&gt;
	,	kBackJoint = &amp;quot;M_Clo_upbackroot&amp;quot;&lt;br /&gt;
	,	kCapeTipJoint = &amp;quot;M_Clo_backroot&amp;quot;&lt;br /&gt;
	,	kCenterBone = &amp;quot;spineB&amp;quot;&lt;br /&gt;
	,	kCenterOfMassInAir = { 0, 0.5, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassOnGround = { 0, 0.10000000149012, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassShiftSpeed = 0.5&lt;br /&gt;
	,	kClothLiftForce = 0.050000000745058&lt;br /&gt;
	,	kClothSlideMaxSpd = 6.0&lt;br /&gt;
	,	kClothSlideMinSpd = 3.0&lt;br /&gt;
	,	kCollisionChecksPerFrame = 8.0&lt;br /&gt;
	,	kColorChamBubbleRad = 1.0&lt;br /&gt;
	,	kContrailDuration = 0.5&lt;br /&gt;
	,	kContrailSpd = 10.0&lt;br /&gt;
	,	kCrouchWeakTime = 0.5&lt;br /&gt;
	,	kDudeSpdColdnessPenalty = 0.60000002384186&lt;br /&gt;
	,	kDudeSpdMltAtMaxWind = 0.30000001192093&lt;br /&gt;
	,	kElbowJointL = &amp;quot;L_wingAbend_L_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kElbowJointR = &amp;quot;R_wingAbend_R_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kEnableCamDiveDown = true&lt;br /&gt;
	,	kFootGroundDist = 0.025000000372529&lt;br /&gt;
	,	kFootJointL = &amp;quot;L_ankle&amp;quot;&lt;br /&gt;
	,	kFootJointR = &amp;quot;R_ankle&amp;quot;&lt;br /&gt;
	,	kFrontFootBufferTime = 0.20000000298023&lt;br /&gt;
	,	kGlowActiveThreshhold = 0.99000000953674&lt;br /&gt;
	,	kGlowLerpSpeed = 7.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kHeadJoint = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kHeadTurnMaxSpeed = 0.34999999403954&lt;br /&gt;
	,	kHeadTurnSnappiness = 8.0&lt;br /&gt;
	,	kHitAngle = 0.89999997615814&lt;br /&gt;
	,	kHitForce = 1.5&lt;br /&gt;
	,	kHitForceAir = 5.0999999046326&lt;br /&gt;
	,	kHitForceSurf = 8.0&lt;br /&gt;
	,	kHitMinSpeed = 2.0&lt;br /&gt;
	,	kIdleTime = 40.0&lt;br /&gt;
	,	kInputDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kJointNametagBack = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kJointNametagFront = &amp;quot;spineA&amp;quot;&lt;br /&gt;
	,	kKneeJointL = &amp;quot;L_kneeA&amp;quot;&lt;br /&gt;
	,	kKneeJointR = &amp;quot;R_kneeA&amp;quot;&lt;br /&gt;
	,	kLandHeightEpsilon = 0.0020000000949949&lt;br /&gt;
	,	kMaxFallingSndSpd = 5.0&lt;br /&gt;
	,	kMaxSpeedMultDeltaPerSecond = 10.0&lt;br /&gt;
	,	kMaxWindStrength = 20.0&lt;br /&gt;
	,	kNametagBackOffset = { { 0, 0, 0, 0 }, { 0, -0.34999999403954, 0, 0 }, { 0, 0, 0, 0 }, { -0.050000000745058, 0.64999997615814, 0, 1 } }&lt;br /&gt;
	,	kNametagFrontOffset = { { 0, 0, -0.89999997615814, 0 }, { 0.89999997615814, 0.15000000596046, 0, 0 }, { 0, -0.89999997615814, 0, 0 }, { -0.60000002384186, -1, 0, 1 } }&lt;br /&gt;
	,	kPelvisJoint = &amp;quot;hip&amp;quot;&lt;br /&gt;
	,	kReactTime = 20.0&lt;br /&gt;
	,	kSandFallSoundMaxDist = 30.0&lt;br /&gt;
	,	kSandFallSoundMinDist = 10.0&lt;br /&gt;
	,	kScarfMaxCapacity = 30.0&lt;br /&gt;
	,	kShoutDurInc = 0.10000000149012&lt;br /&gt;
	,	kShoutDurInitial = 1.0&lt;br /&gt;
	,	kShoutDurMin = 0.44999998807907&lt;br /&gt;
	,	kShoutRadInc = 1.0&lt;br /&gt;
	,	kShoutRadInitial = 4.0&lt;br /&gt;
	,	kShoutRadMin = 0.10000000149012&lt;br /&gt;
	,	kSlipDelay = 0.34999999403954&lt;br /&gt;
	,	kSlipSpeed = 5.0&lt;br /&gt;
	,	kSoftSandSink = 0.10000000149012&lt;br /&gt;
	,	kSoftSandSinkSitting = 0.050000000745058&lt;br /&gt;
	,	kSpeedMinBoost = 30.0&lt;br /&gt;
	,	kSpeedWindMax = 30.0&lt;br /&gt;
	,	kSpeedWindMid = 20.0&lt;br /&gt;
	,	kSpeedWindMin = 10.0&lt;br /&gt;
	,	kSurfSolidRumbleInt = 0.11999999731779&lt;br /&gt;
	,	kSymbolGlowOverbrightMlt = 2.0&lt;br /&gt;
	,	kTripAngle = 45.0&lt;br /&gt;
	,	kTripForce = 20.0&lt;br /&gt;
	,	kTripSpd = 2.2000000476837&lt;br /&gt;
	,	kWallHardRad = 0.30000001192093&lt;br /&gt;
	,	yPopLerp = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	kDebugConsoleEnabled = false&lt;br /&gt;
	,	kDuckerSpeed = 1.0&lt;br /&gt;
	,	kDuckerWeight = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DudeColor = &lt;br /&gt;
	{	kWhiteOutfitCheat = false&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	kGlowCoolDownDuration = 2.0&lt;br /&gt;
	,	kUseDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	kLocal_HSV_Hue = 0.0&lt;br /&gt;
	,	kLocal_HSV_Sat = 1.0&lt;br /&gt;
	,	kLocal_HSV_Val = 1.0&lt;br /&gt;
	,	kRemote_HSV_Hue = 0.0&lt;br /&gt;
	,	kRemote_HSV_Sat = 1.0&lt;br /&gt;
	,	kRemote_HSV_Val = 1.0&lt;br /&gt;
	,	kUseRandomRemoteDudeOutfit = false&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	kApplyTextureMap = true&lt;br /&gt;
	,	kDensityMult = 2.0&lt;br /&gt;
	,	kDuneHeightTexWorldWidth = 256.0&lt;br /&gt;
	,	kEnableFootprint = true&lt;br /&gt;
	,	kEnableTrail = false&lt;br /&gt;
	,	kFluidAffectsTrails = true&lt;br /&gt;
	,	kFootprintDepth = 0.03999999910593&lt;br /&gt;
	,	kFootprintSize = 0.25&lt;br /&gt;
	,	kHeightAboveTerrain = 0.050000000745058&lt;br /&gt;
	,	kHeightTransfer = 1.0&lt;br /&gt;
	,	kHighLodDistSq = 9.0&lt;br /&gt;
	,	kHighLodGridTerrainWidth = 6.0&lt;br /&gt;
	,	kIsEnabled = true&lt;br /&gt;
	,	kLerpType = 1.0&lt;br /&gt;
	,	kLowLodDistSq = 36.0&lt;br /&gt;
	,	kMaxHeightDiff = 0.0040000001899898&lt;br /&gt;
	,	kMaxTrailDist = 0.5&lt;br /&gt;
	,	kMinTrailDist = 0.050000000745058&lt;br /&gt;
	,	kTrailDepth = 0.0099999997764826&lt;br /&gt;
	,	kTrailSize = 0.5&lt;br /&gt;
	,	kUseDecorationTraversal = true&lt;br /&gt;
	,	kUseDudePosLod = false&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	kRadiusScalarMax = 1.2000000476837&lt;br /&gt;
	,	kRadiusScalarMin = 0.80000001192093&lt;br /&gt;
	,	kSpeedScalarMax = 1.2000000476837&lt;br /&gt;
	,	kSpeedScalarMin = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	kCamLeadMult = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	kSkyRotVel = 0.0099999997764826&lt;br /&gt;
	,	kSunGlareFalloff = 3.0&lt;br /&gt;
	,	kSunIntensity = 0.0&lt;br /&gt;
	,	kSunVisibilityLerp = 2.0&lt;br /&gt;
	,	kToneMapFalloff = 10.0&lt;br /&gt;
	,	kToneMapMult = 0.15000000596046&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	kEnabled = false&lt;br /&gt;
	,	kFadeOutDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	kNeighborMaxDist = 0.10000000149012&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	buttonSensitivity = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	kCascadeDefaultMassDamping = 0.029999999329448&lt;br /&gt;
	,	kCascadeDefaultScale = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultSpeed = 2.4000000953674&lt;br /&gt;
	,	kCascadeDefaultVelDamping = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultVorticity = 12.630000114441&lt;br /&gt;
	,	kCascadeForceScaleRatio = 4.0&lt;br /&gt;
	,	kCascadeMassDampingGrowth = 2.0&lt;br /&gt;
	,	kCascadeScaleGrowth = 3.0&lt;br /&gt;
	,	kCascadeSpeedGrowth = 0.5&lt;br /&gt;
	,	kDoRendering = false&lt;br /&gt;
	,	kGridRippleArcDensity = 0.5&lt;br /&gt;
	,	kGridRippleNegativeMassMult = 0.82499998807907&lt;br /&gt;
	,	kGridRippleNegativeOffset = 0.10000000149012&lt;br /&gt;
	,	kGridRippleNegativePushMult = 0.85000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	blendSnappiness = 2.0&lt;br /&gt;
	,	dudeVelOffset = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	AutoDumpMetaSysOnStartup = false&lt;br /&gt;
	,	WIN_TIME = 15.0&lt;br /&gt;
	,	allowCheatToggling = false&lt;br /&gt;
	,	bNetworkDebugKeys = false&lt;br /&gt;
	,	bRenderDuneDebugLines = false&lt;br /&gt;
	,	cheatsEnabled = false&lt;br /&gt;
	,	kDoPlayTitles = true&lt;br /&gt;
	,	kEnableSaving = true&lt;br /&gt;
	,	kEnableTrophies = true&lt;br /&gt;
	,	kQueueLevelTime = 1.0&lt;br /&gt;
	,	kRenderPhysicalHullDebugLines = true&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	gameSpeedSnap = 5.0&lt;br /&gt;
	,	kMinGameSpeed = 0.25&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	kRippleSpacing = 1.2000000476837&lt;br /&gt;
	,	kRippleSpeed = 0.40000000596046&lt;br /&gt;
	,	kRippleStrength = 1.0&lt;br /&gt;
	,	kRippleThickness = 0.60000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	kAliasGlowEffect = false&lt;br /&gt;
	,	kAlphaLerpInSpeed = 6.0&lt;br /&gt;
	,	kAlphaLerpOutSpeed = 1.0&lt;br /&gt;
	,	kApplyAlphaToSymbolScale = true&lt;br /&gt;
	,	kDrawDebugLines = true&lt;br /&gt;
	,	kGlowAlphaMult = 0.60000002384186&lt;br /&gt;
	,	kInvisibleAlpha = 0.15000000596046&lt;br /&gt;
	,	kMinShoutGlowDuration = 1.0&lt;br /&gt;
	,	kMinTouchGlowDuration = 0.10000000149012&lt;br /&gt;
	,	kPlaySound = true&lt;br /&gt;
	,	kRumbleInt = 1.0&lt;br /&gt;
	,	kSoundAlpha = 0.25&lt;br /&gt;
	,	kSoundLODDist = 20.0&lt;br /&gt;
	,	kSoundMinDist = 1.5&lt;br /&gt;
	,	kSymbolAlphaMult = 0.75&lt;br /&gt;
	,	kSymbolFloatDistance = 1.0&lt;br /&gt;
	,	kSymbolScaleMult = 2.0&lt;br /&gt;
	,	kTouchMaxActivationDist = 2.25&lt;br /&gt;
	,	kTouchMinActivationDist = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	kRotationStickStr = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	kLongUpdateTime = 300.0&lt;br /&gt;
	,	kShortUpdateTime = 10.0&lt;br /&gt;
	,	kSlowUpdateTime = 300.0&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	lookAheadAmt = 0.5&lt;br /&gt;
	,	railSnappiness = 12.5&lt;br /&gt;
	,	snappiness = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	kDefaultFocusDistance = 10.0&lt;br /&gt;
	,	kDefaultForwardCompression = 0.80000001192093&lt;br /&gt;
	,	kDefaultHeatHeight = 0.0&lt;br /&gt;
	,	kDefaultIntensity = 0.0&lt;br /&gt;
	,	kDefaultRiseRate = 0.0060000000521541&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	kDebugRenderForceRenderDist = 50.0&lt;br /&gt;
	,	kDebugRenderSizeCullThreshold = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	kPulseFreq = 0.5&lt;br /&gt;
	,	kUpdateDist = 100.0&lt;br /&gt;
	}&lt;br /&gt;
,	JourneySoundBarn = &lt;br /&gt;
	{	kAltitudeSndHeightMax = 17.0&lt;br /&gt;
	,	kAltitudeSndHeightMin = 4.0&lt;br /&gt;
	,	kAltitudeSndSpeedMax = 15.0&lt;br /&gt;
	,	kAltitudeSndSpeedMin = 5.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMax = 550.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMin = 150.0&lt;br /&gt;
	,	kDefaultFadeTime = 0.5&lt;br /&gt;
	,	kFastestWind = 1.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightComplete = 12.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightStart = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightComplete = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightStart = 10.0&lt;br /&gt;
	,	kLfoWindMult = 0.80000001192093&lt;br /&gt;
	,	kSoundAmbientFadeoutMaxSpeed = 1.0&lt;br /&gt;
	,	kSoundWindMaxVolume = 1.0&lt;br /&gt;
	,	kSoundWindMinVolume = 0.20000000298023&lt;br /&gt;
	,	kStrongWindSpeed = 20.0&lt;br /&gt;
	,	kWeakWindSpeed = 10.0&lt;br /&gt;
	,	kWhooshLgSize = 7.0&lt;br /&gt;
	,	kWhooshMaxDist = 3.0&lt;br /&gt;
	,	kWhooshSmSize = 0.5&lt;br /&gt;
	,	kWhooshSpd = 3.0&lt;br /&gt;
	,	kWhooshTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	kChangeLevelSafetyTime = 30.0&lt;br /&gt;
	,	kJoinRadiusFar = 80.0&lt;br /&gt;
	,	kJoinRadiusNear = 15.0&lt;br /&gt;
	,	kLeaveRadius = 100.0&lt;br /&gt;
	,	kParamUpdateDistance = 15.0&lt;br /&gt;
	,	kSafetyTime = 30.0&lt;br /&gt;
	,	kTweakOverride = true&lt;br /&gt;
	,	kUseAutoLobby = true&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	kDisableMPHUD = false&lt;br /&gt;
	,	kFadeInSnap = 3.0&lt;br /&gt;
	,	kFadeOutSnap = 1.0&lt;br /&gt;
	,	kHudSize = 1.2000000476837&lt;br /&gt;
	,	kHudWidth = 2.4000000953674&lt;br /&gt;
	,	kMaxDist = 70.0&lt;br /&gt;
	,	kMinDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Main = &lt;br /&gt;
	{	kAllowL1Screenshot = true&lt;br /&gt;
	,	kCaptureInterval = 0.0&lt;br /&gt;
	,	kCaptureVideo = false&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	kRenderRadius = false&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	kAutoLobbyRefreshTime = 2.0&lt;br /&gt;
	,	kDefaultRequestTimeout = 20000000.0&lt;br /&gt;
	,	kFilterNat3 = false&lt;br /&gt;
	,	kGetServerInfoTimeout = 20000000.0&lt;br /&gt;
	,	kMaxRoomSize = 16.0&lt;br /&gt;
	,	kMinBroadcastTime = 10.0&lt;br /&gt;
	,	kRoomCompactMinSize = 2.0&lt;br /&gt;
	,	kRoomListMaxAge = 10.0&lt;br /&gt;
	,	kRoomSearchMaxResults = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	kMeditateDelay = 60.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	kRequiredDistance = 20.0&lt;br /&gt;
	,	kRequiredTime = 10.0&lt;br /&gt;
	,	kTrophyId = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	kTextColor = { 0, 1, 1, 1 }&lt;br /&gt;
	,	kTextScale = 0.050000000745058&lt;br /&gt;
	,	kTextSelectColor = { 1, 0, 0, 1 }&lt;br /&gt;
	,	kTextSpacing = -0.050000000745058&lt;br /&gt;
	,	kTopLeftPos = { -1.5, 0, 0 }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	kNetworkCloth_NetLerpSnap = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	kOcclusionAmbientMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	,	kOcclusionDirectMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	kPickupRadius = 1.25&lt;br /&gt;
	,	kPickupRadiusFull = 0.60000002384186&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	,	kSndLargeGroup = 25.0&lt;br /&gt;
	,	kSndSmallGroup = 5.0&lt;br /&gt;
	,	kSoundLargePenalty = 1.0&lt;br /&gt;
	,	kSoundShoutDelay = 0.25&lt;br /&gt;
	,	kSoundSmallPenalty = 0.15000000596046&lt;br /&gt;
	,	kSoundTouchDelay = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	kActivityInterval = 2.0&lt;br /&gt;
	,	kDeviceInfoInterval = 10.0&lt;br /&gt;
	,	kPingInterval = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	extraPartsInBuffer = 2.0&lt;br /&gt;
	,	kDebugLineLength = 1.0&lt;br /&gt;
	,	kDebugTextColor = { 0, 0, 0 }&lt;br /&gt;
	,	kDebugTextSize = 0.20000000298023&lt;br /&gt;
	,	kDrawDebug = true&lt;br /&gt;
	,	kFluidGridMult = 1.0&lt;br /&gt;
	,	kWindHullForceMult = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kHudEnabled = true&lt;br /&gt;
	,	kLightDifferenceThreshold = 0.60000002384186&lt;br /&gt;
	,	kLightLerpSpeed = 10.0&lt;br /&gt;
	,	kLightUpdateInterval = 4.0&lt;br /&gt;
	,	kLightUpdateTime = 0.5&lt;br /&gt;
	,	kMaxMipLevel = 5.0&lt;br /&gt;
	,	kSoftParticleDepthExtra = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	activateFadeOutTime = 0.75&lt;br /&gt;
	,	behaviorFadeInTime = 2.5&lt;br /&gt;
	,	behaviorFadeOutTime = 1.5&lt;br /&gt;
	,	deactivateFadeInTime = 0.25&lt;br /&gt;
	,	deactivateFadeOutTime = 0.25&lt;br /&gt;
	,	debugTextScale = 0.10000000149012&lt;br /&gt;
	,	displayDebugNum = false&lt;br /&gt;
	,	logoDimX = 0.71111112833023&lt;br /&gt;
	,	logoDimX_43 = 0.53333336114883&lt;br /&gt;
	,	logoDimY = 0.17777778208256&lt;br /&gt;
	,	logoDimY_43 = 0.13333334028721&lt;br /&gt;
	,	logoPosX = 0.85000002384186&lt;br /&gt;
	,	logoPosX_43 = 0.55000001192093&lt;br /&gt;
	,	logoPosY = -0.86500000953674&lt;br /&gt;
	,	logoPosY_43 = -0.85000002384186&lt;br /&gt;
	,	meditateTime = 60.0&lt;br /&gt;
	,	menuImgDimX = 0.30000001192093&lt;br /&gt;
	,	menuImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	menuImgDimY = 0.12999999523163&lt;br /&gt;
	,	menuImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	menuImgPosX = -0.89999997615814&lt;br /&gt;
	,	menuImgPosX_43 = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseImgDimX = 0.30000001192093&lt;br /&gt;
	,	pauseImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	pauseImgDimY = 0.12999999523163&lt;br /&gt;
	,	pauseImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	pauseImgPosX = 0.69999998807907&lt;br /&gt;
	,	pauseImgPosX_43 = 0.60000002384186&lt;br /&gt;
	,	pauseImgPosY = -0.89999997615814&lt;br /&gt;
	,	pauseImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseWakeUpSensitivity = 0.050000000745058&lt;br /&gt;
	,	timePerBehavior = 10.0&lt;br /&gt;
	,	unDeactivatableTime = 2.5&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	kStaleDecayEnd = 2.0&lt;br /&gt;
	,	kStaleDecayStart = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	kMaxMemUsed = 204800.0&lt;br /&gt;
	,	kMaxShoutMemUsed = 51200.0&lt;br /&gt;
	,	kTimestep = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	kClothActiveVal = 0.5&lt;br /&gt;
	,	kClothInactiveVal = 1.0&lt;br /&gt;
	,	kCollideSoundMaxSpd = 7.0&lt;br /&gt;
	,	kCollideSoundMinSpd = 1.0&lt;br /&gt;
	,	kFadeoutRate = 1.0&lt;br /&gt;
	,	kGlowDecayRate = 2.0&lt;br /&gt;
	,	kGlowDuration = 1.25&lt;br /&gt;
	,	kGlowLerpSpeed = 1.0&lt;br /&gt;
	,	kGlowMin = 0.5&lt;br /&gt;
	,	kGlowRadius = 3.0&lt;br /&gt;
	,	kMinGlowBeforeSFX = 0.25&lt;br /&gt;
	,	kPulseLerpRate = 5.0&lt;br /&gt;
	,	kPulseRate = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	kBaseTexLocal = &amp;quot;Ninja&amp;quot;&lt;br /&gt;
	,	kBaseTexRemote = &amp;quot;Ninja2&amp;quot;&lt;br /&gt;
	,	kBoostOnShout = true&lt;br /&gt;
	,	kGlowDecayRate = 3.25&lt;br /&gt;
	,	kGlowLerpSpeed = 5.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kGlowRadius = 0.75&lt;br /&gt;
	,	kGlowTexLocal = &amp;quot;NinjaGlow&amp;quot;&lt;br /&gt;
	,	kGlowTexRemote = &amp;quot;Ninja2Glow&amp;quot;&lt;br /&gt;
	,	kMultiplayerGlowDuration = 1.5&lt;br /&gt;
	,	kMultiplayerShoutGlowDur = 3.0&lt;br /&gt;
	,	kSelfShoutGlowDur = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	kGravMult = 1.0&lt;br /&gt;
	,	kMaxDist = 5.0&lt;br /&gt;
	,	kVelMult = 1.1000000238419&lt;br /&gt;
	,	kVelMultInAir = false&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	bUseLinApprox = false&lt;br /&gt;
	,	cts_ErrorTolerance = 0.050000000745058&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	kFadeTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kRibbonStepTime = 0.033333335071802&lt;br /&gt;
	,	kSegLength = 0.0049999998882413&lt;br /&gt;
	,	kSegWidth = 0.15000000596046&lt;br /&gt;
	,	kSoftRibbonDepthExtra = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	MIN_RIPPLE_STRENGTH = 0.0099999997764826&lt;br /&gt;
	,	RIPPLE_FADE_IN = 0.33000001311302&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	kCamDistMult = 1.5&lt;br /&gt;
	,	kCamHeightMult = 1.25&lt;br /&gt;
	,	kMaxRollSpd = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	kCrashFingerRadMult = 3.0&lt;br /&gt;
	,	kCrashParticleDuration = 0.5&lt;br /&gt;
	,	kDudeBodRad = 0.11000029742718&lt;br /&gt;
	,	kDudeColRad = 0.056610006839037&lt;br /&gt;
	,	kDudeCrashSpeed = 2.0&lt;br /&gt;
	,	kDudePushMult = 2.0&lt;br /&gt;
	,	kDudeRadFadeout = 3.0&lt;br /&gt;
	,	kDudeYPush = 0.25&lt;br /&gt;
	,	kFingerRadDepthMult = 0.75&lt;br /&gt;
	,	kFingerYOffset = 0.10000000149012&lt;br /&gt;
	,	kParticleVelMult = 1.0&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	,	kRumble = true&lt;br /&gt;
	,	kSndMaxDist = 16.0&lt;br /&gt;
	,	kSndMinDist = 1.0&lt;br /&gt;
	,	kTexUpdateTimeout = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	kGenerateSrcTexture = true&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	kCollectRadius = 1.5&lt;br /&gt;
	,	kDefaultAlpha = 1.0&lt;br /&gt;
	,	kLightColor = { 1, 1, 1 }&lt;br /&gt;
	,	kLightIntensity = 5.0&lt;br /&gt;
	,	kLightMaxDist = 35.0&lt;br /&gt;
	,	kLightMinDist = 25.0&lt;br /&gt;
	,	kLightRadius = 1.3500000238419&lt;br /&gt;
	,	kScarfGrowAmount = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	kCamRumbleDur = 0.25&lt;br /&gt;
	,	kCamRumbleInt = 0.15000000596046&lt;br /&gt;
	,	kFishShoutAlphaMlt = 2.0&lt;br /&gt;
	,	kFluidMass = 0.25&lt;br /&gt;
	,	kFluidPushMagnitude = 2.5&lt;br /&gt;
	,	kFluidRadius = 0.5&lt;br /&gt;
	,	kGlowBubbleIntensityDecayRate = 3.0&lt;br /&gt;
	,	kGroundImpactMedRad = 6.0&lt;br /&gt;
	,	kGroundImpactSmallRad = 2.0&lt;br /&gt;
	,	kHitByShoutRadMult = 1.2000000476837&lt;br /&gt;
	,	kHitPaddingAmount = 0.10000000149012&lt;br /&gt;
	,	kHudSize = 2.0&lt;br /&gt;
	,	kHudWidth = 2.0&lt;br /&gt;
	,	kLowResThreshold = 0.30000001192093&lt;br /&gt;
	,	kMinShoutAge = 0.89999997615814&lt;br /&gt;
	,	kShoutBubblePosAttraction = 0.25&lt;br /&gt;
	,	kShoutBubbleVelAttraction = 2.0&lt;br /&gt;
	,	kShoutHDRInt = 1.0&lt;br /&gt;
	,	kShoutMinOpacity = 0.17499999701977&lt;br /&gt;
	,	kShoutRadMlt = 0.30000001192093&lt;br /&gt;
	,	kShoutSoundMinDist = 8.0&lt;br /&gt;
	,	kSpawnFluidRipple = true&lt;br /&gt;
	,	kSpawnRipple = false&lt;br /&gt;
	,	kSymbolAbovePlayer = 0.15000000596046&lt;br /&gt;
	,	kSymbolBaseSize = 0.050000000745058&lt;br /&gt;
	,	kSymbolFullSize = 0.075000002980232&lt;br /&gt;
	,	kSymbolHDRColdnessMultMin = 0.25&lt;br /&gt;
	,	kSymbolHDRIntMax = 6.0&lt;br /&gt;
	,	kSymbolHDRIntMin = 5.0&lt;br /&gt;
	,	kSymbolScale = 1.2000000476837&lt;br /&gt;
	,	kSymbolXOffset = 0.11100000143051&lt;br /&gt;
	,	kSymbolYOffset = -0.25&lt;br /&gt;
	,	kSymbolZOffset = 0.17499999701977&lt;br /&gt;
	,	kVelocityDecay = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	phaseShift = true&lt;br /&gt;
	,	textFloatYMaxSpd = 0.20000000298023&lt;br /&gt;
	,	textFloatYMinSpd = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	lerpSpeed = 5.0&lt;br /&gt;
	,	yOffset = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	railSnappiness = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	kCutsceneWindDuckMult = 0.0&lt;br /&gt;
	,	kEnableDebugHud = false&lt;br /&gt;
	,	kLevelFadeInTime = 5.0&lt;br /&gt;
	,	kLodStartVol = 0.019999999552965&lt;br /&gt;
	,	kLodStopVol = 0.0099999997764826&lt;br /&gt;
	,	kMusicPauseMult = 0.5&lt;br /&gt;
	,	kPauseFadeSpeed = 1.0&lt;br /&gt;
	,	kSfxPauseMult = 0.75&lt;br /&gt;
	,	kTransFadeInTime = 1.5&lt;br /&gt;
	,	kTransFadeOutTime = 2.5&lt;br /&gt;
	,	kTransFadeWaitTime = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	kDudeAttractAccelleration = 3.0&lt;br /&gt;
	,	kStrandThrustBurst = 0.0&lt;br /&gt;
	,	kStrandThrustDenominator = 2.5&lt;br /&gt;
	,	kStrandThrustNumerator = 0.27500000596046&lt;br /&gt;
	,	kToDudeTime = 3.0&lt;br /&gt;
	,	kWiggleIntensity = 0.5&lt;br /&gt;
	,	kWiggleSpeed = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	kAvgTimeBetweenFlapSound = 1.0&lt;br /&gt;
	,	kClothCellSize = 0.070000000298023&lt;br /&gt;
	,	kClothDamping = 0.0099999997764826&lt;br /&gt;
	,	kClothDrag = 0.10000000149012&lt;br /&gt;
	,	kClothHeight = 5.0&lt;br /&gt;
	,	kClothInstanceCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothUVScale = 0.0625&lt;br /&gt;
	,	kClothVertCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothWidth = 3.0&lt;br /&gt;
	,	kColorLerpSpeed = 1.0&lt;br /&gt;
	,	kFadeDistMax = 165.0&lt;br /&gt;
	,	kFadeDistMin = 160.0&lt;br /&gt;
	,	kFadeoutRate = 3.0&lt;br /&gt;
	,	kGlobalGravityMult = 0.0&lt;br /&gt;
	,	kGlobalWindMult = 0.0&lt;br /&gt;
	,	kGravStrength = 0.0020000000949949&lt;br /&gt;
	,	kRenderStrandIds = false&lt;br /&gt;
	,	kStrandGlowMult = 2.5&lt;br /&gt;
	,	kStrandInstanceCapacity = 0.99000000953674&lt;br /&gt;
	,	kWindStrength = 0.0099999997764826&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDroppingModule = &lt;br /&gt;
	{	kRevertToIdle = false&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	kFlockSpeedMult = 1.0&lt;br /&gt;
	,	kMaxStrandUpdateGroups = 4.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHelpers = &lt;br /&gt;
	{	kAttractSpeedMax = 2.0&lt;br /&gt;
	,	kAttractSpeedMin = 1.5&lt;br /&gt;
	,	kDroppingDuration = 1.5&lt;br /&gt;
	,	kEjectDirection = { 0, 7, 0 }&lt;br /&gt;
	,	kEjectDurationMax = 1.75&lt;br /&gt;
	,	kEjectDurationMin = 1.25&lt;br /&gt;
	,	kFailCollectRad = 1.5&lt;br /&gt;
	,	kIdleFriction = 1.0&lt;br /&gt;
	,	kIdleGravity = { 0, -1, 0 }&lt;br /&gt;
	,	kNetworkDroppingDuration = 6.0&lt;br /&gt;
	,	kOrbitRadMax = 1.75&lt;br /&gt;
	,	kOrbitRadMin = 0.75&lt;br /&gt;
	,	kOrbitSpeedMax = 2.25&lt;br /&gt;
	,	kOrbitSpeedMin = 1.75&lt;br /&gt;
	,	kStrandEjectMult = 6.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	kStrandDropUntouchableDuration = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	kEventIdlePosRandomizeInterval = 0.5&lt;br /&gt;
	,	kEventIdlePosRandomizeRad = 0.60000002384186&lt;br /&gt;
	,	kEventIdleWanderSpeed = 1.0&lt;br /&gt;
	,	kEventStrandPickupRadius = 1.5&lt;br /&gt;
	,	kEventVelLerp = 0.5&lt;br /&gt;
	,	kIdleLifetime = 4.0&lt;br /&gt;
	,	kIdleSpeed = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	kGravity = -2.0&lt;br /&gt;
	,	kOrbitsBeforeCollect = 2.5&lt;br /&gt;
	,	kOscillationsPerOrbit = 2.2999999523163&lt;br /&gt;
	,	kVelSnap = 10.0&lt;br /&gt;
	,	kYaxisOscillateScale = 0.30000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	groundHeightLerpRate = 3.0&lt;br /&gt;
	,	heightAboveGround = 0.5&lt;br /&gt;
	,	hiLodRange = 30.0&lt;br /&gt;
	,	hiLodUpdatesPerFrame = 5.0&lt;br /&gt;
	,	occlusionHiInt = 0.0&lt;br /&gt;
	,	occlusionHiNoise = 0.25&lt;br /&gt;
	,	occlusionHiRad = 0.60000002384186&lt;br /&gt;
	,	occlusionHiSharp = 1.0&lt;br /&gt;
	,	occlusionLoInt = 0.25&lt;br /&gt;
	,	occlusionLoNoise = 0.25&lt;br /&gt;
	,	occlusionLoRad = 0.30000001192093&lt;br /&gt;
	,	occlusionLoSharp = 3.0&lt;br /&gt;
	,	occlusionMaxHeight = 15.0&lt;br /&gt;
	,	strandUpdatesPerFrame = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	kWanderDistantSpeed = 6.0&lt;br /&gt;
	,	kWanderVelSnap = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	kGlowFreq = 4.0&lt;br /&gt;
	,	kGlowInt = 0.40000000596046&lt;br /&gt;
	,	kPercentageOfNormalSpeed = 0.28000000119209&lt;br /&gt;
	,	kStrengthRechargeDelay = 10.0&lt;br /&gt;
	,	kTimeToFullyRecharge = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	kSpeedMult = 0.029999999329448&lt;br /&gt;
	,	kTurbulenceAmpX = 0.012000000104308&lt;br /&gt;
	,	kTurbulenceAmpY = 0.0099999997764826&lt;br /&gt;
	,	kTurbulenceAmpZ = 0.0020000000949949&lt;br /&gt;
	,	kTurbulenceFreqX = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqY = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqZ = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceNoiseX = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseY = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseZ = 1.0&lt;br /&gt;
	,	kTurbulenceOctavesX = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesY = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesZ = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	kMaxResendPerPacket = 32.0&lt;br /&gt;
	,	kMaxSentVarsPerPacket = 32.0&lt;br /&gt;
	,	kPendingAckWaitFrames = 30.0&lt;br /&gt;
	}&lt;br /&gt;
,	TrailBarn = &lt;br /&gt;
	{	kBoxFullDist = 6.0&lt;br /&gt;
	,	kBoxStartDist = 4.0&lt;br /&gt;
	,	kDrawBoxes = false&lt;br /&gt;
	,	kFootprintOffset = 0.087499998509884&lt;br /&gt;
	,	kFootprintScale = { 0, -0.23999999463558, 0.40000000596046 }&lt;br /&gt;
	,	kFootprintScaleGrow = 0.125&lt;br /&gt;
	,	kFootprintScaleMin = 0.125&lt;br /&gt;
	,	kMaxDistFromCam = 200.0&lt;br /&gt;
	,	kTrailMaxDist = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerHelpers = &lt;br /&gt;
	{	dudeRadius = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	kSurfPenalty = -0.050000000745058&lt;br /&gt;
	,	kTrippingSpeedMult = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	TrophyBarn = &lt;br /&gt;
	{	kNumPaintingsForHistoryTrophy = 10.0&lt;br /&gt;
	,	kNumTranscendenceSymbols = 21.0&lt;br /&gt;
	,	kRatioNeededForCompanionTrophy = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	bFlipClipPos = 1.0&lt;br /&gt;
	,	kAirborneHeightTest = 1.2000000476837&lt;br /&gt;
	,	kAirborneMovementSpeed = 2.0&lt;br /&gt;
	,	kAirbornePitchOffset = -20.0&lt;br /&gt;
	,	kAirbornePitchScale = 0.5&lt;br /&gt;
	,	kAirborneScreenPos = 0.40000000596046&lt;br /&gt;
	,	kAirborneScreenPosDistance = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedDown = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedUp = 0.5&lt;br /&gt;
	,	kAirborneTimeSpeed = 0.5&lt;br /&gt;
	,	kBasePitchSpeed = 1.0&lt;br /&gt;
	,	kClipRadius = 0.20000000298023&lt;br /&gt;
	,	kDesiredPitchLerpSpeed = 5.0&lt;br /&gt;
	,	kDoFDistance = 9999.0&lt;br /&gt;
	,	kDoFIntensity = 0.0&lt;br /&gt;
	,	kDoFRadius = 9999.0&lt;br /&gt;
	,	kDollyInSpeed = 1.0&lt;br /&gt;
	,	kDollyOutSpeed = 0.75&lt;br /&gt;
	,	kFeelerAcceleration = 20.0&lt;br /&gt;
	,	kFov = 45.0&lt;br /&gt;
	,	kFovFast = 75.0&lt;br /&gt;
	,	kFovSnappiness = 5.0&lt;br /&gt;
	,	kInterestingDollyOutSpeed = 6.0&lt;br /&gt;
	,	kMaxPitchSnappiness = 5.0&lt;br /&gt;
	,	kMaxTerrainPitchLength = 10.0&lt;br /&gt;
	,	kMaxTerrainPitchSpeed = 0.30000001192093&lt;br /&gt;
	,	kMinSwimPitch = -60.0&lt;br /&gt;
	,	kMovementFovRunSpeed = 6.0&lt;br /&gt;
	,	kMovementFovSpeedIn = 1.5&lt;br /&gt;
	,	kMovementFovSpeedOut = 2.25&lt;br /&gt;
	,	kMovementToggleSpeed = 1.0&lt;br /&gt;
	,	kMultiplayerDollyMax = 20.0&lt;br /&gt;
	,	kMultiplayerDollyOutSpeed = 2.0&lt;br /&gt;
	,	kMultiplayerInfluenceSpeed = 0.25&lt;br /&gt;
	,	kMultiplayerScreenPos = 0.5&lt;br /&gt;
	,	kPassableMultiplayerScreenPos = 0.80000001192093&lt;br /&gt;
	,	kPitchClampCliffSnappinessFast = 3.0&lt;br /&gt;
	,	kPitchClampCliffSnappinessSlow = 0.5&lt;br /&gt;
	,	kPitchClampSoftness = 0.20000000298023&lt;br /&gt;
	,	kPitchDeadSpace = 1.0&lt;br /&gt;
	,	kPitchDeadSpaceTiltScale = 0.050000000745058&lt;br /&gt;
	,	kPitchEffectExpand = 75.0&lt;br /&gt;
	,	kPitchEffectExpandEnd = 50.0&lt;br /&gt;
	,	kPitchEffectExpandStart = -20.0&lt;br /&gt;
	,	kPitchEffectRaise = 0.40000000596046&lt;br /&gt;
	,	kPitchEffectRaiseEnd = 60.0&lt;br /&gt;
	,	kPitchEffectRaiseStart = 10.0&lt;br /&gt;
	,	kPitchEffectTighten = 10.0&lt;br /&gt;
	,	kPitchEffectTightenEnd = 40.0&lt;br /&gt;
	,	kPitchEffectTightenStart = 10.0&lt;br /&gt;
	,	kPitchFeelerSmoothRange = 3.0&lt;br /&gt;
	,	kPitchFloorBuffer = 10.0&lt;br /&gt;
	,	kPitchLookAhead = 0.25&lt;br /&gt;
	,	kPitchOverCliffSnappiness = 2.0&lt;br /&gt;
	,	kPitchRangeAboveFloor = 18.0&lt;br /&gt;
	,	kPitchRangeBelowFloor = 20.0&lt;br /&gt;
	,	kPitchRangeBelowLedge = 25.0&lt;br /&gt;
	,	kPitchRunningScale = 0.60000002384186&lt;br /&gt;
	,	kPitchSnappiness = 5.0&lt;br /&gt;
	,	kPitchStandingRange = 60.0&lt;br /&gt;
	,	kPitchTiltMaxSpeed = 1.5&lt;br /&gt;
	,	kPitchVerticalBuffer = 1.0&lt;br /&gt;
	,	kPlayerHeightAdjustment = -0.10000000149012&lt;br /&gt;
	,	kPlayerHeightDown = 0.050000000745058&lt;br /&gt;
	,	kPlayerHeightUp = 0.20000000298023&lt;br /&gt;
	,	kPlayerMaxHeight = 0.82499998807907&lt;br /&gt;
	,	kPlayerMinHeight = 0.44999998807907&lt;br /&gt;
	,	kRadiusSnappiness = 5.0&lt;br /&gt;
	,	kRightStickSnappinessX = 10.0&lt;br /&gt;
	,	kRightStickSnappinessY = 1.0&lt;br /&gt;
	,	kScreenPosAirYDeadSpace = 0.20000000298023&lt;br /&gt;
	,	kScreenPosAirYSnappiness = 10.0&lt;br /&gt;
	,	kScreenPosLandY = -0.15000000596046&lt;br /&gt;
	,	kScreenPosLandYDeadSpace = 0.34999999403954&lt;br /&gt;
	,	kScreenPosLandYSnappiness = 6.0&lt;br /&gt;
	,	kScreenPosLowBound = -0.60000002384186&lt;br /&gt;
	,	kScreenPosSwimYDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kScreenPosSwimYSnappiness = 5.0&lt;br /&gt;
	,	kScreenPosXSnappiness = 0.25&lt;br /&gt;
	,	kScreenPosXSpeed = 0.25&lt;br /&gt;
	,	kSideScreenPos = 0.33300000429153&lt;br /&gt;
	,	kStickYSpeed = 1.0&lt;br /&gt;
	,	kSwimmingScreenPos = -0.30000001192093&lt;br /&gt;
	,	kTargetRad = 0.5&lt;br /&gt;
	,	kTerrainPitchAcceleration = 4.5&lt;br /&gt;
	,	kTerrainPitchDelayedSpeed = 2.0&lt;br /&gt;
	,	kTerrainPitchOffset = 0.0&lt;br /&gt;
	,	kTerrainPitchScale = 0.60000002384186&lt;br /&gt;
	,	kTreadingWaterPitch = -35.0&lt;br /&gt;
	,	kWalkBackwardsTurnSpeed = 0.10000000149012&lt;br /&gt;
	,	kWallDistanceThreshold = 0.75&lt;br /&gt;
	,	kWallNormalThreshold = 0.85000002384186&lt;br /&gt;
	,	kWallPitch = -25.0&lt;br /&gt;
	,	kWallWeightSpeed = 0.5&lt;br /&gt;
	,	kYawHintAcceleration = 0.20000000298023&lt;br /&gt;
	,	kYawHintMaxSpeed = 2.0&lt;br /&gt;
	,	kYawLookAhead = 0.75&lt;br /&gt;
	,	kYawMargin = 40.0&lt;br /&gt;
	,	kYawOcclusionMaxSpeed = 100.0&lt;br /&gt;
	,	kYawOcclusionSpeedScale = 3.0&lt;br /&gt;
	,	kYawSnappiness = 5.0&lt;br /&gt;
	,	kYawTiltSpeed = 1.2999999523163&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	disableZephyrs = false&lt;br /&gt;
	,	kBigCollisionEmitterType = &amp;quot;WaveColSmoke&amp;quot;&lt;br /&gt;
	,	kBigCollisionSoundInterval = 3.0&lt;br /&gt;
	,	kBigCollisionSplashDurration = 2.0&lt;br /&gt;
	,	kBigCollisionSplashParticleScale = 4.0&lt;br /&gt;
	,	kBigCollisionSplashSpeed = 2.0&lt;br /&gt;
	,	kCollisionDetectionRadius = 20.0&lt;br /&gt;
	,	kCollisionLodDistance = 18.0&lt;br /&gt;
	,	kCollisionSoundStrengthReqClose = 0.69999998807907&lt;br /&gt;
	,	kCollisionSoundStrengthReqFar = 1.6000000238419&lt;br /&gt;
	,	kCollisionStrengthReqForSound = 0.10000000149012&lt;br /&gt;
	,	kDoRendering = true&lt;br /&gt;
	,	kMidVolCoef = 10.0&lt;br /&gt;
	,	kOcclusionRecoverySpeed = 0.80000001192093&lt;br /&gt;
	,	kRandSeed = 1337.0&lt;br /&gt;
	,	kSmallCollisionDurrationMax = 0.75&lt;br /&gt;
	,	kSmallCollisionDurrationMin = 0.5&lt;br /&gt;
	,	kSmallCollisionEmitterType = &amp;quot;WaveColDot&amp;quot;&lt;br /&gt;
	,	kSmallCollisionParticleJitter = 0.5&lt;br /&gt;
	,	kSmallCollisionParticleScale = 2.5&lt;br /&gt;
	,	kTallVolCoef = 10.0&lt;br /&gt;
	,	kVolFadeTime = 0.10000000149012&lt;br /&gt;
	,	kWindSpeedMax = 80.0&lt;br /&gt;
	,	kWindSpeedMin = 10.0&lt;br /&gt;
	,	kZephyrEmitterDir = { 0, 1, 0 }&lt;br /&gt;
	,	kZephyrEmitterRad = 2.0&lt;br /&gt;
	,	kZephyrEmitterRate = 1.0&lt;br /&gt;
	,	kZephyrEmitterScale = 2.0&lt;br /&gt;
	,	kZephyrEmitterTypeBig = &amp;quot;WaveSmoke&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterTypeSmall = &amp;quot;WaveDot&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterVel = { 0, 0, 0 }&lt;br /&gt;
	,	kZephyrGroupRad = 1.0&lt;br /&gt;
	,	kZephyrGroupSize = 1.0&lt;br /&gt;
	,	kZephyrLookAheadAmount = 1.25&lt;br /&gt;
	,	kZephyrMassMax = 0.059999998658895&lt;br /&gt;
	,	kZephyrMassMin = 0.019999999552965&lt;br /&gt;
	,	kZephyrOccluderCheckRadius = 1.5&lt;br /&gt;
	,	kZephyrPosDisplaceSnap = 5.0&lt;br /&gt;
	,	kZephyrPosRestoreSnap = 0.75&lt;br /&gt;
	,	kZephyrPushScale = -0.050000000745058&lt;br /&gt;
	,	kZephyrRadiusMax = 1.5&lt;br /&gt;
	,	kZephyrRadiusMin = 0.60000002384186&lt;br /&gt;
	,	kZephyrSizeFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSizeFromWindMin = 0.10000000149012&lt;br /&gt;
	,	kZephyrSpeedFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSpeedFromWindMin = 0.75&lt;br /&gt;
	,	kZephyrSpeedScale = -4.5&lt;br /&gt;
	,	kZephyrSqueezeScaleMax = 1.2000000476837&lt;br /&gt;
	,	knumZephyrs = 257.0&lt;br /&gt;
	,	numSoundEmitters = 6.0&lt;br /&gt;
	,	radius = 45.0&lt;br /&gt;
	,	radiusThresh = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	debughud = &lt;br /&gt;
	{	kDrawHud = true&lt;br /&gt;
	,	kFpsUpdateInterval = 1.0&lt;br /&gt;
	,	kHudBarU = 0.62000000476837&lt;br /&gt;
	,	kHudBarV = 0.85000002384186&lt;br /&gt;
	,	kInfoFade = 1.0&lt;br /&gt;
	,	kInfoLife = 4.0&lt;br /&gt;
	,	kInfoPosX_16x9 = -1.625&lt;br /&gt;
	,	kInfoPosX_4x3 = -1.25&lt;br /&gt;
	,	kInfoPosY = 0.82499998807907&lt;br /&gt;
	,	kLargeScale = 0.059999998658895&lt;br /&gt;
	,	kProfPosX_16x9 = 0.69999998807907&lt;br /&gt;
	,	kProfPosX_4x3 = 0.30000001192093&lt;br /&gt;
	,	kProfPosY = 0.82499998807907&lt;br /&gt;
	,	kProfWidth = 0.89999997615814&lt;br /&gt;
	,	kShadow = 0.057000000029802&lt;br /&gt;
	,	kSmallScale = 0.034000001847744&lt;br /&gt;
	,	kWarningFade = 10.0&lt;br /&gt;
	,	kWarningScale = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	input = &lt;br /&gt;
	{	UseRumble = true&lt;br /&gt;
	}&lt;br /&gt;
,	logps3 = &lt;br /&gt;
	{	LogTty10Enabled = true&lt;br /&gt;
	,	LogTty11Enabled = true&lt;br /&gt;
	,	LogTty12Enabled = true&lt;br /&gt;
	,	LogTty13Enabled = true&lt;br /&gt;
	,	LogTty4Enabled = true&lt;br /&gt;
	,	LogTty5Enabled = true&lt;br /&gt;
	,	LogTty6Enabled = true&lt;br /&gt;
	,	LogTty7Enabled = true&lt;br /&gt;
	,	LogTty8Enabled = true&lt;br /&gt;
	,	LogTty9Enabled = true&lt;br /&gt;
	,	LogWebEnabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	memoryprofile = &lt;br /&gt;
	{	kMemProfilingIsEnabled = false&lt;br /&gt;
	}&lt;br /&gt;
,	mesh = &lt;br /&gt;
	{	kMinWeightToBlend = 1.0000000195415e-24&lt;br /&gt;
	}&lt;br /&gt;
,	screamhelpers = &lt;br /&gt;
	{	kHpfFreq = 20.0&lt;br /&gt;
	,	kHpfGain = 0.0&lt;br /&gt;
	,	kHpfQ = 1.0&lt;br /&gt;
	,	kMusicFocus = 360.0&lt;br /&gt;
	,	kMusicRearPannedVol = 1.0&lt;br /&gt;
	,	kOutputCeilingDb = -0.20000000298023&lt;br /&gt;
	,	kOutputCeilingDbLFE = -0.20000000298023&lt;br /&gt;
	,	kThresholdDb = -6.0&lt;br /&gt;
	,	kThresholdDbLFE = -6.0&lt;br /&gt;
	}&lt;br /&gt;
,	tssutil = &lt;br /&gt;
	{	kLatestVersion = 0.5&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;|2=Contents of Vars.lua dumped from runtime because it&amp;#039;s different than the loose file ones, also found embedded in exe.}}&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Metasystem&amp;diff=163</id>
		<title>Metasystem</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Metasystem&amp;diff=163"/>
		<updated>2021-09-29T02:44:26Z</updated>

		<summary type="html">&lt;p&gt;Juest: implemented collapsible&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
The output from a fixed PrintMetasystem Lua function, shows a lot of useful info about what can be accessed with Lua code, but not absolutely everything.&lt;br /&gt;
&lt;br /&gt;
This maybe isn&amp;#039;t a clean printout of the vanilla Metasystem, might includes some objects created to make the Lua injector work, and random notes/conjecture about what some things do.&lt;br /&gt;
{{Collapse|1=&lt;br /&gt;
 &amp;lt;pre&amp;gt;&lt;br /&gt;
-- A table of all non-abstract classes registered with the meta system.&lt;br /&gt;
Metasystem =&lt;br /&gt;
{	AccelerateDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	notJustSurfing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ActivateGravesFromSecrets = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	graveMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AddNpIdsToPlayersMet = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AlphaMeshInstance2 = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	AntiGravityZone = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	runForOneFrame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ApplyPhysicsToMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	damping = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stopOnGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCreature = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCreatureSeg = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ApplyWarmth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	addWarmthPerSecond = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.01&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forThisLong = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachEmitterToDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachMarkerToCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachToChamEdge = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachMarkerToStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	framesPerUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachObjectToJoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachLocalDudePos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachRotScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshJoint = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relative = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useClientDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemoteDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useServerDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachObjectToMarker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachRemoteDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachRotScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cacheScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doDudeTeleport = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeYOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	framesDelayed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relativePos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relativeRot = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	src = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachParticleEmitterToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bufferRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachReverbToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hull = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbPresetName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachSoundToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BaseCamera = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BaseTrigger = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BillboardMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Binary = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	filename = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	type = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailPush = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreAbove = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreBelow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	knockOver = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noForce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	turnAround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windRange = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;40.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Branch = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allowCrossLevelFiring = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cooldown = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyStartRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOnlyIfClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOnlyIfServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CameraKeyFrame = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	dofDistance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dofFocusRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dofIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dofTransitionMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	motionBlurIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rot = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CellSpurs = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ChangeLevel = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isEndOfGame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isGraveyardTeleporter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	level = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	save = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	saveDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ChangeStrength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drain = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instantly = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	persecond = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Class = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClearParticles = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClearSaveData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClothCollisionSphereTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskCreature = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskDetail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskNormal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onLevelStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothMagnetize = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClothMeshInstancePlugin = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetColor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	burn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	burnApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cham = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetColors = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamEdgeAmount = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAfterInvis = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowAmountApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvHue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvValue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreVMinMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playerConversion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverseDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toDefault = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toFrozen = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toGrey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toInvisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toWhite = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorFrozen = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorGrey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorInvisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorRed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorWhite = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentThreshhold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.8&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sizeMedium = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sizeThin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sizeWide = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetProperties = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	accumulateDirt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	accumulateDirtApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothOrFlags = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetSelf = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetSpheres = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetVoxels = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	damping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.025&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dampingApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drag = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dragApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameplayApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameplayOn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalGravityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalGravityMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalWindMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalWindMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gravity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gravityApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxIterations = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxIterationsApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	simpleShadingApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSwapAmbientAndSimpleShaders = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doSwap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Clump = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Clump&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClumpBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CollisionResult = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	dist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	next = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CollisionResult&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	norm = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ColumnInputCorrection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columnDepth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columnHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columnRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columns = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	correctionRadiusMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputCorrectionMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipRadTarg = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipTargX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipTargY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doDolly = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doMotionRotX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doMotionRotY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doRotX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doRotY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doZoom = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyXYForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyZForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTiltH = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTiltV = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minTiltH = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minTiltV = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotHForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotVForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startCamKey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startFromCurrentCam = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltMultiplierX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltMultiplierY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	zoomForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_DoPose = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateHead = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	continueMoving = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientPitch = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientYaw = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_Freeze = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	defrostSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceInitDefrost = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	freezeMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	freezeSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_LookAtTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_PlayAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bindPosAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatureClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	randomSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	weight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_Shout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numShoutsMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numShoutsMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	randomCreaOrder = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutDur = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutPosOffset = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;PlayerCoo&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutVelMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.7&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_Unfreeze = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Ambiance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	LOD_dist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;40.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occRadMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occludeHulls = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidMass = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidPointRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidPush = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.75&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sandParticleType = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSand&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sandSplashParticleType = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSandSplash&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxAboveSand = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxBelowSand = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxMaxDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;15.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxMinDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trailDrop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trailMaxHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trailSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_BoostOnTouch = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	coolDown = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hitStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_IfRiding = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rideableTrig = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Jellyfish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	headBounceMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	headStiffnessMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputCorrectionMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	jellyLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;8.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	momentumTransferMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	neckPullMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusHead = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusTail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tailMagnetizeMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tailRiseMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Rideable = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	canJumpOff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	canMoveOff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dirSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.33&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAfterDrop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dropRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enforcePickup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxOnDrop = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxOnPickup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreCreatureOwner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nearestSegVelMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nearestSegVelMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rideYOffsetMultHorz = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rideYOffsetMultVert = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_StraightenCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Touched = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSwim&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animReverse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animTouch = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishDash&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doAnim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromCreatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromPlayerShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromPlayerTouch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onTouchFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutDur = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutPosOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;PlayerCall&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_WhaleRide = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allignMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableHintRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	magnetizeMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pullMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaE_FromDistance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromLocalPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromRemotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaE_FromRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaE_IfInRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerHeadOnly = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxIfInRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxIfNotInRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_AlternateRailOffset = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaRailTriggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset_closeCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset_farCreatures = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alternateAttackFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angryDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angryFXStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angrySpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackCompleteFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackRailRecover = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackTargLerp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackTargets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerShouts = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	safeRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutAttractRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;25.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useHintCam = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_AttackHandler = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	afterAttackFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackTriggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	beforeAttackFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_BoostDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	boostCooldown = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	boostDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.75f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	boostSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chaseDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rampWidth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ramps = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_ColdMove = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnDead = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFreeze = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnTired = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnTouch = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;25.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	path = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiredInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;8.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;15.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Die = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animationBindPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animationSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gravityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groundFriction = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groundYOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	landingSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FrozenFishLandInSnow&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	railSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotationSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sandParticles = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSand&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	teleportToRailStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	touchGroundFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSwim&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	goalAreas = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	interestPoints = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	networked = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_FlowRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_ForceGoalArea = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attractRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	goalArea = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_Invisible = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_Lift = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cullBehindLiftPath = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liftPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liftRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liftRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LiftKissMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LiftLookMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LookPlayerMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LookPointMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_NoStateMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_Party = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	partyPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_ShoutMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_WaitForPlayerMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FallFish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dangerHulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	handleServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleWanderDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleWanderJitter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleWanderRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.6&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	patrolRoute = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rescueSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waypoints = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FlockInCylinder = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	awakenSleeping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cylinderCenter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cylinderHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cylinderPadDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FlockToTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	awakenSleeping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetIsCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FollowDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	awakenSleeping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hugGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelPath = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelPathIsBidirectional = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offsetForward = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offsetY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	oscillateYAmplitde = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	oscillateYSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRangeForward = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRangeSide = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRangeUp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FollowRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attractToDudeRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	backwards = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bidirectional = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOfRailFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	flockLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceMaxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initSpdMlt = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initVerletVelocity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTurnAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseSpeedGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseSpeedIndividual = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseStrGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseStrIndividual = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preventRestartIfRunning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	railRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	railRadiusVertMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	randomStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	staggerOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startFromBeginning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	teleportToStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackConsiderRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackForceRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackMaxSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackMidSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackMinSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	trackOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackRange = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;14.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waitDistMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waitForCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_IdleMove = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	durration_callPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	durration_idle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOrigin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initSpdMlt = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	maxTurnAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	shoutSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;PlayerChirp&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	snapToYPlane = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;6.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Jellyfish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bodyDeco = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Kiss = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	effectsOnFail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxChaseDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetNearestDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetRemoteDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_ShiverWait = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidDistXZ = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidDistY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceHeadTrack = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lookAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;90.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePitchSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePitchStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePosSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePosStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseRollSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseRollStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	position = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shiverStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useMarkerDirection = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Sleep = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Teleport = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Wait = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fallSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heightAboveGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nudge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nudgeDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slowDownSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreateLight = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	expensiveExclusion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;255&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sharpness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Creature = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	animationTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachSegRelativePos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachSegRelativeRot = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachSegRot = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clientSimulate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gardenerName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	generateAABB = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	segments = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreatureBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CreditSection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Cam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Controls = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_SpawnRocket = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DeactivateSecretAwardedGraves = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	brickMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	buryDepth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;.025&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothChance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	digEffects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxClothNum = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleEffect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sinkInSand = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundEffect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useStamp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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,	DebugLines = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	dontSetStartPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	targetAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	useFrameEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	DecorationSourceData = &lt;br /&gt;
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	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DestroyStrands = &lt;br /&gt;
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	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	destroyIfOnPlayer = &lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
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				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
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				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	DiveSequenceCam = &lt;br /&gt;
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,	DiveSequenceDash = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	yComponent = &lt;br /&gt;
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,	DiveSequenceRail = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	endOfRailFx = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;18.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radLerpT = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;7.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useDiveCam = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DropOcclusion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	exclusion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;255&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiIntensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiNoise = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiSharpness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loNoise = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loSharpness = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	raycastHulls = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	raycastTerrain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DropStrandMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAlignmentModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	animSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isDucked = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isDucker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isGroundMotion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scurveBlend = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stride = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimationBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimationContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeForceDirt = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	amount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeLookAtMarker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeOcclusionFader = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeResetCapeCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeSandModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeSuperGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOutTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadePow = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeTemperatureModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EdgeMlaaPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaAbsoluteThreshold = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaRelativeEdgeDetection = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaShowEdges = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaThresholdBase = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaThresholdFactor = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EdgePostPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	depthTarget = &lt;br /&gt;
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			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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	,	vars = &lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
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	,	metadata = &lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	applyGravity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectAnimation = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	movementCenter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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		,	movementRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	yOffsetMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	EjectFlockingStrands = &lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	aabb = &lt;br /&gt;
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				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	alignmentWeight = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	avoidMarker = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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		,	avoidMarkerRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	avoidMarkerWeight = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	cohesionWeight = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectAnimation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	flockTarget = &lt;br /&gt;
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				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	seperationDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	seperationWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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		,	strandsPerGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	visibilityRadius = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	EjectHidingStrands = &lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	coverSpots = &lt;br /&gt;
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				{	ClumpType = &amp;quot;Clump&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	ejectAnimation = &lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectRadius = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	numStrands = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threatMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
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,	EjectIdleStrands = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	numStrands = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
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				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectStrandsAlongRail = &lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	deleteOnArrival = &lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endLerpT = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	endRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopAroundDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopOnRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectStrandsToDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	localDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectStrandsToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endScale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Elevator = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	displacementRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	padDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	recoil = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EmptyScarf = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Enable = &lt;br /&gt;
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	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableFlag = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnableBootMenu = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableFlag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnableIncrementally = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnablePauseCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camKeys = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnableSandTextureSim = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableFlag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnforceSurf = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preventStopping = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnvEffect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	camLeadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	followLocalPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	followRemotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	killParticlesOnDisable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetLocalPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetRemotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windHullBlendDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windHullBlendVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EnvNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Event = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EventAfterDelay = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tickInPausemode = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allClothTouched = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minOnTouchTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minUnTouchTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onTouch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onUnTouch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromEmptyRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromObjectRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerDebugCam = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	requireMultPlayers = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCameraPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromXmb = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfCapeLength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	capeLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfConnected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifConnected = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifNotConnected = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tickInPausemode = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfGameCompleted = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minNumPlaythroughs = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfMaxLevelCompleted = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	withPartner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	withoutPartner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfRestarted = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfTriggerFired = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	checkIsNotRunning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	checkIsRunning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnCapeLength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	capeLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnClothColor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloths = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorFrozen = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorGrey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorInvisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorRed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentThreshhold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnCounterReached = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threshold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnFrame = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnHullStatechange = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	anyHull = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	expectedHullEnableState = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentRequired = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allowInPauseMode = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeToReminder = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;120.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInterval = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	interval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	onLevelStart = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onLevelStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tickInPausemode = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnLevelStart = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnNewJourney = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnPad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	Circle = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Cross = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Down = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	L1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	L2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	L3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Left = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	R1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	R2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	R3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Right = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Select = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Square = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Startt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	StickL = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	StickR = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Triangle = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Up = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAfterFire = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	downEffects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	upEffects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	validInCutScene = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnProximity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreObjectClump = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemoteDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnScarfNotTorn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnSee = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	focusRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;20.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnShout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	requiredShouts = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStandup = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrandAttribute = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	Attribute_Burned = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Glowing = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Untouchable = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrandQuantity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	_equalTo = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	_greaterThan = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	_lessThan = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	quantity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrandState = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_AttractToDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_AttractToPosition = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_Idle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_OrbitGatherPoint = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_Wander = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onSmaller = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnTriggerFired = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ExplodeDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angle = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ExplodeGuardian = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bodyCloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bodyMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeBodyMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeWingMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wingMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ExplodeMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	baseMeshHulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	baseMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeFXOrigin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FadeText = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fadeTime = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
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				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
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,	FileTracker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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		{	filename = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FillScarf = &lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;99&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	delayMax = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	delayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fireOneAtRandom = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireRepeatedly = &lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FlashEnvNode = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	envNode = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fadeInSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fadeOutSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FluidCascade = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FluidGrid = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
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	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCamTrigger = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activationRegion = &lt;br /&gt;
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				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	distFromPlayer = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;4&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	enableDist = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1500&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	focusMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;80&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	rightOffset = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	transitionOutLength = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	upOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ForceDehijack = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FrozenCloth = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxFreeze = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	cameraSystem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraSystem&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clumpBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ClumpBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	debugHud = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;DebugHud&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	debugLines = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;DebugLines&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duneBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;DuneBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	environment = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Environment&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eventBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EventBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;FluidBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameTiming = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;GameTiming&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	input = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Input&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lobby = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Lobby&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_forcePause = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markerBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;MarkerBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	matchmaker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matchmaker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	netGui = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;NetGui&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occlusionBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;OcclusionBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ParticleBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pauseSystem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PauseSystem&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	physicalHullBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;HullBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playerBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PlayerBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playthroughBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PlaythroughBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pweb3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PWeb3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	render = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Render&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	renderContext = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;RenderContext&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	resources = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ResourceManager&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ReverbBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	saveData = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SaveData&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scrollBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ScrollBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SoundBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;StrandBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	surfaceWindBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SurfaceWindBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timelineBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TimelineBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	unitTestBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;UnitTestBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	zephyrBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ZephyrBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	destination = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GlowCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowIntensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	protoClothGlow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GlowIndividualCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	protoClothGlow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Glyph = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	height = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	xadvance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshInstance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerColor = &amp;quot;748A70&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	comeToStop = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	grindCompleteFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	positionSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setOrientDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	singlePlayerTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	smoothInTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	smoothOutDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetClient = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useInputStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GrowCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	computeRateFromTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	value = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianAcquireTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianEyeSim = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eye = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeEdgeSharpness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeEffRadMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.75&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeLookAt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeLookAtAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeLookAtDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;9&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyelid = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianGrabDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Dude&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianSetEye = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	open = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianSetEyeIntensity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angryIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianSetEyeRad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newEdgeRadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newSharpness = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Gui = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GuideRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pinchAtCenter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusCenter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusEnds = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distFromPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackPlayerAmt = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HasUnlockedWhiteOutfit = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HijackRemotePlayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	multiplayerOnly = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamDOF = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;100.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamFOV = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;80.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamOrientation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideTilt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamPitch = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideTilt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pitch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamScreenPos = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
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				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	posX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-0.333f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	posY = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	HintCamSetTarget = &lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fovStrengthMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fovUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	maxDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;9999.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	minDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	orientationStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	orientationUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	overrideTilt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	pitchStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	pitchUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	slackRange = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	Http = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
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,	HudAddElement = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	dimx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	dimy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	elementName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	isPauseElem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	posx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	posy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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,	HudContext = &lt;br /&gt;
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		{	aspect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	gameTiming = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;GameTiming&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	HudRemoveElement = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	elementName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		{	GardenerType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
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,	HullBarn = &lt;br /&gt;
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,	IfConfig = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	demo = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	effectsFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	production = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	publicBeta = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	IfDudeBehindCamera = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fxTrue = &lt;br /&gt;
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				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	IfInAnimation = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	animName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	useLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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,	IfInRegion = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	considerRemote = &lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	effectsBothPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	effectsLocalOutside = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	effectsNobody = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnePlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfMultiplayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfNotSecretSymbolAwarded = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfObjectInRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifNotInRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfPaintingCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfSecretSymbolCollectedByID = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	symbolID = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfSecretSymbolsCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shrineMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IncrementCounterTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	amount = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	counters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	InitLocalDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	runMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	runMeshRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Input = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	IsMultiplayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	andIsClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	andIsServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IsWearingWhiteOutfit = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	JellyBob = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bobLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bobSpeedMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bobSpeedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	riseLengthMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	riseLengthMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	snapiness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedCap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Jet = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Jet&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	enabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mass = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pulseFreq = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	push = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pushDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sink = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	JointCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateFov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateFovDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateFovEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshJoint = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Jump = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	KillCameraTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_camTrigger = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	KillTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	LargeRumbleEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	LedgeClimbModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Listener = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	LoadingIndicatorModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_metahash = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	LobbyMemberParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	level = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	metahash = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	version = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	LoseCape = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	capeAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Marker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	enabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Mesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	instanceLimit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MeshAnimWad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	isAdditive0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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,	MeshAnimation = &lt;br /&gt;
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,	MeshWad = &lt;br /&gt;
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,	ModWindEmitter = &lt;br /&gt;
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,	ModifyCreaA_PlayAnimation = &lt;br /&gt;
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			}&lt;br /&gt;
		,	creaA_PlayAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	weight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyDiveSequence = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	diveRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lateralSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyEventAfterDelay = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eadTrigger = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newDelayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newDelayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyFromWindSpeed = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	affectSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeMultMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeMultMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objectMultMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objectMultMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyScreamRegister = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	modifyValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regMaxValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regMinValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	screamRegister = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifySoundEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDur = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyOneSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundEmitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;SoundEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stopSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	volume = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Modify_Crea_IdleMove = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	CreaIdleMove = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network_apply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModulateLightBeam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;200&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Module = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ModuleBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ModuleWorkload = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ModuleWorkloadJob = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MoveObjectAlongRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeOffsetUse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeOutTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	handleObjectEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objectForward = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;( 1, 0, 0 )&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	resetOnStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	updateOrientation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MoveObjectFromDudePos = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	finalYOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	NOP = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	NetEvent = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	NetSeed = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkDisconnect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OptionsModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PBase = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PS4CreditsBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PVisibleTraversalTransformAndRender = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_boundDevicesHash = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3_Device = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Pad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBlueprint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	uiType = &amp;quot;color&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	uiType = &amp;quot;color&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	extraTextures = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceAttract = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceCentripetal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceFluid = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceGravity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceNoise = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceVortex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceWind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifeTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relativeToEmitter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shadow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	texture = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	dropDownExternalSource = &amp;quot;emitterTextureMap&amp;quot;&lt;br /&gt;
				,	uiType = &amp;quot;dropDown&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	bbDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clampedRibSegLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heightAboveGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSizeOnScreenBeginFadeout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSizeOnScreenEndFadeout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	motionBlurMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	panRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ribStartLengthMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ribbonSegCount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shaderType = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	dropDownNames = &amp;quot;( Default, Blended, Distortion, LowRes, Additive, Ribbon )&amp;quot;&lt;br /&gt;
				,	uiType = &amp;quot;dropDown&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shadowMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnOnGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spreadMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spreadMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useGroundColor = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useGroundColorPP = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLighting = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PatrolAttackImpact = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSysMetaDat = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	allowInPauseMode = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	panDirection = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	panSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PeakLeapMult = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PipeCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	openings = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlatformInputCorrection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	correctionRadiusMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputCorrectionMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platformHeightAbove = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platformHeightBelow = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platformRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platforms = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Play3DSFX = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalPlayerPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemotePlayerPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vol = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlayDudeAnim = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clearAnimQueue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlaySFXTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vol = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerConnectionEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothMagnetize = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alignToDirection = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attractToCloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bridgeStiffness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothStiffness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	magnetizeToPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	snapToCenter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMoveCreditMeteor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;8.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Prx = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	isJob = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	QuerySaveData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifNotSet = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifSet = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelCompleted = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretCompleted = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Rail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	looped = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	RemoteDisconnectModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Render = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_oldViewProj = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	RenderContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	additiveNoZTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additivePostDOFTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additiveTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blendedTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camera = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraSystem&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decalTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duneTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	edge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EdgePostPass&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	env = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Environment&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fullColorTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fullDepthTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fullStencilTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heat = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;HeatDistortionBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heatMaskTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiddenTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hudTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	localPlayerTransform = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResAddFillTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResAddTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResBlendFillTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResBlendTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mlaa = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EdgeMlaaPass&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	multipassColorTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	multipassDepthTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occlusionTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleBlendedTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleCompositeLod = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preSkyboxTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reducedDepthTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	remotePlayerTransform = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	skyboxTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	src2Noise = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_BlitPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dstBlit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcBlit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_ExternalPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_GeometryPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	polygonFill = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shaderPassMask = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	traversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_LuaPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_MotionBlurPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_MultiQuadPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_Pass = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Render_Profile = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Render_QuadPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_SsaoPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	RescaleCreature = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ResetVoxels = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Resource = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ResourceManager = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	azimuth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	focus = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lfeGain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Rumble = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cameraRumbleDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cameraRumbleFadeDur = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cameraRumbleFrequency = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cameraRumbleIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	falloffMinDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	falloffOrigin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	falloffRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	falloffUseCamPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	largeRumbleDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	largeRumbleFalloff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	largeRumbleIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	notInAir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	originPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	smallRumbleDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCameraRumble = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useControllerRumble = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useOriginPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallMeshInstance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SaveBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SaveData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	highestLevelUnlocked = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SaveDataUtil = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SaveData_LevelData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	secretSymbolsCollected = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeSpent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeSpentWithPartner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SaveGameTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScaleTime = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScreamBank = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Script = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollText = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lineSpacing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollTextHideTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollTextTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaFade = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;( 0, 0, 0 )&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lineSpacing = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.085&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale4x3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.085&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleBold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.06&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleBold4x3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.06&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCredits2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	xmin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	xmin4x3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollUVRate = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	uSpeedEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	uSpeedStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vSpeedEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vSpeedStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbol = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolAwardModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolCollectFX = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SetCameraClipRadMult = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyClipMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideMultiplayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetCirclingStrandProps = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetClearColor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetCreatureOwner = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clientSimulate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDecorationAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayInOrder = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeInMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeInMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeAge = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	age = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useMaxAge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	whiteCostumeAge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeIMParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDur = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onMetalLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onMetalRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAirTurnMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAnticipateAscent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setBoostMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setBouyancy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setClimb = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setDefaultSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setDirControl = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setDropTrail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setExpandClothGlowRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFallFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFillScarfFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFlapEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFlapImpulse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFlapMaxHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setIgnoreTerrain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setJump = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setLiftEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setLiftSnap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setLiftVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setMeshSurfing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setScarfFillFX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setShoutRadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setUseWind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vAirTurnMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vAnticipateAscent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vBoostMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vBouyancy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vClimb = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vDefaultSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vDirControl = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vDropTrail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vExpandClothGlowRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFallFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFillScarfFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFlapEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFlapImpulse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFlapMaxHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vIgnoreTerrain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vJump = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vLiftEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vLiftSnap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vLiftVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vMeshSurfing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vScarfFillFX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vShoutRadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vUseWind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeNametag = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nametag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	random = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeOcclusion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensityHard = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensitySoft = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeSpeedFromRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDuneLodTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camera = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	localPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	remotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDuneVars = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	densityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heightTransfer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxHeightDiff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetEnvFogCrossfade = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableCrossfade = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableVolumeCrossfade = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetEnvNodeColorCorrect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blueSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blueScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blueShift = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	envNodes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	greenSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	greenScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	greenShift = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hueRotate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	redSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	redScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	redShift = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetFluidGridParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	massDamping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0025&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offsetRippleMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.175&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.083&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velDamping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.005&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vorticity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.421&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetGlowWaterHeight = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regionCloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waterLevel = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waterRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetGraveProperties = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animated = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxAlpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	touchDistMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useSymbolHintSFX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useTombstoneSFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetGravestoneOnOff = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disablePermanently = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetHeatDistortion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	focusDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forwardCompression = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.8&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	height = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;80&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	riseRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.006&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetHorizontalVelocity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetHudElement = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dimx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dimy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isPauseElem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	texName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetLobbyFlag = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetLowResThresholds = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additive = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additiveApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;6&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMaxCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyToRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enforceMinimum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	resetToAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMaxDuneLods = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDuneLods = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMaxShadowY = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lerpTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxShadowY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	painting = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slideNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshShaderParamCamDist = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAtMaxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshShaderParamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	computeRateFromTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isSingleVal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramValTexture = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamEdgeEffect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamOmni = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamRight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamUp = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	painting = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slideNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetPaintingCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetReverb = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbPresetName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetReverbDefaultPreset = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbPresetName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetScarfDirection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSecretSymbolAwardMarkers = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretSymbolMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSecretSymbolAwarded = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSecretSymbolCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	symbolID = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetShoutLevelFromMaxCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetMaxCloth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSkyboxMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animAllowBackwards = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFrameEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFrameMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFrameStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animUsePlayerPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	followLightDir = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	moveOnYRatio = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	parallaxApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotateStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSkyboxMesh_TimerHack = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setSkyboxMesh_Trigger = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandAttributes = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	Attribute_Burned = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Glowing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Untouchable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_White = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyToFutureStrands = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clearFlag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothCellSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.07&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothSizeApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothWidth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drawOcclusion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drawOcclusionApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowIntensityApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNew = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupSet = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandFlockingAttributes = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarker = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerSet = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerWeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSet = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandPosition = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroupMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroupMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_AlongRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endLerpT = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopAroundDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopOnRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefaultState = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_Ambient = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_Flocking = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	aabb = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alignmentWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarker = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cohesionWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandsPerGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_ToDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_ToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endScale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSurfaceWindTrends = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeInterval = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dirBiasX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dirBiasZ = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSurfaceWindTrendsRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	biasStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeInterval = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSurfaceWindVelocity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	windDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	SetTemperatureParams = &lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	coolRate = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	SetWalkmanMaxRadius = &lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	entireLevel = &lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;20.0f&amp;quot;&lt;br /&gt;
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,	Shader = &lt;br /&gt;
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		{	alphaTest = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	prepassDefines = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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,	ShaderInstance = &lt;br /&gt;
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,	SharedTrigger = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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,	Shout = &lt;br /&gt;
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,	ShoutBarn = &lt;br /&gt;
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,	ShoutMsg = &lt;br /&gt;
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,	Sign = &lt;br /&gt;
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		{	GardenerType = &amp;quot;Sign&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;TextEntry&amp;quot;&lt;br /&gt;
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,	SignAnimate = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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,	SignBarn = &lt;br /&gt;
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,	Signal = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	SignalTriggerMsg = &lt;br /&gt;
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,	SkyboxBarn = &lt;br /&gt;
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,	Slide = &lt;br /&gt;
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		{	color = &lt;br /&gt;
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			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	SlideRenderContext = &lt;br /&gt;
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		{	camera = &lt;br /&gt;
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			,	type = &amp;quot;CameraNode&amp;quot;&lt;br /&gt;
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		,	slideShow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SlideShow&amp;quot;&lt;br /&gt;
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,	SlideShow = &lt;br /&gt;
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		{	m_curSlideIdx = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	m_curSlideInt = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	m_slideCount = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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,	SnapOutCamTrigger = &lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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,	SnapToCam = &lt;br /&gt;
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,	SnapToCamTrigger = &lt;br /&gt;
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		{	GardenerColor = &amp;quot;ABA178&amp;quot;&lt;br /&gt;
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		,	activationRegion = &lt;br /&gt;
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				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	camDuration = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	camFadeInDuration = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	camFadeOutDuration = &lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	camKeys = &lt;br /&gt;
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				{	ClumpType = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableMeshCollision = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enablePan = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isCutscene = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	selClosestCamToPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltStrengthX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltStrengthY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pHull = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOutControl = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isCutscene = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maintainDistance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pCameraRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pProgressRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pTargetRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SoundDebugContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	isEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	printRegisters = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundEffect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	dopplerMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;SoundEmitter&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	autoPitch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dopplerMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	is3D = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vol = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundSetGroupVolumes = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber0 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber1 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber2 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber4 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber5 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber6 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber7 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	volume = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnRipple = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeWithIntensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidMass = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidPointRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidPush = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleDensityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stampApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stampDepth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stampSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnRocketMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnSecretSymbol = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	invisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	origin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preactivationFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnShout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sound = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpriteBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SpuDemoModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StopLocalSoundEmitters = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Strand = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDropModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandDestination = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandPositions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFailedCollectionModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHideModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandRailModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandShoutCollectModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandSwarmModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrobeObject = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	createLightTrigs = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	durationMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	durationMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOnA = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOnRandom = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeoutTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frequencyMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frequencyMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxOnEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isSingleVal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	itemOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshParamName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramA = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramB = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	synchAcrossClumps = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threshhold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threshholdBlend = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SummitTubeParticles = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxT = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minT = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	path = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SummitWaterPush = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pushOrigins = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SuppressAutoLobby = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SynchTriggers = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TargetParticleEmitterToMarker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	marker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TerrainData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	outDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcMask = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TerrainInterface = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TestDataOverload = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TestSocketClient = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TextBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TextEntry = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Texture = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	compression = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TextureAndSampler = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TextureWad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	compression0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	windSnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;WindBattleStrong&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSounds = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;SoundEmitter&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStrFadeInRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStrFadeOutRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStreakDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;6.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrSetProperties = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	massMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	massMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleIntensityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleIntensityMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRadMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRadMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	void = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- A hash of the names of all classes and their members.  Can be used to&lt;br /&gt;
-- quickly determine if two metasystems are compatible.&lt;br /&gt;
Metahash = 3977855576.0&amp;lt;/pre&amp;gt;|2=TempMetasystem.lua dump}}&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=162</id>
		<title>Template:Collapse</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=162"/>
		<updated>2021-09-29T02:42:45Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2|{{{header|{{{heading|{{{title|{{PAGENAME}}}}}}}}}}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=161</id>
		<title>Template:Collapse</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Template:Collapse&amp;diff=161"/>
		<updated>2021-09-29T02:25:21Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created page with &amp;quot;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2}}}&amp;lt;/div&amp;gt; &amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt; {{{1}}} &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;{{{2}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Variables&amp;diff=160</id>
		<title>Variables</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Variables&amp;diff=160"/>
		<updated>2021-09-29T02:04:08Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Did you mean:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*[[Vars|Vars.lua]]&lt;br /&gt;
*Function Variables&lt;br /&gt;
*Instance Variables&lt;br /&gt;
*Objects Variables&lt;br /&gt;
*Controller Button ID&lt;br /&gt;
&lt;br /&gt;
Also see: &amp;#039;&amp;#039;[[Lua Functions List]]&amp;#039;&amp;#039; for more information&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Metasystem&amp;diff=159</id>
		<title>Metasystem</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Metasystem&amp;diff=159"/>
		<updated>2021-09-29T02:03:27Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
The output from a fixed PrintMetasystem Lua function, shows a lot of useful info about what can be accessed with Lua code, but not absolutely everything.&lt;br /&gt;
&lt;br /&gt;
This maybe isn&amp;#039;t a clean printout of the vanilla Metasystem, might includes some objects created to make the Lua injector work, and random notes/conjecture about what some things do.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
-- A table of all non-abstract classes registered with the meta system.&lt;br /&gt;
Metasystem =&lt;br /&gt;
{	AccelerateDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	notJustSurfing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ActivateGravesFromSecrets = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	graveMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AddNpIdsToPlayersMet = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AlphaMeshInstance2 = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	AntiGravityZone = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	runForOneFrame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ApplyPhysicsToMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	damping = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stopOnGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCreature = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCreatureSeg = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ApplyWarmth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	addWarmthPerSecond = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.01&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forThisLong = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachEmitterToDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachMarkerToCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachToChamEdge = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachMarkerToStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	framesPerUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachObjectToJoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachLocalDudePos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachRotScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshJoint = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relative = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useClientDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemoteDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useServerDudeMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachObjectToMarker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachRemoteDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachRotScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cacheScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doDudeTeleport = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeYOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	framesDelayed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relativePos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relativeRot = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	src = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachParticleEmitterToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bufferRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachReverbToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hull = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbPresetName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AttachSoundToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BaseCamera = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BaseTrigger = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BillboardMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Binary = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	filename = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	type = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailPush = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreAbove = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreBelow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	knockOver = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noForce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	turnAround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windRange = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;40.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Branch = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allowCrossLevelFiring = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cooldown = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyStartRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOnlyIfClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOnlyIfServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CameraKeyFrame = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	dofDistance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dofFocusRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dofIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dofTransitionMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	motionBlurIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rot = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CellSpurs = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ChangeLevel = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isEndOfGame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isGraveyardTeleporter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	level = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	save = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	saveDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ChangeStrength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drain = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instantly = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	persecond = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Class = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClearParticles = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClearSaveData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClothCollisionSphereTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskCreature = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskDetail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maskNormal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onLevelStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothMagnetize = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClothMeshInstancePlugin = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetColor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	burn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	burnApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cham = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetColors = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamEdgeAmount = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAfterInvis = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowAmountApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvHue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hsvValue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreVMinMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playerConversion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverseDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toDefault = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toFrozen = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toGrey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toInvisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	toWhite = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorFrozen = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorGrey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorInvisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorRed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorWhite = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentThreshhold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.8&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sizeMedium = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sizeThin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sizeWide = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetProperties = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	accumulateDirt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	accumulateDirtApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothOrFlags = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetSelf = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetSpheres = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colDetVoxels = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	damping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.025&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dampingApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drag = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dragApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameplayApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameplayOn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalGravityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalGravityMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalWindMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	globalWindMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gravity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gravityApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxIterations = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxIterationsApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	simpleShadingApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSwapAmbientAndSimpleShaders = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doSwap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Clump = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Clump&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ClumpBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CollisionResult = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	dist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	next = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CollisionResult&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	norm = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ColumnInputCorrection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columnDepth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columnHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columnRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	columns = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	correctionRadiusMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputCorrectionMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipRadTarg = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipTargX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipTargY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doDolly = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doMotionRotX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doMotionRotY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doRotX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doRotY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doZoom = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyXYForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyZForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTiltH = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTiltV = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minTiltH = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minTiltV = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotHForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotVForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startCamKey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startFromCurrentCam = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltMultiplierX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltMultiplierY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	zoomForce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_DoPose = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateHead = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	continueMoving = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientPitch = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientYaw = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_Freeze = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	defrostSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceInitDefrost = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	freezeMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	freezeSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_LookAtTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_PlayAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bindPosAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatureClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	randomSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	weight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_Shout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numShoutsMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numShoutsMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	randomCreaOrder = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutDur = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutPosOffset = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;PlayerCoo&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutVelMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.7&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaA_Unfreeze = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Ambiance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	LOD_dist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;40.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occRadMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occludeHulls = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidMass = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidPointRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidPush = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleFluidRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.75&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sandParticleType = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSand&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sandSplashParticleType = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSandSplash&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxAboveSand = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxBelowSand = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxMaxDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;15.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sfxMinDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trailDrop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trailMaxHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trailSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_BoostOnTouch = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	coolDown = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hitStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_IfRiding = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rideableTrig = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Jellyfish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	headBounceMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	headStiffnessMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputCorrectionMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	jellyLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;8.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	momentumTransferMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	neckPullMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusHead = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusTail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tailMagnetizeMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tailRiseMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Rideable = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	canJumpOff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	canMoveOff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dirSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.33&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAfterDrop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dropRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeSpeedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enforcePickup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxOnDrop = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxOnPickup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreCreatureOwner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nearestSegVelMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nearestSegVelMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rideYOffsetMultHorz = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rideYOffsetMultVert = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_StraightenCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Touched = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSwim&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animReverse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animTouch = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishDash&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doAnim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	doShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromCreatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromPlayerShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromPlayerTouch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onTouchFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutDur = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutPosOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;PlayerCall&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_WhaleRide = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allignMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableHintRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	magnetizeMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pullMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaE_FromDistance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromLocalPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromRemotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaE_FromRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreaE_IfInRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerHeadOnly = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxIfInRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxIfNotInRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_AlternateRailOffset = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaRailTriggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset_closeCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offset_farCreatures = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alternateAttackFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angryDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angryFXStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angrySpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackCompleteFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackRailRecover = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackTargLerp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackTargets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerShouts = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	safeRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutAttractRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;25.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useHintCam = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_AttackHandler = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	afterAttackFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attackTriggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	beforeAttackFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_BoostDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	boostCooldown = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	boostDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.75f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	boostSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chaseDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rampWidth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ramps = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_ColdMove = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnDead = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFreeze = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnTired = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnTouch = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;25.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	path = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiredInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;8.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;15.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Die = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animationBindPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animationSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gravityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groundFriction = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groundYOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	landingSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FrozenFishLandInSnow&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	railSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotationSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sandParticles = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSand&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	teleportToRailStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	touchGroundFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;FishSwim&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	goalAreas = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	interestPoints = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	networked = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_FlowRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_ForceGoalArea = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attractRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	goalArea = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_Invisible = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_Lift = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cullBehindLiftPath = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liftPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liftRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liftRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LiftKissMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LiftLookMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LookPlayerMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_LookPointMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_NoStateMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_Party = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	partyPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_ShoutMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_DogFish_WaitForPlayerMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FallFish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dangerHulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	handleServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleWanderDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleWanderJitter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleWanderRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.6&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	patrolRoute = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rescueSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waypoints = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FlockInCylinder = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	awakenSleeping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cylinderCenter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cylinderHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cylinderPadDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FlockToTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	awakenSleeping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetIsCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FollowDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	awakenSleeping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hugGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelPath = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelPathIsBidirectional = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offsetForward = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offsetY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	oscillateYAmplitde = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	oscillateYSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRangeForward = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRangeSide = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRangeUp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_FollowRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attractToDudeRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	backwards = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bidirectional = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOfRailFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	flockLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceMaxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initSpdMlt = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initVerletVelocity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTurnAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseSpeedGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseSpeedIndividual = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseStrGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseStrIndividual = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preventRestartIfRunning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	railRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	railRadiusVertMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	randomStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	staggerOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startFromBeginning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	teleportToStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackConsiderRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackForceRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackMaxSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackMidSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackMinSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackRange = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;14.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waitDistMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waitForCreature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_IdleMove = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	durration_callPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	durration_idle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOrigin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initSpdMlt = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxTurnAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;PlayerChirp&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shoutTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	snapToYPlane = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;6.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Jellyfish = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bodyDeco = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Kiss = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxChaseDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetNearestDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetRemoteDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_ShiverWait = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidDistXZ = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidDistY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceHeadTrack = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lookAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;90.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePitchSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePitchStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePosSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noisePosStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseRollSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseRollStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	position = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shiverStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useMarkerDirection = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Sleep = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Teleport = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsWhenDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Wait = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnDone = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fallSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heightAboveGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nudge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nudgeDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slowDownSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreateLight = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	expensiveExclusion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;255&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sharpness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Creature = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	animationTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachSegRelativePos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachSegRelativeRot = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attachSegRot = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clientSimulate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gardenerName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	generateAABB = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	segments = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	CreatureBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	CreditSection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Cam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Controls = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DM_SpawnRocket = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DeactivateSecretAwardedGraves = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	brickMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	buryDepth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;.025&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothChance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	digEffects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxClothNum = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleEffect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sinkInSand = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundEffect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useStamp = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DebugHud = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DebugLines = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DebugOut = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stdoutMessage = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Decoration = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	hasRumbleTriggers = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hasSoundTriggers = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationPlayAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFadeSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bindPosAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dontSetStartPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeToAnim = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frameEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopAnim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useFrameEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	weight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationSourceData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DestroyStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	destroyIfOnPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DisableMPHud = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DisablePauseTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DisableStrandCollection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayEULA = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnComplete = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
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,	DisplayText = &lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	fadeTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	leftJustify = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	text = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	x = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	y = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DiveCreatureRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;7.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceDash = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	coolDown = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	yComponent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cameraDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOfRailFx = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;75.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lateralSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;18.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	maxSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radLerpT = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	radStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;7.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	useDiveCam = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DropOcclusion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
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		,	exclusion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;255&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiIntensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiNoise = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiSharpness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loNoise = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loSharpness = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	raycastHulls = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	raycastTerrain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DropStrandMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAlignmentModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	animSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isDucked = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isDucker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isGroundMotion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scurveBlend = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stride = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimationBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimationContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeForceDirt = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	amount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeLookAtMarker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeOcclusionFader = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeResetCapeCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeSandModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DudeSuperGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOutTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadePow = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	DudeTemperatureModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EdgeMlaaPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaAbsoluteThreshold = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaRelativeEdgeDetection = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaShowEdges = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaThresholdBase = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_mlaaThresholdFactor = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EdgePostPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectAmbientStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyGravity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementCenter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	yOffsetMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	yOffsetMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectFlockingStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	aabb = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alignmentWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarker = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cohesionWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	flockTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	seperationDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	seperationWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandsPerGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	visibilityRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	wanderWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectHidingStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	coverSpots = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Clump&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	ejectAnimation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threatMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectIdleStrands = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectStrandsAlongRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	avoidDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	endLerpT = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	endRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	loopAroundDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	loopOnRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
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		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectStrandsToDude = &lt;br /&gt;
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	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	localDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EjectStrandsToPoint = &lt;br /&gt;
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	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectAnimation = &lt;br /&gt;
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				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	ejectRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	endPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	endRailTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endScale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
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		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	idleOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	numStrands = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Elevator = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	displacementRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	padDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	recoil = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EmptyScarf = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Enable = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableFlag = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnableBootMenu = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableFlag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnableIncrementally = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnablePauseCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camKeys = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnableSandTextureSim = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableFlag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnforceSurf = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preventStopping = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnvEffect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	camLeadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	followLocalPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	followRemotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	killParticlesOnDisable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetLocalPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetRemotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windHullBlendDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windHullBlendVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EnvNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Event = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EventAfterDelay = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tickInPausemode = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allClothTouched = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minOnTouchTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minUnTouchTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onTouch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onUnTouch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromEmptyRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromObjectRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerDebugCam = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	requireMultPlayers = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCameraPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromXmb = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfCapeLength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	capeLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfConnected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifConnected = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifNotConnected = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tickInPausemode = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfGameCompleted = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minNumPlaythroughs = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfMaxLevelCompleted = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	withPartner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	withoutPartner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfRestarted = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventIfTriggerFired = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	checkIsNotRunning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	checkIsRunning = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnCapeLength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	capeLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnClothColor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloths = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorFrozen = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorGrey = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorInvisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorRed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentThreshhold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnCounterReached = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threshold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnFrame = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frame = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnHullStatechange = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	anyHull = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	expectedHullEnableState = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentRequired = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	allowInPauseMode = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeToReminder = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;120.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInterval = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	interval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	onLevelStart = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onLevelStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tickInPausemode = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnLevelStart = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnNewJourney = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnPad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	Circle = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Cross = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Down = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	L1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	L2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	L3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Left = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	R1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	R2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	R3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Right = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Select = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Square = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Startt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	StickL = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	StickR = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Triangle = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Up = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAfterFire = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	downEffects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	upEffects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	validInCutScene = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnProximity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnEnter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnExit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ignoreObjectClump = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemoteDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnScarfNotTorn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnSee = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	focusRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;20.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onExit = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	DefaultGardenerValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnShout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	requiredShouts = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStandup = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrandAttribute = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	Attribute_Burned = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Glowing = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Untouchable = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrandQuantity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	_equalTo = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	_greaterThan = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	_lessThan = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	quantity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrandState = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_AttractToDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_AttractToPosition = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_Idle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_OrbitGatherPoint = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	State_Wander = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnStrength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireContinuously = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fromRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onSmaller = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnTriggerFired = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ExplodeDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angle = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ExplodeGuardian = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bodyCloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bodyMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeBodyMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeWingMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wingMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ExplodeMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	baseMeshHulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	baseMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	explodeFXOrigin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FadeText = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FileTracker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	filename = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FillScarf = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	amount = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;99&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FireTriggerAtRandom = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOneAtRandom = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireRepeatedly = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FlashEnvNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	envNode = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOutSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FluidCascade = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FluidGrid = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distFromPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1500&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	focusMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;80&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rightOffset = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	upOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ForceDehijack = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	FrozenCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxFreeze = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	cameraSystem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraSystem&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clumpBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ClumpBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	debugHud = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;DebugHud&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	debugLines = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;DebugLines&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duneBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;DuneBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	environment = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Environment&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eventBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EventBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;FluidBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameTiming = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;GameTiming&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	input = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Input&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lobby = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Lobby&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_forcePause = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	markerBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;MarkerBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	matchmaker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matchmaker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	netGui = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;NetGui&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occlusionBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;OcclusionBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ParticleBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pauseSystem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PauseSystem&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	physicalHullBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;HullBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playerBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PlayerBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playthroughBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PlaythroughBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pweb3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PWeb3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	render = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Render&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	renderContext = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;RenderContext&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	resources = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ResourceManager&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ReverbBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	saveData = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SaveData&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scrollBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ScrollBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SoundBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;StrandBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	surfaceWindBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SurfaceWindBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timelineBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TimelineBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	unitTestBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;UnitTestBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	zephyrBarn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;ZephyrBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	destination = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GlowCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowIntensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	protoClothGlow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GlowIndividualCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	protoClothGlow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Glyph = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	height = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	xadvance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshInstance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerColor = &amp;quot;748A70&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	comeToStop = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	grindCompleteFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputStr = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	positionSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setOrientDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	singlePlayerTarget = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	smoothInTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	smoothOutDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetClient = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useInputStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GrowCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	computeRateFromTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	value = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianAcquireTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianEyeSim = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eye = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeEdgeSharpness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.15&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeEffRadMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.75&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeLookAt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeLookAtAngle = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyeLookAtDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;9&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eyelid = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianGrabDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Dude&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianSetEye = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	open = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianSetEyeIntensity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	angryIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	GuardianSetEyeRad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	guardianEyeSim = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newEdgeRadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newSharpness = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Gui = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	GuideRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pinchAtCenter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusCenter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radiusEnds = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rails = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distFromPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trackPlayerAmt = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HasUnlockedWhiteOutfit = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HijackRemotePlayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	multiplayerOnly = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamDOF = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;100.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamFOV = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;80.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamOrientation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideTilt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamPitch = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hintStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideTilt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pitch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamScreenPos = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	horizontal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-0.333f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posY = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slackMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HintCamSetTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fovStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fovStrengthMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fovUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;9999.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientationStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	orientationUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideTilt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pitchStrengthMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pitchUpdate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slackRange = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Http = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HudAddElement = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dimx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dimy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	elementName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isPauseElem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	texName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HudContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	aspect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gameTiming = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;GameTiming&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pauseSystemFader = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	HudRemoveElement = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	elementName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Hull = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	IfConfig = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	debug = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	demo = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	production = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	publicBeta = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	release = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfDudeBehindCamera = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	considerRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsBothPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsLocalOutside = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsNobody = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsOnePlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfMultiplayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;30.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfNotSecretSymbolAwarded = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfObjectInRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifNotInRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfPaintingCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfSecretSymbolCollectedByID = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	symbolID = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IfSecretSymbolsCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shrineMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IncrementCounterTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	amount = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	counters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	InitLocalDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	runMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	runMeshRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Input = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	IsMultiplayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	andIsClient = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	andIsServer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effectsTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	IsWearingWhiteOutfit = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxFalse = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxTrue = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	JellyBob = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bobLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bobSpeedMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bobSpeedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	riseLengthMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	riseLengthMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	snapiness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedCap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Jet = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Jet&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	enabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mass = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pulseFreq = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	push = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pushDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sink = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	JointCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateFov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateFovDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animateFovEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshJoint = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Jump = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	KillCameraTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_camTrigger = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	KillTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	LargeRumbleEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	LedgeClimbModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Listener = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	LoadingIndicatorModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_metahash = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	LobbyMemberParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	level = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	metahash = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	version = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	LoseCape = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	capeAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Marker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	enabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Mesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	instanceLimit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MeshAnimWad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	isAdditive0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MeshAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	baseMesh = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isAdditive = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MeshInstance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MeshWad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	instanceLimit0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	name1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	name10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	name6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	source9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModWindEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rateMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyCreaA_PlayAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animSpeedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bindPosAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaA_PlayAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetAnimName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	weight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyDiveSequence = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	diveRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lateralSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyEventAfterDelay = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	eadTrigger = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;BaseTrigger&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newDelayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	newDelayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyFromWindSpeed = &lt;br /&gt;
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	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	affectSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	dudeMultMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeMultMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	dudeSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objectMultMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objectMultMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	useLocal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSpeedMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSpeedMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifyScreamRegister = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	initialValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	modifyValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regMaxValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regMinValue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	screamRegister = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModifySoundEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDur = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onlyOneSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundEmitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;SoundEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stopSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	volume = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Modify_Crea_IdleMove = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	CreaIdleMove = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network_apply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ModulateLightBeam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaSnap = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;200&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Module = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ModuleBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ModuleWorkload = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ModuleWorkloadJob = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	MoveObjectAlongRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dudeOffsetUse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeOutTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	handleObjectEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loop = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objectForward = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;( 1, 0, 0 )&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	resetOnStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	updateOrientation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	MoveObjectFromDudePos = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	finalYOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	objects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	NOP = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	NetEvent = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	NetSeed = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkDisconnect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	OptionsModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PBase = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PS4CreditsBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PVisibleTraversalTransformAndRender = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_boundDevicesHash = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3_Device = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Pad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBlueprint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	uiType = &amp;quot;color&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorStart = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	uiType = &amp;quot;color&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
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		,	extraTextures = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	forceAttract = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceCentripetal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceFluid = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceGravity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceNoise = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceVortex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceWind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifeTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	relativeToEmitter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleInTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shadow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	texture = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	dropDownExternalSource = &amp;quot;emitterTextureMap&amp;quot;&lt;br /&gt;
				,	uiType = &amp;quot;dropDown&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	bbDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clampedRibSegLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heightAboveGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSizeOnScreenBeginFadeout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSizeOnScreenEndFadeout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	motionBlurMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	panRadius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ribStartLengthMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ribbonSegCount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shaderType = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	dropDownNames = &amp;quot;( Default, Blended, Distortion, LowRes, Additive, Ribbon )&amp;quot;&lt;br /&gt;
				,	uiType = &amp;quot;dropDown&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	shadowMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnOnGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector2&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spreadMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spreadMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useGroundColor = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useGroundColorPP = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLighting = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PatrolAttackImpact = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSysMetaDat = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	allowInPauseMode = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	panDirection = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	panSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PeakLeapMult = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	acceleration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PipeCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	openings = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlatformInputCorrection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	correctionRadiusMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	inputCorrectionMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platformHeightAbove = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platformHeightBelow = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	platformRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	platforms = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Play3DSFX = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	bankName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	pos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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		,	soundName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocalPlayerPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemotePlayerPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vol = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlayDudeAnim = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clearAnimQueue = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlaySFXTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bankName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	soundName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vol = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerConnectionEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothMagnetize = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alignToDirection = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	attractToCloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	bridgeStiffness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothStiffness = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	magnetizeToPlayer = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	snapToCenter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMoveCreditMeteor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creaSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;8.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creature = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Creature&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Prx = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	isJob = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	QuerySaveData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifNotSet = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ifSet = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelCompleted = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	levelNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretCompleted = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Rail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Rail&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	looped = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	RemoteDisconnectModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Render = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_oldViewProj = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	RenderContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	additiveNoZTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additivePostDOFTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additiveTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blendedTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camera = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraSystem&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	colorTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decalTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duneTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	edge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EdgePostPass&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	env = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Environment&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fullColorTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fullDepthTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fullStencilTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heat = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;HeatDistortionBarn&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heatMaskTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hiddenTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hudTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	localPlayerTransform = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResAddFillTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResAddTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResBlendFillTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lowResBlendTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mlaa = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;EdgeMlaaPass&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	multipassColorTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	multipassDepthTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	noiseTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	occlusionTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleBlendedTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleCompositeLod = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preSkyboxTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reducedDepthTex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	remotePlayerTransform = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	skyboxTraversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	src2Noise = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_BlitPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dstBlit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcBlit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_ExternalPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_GeometryPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	polygonFill = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	shaderPassMask = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	traversal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;PVisibleTraversalTransformAndRender&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_LuaPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_MotionBlurPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
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	}&lt;br /&gt;
,	Render_MultiQuadPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_Pass = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
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,	Render_Profile = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
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,	Render_QuadPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Render_SsaoPass = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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		{	colorTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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		,	depthTarget = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
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	}&lt;br /&gt;
,	RescaleCreature = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
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		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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	}&lt;br /&gt;
,	ResetVoxels = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Resource = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
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	}&lt;br /&gt;
,	ResourceManager = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbNode = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	azimuth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	focus = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	gain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lfeGain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
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	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
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,	RippleBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	windDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
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,	Rumble = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
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		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
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		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	cameraRumbleDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	cameraRumbleFadeDur = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	cameraRumbleFrequency = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	cameraRumbleIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	falloffMinDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	falloffOrigin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
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		,	falloffRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
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			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	falloffUseCamPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	largeRumbleDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	largeRumbleFalloff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	largeRumbleIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	notInAir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
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		,	originPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
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		,	smallRumbleDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
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		,	useCameraRumble = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useControllerRumble = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useOriginPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallMeshInstance = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SaveBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SaveData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	highestLevelUnlocked = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SaveDataUtil = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SaveData_LevelData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	secretSymbolsCollected = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeSpent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeSpentWithPartner = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SaveGameTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScaleTime = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timeMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScreamBank = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Script = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollText = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lineSpacing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollTextHideTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollTextTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaFade = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;( 0, 0, 0 )&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lineSpacing = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.085&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale4x3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.085&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleBold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.06&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scaleBold4x3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.06&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useCredits2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	xmin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	xmin4x3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ymin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ScrollUVRate = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	uSpeedEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	uSpeedStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vSpeedEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vSpeedStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbol = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolAwardModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolCollectFX = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SetCameraClipRadMult = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clipMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyClipMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dollyEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	overrideMultiplayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetCirclingStrandProps = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetClearColor = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetCreatureOwner = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clientSimulate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	creatures = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Creature&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDecorationAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayInOrder = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delayMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeInMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	easeInMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeAge = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	age = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useMaxAge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	whiteCostumeAge = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeGlow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeIMParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDur = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lifetime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onMetalLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	onMetalRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAirTurnMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAnticipateAscent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setBoostMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setBouyancy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setClimb = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setDefaultSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setDirControl = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setDropTrail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setExpandClothGlowRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFallFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFillScarfFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFlapEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFlapImpulse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setFlapMaxHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setIgnoreTerrain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setJump = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setLiftEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setLiftSnap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setLiftVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setMeshSurfing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setScarfFillFX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setShoutRadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setUseWind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vAirTurnMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vAnticipateAscent = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vBoostMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vBouyancy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vClimb = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vDefaultSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vDirControl = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vDropTrail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vExpandClothGlowRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFallFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFillScarfFaster = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFlapEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFlapImpulse = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vFlapMaxHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vIgnoreTerrain = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vJump = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vLiftEndurance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vLiftSnap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vLiftVel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vMeshSurfing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vScarfFillFX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vShout = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vShoutRadMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vSpeedMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vUseWind = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeNametag = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nametag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	random = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeOcclusion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyLocal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensityHard = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensitySoft = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDudeSpeedFromRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDuneLodTarget = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camera = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	localPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	remotePlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetDuneVars = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	densityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	heightTransfer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxHeightDiff = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetEnvFogCrossfade = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableCrossfade = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableVolumeCrossfade = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetEnvNodeColorCorrect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blueSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blueScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	blueShift = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	envNodes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	greenSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	greenScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	greenShift = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hueRotate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	redSaturation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	redScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	redShift = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetFluidGridParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	massDamping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0025&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	offsetRippleMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	scale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.175&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.083&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	velDamping = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.005&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vorticity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.421&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetGlowWaterHeight = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	regionCloth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waterLevel = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	waterRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetGraveProperties = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animated = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxAlpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	touchDistMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useSymbolHintSFX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	useTombstoneSFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetGravestoneOnOff = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disablePermanently = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playSound = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetHeatDistortion = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	focusDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forwardCompression = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.8&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	height = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	intensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;80&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	riseRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.006&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetHorizontalVelocity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetHudElement = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	Deprecated = &amp;quot;true&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dimx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dimy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isPauseElem = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	posy = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	texName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetLobbyFlag = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetLowResThresholds = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additive = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	additiveApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alpha = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;6&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMaxCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyToRemote = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enforceMinimum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	resetToAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMaxDuneLods = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDuneLods = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMaxShadowY = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lerpTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxShadowY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	painting = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slideNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshShaderParamCamDist = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	disableAtMaxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	hulls = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshShaderParamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	computeRateFromTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isSingleVal = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramVal3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramValTexture = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamEdgeEffect = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamOmni = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamRight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	chamUp = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeDuration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	painting = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slideNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetPaintingCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paintingNum = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetReverb = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbPresetName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetReverbDefaultPreset = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	reverbPresetName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetScarfDirection = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSecretSymbolAwardMarkers = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	secretSymbolMarkers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSecretSymbolAwarded = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSecretSymbolCollected = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	symbolID = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetShoutLevelFromMaxCloth = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targetMaxCloth = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSkyboxMesh = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animAllowBackwards = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFrameEnd = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFrameMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animFrameStart = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	animUsePlayerPos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	followLightDir = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	moveOnYRatio = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	parallaxApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rotateStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	startScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;(1, 1, 1)&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSkyboxMesh_TimerHack = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setSkyboxMesh_Trigger = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	timer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandAttributes = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	Attribute_Burned = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Glowing = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_Untouchable = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	Attribute_White = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	applyToFutureStrands = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clearFlag = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothCellSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.07&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothHeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothSizeApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	clothWidth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drawOcclusion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	drawOcclusionApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowIntensity = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	glowIntensityApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNew = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupSet = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandFlockingAttributes = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarker = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerSet = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerWeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSet = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandPosition = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroupMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroupMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_AlongRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidDude = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endLerpT = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRadius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopAroundDude = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loopOnRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefaultState = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_Ambient = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.15f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderRegion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_Flocking = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	aabb = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alignmentWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidGround = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarker = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerRad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	avoidMarkerWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	cohesionWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.2&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupId = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	movementSpeed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationDist = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	seperationWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.4&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setAsDefault = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandsPerGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	target = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	wanderWeight = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_ToDude = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetStrandState_ToPoint = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	deleteOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectAnimation = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	ejectInterval = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endRailTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endScale = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	idleOnArrival = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speed = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;3.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandGroup = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSurfaceWindTrends = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeInterval = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dirBiasX = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dirBiasZ = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSurfaceWindTrendsRail = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	biasStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	changeInterval = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetSurfaceWindVelocity = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetTemperatureParams = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	coolRate = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxCold = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minCold = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SetWalkmanMaxRadius = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	entireLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	radius = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;20.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Shader = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	alphaTest = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaToDither = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	backfaceCulling = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	defines = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forceLod = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	forcePrepass = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fs = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	instanceLimit = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lodDefines = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pointSprite = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	prepassDefines = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	skinnedVersion = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stencil = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vs = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ShaderInstance = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SharedTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	str = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Shout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Sign = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Sign&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_trans = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Matrix4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	textEntry = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextEntry&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SignAnimate = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	liveDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;15.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	signs = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Sign&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Signal = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SignalTriggerMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SkyboxBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Slide = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	color = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector3&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeIn = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOut = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	flags = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tex = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tex2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;TextureAndSampler&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	texFade = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SlideRenderContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	camera = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;CameraNode&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	slideShow = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;SlideShow&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SlideShow = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_curSlideIdx = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_curSlideInt = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_slideCount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_ticker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SmallRumbleEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapOutCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	m_camTrigger = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerColor = &amp;quot;ABA178&amp;quot;&lt;br /&gt;
		,	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;NULL&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camFadeInDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camFadeOutDuration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	camKeys = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;CameraKeyFrame&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableMeshCollision = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enablePan = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isCutscene = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	selClosestCamToPlayer = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltStrengthX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	tiltStrengthY = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pHull = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	direction = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fov = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;45.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCamTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	distance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0f&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeOutControl = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;false&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isCutscene = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maintainDistance = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pCameraRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pProgressRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pTargetRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionInLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	transitionOutLength = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SoundDebugContext = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	isEnabled = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	printRegisters = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundEffect = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	dopplerMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundEmitter = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;SoundEmitter&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	autoPitch = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	dopplerMult = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	is3D = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minDist = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	vol = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SoundSetGroupVolumes = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber0 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber1 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber2 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber3 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber4 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber5 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber6 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	groupNumber7 = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	volume = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnRipple = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeWithIntensity = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidMass = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.25&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidPointRad = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fluidPush = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rippleDensityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stampApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stampDepth = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	stampSize = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnRocketMsg = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnSecretSymbol = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activationDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	invisible = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	origin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	preactivationFX = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpawnShout = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fireOnce = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	network = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pos = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	rad = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sound = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SpriteBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SpuDemoModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StopLocalSoundEmitters = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Strand = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDropModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandEvent = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	effects = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandDestination = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	strandPositions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFailedCollectionModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHideModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandRailModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandShoutCollectModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandSwarmModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	StrobeObject = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	createLightTrigs = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	durationMax = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	durationMin = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOnA = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	endOnRandom = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeoutTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frequencyMax = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	frequencyMin = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;10&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fxOnEnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	isSingleVal = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	itemOffset = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshParamName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	meshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramA = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	paramB = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Vector4&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	synchAcrossClumps = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threshhold = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	threshholdBlend = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.05&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SummitTubeParticles = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxT = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minT = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	path = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SummitWaterPush = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	acceleration = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	pushOrigins = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Marker&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SuppressAutoLobby = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	duration = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;-1.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	SynchTriggers = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	triggers = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TargetParticleEmitterToMarker = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	emitters = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	marker = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Marker&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TerrainData = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	outDir = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcGround = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcHeight = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	srcMask = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TerrainInterface = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TestDataOverload = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TestSocketClient = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TextBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TextEntry = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Texture = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	compression = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TextureAndSampler = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TextureWad = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	compression0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	compression9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	filter9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	gammaRemap9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMipLevel9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	name9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source0 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source1 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source10 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source11 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source12 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source13 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source14 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source15 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source2 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source3 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source4 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source5 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source6 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source7 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source8 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	source9 = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TimedDecorationAnimation = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	decorationClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	delay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playPercent = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;100.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	playTime = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	Timeline = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	m_triggerClump = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TimelineBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TransformObject = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	linear = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	nonlinearSpeed = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setPos = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setRot = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	setScale = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	sourceObject = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	targets = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Any&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	time = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	TransitionCamera = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	TssUtil = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	UnitTest = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	UnitTestBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	UnlockTrophyTrigger = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	queueUnlock = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	trophyId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	unlockQueuedTrophies = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	VoxelBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	WarnPartnerOfLevelChange = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	WindBattle = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	alphaMeshes = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;MeshNode&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	battleFadeIn = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;4.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	enableCameraShake = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	environment = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;EnvNode&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	extraWindMaxStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	extraWindMedStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	extraWindMinStr = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	extraWindZones = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	fadeInRail = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	localFaceWindEmitter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;EnvEffect&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loseCapeAmount = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loseCapeDelay = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	loseCapeLimit = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	mainBattleRegion = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMaintainOffTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;7.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	maxMaintainPeakTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;7.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minMaintainOffTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minMaintainPeakTime = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	minWindSndVolume = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	peakWindSnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;WindBattleStrong&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	percentOfMedStrength = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	protectedRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;Hull&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	protectedZoom = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;2.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	remoteFaceWindEmitter = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;EnvEffect&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	safeInsideRegions = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	whistleStoneParticles = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;ParticleEmitter&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windDirRail = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;Rail&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windMaxStrengthScaler = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;100.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windMedStrengthScaler = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;50.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windMinStrengthScaler = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;5.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSnd = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;WindBattleStrong&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windSounds = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	ClumpType = &amp;quot;SoundEmitter&amp;quot;&lt;br /&gt;
				,	GardenerDefaultValue = &amp;quot;null&amp;quot;&lt;br /&gt;
				,	Nullable = &amp;quot;true&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;Clump&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStrFadeInRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStrFadeOutRate = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;0.5&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	windStreakDistance = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;6.0&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrSetProperties = &lt;br /&gt;
	{	abstract = false&lt;br /&gt;
	,	metadata = &lt;br /&gt;
		{	GardenerType = &amp;quot;Trigger&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	,	vars = &lt;br /&gt;
		{	ObjectName = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;string&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	activityId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	lightbarId = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	massMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	massMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleIntensityMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	particleIntensityMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRadMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	spawnRadMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMult = &lt;br /&gt;
			{	metadata = &lt;br /&gt;
				{	GardenerDefaultValue = &amp;quot;1&amp;quot;&lt;br /&gt;
				}&lt;br /&gt;
			,	type = &amp;quot;number&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		,	speedMultApply = &lt;br /&gt;
			{	metadata = { }&lt;br /&gt;
			,	type = &amp;quot;boolean&amp;quot;&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
,	void = &lt;br /&gt;
	{	abstract = true&lt;br /&gt;
	,	metadata = { }&lt;br /&gt;
	,	vars = { }&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- A hash of the names of all classes and their members.  Can be used to&lt;br /&gt;
-- quickly determine if two metasystems are compatible.&lt;br /&gt;
Metahash = 3977855576.0&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Variables&amp;diff=158</id>
		<title>Variables</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Variables&amp;diff=158"/>
		<updated>2021-09-29T02:02:57Z</updated>

		<summary type="html">&lt;p&gt;Juest: elaboration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Did you mean:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*[[Vars|Vars.lua]]&lt;br /&gt;
*Function Variables&lt;br /&gt;
*Instance Variables&lt;br /&gt;
*Objects Variables&lt;br /&gt;
*Controller Button ID&lt;br /&gt;
&lt;br /&gt;
Also see: &amp;#039;&amp;#039;[[Lua Functions List]]&amp;#039;&amp;#039; for more information&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Variables&amp;diff=157</id>
		<title>Variables</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Variables&amp;diff=157"/>
		<updated>2021-09-29T01:54:07Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created page with &amp;quot;{{Stub}} Did you mean:  Vars&amp;lt;br&amp;gt; Lua Variables&amp;lt;br&amp;gt; Instance Variables&amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
Did you mean:&lt;br /&gt;
&lt;br /&gt;
[[Vars]]&amp;lt;br&amp;gt;&lt;br /&gt;
Lua Variables&amp;lt;br&amp;gt;&lt;br /&gt;
Instance Variables&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=156</id>
		<title>Vars</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=156"/>
		<updated>2021-09-29T01:53:08Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
TODO elaborate&lt;br /&gt;
&lt;br /&gt;
Function to change them: &amp;lt;code&amp;gt;Vars.table.setting(value)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Contents of Vars.lua dumped from runtime because it&amp;#039;s different than the loose file ones, also found embedded in exe.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Vars = &lt;br /&gt;
{	AlphaMeshBarn = &lt;br /&gt;
	{	kScrollSpeed = -0.20000000298023&lt;br /&gt;
	,	kShadowScaleMax = 4.0&lt;br /&gt;
	,	kShadowScaleMin = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraHelpers = &lt;br /&gt;
	{	clipWorldDepth = 0.20000000298023&lt;br /&gt;
	,	controllerShiftScale = 2.0&lt;br /&gt;
	,	kTargetHeadAmount = 1.0&lt;br /&gt;
	,	kYVelOffsetMax = 0.0&lt;br /&gt;
	,	kYVelOffsetMin = -1.0&lt;br /&gt;
	,	kYVelOffsetMult = 0.10000000149012&lt;br /&gt;
	,	lookWithStick = false&lt;br /&gt;
	,	rightStickMultiplier = 1.0&lt;br /&gt;
	,	targetMultiplayerRadMax = 0.50999999046326&lt;br /&gt;
	,	targetMultiplayerRadMin = 0.5&lt;br /&gt;
	,	targetRemoteDudeAmount = 0.25&lt;br /&gt;
	,	targetingDudeRadius = 0.5&lt;br /&gt;
	,	targetingMaxPlayerDist = 15.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	,	tilt_amountX = 0.46999999880791&lt;br /&gt;
	,	tilt_amountY = 0.40000000596046&lt;br /&gt;
	,	tilt_moveEye = true&lt;br /&gt;
	,	tilt_rotateEye = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	kLodFovMult = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	camFarClip = 2200.0&lt;br /&gt;
	,	camNearClip = 0.15000000596046&lt;br /&gt;
	,	camShakeDampCoef = 0.5&lt;br /&gt;
	,	camShakeK = 90.0&lt;br /&gt;
	,	defCamSysBlendSnappiness = 5.0&lt;br /&gt;
	,	defCollideMeshes = true&lt;br /&gt;
	,	defCollideTerrain = true&lt;br /&gt;
	,	defTerConstrainEpsilon = 0.10000000149012&lt;br /&gt;
	,	defTerHardRad = 0.019999999552965&lt;br /&gt;
	,	defTerSoftForce = 5.0&lt;br /&gt;
	,	defTerSoftRad = 0.25&lt;br /&gt;
	,	defaultMotionBlurMult = 0.01799999922514&lt;br /&gt;
	,	kBaseTiltRecenterSpeed = 0.029999999329448&lt;br /&gt;
	,	kConstraintCentroidSnappiness = 5.0&lt;br /&gt;
	,	kControlTimer = 3.0&lt;br /&gt;
	,	kCutsceneTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kDefaultTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kEnableRightStick = true&lt;br /&gt;
	,	kEnableSixaxisTilt = true&lt;br /&gt;
	,	kForceUpVector = false&lt;br /&gt;
	,	kGeneralCameraSnappiness = 5.0&lt;br /&gt;
	,	kGlobalCameraLerp = false&lt;br /&gt;
	,	kHardWallRad = 0.20000000298023&lt;br /&gt;
	,	kMotionTiltRecenterSpeed = 0.050000000745058&lt;br /&gt;
	,	kMovementSpeedToScaleTilt = 1.0&lt;br /&gt;
	,	kOverriddenTiltRecenterSpeed = 0.5&lt;br /&gt;
	,	kShakeBaseForce = 0.03999999910593&lt;br /&gt;
	,	kShakeBaseFreq = 0.0060000000521541&lt;br /&gt;
	,	kShakeForceMult = 0.5&lt;br /&gt;
	,	kShakeFreqMult = 50.0&lt;br /&gt;
	,	kShakeMaxVel = 30.0&lt;br /&gt;
	,	kShakeOctaves = 6.0&lt;br /&gt;
	,	kSoftPushForce = 10.0&lt;br /&gt;
	,	kSoftVelDecaySnap = 1.0&lt;br /&gt;
	,	kSoftWallRad = 0.20000000298023&lt;br /&gt;
	,	kStackCamNameLen = 4.0&lt;br /&gt;
	,	kStackCharWidth = 0.028999999165535&lt;br /&gt;
	,	kStackColor = 16777215.0&lt;br /&gt;
	,	kStackPosX = -1.7000000476837&lt;br /&gt;
	,	kStackPosY = -0.94999998807907&lt;br /&gt;
	,	kStackScale = 0.052999999374151&lt;br /&gt;
	,	kStackShadowDist = 0.0040000001899898&lt;br /&gt;
	,	kStickDeadSpace = 0.050000000745058&lt;br /&gt;
	,	kTiltDeadSpace = 0.025000000372529&lt;br /&gt;
	,	kTiltSensitivity = 1.1499999761581&lt;br /&gt;
	,	kTiltThreshold = 0.10000000149012&lt;br /&gt;
	,	kWallPushForce = 1.0&lt;br /&gt;
	,	kYAxisPromptTime = 0.5&lt;br /&gt;
	,	shakeForceSnapDamp = 4.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	kDefaultGlobalDamping = 0.10000000149012&lt;br /&gt;
	,	kDefaultGlobalDrag = 0.15000000596046&lt;br /&gt;
	,	kDefaultGlobalGravity = 0.003000000026077&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	kMaxDistLg = 60.0&lt;br /&gt;
	,	kMaxDistMd = 45.0&lt;br /&gt;
	,	kMaxDistSm = 20.0&lt;br /&gt;
	,	kMaxVolMinDuration = 0.34999999403954&lt;br /&gt;
	,	kMinDistLg = 15.0&lt;br /&gt;
	,	kMinDistMd = 10.0&lt;br /&gt;
	,	kMinDistSm = 5.0&lt;br /&gt;
	,	kVolumeDecreaseSnap = 3.0&lt;br /&gt;
	,	kVolumeIncreaseSnap = 22.5&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	bUseEuler = true&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	playerWorldRad = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	kDropPercentage = 5.0&lt;br /&gt;
	,	kLevelChangeTimeoutTime = 10.0&lt;br /&gt;
	,	kSimLagDelay = 250.0&lt;br /&gt;
	,	kTimeoutTime = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	kPlayerConnectMinTime = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	Control = &lt;br /&gt;
	{	MIRROR_BUTTONS = true&lt;br /&gt;
	,	STICK_DEAD_ZONE = 0.10000000149012&lt;br /&gt;
	,	TRIGGER_DEAD_ZONE = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	kDudeHitRadius = 1.0&lt;br /&gt;
	,	kKnockBackDuration = 2.0&lt;br /&gt;
	,	kKnockBackForce = 5.0&lt;br /&gt;
	,	kKnockBackSideForce = 10.0&lt;br /&gt;
	,	kRadMult = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	kDistantSoundDistance = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	kRocketAccel = 1.0&lt;br /&gt;
	,	kRocketSpeed = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	kDecalIntensity = 1.0&lt;br /&gt;
	,	kDecalLifetime = 60.0&lt;br /&gt;
	,	kDecalRadius = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	kKickForce = 2.0&lt;br /&gt;
	,	kKickRadMlt = 15.0&lt;br /&gt;
	,	kSinkRecoverSpeed = 0.5&lt;br /&gt;
	,	kSinkSpeed = 5.0&lt;br /&gt;
	,	kTripSpd = 3.2000000476837&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	bInvertV = false&lt;br /&gt;
	,	camAccMlt = 0.34999999403954&lt;br /&gt;
	,	camDecMlt = 10.0&lt;br /&gt;
	,	camMaxSpeed = 65.0&lt;br /&gt;
	,	camRotSpeed = 4.0&lt;br /&gt;
	,	camZoomRotateScale = 0.10000000149012&lt;br /&gt;
	,	collideTerrain = true&lt;br /&gt;
	,	defaultFov = 80.0&lt;br /&gt;
	,	kBlendSnappiness = 10.0&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	maxFov = 112.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	minFov = 5.0&lt;br /&gt;
	,	playerTeleportDist = 3.0&lt;br /&gt;
	,	terHardRad = 0.20000000298023&lt;br /&gt;
	,	tiltLerp = 1.0&lt;br /&gt;
	,	tiltMultiplier = 4.8000001907349&lt;br /&gt;
	,	zoomMaxSpeed = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	allowMeshes = true&lt;br /&gt;
	,	forceMeshes = false&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayText = &lt;br /&gt;
	{	kScale = 0.050000000745058&lt;br /&gt;
	,	kShadowOffset = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	kBreaksFovScale = 0.60000002384186&lt;br /&gt;
	,	kCutoffDistanceFromPlane = 50.0&lt;br /&gt;
	,	kDist = 2.0&lt;br /&gt;
	,	kDiveCamControlRange = 45.0&lt;br /&gt;
	,	kDiveCamSnappiness = 6.0&lt;br /&gt;
	,	kDiveSequenceSnappiness = 1.0&lt;br /&gt;
	,	kMaxDistanceFromPlane = 10.0&lt;br /&gt;
	,	kMultiplayerTranslationCutoff = 20.0&lt;br /&gt;
	,	kMultiplayerTranslationScale = 0.25&lt;br /&gt;
	,	kMultiplayerZoomScale = 0.60000002384186&lt;br /&gt;
	,	kSnappiness = 13.0&lt;br /&gt;
	,	kTiltAmount = 0.75&lt;br /&gt;
	,	kTiltStrengthX = 0.25&lt;br /&gt;
	,	kTiltStrengthY = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	kCamZoomAmount = 0.75&lt;br /&gt;
	,	kCamZoomDistFull = 10.0&lt;br /&gt;
	,	kCamZoomDistNone = 25.0&lt;br /&gt;
	,	kZoomClipMult = 0.80000001192093&lt;br /&gt;
	,	kZoomFishDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	bDropFootprints = true&lt;br /&gt;
	,	footRayCastOffset = { 0, 0.5, 0 }&lt;br /&gt;
	,	kAmbientWindSpeed = 0.0024999999441206&lt;br /&gt;
	,	kBackJoint = &amp;quot;M_Clo_upbackroot&amp;quot;&lt;br /&gt;
	,	kCapeTipJoint = &amp;quot;M_Clo_backroot&amp;quot;&lt;br /&gt;
	,	kCenterBone = &amp;quot;spineB&amp;quot;&lt;br /&gt;
	,	kCenterOfMassInAir = { 0, 0.5, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassOnGround = { 0, 0.10000000149012, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassShiftSpeed = 0.5&lt;br /&gt;
	,	kClothLiftForce = 0.050000000745058&lt;br /&gt;
	,	kClothSlideMaxSpd = 6.0&lt;br /&gt;
	,	kClothSlideMinSpd = 3.0&lt;br /&gt;
	,	kCollisionChecksPerFrame = 8.0&lt;br /&gt;
	,	kColorChamBubbleRad = 1.0&lt;br /&gt;
	,	kContrailDuration = 0.5&lt;br /&gt;
	,	kContrailSpd = 10.0&lt;br /&gt;
	,	kCrouchWeakTime = 0.5&lt;br /&gt;
	,	kDudeSpdColdnessPenalty = 0.60000002384186&lt;br /&gt;
	,	kDudeSpdMltAtMaxWind = 0.30000001192093&lt;br /&gt;
	,	kElbowJointL = &amp;quot;L_wingAbend_L_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kElbowJointR = &amp;quot;R_wingAbend_R_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kEnableCamDiveDown = true&lt;br /&gt;
	,	kFootGroundDist = 0.025000000372529&lt;br /&gt;
	,	kFootJointL = &amp;quot;L_ankle&amp;quot;&lt;br /&gt;
	,	kFootJointR = &amp;quot;R_ankle&amp;quot;&lt;br /&gt;
	,	kFrontFootBufferTime = 0.20000000298023&lt;br /&gt;
	,	kGlowActiveThreshhold = 0.99000000953674&lt;br /&gt;
	,	kGlowLerpSpeed = 7.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kHeadJoint = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kHeadTurnMaxSpeed = 0.34999999403954&lt;br /&gt;
	,	kHeadTurnSnappiness = 8.0&lt;br /&gt;
	,	kHitAngle = 0.89999997615814&lt;br /&gt;
	,	kHitForce = 1.5&lt;br /&gt;
	,	kHitForceAir = 5.0999999046326&lt;br /&gt;
	,	kHitForceSurf = 8.0&lt;br /&gt;
	,	kHitMinSpeed = 2.0&lt;br /&gt;
	,	kIdleTime = 40.0&lt;br /&gt;
	,	kInputDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kJointNametagBack = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kJointNametagFront = &amp;quot;spineA&amp;quot;&lt;br /&gt;
	,	kKneeJointL = &amp;quot;L_kneeA&amp;quot;&lt;br /&gt;
	,	kKneeJointR = &amp;quot;R_kneeA&amp;quot;&lt;br /&gt;
	,	kLandHeightEpsilon = 0.0020000000949949&lt;br /&gt;
	,	kMaxFallingSndSpd = 5.0&lt;br /&gt;
	,	kMaxSpeedMultDeltaPerSecond = 10.0&lt;br /&gt;
	,	kMaxWindStrength = 20.0&lt;br /&gt;
	,	kNametagBackOffset = { { 0, 0, 0, 0 }, { 0, -0.34999999403954, 0, 0 }, { 0, 0, 0, 0 }, { -0.050000000745058, 0.64999997615814, 0, 1 } }&lt;br /&gt;
	,	kNametagFrontOffset = { { 0, 0, -0.89999997615814, 0 }, { 0.89999997615814, 0.15000000596046, 0, 0 }, { 0, -0.89999997615814, 0, 0 }, { -0.60000002384186, -1, 0, 1 } }&lt;br /&gt;
	,	kPelvisJoint = &amp;quot;hip&amp;quot;&lt;br /&gt;
	,	kReactTime = 20.0&lt;br /&gt;
	,	kSandFallSoundMaxDist = 30.0&lt;br /&gt;
	,	kSandFallSoundMinDist = 10.0&lt;br /&gt;
	,	kScarfMaxCapacity = 30.0&lt;br /&gt;
	,	kShoutDurInc = 0.10000000149012&lt;br /&gt;
	,	kShoutDurInitial = 1.0&lt;br /&gt;
	,	kShoutDurMin = 0.44999998807907&lt;br /&gt;
	,	kShoutRadInc = 1.0&lt;br /&gt;
	,	kShoutRadInitial = 4.0&lt;br /&gt;
	,	kShoutRadMin = 0.10000000149012&lt;br /&gt;
	,	kSlipDelay = 0.34999999403954&lt;br /&gt;
	,	kSlipSpeed = 5.0&lt;br /&gt;
	,	kSoftSandSink = 0.10000000149012&lt;br /&gt;
	,	kSoftSandSinkSitting = 0.050000000745058&lt;br /&gt;
	,	kSpeedMinBoost = 30.0&lt;br /&gt;
	,	kSpeedWindMax = 30.0&lt;br /&gt;
	,	kSpeedWindMid = 20.0&lt;br /&gt;
	,	kSpeedWindMin = 10.0&lt;br /&gt;
	,	kSurfSolidRumbleInt = 0.11999999731779&lt;br /&gt;
	,	kSymbolGlowOverbrightMlt = 2.0&lt;br /&gt;
	,	kTripAngle = 45.0&lt;br /&gt;
	,	kTripForce = 20.0&lt;br /&gt;
	,	kTripSpd = 2.2000000476837&lt;br /&gt;
	,	kWallHardRad = 0.30000001192093&lt;br /&gt;
	,	yPopLerp = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	kDebugConsoleEnabled = false&lt;br /&gt;
	,	kDuckerSpeed = 1.0&lt;br /&gt;
	,	kDuckerWeight = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DudeColor = &lt;br /&gt;
	{	kWhiteOutfitCheat = false&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	kGlowCoolDownDuration = 2.0&lt;br /&gt;
	,	kUseDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	kLocal_HSV_Hue = 0.0&lt;br /&gt;
	,	kLocal_HSV_Sat = 1.0&lt;br /&gt;
	,	kLocal_HSV_Val = 1.0&lt;br /&gt;
	,	kRemote_HSV_Hue = 0.0&lt;br /&gt;
	,	kRemote_HSV_Sat = 1.0&lt;br /&gt;
	,	kRemote_HSV_Val = 1.0&lt;br /&gt;
	,	kUseRandomRemoteDudeOutfit = false&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	kApplyTextureMap = true&lt;br /&gt;
	,	kDensityMult = 2.0&lt;br /&gt;
	,	kDuneHeightTexWorldWidth = 256.0&lt;br /&gt;
	,	kEnableFootprint = true&lt;br /&gt;
	,	kEnableTrail = false&lt;br /&gt;
	,	kFluidAffectsTrails = true&lt;br /&gt;
	,	kFootprintDepth = 0.03999999910593&lt;br /&gt;
	,	kFootprintSize = 0.25&lt;br /&gt;
	,	kHeightAboveTerrain = 0.050000000745058&lt;br /&gt;
	,	kHeightTransfer = 1.0&lt;br /&gt;
	,	kHighLodDistSq = 9.0&lt;br /&gt;
	,	kHighLodGridTerrainWidth = 6.0&lt;br /&gt;
	,	kIsEnabled = true&lt;br /&gt;
	,	kLerpType = 1.0&lt;br /&gt;
	,	kLowLodDistSq = 36.0&lt;br /&gt;
	,	kMaxHeightDiff = 0.0040000001899898&lt;br /&gt;
	,	kMaxTrailDist = 0.5&lt;br /&gt;
	,	kMinTrailDist = 0.050000000745058&lt;br /&gt;
	,	kTrailDepth = 0.0099999997764826&lt;br /&gt;
	,	kTrailSize = 0.5&lt;br /&gt;
	,	kUseDecorationTraversal = true&lt;br /&gt;
	,	kUseDudePosLod = false&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	kRadiusScalarMax = 1.2000000476837&lt;br /&gt;
	,	kRadiusScalarMin = 0.80000001192093&lt;br /&gt;
	,	kSpeedScalarMax = 1.2000000476837&lt;br /&gt;
	,	kSpeedScalarMin = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	kCamLeadMult = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	kSkyRotVel = 0.0099999997764826&lt;br /&gt;
	,	kSunGlareFalloff = 3.0&lt;br /&gt;
	,	kSunIntensity = 0.0&lt;br /&gt;
	,	kSunVisibilityLerp = 2.0&lt;br /&gt;
	,	kToneMapFalloff = 10.0&lt;br /&gt;
	,	kToneMapMult = 0.15000000596046&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	kEnabled = false&lt;br /&gt;
	,	kFadeOutDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	kNeighborMaxDist = 0.10000000149012&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	buttonSensitivity = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	kCascadeDefaultMassDamping = 0.029999999329448&lt;br /&gt;
	,	kCascadeDefaultScale = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultSpeed = 2.4000000953674&lt;br /&gt;
	,	kCascadeDefaultVelDamping = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultVorticity = 12.630000114441&lt;br /&gt;
	,	kCascadeForceScaleRatio = 4.0&lt;br /&gt;
	,	kCascadeMassDampingGrowth = 2.0&lt;br /&gt;
	,	kCascadeScaleGrowth = 3.0&lt;br /&gt;
	,	kCascadeSpeedGrowth = 0.5&lt;br /&gt;
	,	kDoRendering = false&lt;br /&gt;
	,	kGridRippleArcDensity = 0.5&lt;br /&gt;
	,	kGridRippleNegativeMassMult = 0.82499998807907&lt;br /&gt;
	,	kGridRippleNegativeOffset = 0.10000000149012&lt;br /&gt;
	,	kGridRippleNegativePushMult = 0.85000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	blendSnappiness = 2.0&lt;br /&gt;
	,	dudeVelOffset = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	AutoDumpMetaSysOnStartup = false&lt;br /&gt;
	,	WIN_TIME = 15.0&lt;br /&gt;
	,	allowCheatToggling = false&lt;br /&gt;
	,	bNetworkDebugKeys = false&lt;br /&gt;
	,	bRenderDuneDebugLines = false&lt;br /&gt;
	,	cheatsEnabled = false&lt;br /&gt;
	,	kDoPlayTitles = true&lt;br /&gt;
	,	kEnableSaving = true&lt;br /&gt;
	,	kEnableTrophies = true&lt;br /&gt;
	,	kQueueLevelTime = 1.0&lt;br /&gt;
	,	kRenderPhysicalHullDebugLines = true&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	gameSpeedSnap = 5.0&lt;br /&gt;
	,	kMinGameSpeed = 0.25&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	kRippleSpacing = 1.2000000476837&lt;br /&gt;
	,	kRippleSpeed = 0.40000000596046&lt;br /&gt;
	,	kRippleStrength = 1.0&lt;br /&gt;
	,	kRippleThickness = 0.60000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	kAliasGlowEffect = false&lt;br /&gt;
	,	kAlphaLerpInSpeed = 6.0&lt;br /&gt;
	,	kAlphaLerpOutSpeed = 1.0&lt;br /&gt;
	,	kApplyAlphaToSymbolScale = true&lt;br /&gt;
	,	kDrawDebugLines = true&lt;br /&gt;
	,	kGlowAlphaMult = 0.60000002384186&lt;br /&gt;
	,	kInvisibleAlpha = 0.15000000596046&lt;br /&gt;
	,	kMinShoutGlowDuration = 1.0&lt;br /&gt;
	,	kMinTouchGlowDuration = 0.10000000149012&lt;br /&gt;
	,	kPlaySound = true&lt;br /&gt;
	,	kRumbleInt = 1.0&lt;br /&gt;
	,	kSoundAlpha = 0.25&lt;br /&gt;
	,	kSoundLODDist = 20.0&lt;br /&gt;
	,	kSoundMinDist = 1.5&lt;br /&gt;
	,	kSymbolAlphaMult = 0.75&lt;br /&gt;
	,	kSymbolFloatDistance = 1.0&lt;br /&gt;
	,	kSymbolScaleMult = 2.0&lt;br /&gt;
	,	kTouchMaxActivationDist = 2.25&lt;br /&gt;
	,	kTouchMinActivationDist = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	kRotationStickStr = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	kLongUpdateTime = 300.0&lt;br /&gt;
	,	kShortUpdateTime = 10.0&lt;br /&gt;
	,	kSlowUpdateTime = 300.0&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	lookAheadAmt = 0.5&lt;br /&gt;
	,	railSnappiness = 12.5&lt;br /&gt;
	,	snappiness = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	kDefaultFocusDistance = 10.0&lt;br /&gt;
	,	kDefaultForwardCompression = 0.80000001192093&lt;br /&gt;
	,	kDefaultHeatHeight = 0.0&lt;br /&gt;
	,	kDefaultIntensity = 0.0&lt;br /&gt;
	,	kDefaultRiseRate = 0.0060000000521541&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	kDebugRenderForceRenderDist = 50.0&lt;br /&gt;
	,	kDebugRenderSizeCullThreshold = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	kPulseFreq = 0.5&lt;br /&gt;
	,	kUpdateDist = 100.0&lt;br /&gt;
	}&lt;br /&gt;
,	JourneySoundBarn = &lt;br /&gt;
	{	kAltitudeSndHeightMax = 17.0&lt;br /&gt;
	,	kAltitudeSndHeightMin = 4.0&lt;br /&gt;
	,	kAltitudeSndSpeedMax = 15.0&lt;br /&gt;
	,	kAltitudeSndSpeedMin = 5.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMax = 550.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMin = 150.0&lt;br /&gt;
	,	kDefaultFadeTime = 0.5&lt;br /&gt;
	,	kFastestWind = 1.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightComplete = 12.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightStart = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightComplete = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightStart = 10.0&lt;br /&gt;
	,	kLfoWindMult = 0.80000001192093&lt;br /&gt;
	,	kSoundAmbientFadeoutMaxSpeed = 1.0&lt;br /&gt;
	,	kSoundWindMaxVolume = 1.0&lt;br /&gt;
	,	kSoundWindMinVolume = 0.20000000298023&lt;br /&gt;
	,	kStrongWindSpeed = 20.0&lt;br /&gt;
	,	kWeakWindSpeed = 10.0&lt;br /&gt;
	,	kWhooshLgSize = 7.0&lt;br /&gt;
	,	kWhooshMaxDist = 3.0&lt;br /&gt;
	,	kWhooshSmSize = 0.5&lt;br /&gt;
	,	kWhooshSpd = 3.0&lt;br /&gt;
	,	kWhooshTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	kChangeLevelSafetyTime = 30.0&lt;br /&gt;
	,	kJoinRadiusFar = 80.0&lt;br /&gt;
	,	kJoinRadiusNear = 15.0&lt;br /&gt;
	,	kLeaveRadius = 100.0&lt;br /&gt;
	,	kParamUpdateDistance = 15.0&lt;br /&gt;
	,	kSafetyTime = 30.0&lt;br /&gt;
	,	kTweakOverride = true&lt;br /&gt;
	,	kUseAutoLobby = true&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	kDisableMPHUD = false&lt;br /&gt;
	,	kFadeInSnap = 3.0&lt;br /&gt;
	,	kFadeOutSnap = 1.0&lt;br /&gt;
	,	kHudSize = 1.2000000476837&lt;br /&gt;
	,	kHudWidth = 2.4000000953674&lt;br /&gt;
	,	kMaxDist = 70.0&lt;br /&gt;
	,	kMinDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Main = &lt;br /&gt;
	{	kAllowL1Screenshot = true&lt;br /&gt;
	,	kCaptureInterval = 0.0&lt;br /&gt;
	,	kCaptureVideo = false&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	kRenderRadius = false&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	kAutoLobbyRefreshTime = 2.0&lt;br /&gt;
	,	kDefaultRequestTimeout = 20000000.0&lt;br /&gt;
	,	kFilterNat3 = false&lt;br /&gt;
	,	kGetServerInfoTimeout = 20000000.0&lt;br /&gt;
	,	kMaxRoomSize = 16.0&lt;br /&gt;
	,	kMinBroadcastTime = 10.0&lt;br /&gt;
	,	kRoomCompactMinSize = 2.0&lt;br /&gt;
	,	kRoomListMaxAge = 10.0&lt;br /&gt;
	,	kRoomSearchMaxResults = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	kMeditateDelay = 60.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	kRequiredDistance = 20.0&lt;br /&gt;
	,	kRequiredTime = 10.0&lt;br /&gt;
	,	kTrophyId = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	kTextColor = { 0, 1, 1, 1 }&lt;br /&gt;
	,	kTextScale = 0.050000000745058&lt;br /&gt;
	,	kTextSelectColor = { 1, 0, 0, 1 }&lt;br /&gt;
	,	kTextSpacing = -0.050000000745058&lt;br /&gt;
	,	kTopLeftPos = { -1.5, 0, 0 }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	kNetworkCloth_NetLerpSnap = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	kOcclusionAmbientMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	,	kOcclusionDirectMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	kPickupRadius = 1.25&lt;br /&gt;
	,	kPickupRadiusFull = 0.60000002384186&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	,	kSndLargeGroup = 25.0&lt;br /&gt;
	,	kSndSmallGroup = 5.0&lt;br /&gt;
	,	kSoundLargePenalty = 1.0&lt;br /&gt;
	,	kSoundShoutDelay = 0.25&lt;br /&gt;
	,	kSoundSmallPenalty = 0.15000000596046&lt;br /&gt;
	,	kSoundTouchDelay = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	kActivityInterval = 2.0&lt;br /&gt;
	,	kDeviceInfoInterval = 10.0&lt;br /&gt;
	,	kPingInterval = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	extraPartsInBuffer = 2.0&lt;br /&gt;
	,	kDebugLineLength = 1.0&lt;br /&gt;
	,	kDebugTextColor = { 0, 0, 0 }&lt;br /&gt;
	,	kDebugTextSize = 0.20000000298023&lt;br /&gt;
	,	kDrawDebug = true&lt;br /&gt;
	,	kFluidGridMult = 1.0&lt;br /&gt;
	,	kWindHullForceMult = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kHudEnabled = true&lt;br /&gt;
	,	kLightDifferenceThreshold = 0.60000002384186&lt;br /&gt;
	,	kLightLerpSpeed = 10.0&lt;br /&gt;
	,	kLightUpdateInterval = 4.0&lt;br /&gt;
	,	kLightUpdateTime = 0.5&lt;br /&gt;
	,	kMaxMipLevel = 5.0&lt;br /&gt;
	,	kSoftParticleDepthExtra = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	activateFadeOutTime = 0.75&lt;br /&gt;
	,	behaviorFadeInTime = 2.5&lt;br /&gt;
	,	behaviorFadeOutTime = 1.5&lt;br /&gt;
	,	deactivateFadeInTime = 0.25&lt;br /&gt;
	,	deactivateFadeOutTime = 0.25&lt;br /&gt;
	,	debugTextScale = 0.10000000149012&lt;br /&gt;
	,	displayDebugNum = false&lt;br /&gt;
	,	logoDimX = 0.71111112833023&lt;br /&gt;
	,	logoDimX_43 = 0.53333336114883&lt;br /&gt;
	,	logoDimY = 0.17777778208256&lt;br /&gt;
	,	logoDimY_43 = 0.13333334028721&lt;br /&gt;
	,	logoPosX = 0.85000002384186&lt;br /&gt;
	,	logoPosX_43 = 0.55000001192093&lt;br /&gt;
	,	logoPosY = -0.86500000953674&lt;br /&gt;
	,	logoPosY_43 = -0.85000002384186&lt;br /&gt;
	,	meditateTime = 60.0&lt;br /&gt;
	,	menuImgDimX = 0.30000001192093&lt;br /&gt;
	,	menuImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	menuImgDimY = 0.12999999523163&lt;br /&gt;
	,	menuImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	menuImgPosX = -0.89999997615814&lt;br /&gt;
	,	menuImgPosX_43 = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseImgDimX = 0.30000001192093&lt;br /&gt;
	,	pauseImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	pauseImgDimY = 0.12999999523163&lt;br /&gt;
	,	pauseImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	pauseImgPosX = 0.69999998807907&lt;br /&gt;
	,	pauseImgPosX_43 = 0.60000002384186&lt;br /&gt;
	,	pauseImgPosY = -0.89999997615814&lt;br /&gt;
	,	pauseImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseWakeUpSensitivity = 0.050000000745058&lt;br /&gt;
	,	timePerBehavior = 10.0&lt;br /&gt;
	,	unDeactivatableTime = 2.5&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	kStaleDecayEnd = 2.0&lt;br /&gt;
	,	kStaleDecayStart = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	kMaxMemUsed = 204800.0&lt;br /&gt;
	,	kMaxShoutMemUsed = 51200.0&lt;br /&gt;
	,	kTimestep = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	kClothActiveVal = 0.5&lt;br /&gt;
	,	kClothInactiveVal = 1.0&lt;br /&gt;
	,	kCollideSoundMaxSpd = 7.0&lt;br /&gt;
	,	kCollideSoundMinSpd = 1.0&lt;br /&gt;
	,	kFadeoutRate = 1.0&lt;br /&gt;
	,	kGlowDecayRate = 2.0&lt;br /&gt;
	,	kGlowDuration = 1.25&lt;br /&gt;
	,	kGlowLerpSpeed = 1.0&lt;br /&gt;
	,	kGlowMin = 0.5&lt;br /&gt;
	,	kGlowRadius = 3.0&lt;br /&gt;
	,	kMinGlowBeforeSFX = 0.25&lt;br /&gt;
	,	kPulseLerpRate = 5.0&lt;br /&gt;
	,	kPulseRate = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	kBaseTexLocal = &amp;quot;Ninja&amp;quot;&lt;br /&gt;
	,	kBaseTexRemote = &amp;quot;Ninja2&amp;quot;&lt;br /&gt;
	,	kBoostOnShout = true&lt;br /&gt;
	,	kGlowDecayRate = 3.25&lt;br /&gt;
	,	kGlowLerpSpeed = 5.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kGlowRadius = 0.75&lt;br /&gt;
	,	kGlowTexLocal = &amp;quot;NinjaGlow&amp;quot;&lt;br /&gt;
	,	kGlowTexRemote = &amp;quot;Ninja2Glow&amp;quot;&lt;br /&gt;
	,	kMultiplayerGlowDuration = 1.5&lt;br /&gt;
	,	kMultiplayerShoutGlowDur = 3.0&lt;br /&gt;
	,	kSelfShoutGlowDur = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	kGravMult = 1.0&lt;br /&gt;
	,	kMaxDist = 5.0&lt;br /&gt;
	,	kVelMult = 1.1000000238419&lt;br /&gt;
	,	kVelMultInAir = false&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	bUseLinApprox = false&lt;br /&gt;
	,	cts_ErrorTolerance = 0.050000000745058&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	kFadeTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kRibbonStepTime = 0.033333335071802&lt;br /&gt;
	,	kSegLength = 0.0049999998882413&lt;br /&gt;
	,	kSegWidth = 0.15000000596046&lt;br /&gt;
	,	kSoftRibbonDepthExtra = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	MIN_RIPPLE_STRENGTH = 0.0099999997764826&lt;br /&gt;
	,	RIPPLE_FADE_IN = 0.33000001311302&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	kCamDistMult = 1.5&lt;br /&gt;
	,	kCamHeightMult = 1.25&lt;br /&gt;
	,	kMaxRollSpd = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	kCrashFingerRadMult = 3.0&lt;br /&gt;
	,	kCrashParticleDuration = 0.5&lt;br /&gt;
	,	kDudeBodRad = 0.11000029742718&lt;br /&gt;
	,	kDudeColRad = 0.056610006839037&lt;br /&gt;
	,	kDudeCrashSpeed = 2.0&lt;br /&gt;
	,	kDudePushMult = 2.0&lt;br /&gt;
	,	kDudeRadFadeout = 3.0&lt;br /&gt;
	,	kDudeYPush = 0.25&lt;br /&gt;
	,	kFingerRadDepthMult = 0.75&lt;br /&gt;
	,	kFingerYOffset = 0.10000000149012&lt;br /&gt;
	,	kParticleVelMult = 1.0&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	,	kRumble = true&lt;br /&gt;
	,	kSndMaxDist = 16.0&lt;br /&gt;
	,	kSndMinDist = 1.0&lt;br /&gt;
	,	kTexUpdateTimeout = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	kGenerateSrcTexture = true&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	kCollectRadius = 1.5&lt;br /&gt;
	,	kDefaultAlpha = 1.0&lt;br /&gt;
	,	kLightColor = { 1, 1, 1 }&lt;br /&gt;
	,	kLightIntensity = 5.0&lt;br /&gt;
	,	kLightMaxDist = 35.0&lt;br /&gt;
	,	kLightMinDist = 25.0&lt;br /&gt;
	,	kLightRadius = 1.3500000238419&lt;br /&gt;
	,	kScarfGrowAmount = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	kCamRumbleDur = 0.25&lt;br /&gt;
	,	kCamRumbleInt = 0.15000000596046&lt;br /&gt;
	,	kFishShoutAlphaMlt = 2.0&lt;br /&gt;
	,	kFluidMass = 0.25&lt;br /&gt;
	,	kFluidPushMagnitude = 2.5&lt;br /&gt;
	,	kFluidRadius = 0.5&lt;br /&gt;
	,	kGlowBubbleIntensityDecayRate = 3.0&lt;br /&gt;
	,	kGroundImpactMedRad = 6.0&lt;br /&gt;
	,	kGroundImpactSmallRad = 2.0&lt;br /&gt;
	,	kHitByShoutRadMult = 1.2000000476837&lt;br /&gt;
	,	kHitPaddingAmount = 0.10000000149012&lt;br /&gt;
	,	kHudSize = 2.0&lt;br /&gt;
	,	kHudWidth = 2.0&lt;br /&gt;
	,	kLowResThreshold = 0.30000001192093&lt;br /&gt;
	,	kMinShoutAge = 0.89999997615814&lt;br /&gt;
	,	kShoutBubblePosAttraction = 0.25&lt;br /&gt;
	,	kShoutBubbleVelAttraction = 2.0&lt;br /&gt;
	,	kShoutHDRInt = 1.0&lt;br /&gt;
	,	kShoutMinOpacity = 0.17499999701977&lt;br /&gt;
	,	kShoutRadMlt = 0.30000001192093&lt;br /&gt;
	,	kShoutSoundMinDist = 8.0&lt;br /&gt;
	,	kSpawnFluidRipple = true&lt;br /&gt;
	,	kSpawnRipple = false&lt;br /&gt;
	,	kSymbolAbovePlayer = 0.15000000596046&lt;br /&gt;
	,	kSymbolBaseSize = 0.050000000745058&lt;br /&gt;
	,	kSymbolFullSize = 0.075000002980232&lt;br /&gt;
	,	kSymbolHDRColdnessMultMin = 0.25&lt;br /&gt;
	,	kSymbolHDRIntMax = 6.0&lt;br /&gt;
	,	kSymbolHDRIntMin = 5.0&lt;br /&gt;
	,	kSymbolScale = 1.2000000476837&lt;br /&gt;
	,	kSymbolXOffset = 0.11100000143051&lt;br /&gt;
	,	kSymbolYOffset = -0.25&lt;br /&gt;
	,	kSymbolZOffset = 0.17499999701977&lt;br /&gt;
	,	kVelocityDecay = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	phaseShift = true&lt;br /&gt;
	,	textFloatYMaxSpd = 0.20000000298023&lt;br /&gt;
	,	textFloatYMinSpd = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	lerpSpeed = 5.0&lt;br /&gt;
	,	yOffset = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	railSnappiness = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	kCutsceneWindDuckMult = 0.0&lt;br /&gt;
	,	kEnableDebugHud = false&lt;br /&gt;
	,	kLevelFadeInTime = 5.0&lt;br /&gt;
	,	kLodStartVol = 0.019999999552965&lt;br /&gt;
	,	kLodStopVol = 0.0099999997764826&lt;br /&gt;
	,	kMusicPauseMult = 0.5&lt;br /&gt;
	,	kPauseFadeSpeed = 1.0&lt;br /&gt;
	,	kSfxPauseMult = 0.75&lt;br /&gt;
	,	kTransFadeInTime = 1.5&lt;br /&gt;
	,	kTransFadeOutTime = 2.5&lt;br /&gt;
	,	kTransFadeWaitTime = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	kDudeAttractAccelleration = 3.0&lt;br /&gt;
	,	kStrandThrustBurst = 0.0&lt;br /&gt;
	,	kStrandThrustDenominator = 2.5&lt;br /&gt;
	,	kStrandThrustNumerator = 0.27500000596046&lt;br /&gt;
	,	kToDudeTime = 3.0&lt;br /&gt;
	,	kWiggleIntensity = 0.5&lt;br /&gt;
	,	kWiggleSpeed = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	kAvgTimeBetweenFlapSound = 1.0&lt;br /&gt;
	,	kClothCellSize = 0.070000000298023&lt;br /&gt;
	,	kClothDamping = 0.0099999997764826&lt;br /&gt;
	,	kClothDrag = 0.10000000149012&lt;br /&gt;
	,	kClothHeight = 5.0&lt;br /&gt;
	,	kClothInstanceCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothUVScale = 0.0625&lt;br /&gt;
	,	kClothVertCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothWidth = 3.0&lt;br /&gt;
	,	kColorLerpSpeed = 1.0&lt;br /&gt;
	,	kFadeDistMax = 165.0&lt;br /&gt;
	,	kFadeDistMin = 160.0&lt;br /&gt;
	,	kFadeoutRate = 3.0&lt;br /&gt;
	,	kGlobalGravityMult = 0.0&lt;br /&gt;
	,	kGlobalWindMult = 0.0&lt;br /&gt;
	,	kGravStrength = 0.0020000000949949&lt;br /&gt;
	,	kRenderStrandIds = false&lt;br /&gt;
	,	kStrandGlowMult = 2.5&lt;br /&gt;
	,	kStrandInstanceCapacity = 0.99000000953674&lt;br /&gt;
	,	kWindStrength = 0.0099999997764826&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDroppingModule = &lt;br /&gt;
	{	kRevertToIdle = false&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	kFlockSpeedMult = 1.0&lt;br /&gt;
	,	kMaxStrandUpdateGroups = 4.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHelpers = &lt;br /&gt;
	{	kAttractSpeedMax = 2.0&lt;br /&gt;
	,	kAttractSpeedMin = 1.5&lt;br /&gt;
	,	kDroppingDuration = 1.5&lt;br /&gt;
	,	kEjectDirection = { 0, 7, 0 }&lt;br /&gt;
	,	kEjectDurationMax = 1.75&lt;br /&gt;
	,	kEjectDurationMin = 1.25&lt;br /&gt;
	,	kFailCollectRad = 1.5&lt;br /&gt;
	,	kIdleFriction = 1.0&lt;br /&gt;
	,	kIdleGravity = { 0, -1, 0 }&lt;br /&gt;
	,	kNetworkDroppingDuration = 6.0&lt;br /&gt;
	,	kOrbitRadMax = 1.75&lt;br /&gt;
	,	kOrbitRadMin = 0.75&lt;br /&gt;
	,	kOrbitSpeedMax = 2.25&lt;br /&gt;
	,	kOrbitSpeedMin = 1.75&lt;br /&gt;
	,	kStrandEjectMult = 6.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	kStrandDropUntouchableDuration = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	kEventIdlePosRandomizeInterval = 0.5&lt;br /&gt;
	,	kEventIdlePosRandomizeRad = 0.60000002384186&lt;br /&gt;
	,	kEventIdleWanderSpeed = 1.0&lt;br /&gt;
	,	kEventStrandPickupRadius = 1.5&lt;br /&gt;
	,	kEventVelLerp = 0.5&lt;br /&gt;
	,	kIdleLifetime = 4.0&lt;br /&gt;
	,	kIdleSpeed = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	kGravity = -2.0&lt;br /&gt;
	,	kOrbitsBeforeCollect = 2.5&lt;br /&gt;
	,	kOscillationsPerOrbit = 2.2999999523163&lt;br /&gt;
	,	kVelSnap = 10.0&lt;br /&gt;
	,	kYaxisOscillateScale = 0.30000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	groundHeightLerpRate = 3.0&lt;br /&gt;
	,	heightAboveGround = 0.5&lt;br /&gt;
	,	hiLodRange = 30.0&lt;br /&gt;
	,	hiLodUpdatesPerFrame = 5.0&lt;br /&gt;
	,	occlusionHiInt = 0.0&lt;br /&gt;
	,	occlusionHiNoise = 0.25&lt;br /&gt;
	,	occlusionHiRad = 0.60000002384186&lt;br /&gt;
	,	occlusionHiSharp = 1.0&lt;br /&gt;
	,	occlusionLoInt = 0.25&lt;br /&gt;
	,	occlusionLoNoise = 0.25&lt;br /&gt;
	,	occlusionLoRad = 0.30000001192093&lt;br /&gt;
	,	occlusionLoSharp = 3.0&lt;br /&gt;
	,	occlusionMaxHeight = 15.0&lt;br /&gt;
	,	strandUpdatesPerFrame = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	kWanderDistantSpeed = 6.0&lt;br /&gt;
	,	kWanderVelSnap = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	kGlowFreq = 4.0&lt;br /&gt;
	,	kGlowInt = 0.40000000596046&lt;br /&gt;
	,	kPercentageOfNormalSpeed = 0.28000000119209&lt;br /&gt;
	,	kStrengthRechargeDelay = 10.0&lt;br /&gt;
	,	kTimeToFullyRecharge = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	kSpeedMult = 0.029999999329448&lt;br /&gt;
	,	kTurbulenceAmpX = 0.012000000104308&lt;br /&gt;
	,	kTurbulenceAmpY = 0.0099999997764826&lt;br /&gt;
	,	kTurbulenceAmpZ = 0.0020000000949949&lt;br /&gt;
	,	kTurbulenceFreqX = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqY = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqZ = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceNoiseX = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseY = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseZ = 1.0&lt;br /&gt;
	,	kTurbulenceOctavesX = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesY = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesZ = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	kMaxResendPerPacket = 32.0&lt;br /&gt;
	,	kMaxSentVarsPerPacket = 32.0&lt;br /&gt;
	,	kPendingAckWaitFrames = 30.0&lt;br /&gt;
	}&lt;br /&gt;
,	TrailBarn = &lt;br /&gt;
	{	kBoxFullDist = 6.0&lt;br /&gt;
	,	kBoxStartDist = 4.0&lt;br /&gt;
	,	kDrawBoxes = false&lt;br /&gt;
	,	kFootprintOffset = 0.087499998509884&lt;br /&gt;
	,	kFootprintScale = { 0, -0.23999999463558, 0.40000000596046 }&lt;br /&gt;
	,	kFootprintScaleGrow = 0.125&lt;br /&gt;
	,	kFootprintScaleMin = 0.125&lt;br /&gt;
	,	kMaxDistFromCam = 200.0&lt;br /&gt;
	,	kTrailMaxDist = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerHelpers = &lt;br /&gt;
	{	dudeRadius = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	kSurfPenalty = -0.050000000745058&lt;br /&gt;
	,	kTrippingSpeedMult = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	TrophyBarn = &lt;br /&gt;
	{	kNumPaintingsForHistoryTrophy = 10.0&lt;br /&gt;
	,	kNumTranscendenceSymbols = 21.0&lt;br /&gt;
	,	kRatioNeededForCompanionTrophy = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	bFlipClipPos = 1.0&lt;br /&gt;
	,	kAirborneHeightTest = 1.2000000476837&lt;br /&gt;
	,	kAirborneMovementSpeed = 2.0&lt;br /&gt;
	,	kAirbornePitchOffset = -20.0&lt;br /&gt;
	,	kAirbornePitchScale = 0.5&lt;br /&gt;
	,	kAirborneScreenPos = 0.40000000596046&lt;br /&gt;
	,	kAirborneScreenPosDistance = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedDown = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedUp = 0.5&lt;br /&gt;
	,	kAirborneTimeSpeed = 0.5&lt;br /&gt;
	,	kBasePitchSpeed = 1.0&lt;br /&gt;
	,	kClipRadius = 0.20000000298023&lt;br /&gt;
	,	kDesiredPitchLerpSpeed = 5.0&lt;br /&gt;
	,	kDoFDistance = 9999.0&lt;br /&gt;
	,	kDoFIntensity = 0.0&lt;br /&gt;
	,	kDoFRadius = 9999.0&lt;br /&gt;
	,	kDollyInSpeed = 1.0&lt;br /&gt;
	,	kDollyOutSpeed = 0.75&lt;br /&gt;
	,	kFeelerAcceleration = 20.0&lt;br /&gt;
	,	kFov = 45.0&lt;br /&gt;
	,	kFovFast = 75.0&lt;br /&gt;
	,	kFovSnappiness = 5.0&lt;br /&gt;
	,	kInterestingDollyOutSpeed = 6.0&lt;br /&gt;
	,	kMaxPitchSnappiness = 5.0&lt;br /&gt;
	,	kMaxTerrainPitchLength = 10.0&lt;br /&gt;
	,	kMaxTerrainPitchSpeed = 0.30000001192093&lt;br /&gt;
	,	kMinSwimPitch = -60.0&lt;br /&gt;
	,	kMovementFovRunSpeed = 6.0&lt;br /&gt;
	,	kMovementFovSpeedIn = 1.5&lt;br /&gt;
	,	kMovementFovSpeedOut = 2.25&lt;br /&gt;
	,	kMovementToggleSpeed = 1.0&lt;br /&gt;
	,	kMultiplayerDollyMax = 20.0&lt;br /&gt;
	,	kMultiplayerDollyOutSpeed = 2.0&lt;br /&gt;
	,	kMultiplayerInfluenceSpeed = 0.25&lt;br /&gt;
	,	kMultiplayerScreenPos = 0.5&lt;br /&gt;
	,	kPassableMultiplayerScreenPos = 0.80000001192093&lt;br /&gt;
	,	kPitchClampCliffSnappinessFast = 3.0&lt;br /&gt;
	,	kPitchClampCliffSnappinessSlow = 0.5&lt;br /&gt;
	,	kPitchClampSoftness = 0.20000000298023&lt;br /&gt;
	,	kPitchDeadSpace = 1.0&lt;br /&gt;
	,	kPitchDeadSpaceTiltScale = 0.050000000745058&lt;br /&gt;
	,	kPitchEffectExpand = 75.0&lt;br /&gt;
	,	kPitchEffectExpandEnd = 50.0&lt;br /&gt;
	,	kPitchEffectExpandStart = -20.0&lt;br /&gt;
	,	kPitchEffectRaise = 0.40000000596046&lt;br /&gt;
	,	kPitchEffectRaiseEnd = 60.0&lt;br /&gt;
	,	kPitchEffectRaiseStart = 10.0&lt;br /&gt;
	,	kPitchEffectTighten = 10.0&lt;br /&gt;
	,	kPitchEffectTightenEnd = 40.0&lt;br /&gt;
	,	kPitchEffectTightenStart = 10.0&lt;br /&gt;
	,	kPitchFeelerSmoothRange = 3.0&lt;br /&gt;
	,	kPitchFloorBuffer = 10.0&lt;br /&gt;
	,	kPitchLookAhead = 0.25&lt;br /&gt;
	,	kPitchOverCliffSnappiness = 2.0&lt;br /&gt;
	,	kPitchRangeAboveFloor = 18.0&lt;br /&gt;
	,	kPitchRangeBelowFloor = 20.0&lt;br /&gt;
	,	kPitchRangeBelowLedge = 25.0&lt;br /&gt;
	,	kPitchRunningScale = 0.60000002384186&lt;br /&gt;
	,	kPitchSnappiness = 5.0&lt;br /&gt;
	,	kPitchStandingRange = 60.0&lt;br /&gt;
	,	kPitchTiltMaxSpeed = 1.5&lt;br /&gt;
	,	kPitchVerticalBuffer = 1.0&lt;br /&gt;
	,	kPlayerHeightAdjustment = -0.10000000149012&lt;br /&gt;
	,	kPlayerHeightDown = 0.050000000745058&lt;br /&gt;
	,	kPlayerHeightUp = 0.20000000298023&lt;br /&gt;
	,	kPlayerMaxHeight = 0.82499998807907&lt;br /&gt;
	,	kPlayerMinHeight = 0.44999998807907&lt;br /&gt;
	,	kRadiusSnappiness = 5.0&lt;br /&gt;
	,	kRightStickSnappinessX = 10.0&lt;br /&gt;
	,	kRightStickSnappinessY = 1.0&lt;br /&gt;
	,	kScreenPosAirYDeadSpace = 0.20000000298023&lt;br /&gt;
	,	kScreenPosAirYSnappiness = 10.0&lt;br /&gt;
	,	kScreenPosLandY = -0.15000000596046&lt;br /&gt;
	,	kScreenPosLandYDeadSpace = 0.34999999403954&lt;br /&gt;
	,	kScreenPosLandYSnappiness = 6.0&lt;br /&gt;
	,	kScreenPosLowBound = -0.60000002384186&lt;br /&gt;
	,	kScreenPosSwimYDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kScreenPosSwimYSnappiness = 5.0&lt;br /&gt;
	,	kScreenPosXSnappiness = 0.25&lt;br /&gt;
	,	kScreenPosXSpeed = 0.25&lt;br /&gt;
	,	kSideScreenPos = 0.33300000429153&lt;br /&gt;
	,	kStickYSpeed = 1.0&lt;br /&gt;
	,	kSwimmingScreenPos = -0.30000001192093&lt;br /&gt;
	,	kTargetRad = 0.5&lt;br /&gt;
	,	kTerrainPitchAcceleration = 4.5&lt;br /&gt;
	,	kTerrainPitchDelayedSpeed = 2.0&lt;br /&gt;
	,	kTerrainPitchOffset = 0.0&lt;br /&gt;
	,	kTerrainPitchScale = 0.60000002384186&lt;br /&gt;
	,	kTreadingWaterPitch = -35.0&lt;br /&gt;
	,	kWalkBackwardsTurnSpeed = 0.10000000149012&lt;br /&gt;
	,	kWallDistanceThreshold = 0.75&lt;br /&gt;
	,	kWallNormalThreshold = 0.85000002384186&lt;br /&gt;
	,	kWallPitch = -25.0&lt;br /&gt;
	,	kWallWeightSpeed = 0.5&lt;br /&gt;
	,	kYawHintAcceleration = 0.20000000298023&lt;br /&gt;
	,	kYawHintMaxSpeed = 2.0&lt;br /&gt;
	,	kYawLookAhead = 0.75&lt;br /&gt;
	,	kYawMargin = 40.0&lt;br /&gt;
	,	kYawOcclusionMaxSpeed = 100.0&lt;br /&gt;
	,	kYawOcclusionSpeedScale = 3.0&lt;br /&gt;
	,	kYawSnappiness = 5.0&lt;br /&gt;
	,	kYawTiltSpeed = 1.2999999523163&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	disableZephyrs = false&lt;br /&gt;
	,	kBigCollisionEmitterType = &amp;quot;WaveColSmoke&amp;quot;&lt;br /&gt;
	,	kBigCollisionSoundInterval = 3.0&lt;br /&gt;
	,	kBigCollisionSplashDurration = 2.0&lt;br /&gt;
	,	kBigCollisionSplashParticleScale = 4.0&lt;br /&gt;
	,	kBigCollisionSplashSpeed = 2.0&lt;br /&gt;
	,	kCollisionDetectionRadius = 20.0&lt;br /&gt;
	,	kCollisionLodDistance = 18.0&lt;br /&gt;
	,	kCollisionSoundStrengthReqClose = 0.69999998807907&lt;br /&gt;
	,	kCollisionSoundStrengthReqFar = 1.6000000238419&lt;br /&gt;
	,	kCollisionStrengthReqForSound = 0.10000000149012&lt;br /&gt;
	,	kDoRendering = true&lt;br /&gt;
	,	kMidVolCoef = 10.0&lt;br /&gt;
	,	kOcclusionRecoverySpeed = 0.80000001192093&lt;br /&gt;
	,	kRandSeed = 1337.0&lt;br /&gt;
	,	kSmallCollisionDurrationMax = 0.75&lt;br /&gt;
	,	kSmallCollisionDurrationMin = 0.5&lt;br /&gt;
	,	kSmallCollisionEmitterType = &amp;quot;WaveColDot&amp;quot;&lt;br /&gt;
	,	kSmallCollisionParticleJitter = 0.5&lt;br /&gt;
	,	kSmallCollisionParticleScale = 2.5&lt;br /&gt;
	,	kTallVolCoef = 10.0&lt;br /&gt;
	,	kVolFadeTime = 0.10000000149012&lt;br /&gt;
	,	kWindSpeedMax = 80.0&lt;br /&gt;
	,	kWindSpeedMin = 10.0&lt;br /&gt;
	,	kZephyrEmitterDir = { 0, 1, 0 }&lt;br /&gt;
	,	kZephyrEmitterRad = 2.0&lt;br /&gt;
	,	kZephyrEmitterRate = 1.0&lt;br /&gt;
	,	kZephyrEmitterScale = 2.0&lt;br /&gt;
	,	kZephyrEmitterTypeBig = &amp;quot;WaveSmoke&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterTypeSmall = &amp;quot;WaveDot&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterVel = { 0, 0, 0 }&lt;br /&gt;
	,	kZephyrGroupRad = 1.0&lt;br /&gt;
	,	kZephyrGroupSize = 1.0&lt;br /&gt;
	,	kZephyrLookAheadAmount = 1.25&lt;br /&gt;
	,	kZephyrMassMax = 0.059999998658895&lt;br /&gt;
	,	kZephyrMassMin = 0.019999999552965&lt;br /&gt;
	,	kZephyrOccluderCheckRadius = 1.5&lt;br /&gt;
	,	kZephyrPosDisplaceSnap = 5.0&lt;br /&gt;
	,	kZephyrPosRestoreSnap = 0.75&lt;br /&gt;
	,	kZephyrPushScale = -0.050000000745058&lt;br /&gt;
	,	kZephyrRadiusMax = 1.5&lt;br /&gt;
	,	kZephyrRadiusMin = 0.60000002384186&lt;br /&gt;
	,	kZephyrSizeFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSizeFromWindMin = 0.10000000149012&lt;br /&gt;
	,	kZephyrSpeedFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSpeedFromWindMin = 0.75&lt;br /&gt;
	,	kZephyrSpeedScale = -4.5&lt;br /&gt;
	,	kZephyrSqueezeScaleMax = 1.2000000476837&lt;br /&gt;
	,	knumZephyrs = 257.0&lt;br /&gt;
	,	numSoundEmitters = 6.0&lt;br /&gt;
	,	radius = 45.0&lt;br /&gt;
	,	radiusThresh = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	debughud = &lt;br /&gt;
	{	kDrawHud = true&lt;br /&gt;
	,	kFpsUpdateInterval = 1.0&lt;br /&gt;
	,	kHudBarU = 0.62000000476837&lt;br /&gt;
	,	kHudBarV = 0.85000002384186&lt;br /&gt;
	,	kInfoFade = 1.0&lt;br /&gt;
	,	kInfoLife = 4.0&lt;br /&gt;
	,	kInfoPosX_16x9 = -1.625&lt;br /&gt;
	,	kInfoPosX_4x3 = -1.25&lt;br /&gt;
	,	kInfoPosY = 0.82499998807907&lt;br /&gt;
	,	kLargeScale = 0.059999998658895&lt;br /&gt;
	,	kProfPosX_16x9 = 0.69999998807907&lt;br /&gt;
	,	kProfPosX_4x3 = 0.30000001192093&lt;br /&gt;
	,	kProfPosY = 0.82499998807907&lt;br /&gt;
	,	kProfWidth = 0.89999997615814&lt;br /&gt;
	,	kShadow = 0.057000000029802&lt;br /&gt;
	,	kSmallScale = 0.034000001847744&lt;br /&gt;
	,	kWarningFade = 10.0&lt;br /&gt;
	,	kWarningScale = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	input = &lt;br /&gt;
	{	UseRumble = true&lt;br /&gt;
	}&lt;br /&gt;
,	logps3 = &lt;br /&gt;
	{	LogTty10Enabled = true&lt;br /&gt;
	,	LogTty11Enabled = true&lt;br /&gt;
	,	LogTty12Enabled = true&lt;br /&gt;
	,	LogTty13Enabled = true&lt;br /&gt;
	,	LogTty4Enabled = true&lt;br /&gt;
	,	LogTty5Enabled = true&lt;br /&gt;
	,	LogTty6Enabled = true&lt;br /&gt;
	,	LogTty7Enabled = true&lt;br /&gt;
	,	LogTty8Enabled = true&lt;br /&gt;
	,	LogTty9Enabled = true&lt;br /&gt;
	,	LogWebEnabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	memoryprofile = &lt;br /&gt;
	{	kMemProfilingIsEnabled = false&lt;br /&gt;
	}&lt;br /&gt;
,	mesh = &lt;br /&gt;
	{	kMinWeightToBlend = 1.0000000195415e-24&lt;br /&gt;
	}&lt;br /&gt;
,	screamhelpers = &lt;br /&gt;
	{	kHpfFreq = 20.0&lt;br /&gt;
	,	kHpfGain = 0.0&lt;br /&gt;
	,	kHpfQ = 1.0&lt;br /&gt;
	,	kMusicFocus = 360.0&lt;br /&gt;
	,	kMusicRearPannedVol = 1.0&lt;br /&gt;
	,	kOutputCeilingDb = -0.20000000298023&lt;br /&gt;
	,	kOutputCeilingDbLFE = -0.20000000298023&lt;br /&gt;
	,	kThresholdDb = -6.0&lt;br /&gt;
	,	kThresholdDbLFE = -6.0&lt;br /&gt;
	}&lt;br /&gt;
,	tssutil = &lt;br /&gt;
	{	kLatestVersion = 0.5&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=145</id>
		<title>Vars</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=145"/>
		<updated>2021-09-26T00:47:18Z</updated>

		<summary type="html">&lt;p&gt;Juest: Juest moved page Variables to Vars without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
TODO elaborate&lt;br /&gt;
&lt;br /&gt;
Function to change them: Vars.table.setting(value)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Contents of Vars.lua dumped from runtime because it&amp;#039;s different than the loose file ones, also found embedded in exe.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Vars = &lt;br /&gt;
{	AlphaMeshBarn = &lt;br /&gt;
	{	kScrollSpeed = -0.20000000298023&lt;br /&gt;
	,	kShadowScaleMax = 4.0&lt;br /&gt;
	,	kShadowScaleMin = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraHelpers = &lt;br /&gt;
	{	clipWorldDepth = 0.20000000298023&lt;br /&gt;
	,	controllerShiftScale = 2.0&lt;br /&gt;
	,	kTargetHeadAmount = 1.0&lt;br /&gt;
	,	kYVelOffsetMax = 0.0&lt;br /&gt;
	,	kYVelOffsetMin = -1.0&lt;br /&gt;
	,	kYVelOffsetMult = 0.10000000149012&lt;br /&gt;
	,	lookWithStick = false&lt;br /&gt;
	,	rightStickMultiplier = 1.0&lt;br /&gt;
	,	targetMultiplayerRadMax = 0.50999999046326&lt;br /&gt;
	,	targetMultiplayerRadMin = 0.5&lt;br /&gt;
	,	targetRemoteDudeAmount = 0.25&lt;br /&gt;
	,	targetingDudeRadius = 0.5&lt;br /&gt;
	,	targetingMaxPlayerDist = 15.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	,	tilt_amountX = 0.46999999880791&lt;br /&gt;
	,	tilt_amountY = 0.40000000596046&lt;br /&gt;
	,	tilt_moveEye = true&lt;br /&gt;
	,	tilt_rotateEye = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	kLodFovMult = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	camFarClip = 2200.0&lt;br /&gt;
	,	camNearClip = 0.15000000596046&lt;br /&gt;
	,	camShakeDampCoef = 0.5&lt;br /&gt;
	,	camShakeK = 90.0&lt;br /&gt;
	,	defCamSysBlendSnappiness = 5.0&lt;br /&gt;
	,	defCollideMeshes = true&lt;br /&gt;
	,	defCollideTerrain = true&lt;br /&gt;
	,	defTerConstrainEpsilon = 0.10000000149012&lt;br /&gt;
	,	defTerHardRad = 0.019999999552965&lt;br /&gt;
	,	defTerSoftForce = 5.0&lt;br /&gt;
	,	defTerSoftRad = 0.25&lt;br /&gt;
	,	defaultMotionBlurMult = 0.01799999922514&lt;br /&gt;
	,	kBaseTiltRecenterSpeed = 0.029999999329448&lt;br /&gt;
	,	kConstraintCentroidSnappiness = 5.0&lt;br /&gt;
	,	kControlTimer = 3.0&lt;br /&gt;
	,	kCutsceneTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kDefaultTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kEnableRightStick = true&lt;br /&gt;
	,	kEnableSixaxisTilt = true&lt;br /&gt;
	,	kForceUpVector = false&lt;br /&gt;
	,	kGeneralCameraSnappiness = 5.0&lt;br /&gt;
	,	kGlobalCameraLerp = false&lt;br /&gt;
	,	kHardWallRad = 0.20000000298023&lt;br /&gt;
	,	kMotionTiltRecenterSpeed = 0.050000000745058&lt;br /&gt;
	,	kMovementSpeedToScaleTilt = 1.0&lt;br /&gt;
	,	kOverriddenTiltRecenterSpeed = 0.5&lt;br /&gt;
	,	kShakeBaseForce = 0.03999999910593&lt;br /&gt;
	,	kShakeBaseFreq = 0.0060000000521541&lt;br /&gt;
	,	kShakeForceMult = 0.5&lt;br /&gt;
	,	kShakeFreqMult = 50.0&lt;br /&gt;
	,	kShakeMaxVel = 30.0&lt;br /&gt;
	,	kShakeOctaves = 6.0&lt;br /&gt;
	,	kSoftPushForce = 10.0&lt;br /&gt;
	,	kSoftVelDecaySnap = 1.0&lt;br /&gt;
	,	kSoftWallRad = 0.20000000298023&lt;br /&gt;
	,	kStackCamNameLen = 4.0&lt;br /&gt;
	,	kStackCharWidth = 0.028999999165535&lt;br /&gt;
	,	kStackColor = 16777215.0&lt;br /&gt;
	,	kStackPosX = -1.7000000476837&lt;br /&gt;
	,	kStackPosY = -0.94999998807907&lt;br /&gt;
	,	kStackScale = 0.052999999374151&lt;br /&gt;
	,	kStackShadowDist = 0.0040000001899898&lt;br /&gt;
	,	kStickDeadSpace = 0.050000000745058&lt;br /&gt;
	,	kTiltDeadSpace = 0.025000000372529&lt;br /&gt;
	,	kTiltSensitivity = 1.1499999761581&lt;br /&gt;
	,	kTiltThreshold = 0.10000000149012&lt;br /&gt;
	,	kWallPushForce = 1.0&lt;br /&gt;
	,	kYAxisPromptTime = 0.5&lt;br /&gt;
	,	shakeForceSnapDamp = 4.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	kDefaultGlobalDamping = 0.10000000149012&lt;br /&gt;
	,	kDefaultGlobalDrag = 0.15000000596046&lt;br /&gt;
	,	kDefaultGlobalGravity = 0.003000000026077&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	kMaxDistLg = 60.0&lt;br /&gt;
	,	kMaxDistMd = 45.0&lt;br /&gt;
	,	kMaxDistSm = 20.0&lt;br /&gt;
	,	kMaxVolMinDuration = 0.34999999403954&lt;br /&gt;
	,	kMinDistLg = 15.0&lt;br /&gt;
	,	kMinDistMd = 10.0&lt;br /&gt;
	,	kMinDistSm = 5.0&lt;br /&gt;
	,	kVolumeDecreaseSnap = 3.0&lt;br /&gt;
	,	kVolumeIncreaseSnap = 22.5&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	bUseEuler = true&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	playerWorldRad = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	kDropPercentage = 5.0&lt;br /&gt;
	,	kLevelChangeTimeoutTime = 10.0&lt;br /&gt;
	,	kSimLagDelay = 250.0&lt;br /&gt;
	,	kTimeoutTime = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	kPlayerConnectMinTime = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	Control = &lt;br /&gt;
	{	MIRROR_BUTTONS = true&lt;br /&gt;
	,	STICK_DEAD_ZONE = 0.10000000149012&lt;br /&gt;
	,	TRIGGER_DEAD_ZONE = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	kDudeHitRadius = 1.0&lt;br /&gt;
	,	kKnockBackDuration = 2.0&lt;br /&gt;
	,	kKnockBackForce = 5.0&lt;br /&gt;
	,	kKnockBackSideForce = 10.0&lt;br /&gt;
	,	kRadMult = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	kDistantSoundDistance = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	kRocketAccel = 1.0&lt;br /&gt;
	,	kRocketSpeed = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	kDecalIntensity = 1.0&lt;br /&gt;
	,	kDecalLifetime = 60.0&lt;br /&gt;
	,	kDecalRadius = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	kKickForce = 2.0&lt;br /&gt;
	,	kKickRadMlt = 15.0&lt;br /&gt;
	,	kSinkRecoverSpeed = 0.5&lt;br /&gt;
	,	kSinkSpeed = 5.0&lt;br /&gt;
	,	kTripSpd = 3.2000000476837&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	bInvertV = false&lt;br /&gt;
	,	camAccMlt = 0.34999999403954&lt;br /&gt;
	,	camDecMlt = 10.0&lt;br /&gt;
	,	camMaxSpeed = 65.0&lt;br /&gt;
	,	camRotSpeed = 4.0&lt;br /&gt;
	,	camZoomRotateScale = 0.10000000149012&lt;br /&gt;
	,	collideTerrain = true&lt;br /&gt;
	,	defaultFov = 80.0&lt;br /&gt;
	,	kBlendSnappiness = 10.0&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	maxFov = 112.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	minFov = 5.0&lt;br /&gt;
	,	playerTeleportDist = 3.0&lt;br /&gt;
	,	terHardRad = 0.20000000298023&lt;br /&gt;
	,	tiltLerp = 1.0&lt;br /&gt;
	,	tiltMultiplier = 4.8000001907349&lt;br /&gt;
	,	zoomMaxSpeed = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	allowMeshes = true&lt;br /&gt;
	,	forceMeshes = false&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayText = &lt;br /&gt;
	{	kScale = 0.050000000745058&lt;br /&gt;
	,	kShadowOffset = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	kBreaksFovScale = 0.60000002384186&lt;br /&gt;
	,	kCutoffDistanceFromPlane = 50.0&lt;br /&gt;
	,	kDist = 2.0&lt;br /&gt;
	,	kDiveCamControlRange = 45.0&lt;br /&gt;
	,	kDiveCamSnappiness = 6.0&lt;br /&gt;
	,	kDiveSequenceSnappiness = 1.0&lt;br /&gt;
	,	kMaxDistanceFromPlane = 10.0&lt;br /&gt;
	,	kMultiplayerTranslationCutoff = 20.0&lt;br /&gt;
	,	kMultiplayerTranslationScale = 0.25&lt;br /&gt;
	,	kMultiplayerZoomScale = 0.60000002384186&lt;br /&gt;
	,	kSnappiness = 13.0&lt;br /&gt;
	,	kTiltAmount = 0.75&lt;br /&gt;
	,	kTiltStrengthX = 0.25&lt;br /&gt;
	,	kTiltStrengthY = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	kCamZoomAmount = 0.75&lt;br /&gt;
	,	kCamZoomDistFull = 10.0&lt;br /&gt;
	,	kCamZoomDistNone = 25.0&lt;br /&gt;
	,	kZoomClipMult = 0.80000001192093&lt;br /&gt;
	,	kZoomFishDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	bDropFootprints = true&lt;br /&gt;
	,	footRayCastOffset = { 0, 0.5, 0 }&lt;br /&gt;
	,	kAmbientWindSpeed = 0.0024999999441206&lt;br /&gt;
	,	kBackJoint = &amp;quot;M_Clo_upbackroot&amp;quot;&lt;br /&gt;
	,	kCapeTipJoint = &amp;quot;M_Clo_backroot&amp;quot;&lt;br /&gt;
	,	kCenterBone = &amp;quot;spineB&amp;quot;&lt;br /&gt;
	,	kCenterOfMassInAir = { 0, 0.5, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassOnGround = { 0, 0.10000000149012, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassShiftSpeed = 0.5&lt;br /&gt;
	,	kClothLiftForce = 0.050000000745058&lt;br /&gt;
	,	kClothSlideMaxSpd = 6.0&lt;br /&gt;
	,	kClothSlideMinSpd = 3.0&lt;br /&gt;
	,	kCollisionChecksPerFrame = 8.0&lt;br /&gt;
	,	kColorChamBubbleRad = 1.0&lt;br /&gt;
	,	kContrailDuration = 0.5&lt;br /&gt;
	,	kContrailSpd = 10.0&lt;br /&gt;
	,	kCrouchWeakTime = 0.5&lt;br /&gt;
	,	kDudeSpdColdnessPenalty = 0.60000002384186&lt;br /&gt;
	,	kDudeSpdMltAtMaxWind = 0.30000001192093&lt;br /&gt;
	,	kElbowJointL = &amp;quot;L_wingAbend_L_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kElbowJointR = &amp;quot;R_wingAbend_R_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kEnableCamDiveDown = true&lt;br /&gt;
	,	kFootGroundDist = 0.025000000372529&lt;br /&gt;
	,	kFootJointL = &amp;quot;L_ankle&amp;quot;&lt;br /&gt;
	,	kFootJointR = &amp;quot;R_ankle&amp;quot;&lt;br /&gt;
	,	kFrontFootBufferTime = 0.20000000298023&lt;br /&gt;
	,	kGlowActiveThreshhold = 0.99000000953674&lt;br /&gt;
	,	kGlowLerpSpeed = 7.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kHeadJoint = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kHeadTurnMaxSpeed = 0.34999999403954&lt;br /&gt;
	,	kHeadTurnSnappiness = 8.0&lt;br /&gt;
	,	kHitAngle = 0.89999997615814&lt;br /&gt;
	,	kHitForce = 1.5&lt;br /&gt;
	,	kHitForceAir = 5.0999999046326&lt;br /&gt;
	,	kHitForceSurf = 8.0&lt;br /&gt;
	,	kHitMinSpeed = 2.0&lt;br /&gt;
	,	kIdleTime = 40.0&lt;br /&gt;
	,	kInputDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kJointNametagBack = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kJointNametagFront = &amp;quot;spineA&amp;quot;&lt;br /&gt;
	,	kKneeJointL = &amp;quot;L_kneeA&amp;quot;&lt;br /&gt;
	,	kKneeJointR = &amp;quot;R_kneeA&amp;quot;&lt;br /&gt;
	,	kLandHeightEpsilon = 0.0020000000949949&lt;br /&gt;
	,	kMaxFallingSndSpd = 5.0&lt;br /&gt;
	,	kMaxSpeedMultDeltaPerSecond = 10.0&lt;br /&gt;
	,	kMaxWindStrength = 20.0&lt;br /&gt;
	,	kNametagBackOffset = { { 0, 0, 0, 0 }, { 0, -0.34999999403954, 0, 0 }, { 0, 0, 0, 0 }, { -0.050000000745058, 0.64999997615814, 0, 1 } }&lt;br /&gt;
	,	kNametagFrontOffset = { { 0, 0, -0.89999997615814, 0 }, { 0.89999997615814, 0.15000000596046, 0, 0 }, { 0, -0.89999997615814, 0, 0 }, { -0.60000002384186, -1, 0, 1 } }&lt;br /&gt;
	,	kPelvisJoint = &amp;quot;hip&amp;quot;&lt;br /&gt;
	,	kReactTime = 20.0&lt;br /&gt;
	,	kSandFallSoundMaxDist = 30.0&lt;br /&gt;
	,	kSandFallSoundMinDist = 10.0&lt;br /&gt;
	,	kScarfMaxCapacity = 30.0&lt;br /&gt;
	,	kShoutDurInc = 0.10000000149012&lt;br /&gt;
	,	kShoutDurInitial = 1.0&lt;br /&gt;
	,	kShoutDurMin = 0.44999998807907&lt;br /&gt;
	,	kShoutRadInc = 1.0&lt;br /&gt;
	,	kShoutRadInitial = 4.0&lt;br /&gt;
	,	kShoutRadMin = 0.10000000149012&lt;br /&gt;
	,	kSlipDelay = 0.34999999403954&lt;br /&gt;
	,	kSlipSpeed = 5.0&lt;br /&gt;
	,	kSoftSandSink = 0.10000000149012&lt;br /&gt;
	,	kSoftSandSinkSitting = 0.050000000745058&lt;br /&gt;
	,	kSpeedMinBoost = 30.0&lt;br /&gt;
	,	kSpeedWindMax = 30.0&lt;br /&gt;
	,	kSpeedWindMid = 20.0&lt;br /&gt;
	,	kSpeedWindMin = 10.0&lt;br /&gt;
	,	kSurfSolidRumbleInt = 0.11999999731779&lt;br /&gt;
	,	kSymbolGlowOverbrightMlt = 2.0&lt;br /&gt;
	,	kTripAngle = 45.0&lt;br /&gt;
	,	kTripForce = 20.0&lt;br /&gt;
	,	kTripSpd = 2.2000000476837&lt;br /&gt;
	,	kWallHardRad = 0.30000001192093&lt;br /&gt;
	,	yPopLerp = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	kDebugConsoleEnabled = false&lt;br /&gt;
	,	kDuckerSpeed = 1.0&lt;br /&gt;
	,	kDuckerWeight = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DudeColor = &lt;br /&gt;
	{	kWhiteOutfitCheat = false&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	kGlowCoolDownDuration = 2.0&lt;br /&gt;
	,	kUseDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	kLocal_HSV_Hue = 0.0&lt;br /&gt;
	,	kLocal_HSV_Sat = 1.0&lt;br /&gt;
	,	kLocal_HSV_Val = 1.0&lt;br /&gt;
	,	kRemote_HSV_Hue = 0.0&lt;br /&gt;
	,	kRemote_HSV_Sat = 1.0&lt;br /&gt;
	,	kRemote_HSV_Val = 1.0&lt;br /&gt;
	,	kUseRandomRemoteDudeOutfit = false&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	kApplyTextureMap = true&lt;br /&gt;
	,	kDensityMult = 2.0&lt;br /&gt;
	,	kDuneHeightTexWorldWidth = 256.0&lt;br /&gt;
	,	kEnableFootprint = true&lt;br /&gt;
	,	kEnableTrail = false&lt;br /&gt;
	,	kFluidAffectsTrails = true&lt;br /&gt;
	,	kFootprintDepth = 0.03999999910593&lt;br /&gt;
	,	kFootprintSize = 0.25&lt;br /&gt;
	,	kHeightAboveTerrain = 0.050000000745058&lt;br /&gt;
	,	kHeightTransfer = 1.0&lt;br /&gt;
	,	kHighLodDistSq = 9.0&lt;br /&gt;
	,	kHighLodGridTerrainWidth = 6.0&lt;br /&gt;
	,	kIsEnabled = true&lt;br /&gt;
	,	kLerpType = 1.0&lt;br /&gt;
	,	kLowLodDistSq = 36.0&lt;br /&gt;
	,	kMaxHeightDiff = 0.0040000001899898&lt;br /&gt;
	,	kMaxTrailDist = 0.5&lt;br /&gt;
	,	kMinTrailDist = 0.050000000745058&lt;br /&gt;
	,	kTrailDepth = 0.0099999997764826&lt;br /&gt;
	,	kTrailSize = 0.5&lt;br /&gt;
	,	kUseDecorationTraversal = true&lt;br /&gt;
	,	kUseDudePosLod = false&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	kRadiusScalarMax = 1.2000000476837&lt;br /&gt;
	,	kRadiusScalarMin = 0.80000001192093&lt;br /&gt;
	,	kSpeedScalarMax = 1.2000000476837&lt;br /&gt;
	,	kSpeedScalarMin = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	kCamLeadMult = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	kSkyRotVel = 0.0099999997764826&lt;br /&gt;
	,	kSunGlareFalloff = 3.0&lt;br /&gt;
	,	kSunIntensity = 0.0&lt;br /&gt;
	,	kSunVisibilityLerp = 2.0&lt;br /&gt;
	,	kToneMapFalloff = 10.0&lt;br /&gt;
	,	kToneMapMult = 0.15000000596046&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	kEnabled = false&lt;br /&gt;
	,	kFadeOutDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	kNeighborMaxDist = 0.10000000149012&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	buttonSensitivity = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	kCascadeDefaultMassDamping = 0.029999999329448&lt;br /&gt;
	,	kCascadeDefaultScale = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultSpeed = 2.4000000953674&lt;br /&gt;
	,	kCascadeDefaultVelDamping = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultVorticity = 12.630000114441&lt;br /&gt;
	,	kCascadeForceScaleRatio = 4.0&lt;br /&gt;
	,	kCascadeMassDampingGrowth = 2.0&lt;br /&gt;
	,	kCascadeScaleGrowth = 3.0&lt;br /&gt;
	,	kCascadeSpeedGrowth = 0.5&lt;br /&gt;
	,	kDoRendering = false&lt;br /&gt;
	,	kGridRippleArcDensity = 0.5&lt;br /&gt;
	,	kGridRippleNegativeMassMult = 0.82499998807907&lt;br /&gt;
	,	kGridRippleNegativeOffset = 0.10000000149012&lt;br /&gt;
	,	kGridRippleNegativePushMult = 0.85000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	blendSnappiness = 2.0&lt;br /&gt;
	,	dudeVelOffset = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	AutoDumpMetaSysOnStartup = false&lt;br /&gt;
	,	WIN_TIME = 15.0&lt;br /&gt;
	,	allowCheatToggling = false&lt;br /&gt;
	,	bNetworkDebugKeys = false&lt;br /&gt;
	,	bRenderDuneDebugLines = false&lt;br /&gt;
	,	cheatsEnabled = false&lt;br /&gt;
	,	kDoPlayTitles = true&lt;br /&gt;
	,	kEnableSaving = true&lt;br /&gt;
	,	kEnableTrophies = true&lt;br /&gt;
	,	kQueueLevelTime = 1.0&lt;br /&gt;
	,	kRenderPhysicalHullDebugLines = true&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	gameSpeedSnap = 5.0&lt;br /&gt;
	,	kMinGameSpeed = 0.25&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	kRippleSpacing = 1.2000000476837&lt;br /&gt;
	,	kRippleSpeed = 0.40000000596046&lt;br /&gt;
	,	kRippleStrength = 1.0&lt;br /&gt;
	,	kRippleThickness = 0.60000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	kAliasGlowEffect = false&lt;br /&gt;
	,	kAlphaLerpInSpeed = 6.0&lt;br /&gt;
	,	kAlphaLerpOutSpeed = 1.0&lt;br /&gt;
	,	kApplyAlphaToSymbolScale = true&lt;br /&gt;
	,	kDrawDebugLines = true&lt;br /&gt;
	,	kGlowAlphaMult = 0.60000002384186&lt;br /&gt;
	,	kInvisibleAlpha = 0.15000000596046&lt;br /&gt;
	,	kMinShoutGlowDuration = 1.0&lt;br /&gt;
	,	kMinTouchGlowDuration = 0.10000000149012&lt;br /&gt;
	,	kPlaySound = true&lt;br /&gt;
	,	kRumbleInt = 1.0&lt;br /&gt;
	,	kSoundAlpha = 0.25&lt;br /&gt;
	,	kSoundLODDist = 20.0&lt;br /&gt;
	,	kSoundMinDist = 1.5&lt;br /&gt;
	,	kSymbolAlphaMult = 0.75&lt;br /&gt;
	,	kSymbolFloatDistance = 1.0&lt;br /&gt;
	,	kSymbolScaleMult = 2.0&lt;br /&gt;
	,	kTouchMaxActivationDist = 2.25&lt;br /&gt;
	,	kTouchMinActivationDist = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	kRotationStickStr = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	kLongUpdateTime = 300.0&lt;br /&gt;
	,	kShortUpdateTime = 10.0&lt;br /&gt;
	,	kSlowUpdateTime = 300.0&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	lookAheadAmt = 0.5&lt;br /&gt;
	,	railSnappiness = 12.5&lt;br /&gt;
	,	snappiness = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	kDefaultFocusDistance = 10.0&lt;br /&gt;
	,	kDefaultForwardCompression = 0.80000001192093&lt;br /&gt;
	,	kDefaultHeatHeight = 0.0&lt;br /&gt;
	,	kDefaultIntensity = 0.0&lt;br /&gt;
	,	kDefaultRiseRate = 0.0060000000521541&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	kDebugRenderForceRenderDist = 50.0&lt;br /&gt;
	,	kDebugRenderSizeCullThreshold = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	kPulseFreq = 0.5&lt;br /&gt;
	,	kUpdateDist = 100.0&lt;br /&gt;
	}&lt;br /&gt;
,	JourneySoundBarn = &lt;br /&gt;
	{	kAltitudeSndHeightMax = 17.0&lt;br /&gt;
	,	kAltitudeSndHeightMin = 4.0&lt;br /&gt;
	,	kAltitudeSndSpeedMax = 15.0&lt;br /&gt;
	,	kAltitudeSndSpeedMin = 5.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMax = 550.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMin = 150.0&lt;br /&gt;
	,	kDefaultFadeTime = 0.5&lt;br /&gt;
	,	kFastestWind = 1.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightComplete = 12.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightStart = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightComplete = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightStart = 10.0&lt;br /&gt;
	,	kLfoWindMult = 0.80000001192093&lt;br /&gt;
	,	kSoundAmbientFadeoutMaxSpeed = 1.0&lt;br /&gt;
	,	kSoundWindMaxVolume = 1.0&lt;br /&gt;
	,	kSoundWindMinVolume = 0.20000000298023&lt;br /&gt;
	,	kStrongWindSpeed = 20.0&lt;br /&gt;
	,	kWeakWindSpeed = 10.0&lt;br /&gt;
	,	kWhooshLgSize = 7.0&lt;br /&gt;
	,	kWhooshMaxDist = 3.0&lt;br /&gt;
	,	kWhooshSmSize = 0.5&lt;br /&gt;
	,	kWhooshSpd = 3.0&lt;br /&gt;
	,	kWhooshTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	kChangeLevelSafetyTime = 30.0&lt;br /&gt;
	,	kJoinRadiusFar = 80.0&lt;br /&gt;
	,	kJoinRadiusNear = 15.0&lt;br /&gt;
	,	kLeaveRadius = 100.0&lt;br /&gt;
	,	kParamUpdateDistance = 15.0&lt;br /&gt;
	,	kSafetyTime = 30.0&lt;br /&gt;
	,	kTweakOverride = true&lt;br /&gt;
	,	kUseAutoLobby = true&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	kDisableMPHUD = false&lt;br /&gt;
	,	kFadeInSnap = 3.0&lt;br /&gt;
	,	kFadeOutSnap = 1.0&lt;br /&gt;
	,	kHudSize = 1.2000000476837&lt;br /&gt;
	,	kHudWidth = 2.4000000953674&lt;br /&gt;
	,	kMaxDist = 70.0&lt;br /&gt;
	,	kMinDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Main = &lt;br /&gt;
	{	kAllowL1Screenshot = true&lt;br /&gt;
	,	kCaptureInterval = 0.0&lt;br /&gt;
	,	kCaptureVideo = false&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	kRenderRadius = false&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	kAutoLobbyRefreshTime = 2.0&lt;br /&gt;
	,	kDefaultRequestTimeout = 20000000.0&lt;br /&gt;
	,	kFilterNat3 = false&lt;br /&gt;
	,	kGetServerInfoTimeout = 20000000.0&lt;br /&gt;
	,	kMaxRoomSize = 16.0&lt;br /&gt;
	,	kMinBroadcastTime = 10.0&lt;br /&gt;
	,	kRoomCompactMinSize = 2.0&lt;br /&gt;
	,	kRoomListMaxAge = 10.0&lt;br /&gt;
	,	kRoomSearchMaxResults = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	kMeditateDelay = 60.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	kRequiredDistance = 20.0&lt;br /&gt;
	,	kRequiredTime = 10.0&lt;br /&gt;
	,	kTrophyId = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	kTextColor = { 0, 1, 1, 1 }&lt;br /&gt;
	,	kTextScale = 0.050000000745058&lt;br /&gt;
	,	kTextSelectColor = { 1, 0, 0, 1 }&lt;br /&gt;
	,	kTextSpacing = -0.050000000745058&lt;br /&gt;
	,	kTopLeftPos = { -1.5, 0, 0 }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	kNetworkCloth_NetLerpSnap = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	kOcclusionAmbientMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	,	kOcclusionDirectMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	kPickupRadius = 1.25&lt;br /&gt;
	,	kPickupRadiusFull = 0.60000002384186&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	,	kSndLargeGroup = 25.0&lt;br /&gt;
	,	kSndSmallGroup = 5.0&lt;br /&gt;
	,	kSoundLargePenalty = 1.0&lt;br /&gt;
	,	kSoundShoutDelay = 0.25&lt;br /&gt;
	,	kSoundSmallPenalty = 0.15000000596046&lt;br /&gt;
	,	kSoundTouchDelay = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	kActivityInterval = 2.0&lt;br /&gt;
	,	kDeviceInfoInterval = 10.0&lt;br /&gt;
	,	kPingInterval = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	extraPartsInBuffer = 2.0&lt;br /&gt;
	,	kDebugLineLength = 1.0&lt;br /&gt;
	,	kDebugTextColor = { 0, 0, 0 }&lt;br /&gt;
	,	kDebugTextSize = 0.20000000298023&lt;br /&gt;
	,	kDrawDebug = true&lt;br /&gt;
	,	kFluidGridMult = 1.0&lt;br /&gt;
	,	kWindHullForceMult = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kHudEnabled = true&lt;br /&gt;
	,	kLightDifferenceThreshold = 0.60000002384186&lt;br /&gt;
	,	kLightLerpSpeed = 10.0&lt;br /&gt;
	,	kLightUpdateInterval = 4.0&lt;br /&gt;
	,	kLightUpdateTime = 0.5&lt;br /&gt;
	,	kMaxMipLevel = 5.0&lt;br /&gt;
	,	kSoftParticleDepthExtra = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	activateFadeOutTime = 0.75&lt;br /&gt;
	,	behaviorFadeInTime = 2.5&lt;br /&gt;
	,	behaviorFadeOutTime = 1.5&lt;br /&gt;
	,	deactivateFadeInTime = 0.25&lt;br /&gt;
	,	deactivateFadeOutTime = 0.25&lt;br /&gt;
	,	debugTextScale = 0.10000000149012&lt;br /&gt;
	,	displayDebugNum = false&lt;br /&gt;
	,	logoDimX = 0.71111112833023&lt;br /&gt;
	,	logoDimX_43 = 0.53333336114883&lt;br /&gt;
	,	logoDimY = 0.17777778208256&lt;br /&gt;
	,	logoDimY_43 = 0.13333334028721&lt;br /&gt;
	,	logoPosX = 0.85000002384186&lt;br /&gt;
	,	logoPosX_43 = 0.55000001192093&lt;br /&gt;
	,	logoPosY = -0.86500000953674&lt;br /&gt;
	,	logoPosY_43 = -0.85000002384186&lt;br /&gt;
	,	meditateTime = 60.0&lt;br /&gt;
	,	menuImgDimX = 0.30000001192093&lt;br /&gt;
	,	menuImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	menuImgDimY = 0.12999999523163&lt;br /&gt;
	,	menuImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	menuImgPosX = -0.89999997615814&lt;br /&gt;
	,	menuImgPosX_43 = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseImgDimX = 0.30000001192093&lt;br /&gt;
	,	pauseImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	pauseImgDimY = 0.12999999523163&lt;br /&gt;
	,	pauseImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	pauseImgPosX = 0.69999998807907&lt;br /&gt;
	,	pauseImgPosX_43 = 0.60000002384186&lt;br /&gt;
	,	pauseImgPosY = -0.89999997615814&lt;br /&gt;
	,	pauseImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseWakeUpSensitivity = 0.050000000745058&lt;br /&gt;
	,	timePerBehavior = 10.0&lt;br /&gt;
	,	unDeactivatableTime = 2.5&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	kStaleDecayEnd = 2.0&lt;br /&gt;
	,	kStaleDecayStart = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	kMaxMemUsed = 204800.0&lt;br /&gt;
	,	kMaxShoutMemUsed = 51200.0&lt;br /&gt;
	,	kTimestep = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	kClothActiveVal = 0.5&lt;br /&gt;
	,	kClothInactiveVal = 1.0&lt;br /&gt;
	,	kCollideSoundMaxSpd = 7.0&lt;br /&gt;
	,	kCollideSoundMinSpd = 1.0&lt;br /&gt;
	,	kFadeoutRate = 1.0&lt;br /&gt;
	,	kGlowDecayRate = 2.0&lt;br /&gt;
	,	kGlowDuration = 1.25&lt;br /&gt;
	,	kGlowLerpSpeed = 1.0&lt;br /&gt;
	,	kGlowMin = 0.5&lt;br /&gt;
	,	kGlowRadius = 3.0&lt;br /&gt;
	,	kMinGlowBeforeSFX = 0.25&lt;br /&gt;
	,	kPulseLerpRate = 5.0&lt;br /&gt;
	,	kPulseRate = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	kBaseTexLocal = &amp;quot;Ninja&amp;quot;&lt;br /&gt;
	,	kBaseTexRemote = &amp;quot;Ninja2&amp;quot;&lt;br /&gt;
	,	kBoostOnShout = true&lt;br /&gt;
	,	kGlowDecayRate = 3.25&lt;br /&gt;
	,	kGlowLerpSpeed = 5.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kGlowRadius = 0.75&lt;br /&gt;
	,	kGlowTexLocal = &amp;quot;NinjaGlow&amp;quot;&lt;br /&gt;
	,	kGlowTexRemote = &amp;quot;Ninja2Glow&amp;quot;&lt;br /&gt;
	,	kMultiplayerGlowDuration = 1.5&lt;br /&gt;
	,	kMultiplayerShoutGlowDur = 3.0&lt;br /&gt;
	,	kSelfShoutGlowDur = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	kGravMult = 1.0&lt;br /&gt;
	,	kMaxDist = 5.0&lt;br /&gt;
	,	kVelMult = 1.1000000238419&lt;br /&gt;
	,	kVelMultInAir = false&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	bUseLinApprox = false&lt;br /&gt;
	,	cts_ErrorTolerance = 0.050000000745058&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	kFadeTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kRibbonStepTime = 0.033333335071802&lt;br /&gt;
	,	kSegLength = 0.0049999998882413&lt;br /&gt;
	,	kSegWidth = 0.15000000596046&lt;br /&gt;
	,	kSoftRibbonDepthExtra = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	MIN_RIPPLE_STRENGTH = 0.0099999997764826&lt;br /&gt;
	,	RIPPLE_FADE_IN = 0.33000001311302&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	kCamDistMult = 1.5&lt;br /&gt;
	,	kCamHeightMult = 1.25&lt;br /&gt;
	,	kMaxRollSpd = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	kCrashFingerRadMult = 3.0&lt;br /&gt;
	,	kCrashParticleDuration = 0.5&lt;br /&gt;
	,	kDudeBodRad = 0.11000029742718&lt;br /&gt;
	,	kDudeColRad = 0.056610006839037&lt;br /&gt;
	,	kDudeCrashSpeed = 2.0&lt;br /&gt;
	,	kDudePushMult = 2.0&lt;br /&gt;
	,	kDudeRadFadeout = 3.0&lt;br /&gt;
	,	kDudeYPush = 0.25&lt;br /&gt;
	,	kFingerRadDepthMult = 0.75&lt;br /&gt;
	,	kFingerYOffset = 0.10000000149012&lt;br /&gt;
	,	kParticleVelMult = 1.0&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	,	kRumble = true&lt;br /&gt;
	,	kSndMaxDist = 16.0&lt;br /&gt;
	,	kSndMinDist = 1.0&lt;br /&gt;
	,	kTexUpdateTimeout = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	kGenerateSrcTexture = true&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	kCollectRadius = 1.5&lt;br /&gt;
	,	kDefaultAlpha = 1.0&lt;br /&gt;
	,	kLightColor = { 1, 1, 1 }&lt;br /&gt;
	,	kLightIntensity = 5.0&lt;br /&gt;
	,	kLightMaxDist = 35.0&lt;br /&gt;
	,	kLightMinDist = 25.0&lt;br /&gt;
	,	kLightRadius = 1.3500000238419&lt;br /&gt;
	,	kScarfGrowAmount = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	kCamRumbleDur = 0.25&lt;br /&gt;
	,	kCamRumbleInt = 0.15000000596046&lt;br /&gt;
	,	kFishShoutAlphaMlt = 2.0&lt;br /&gt;
	,	kFluidMass = 0.25&lt;br /&gt;
	,	kFluidPushMagnitude = 2.5&lt;br /&gt;
	,	kFluidRadius = 0.5&lt;br /&gt;
	,	kGlowBubbleIntensityDecayRate = 3.0&lt;br /&gt;
	,	kGroundImpactMedRad = 6.0&lt;br /&gt;
	,	kGroundImpactSmallRad = 2.0&lt;br /&gt;
	,	kHitByShoutRadMult = 1.2000000476837&lt;br /&gt;
	,	kHitPaddingAmount = 0.10000000149012&lt;br /&gt;
	,	kHudSize = 2.0&lt;br /&gt;
	,	kHudWidth = 2.0&lt;br /&gt;
	,	kLowResThreshold = 0.30000001192093&lt;br /&gt;
	,	kMinShoutAge = 0.89999997615814&lt;br /&gt;
	,	kShoutBubblePosAttraction = 0.25&lt;br /&gt;
	,	kShoutBubbleVelAttraction = 2.0&lt;br /&gt;
	,	kShoutHDRInt = 1.0&lt;br /&gt;
	,	kShoutMinOpacity = 0.17499999701977&lt;br /&gt;
	,	kShoutRadMlt = 0.30000001192093&lt;br /&gt;
	,	kShoutSoundMinDist = 8.0&lt;br /&gt;
	,	kSpawnFluidRipple = true&lt;br /&gt;
	,	kSpawnRipple = false&lt;br /&gt;
	,	kSymbolAbovePlayer = 0.15000000596046&lt;br /&gt;
	,	kSymbolBaseSize = 0.050000000745058&lt;br /&gt;
	,	kSymbolFullSize = 0.075000002980232&lt;br /&gt;
	,	kSymbolHDRColdnessMultMin = 0.25&lt;br /&gt;
	,	kSymbolHDRIntMax = 6.0&lt;br /&gt;
	,	kSymbolHDRIntMin = 5.0&lt;br /&gt;
	,	kSymbolScale = 1.2000000476837&lt;br /&gt;
	,	kSymbolXOffset = 0.11100000143051&lt;br /&gt;
	,	kSymbolYOffset = -0.25&lt;br /&gt;
	,	kSymbolZOffset = 0.17499999701977&lt;br /&gt;
	,	kVelocityDecay = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	phaseShift = true&lt;br /&gt;
	,	textFloatYMaxSpd = 0.20000000298023&lt;br /&gt;
	,	textFloatYMinSpd = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	lerpSpeed = 5.0&lt;br /&gt;
	,	yOffset = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	railSnappiness = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	kCutsceneWindDuckMult = 0.0&lt;br /&gt;
	,	kEnableDebugHud = false&lt;br /&gt;
	,	kLevelFadeInTime = 5.0&lt;br /&gt;
	,	kLodStartVol = 0.019999999552965&lt;br /&gt;
	,	kLodStopVol = 0.0099999997764826&lt;br /&gt;
	,	kMusicPauseMult = 0.5&lt;br /&gt;
	,	kPauseFadeSpeed = 1.0&lt;br /&gt;
	,	kSfxPauseMult = 0.75&lt;br /&gt;
	,	kTransFadeInTime = 1.5&lt;br /&gt;
	,	kTransFadeOutTime = 2.5&lt;br /&gt;
	,	kTransFadeWaitTime = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	kDudeAttractAccelleration = 3.0&lt;br /&gt;
	,	kStrandThrustBurst = 0.0&lt;br /&gt;
	,	kStrandThrustDenominator = 2.5&lt;br /&gt;
	,	kStrandThrustNumerator = 0.27500000596046&lt;br /&gt;
	,	kToDudeTime = 3.0&lt;br /&gt;
	,	kWiggleIntensity = 0.5&lt;br /&gt;
	,	kWiggleSpeed = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	kAvgTimeBetweenFlapSound = 1.0&lt;br /&gt;
	,	kClothCellSize = 0.070000000298023&lt;br /&gt;
	,	kClothDamping = 0.0099999997764826&lt;br /&gt;
	,	kClothDrag = 0.10000000149012&lt;br /&gt;
	,	kClothHeight = 5.0&lt;br /&gt;
	,	kClothInstanceCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothUVScale = 0.0625&lt;br /&gt;
	,	kClothVertCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothWidth = 3.0&lt;br /&gt;
	,	kColorLerpSpeed = 1.0&lt;br /&gt;
	,	kFadeDistMax = 165.0&lt;br /&gt;
	,	kFadeDistMin = 160.0&lt;br /&gt;
	,	kFadeoutRate = 3.0&lt;br /&gt;
	,	kGlobalGravityMult = 0.0&lt;br /&gt;
	,	kGlobalWindMult = 0.0&lt;br /&gt;
	,	kGravStrength = 0.0020000000949949&lt;br /&gt;
	,	kRenderStrandIds = false&lt;br /&gt;
	,	kStrandGlowMult = 2.5&lt;br /&gt;
	,	kStrandInstanceCapacity = 0.99000000953674&lt;br /&gt;
	,	kWindStrength = 0.0099999997764826&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDroppingModule = &lt;br /&gt;
	{	kRevertToIdle = false&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	kFlockSpeedMult = 1.0&lt;br /&gt;
	,	kMaxStrandUpdateGroups = 4.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHelpers = &lt;br /&gt;
	{	kAttractSpeedMax = 2.0&lt;br /&gt;
	,	kAttractSpeedMin = 1.5&lt;br /&gt;
	,	kDroppingDuration = 1.5&lt;br /&gt;
	,	kEjectDirection = { 0, 7, 0 }&lt;br /&gt;
	,	kEjectDurationMax = 1.75&lt;br /&gt;
	,	kEjectDurationMin = 1.25&lt;br /&gt;
	,	kFailCollectRad = 1.5&lt;br /&gt;
	,	kIdleFriction = 1.0&lt;br /&gt;
	,	kIdleGravity = { 0, -1, 0 }&lt;br /&gt;
	,	kNetworkDroppingDuration = 6.0&lt;br /&gt;
	,	kOrbitRadMax = 1.75&lt;br /&gt;
	,	kOrbitRadMin = 0.75&lt;br /&gt;
	,	kOrbitSpeedMax = 2.25&lt;br /&gt;
	,	kOrbitSpeedMin = 1.75&lt;br /&gt;
	,	kStrandEjectMult = 6.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	kStrandDropUntouchableDuration = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	kEventIdlePosRandomizeInterval = 0.5&lt;br /&gt;
	,	kEventIdlePosRandomizeRad = 0.60000002384186&lt;br /&gt;
	,	kEventIdleWanderSpeed = 1.0&lt;br /&gt;
	,	kEventStrandPickupRadius = 1.5&lt;br /&gt;
	,	kEventVelLerp = 0.5&lt;br /&gt;
	,	kIdleLifetime = 4.0&lt;br /&gt;
	,	kIdleSpeed = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	kGravity = -2.0&lt;br /&gt;
	,	kOrbitsBeforeCollect = 2.5&lt;br /&gt;
	,	kOscillationsPerOrbit = 2.2999999523163&lt;br /&gt;
	,	kVelSnap = 10.0&lt;br /&gt;
	,	kYaxisOscillateScale = 0.30000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	groundHeightLerpRate = 3.0&lt;br /&gt;
	,	heightAboveGround = 0.5&lt;br /&gt;
	,	hiLodRange = 30.0&lt;br /&gt;
	,	hiLodUpdatesPerFrame = 5.0&lt;br /&gt;
	,	occlusionHiInt = 0.0&lt;br /&gt;
	,	occlusionHiNoise = 0.25&lt;br /&gt;
	,	occlusionHiRad = 0.60000002384186&lt;br /&gt;
	,	occlusionHiSharp = 1.0&lt;br /&gt;
	,	occlusionLoInt = 0.25&lt;br /&gt;
	,	occlusionLoNoise = 0.25&lt;br /&gt;
	,	occlusionLoRad = 0.30000001192093&lt;br /&gt;
	,	occlusionLoSharp = 3.0&lt;br /&gt;
	,	occlusionMaxHeight = 15.0&lt;br /&gt;
	,	strandUpdatesPerFrame = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	kWanderDistantSpeed = 6.0&lt;br /&gt;
	,	kWanderVelSnap = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	kGlowFreq = 4.0&lt;br /&gt;
	,	kGlowInt = 0.40000000596046&lt;br /&gt;
	,	kPercentageOfNormalSpeed = 0.28000000119209&lt;br /&gt;
	,	kStrengthRechargeDelay = 10.0&lt;br /&gt;
	,	kTimeToFullyRecharge = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	kSpeedMult = 0.029999999329448&lt;br /&gt;
	,	kTurbulenceAmpX = 0.012000000104308&lt;br /&gt;
	,	kTurbulenceAmpY = 0.0099999997764826&lt;br /&gt;
	,	kTurbulenceAmpZ = 0.0020000000949949&lt;br /&gt;
	,	kTurbulenceFreqX = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqY = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqZ = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceNoiseX = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseY = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseZ = 1.0&lt;br /&gt;
	,	kTurbulenceOctavesX = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesY = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesZ = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	kMaxResendPerPacket = 32.0&lt;br /&gt;
	,	kMaxSentVarsPerPacket = 32.0&lt;br /&gt;
	,	kPendingAckWaitFrames = 30.0&lt;br /&gt;
	}&lt;br /&gt;
,	TrailBarn = &lt;br /&gt;
	{	kBoxFullDist = 6.0&lt;br /&gt;
	,	kBoxStartDist = 4.0&lt;br /&gt;
	,	kDrawBoxes = false&lt;br /&gt;
	,	kFootprintOffset = 0.087499998509884&lt;br /&gt;
	,	kFootprintScale = { 0, -0.23999999463558, 0.40000000596046 }&lt;br /&gt;
	,	kFootprintScaleGrow = 0.125&lt;br /&gt;
	,	kFootprintScaleMin = 0.125&lt;br /&gt;
	,	kMaxDistFromCam = 200.0&lt;br /&gt;
	,	kTrailMaxDist = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerHelpers = &lt;br /&gt;
	{	dudeRadius = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	kSurfPenalty = -0.050000000745058&lt;br /&gt;
	,	kTrippingSpeedMult = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	TrophyBarn = &lt;br /&gt;
	{	kNumPaintingsForHistoryTrophy = 10.0&lt;br /&gt;
	,	kNumTranscendenceSymbols = 21.0&lt;br /&gt;
	,	kRatioNeededForCompanionTrophy = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	bFlipClipPos = 1.0&lt;br /&gt;
	,	kAirborneHeightTest = 1.2000000476837&lt;br /&gt;
	,	kAirborneMovementSpeed = 2.0&lt;br /&gt;
	,	kAirbornePitchOffset = -20.0&lt;br /&gt;
	,	kAirbornePitchScale = 0.5&lt;br /&gt;
	,	kAirborneScreenPos = 0.40000000596046&lt;br /&gt;
	,	kAirborneScreenPosDistance = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedDown = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedUp = 0.5&lt;br /&gt;
	,	kAirborneTimeSpeed = 0.5&lt;br /&gt;
	,	kBasePitchSpeed = 1.0&lt;br /&gt;
	,	kClipRadius = 0.20000000298023&lt;br /&gt;
	,	kDesiredPitchLerpSpeed = 5.0&lt;br /&gt;
	,	kDoFDistance = 9999.0&lt;br /&gt;
	,	kDoFIntensity = 0.0&lt;br /&gt;
	,	kDoFRadius = 9999.0&lt;br /&gt;
	,	kDollyInSpeed = 1.0&lt;br /&gt;
	,	kDollyOutSpeed = 0.75&lt;br /&gt;
	,	kFeelerAcceleration = 20.0&lt;br /&gt;
	,	kFov = 45.0&lt;br /&gt;
	,	kFovFast = 75.0&lt;br /&gt;
	,	kFovSnappiness = 5.0&lt;br /&gt;
	,	kInterestingDollyOutSpeed = 6.0&lt;br /&gt;
	,	kMaxPitchSnappiness = 5.0&lt;br /&gt;
	,	kMaxTerrainPitchLength = 10.0&lt;br /&gt;
	,	kMaxTerrainPitchSpeed = 0.30000001192093&lt;br /&gt;
	,	kMinSwimPitch = -60.0&lt;br /&gt;
	,	kMovementFovRunSpeed = 6.0&lt;br /&gt;
	,	kMovementFovSpeedIn = 1.5&lt;br /&gt;
	,	kMovementFovSpeedOut = 2.25&lt;br /&gt;
	,	kMovementToggleSpeed = 1.0&lt;br /&gt;
	,	kMultiplayerDollyMax = 20.0&lt;br /&gt;
	,	kMultiplayerDollyOutSpeed = 2.0&lt;br /&gt;
	,	kMultiplayerInfluenceSpeed = 0.25&lt;br /&gt;
	,	kMultiplayerScreenPos = 0.5&lt;br /&gt;
	,	kPassableMultiplayerScreenPos = 0.80000001192093&lt;br /&gt;
	,	kPitchClampCliffSnappinessFast = 3.0&lt;br /&gt;
	,	kPitchClampCliffSnappinessSlow = 0.5&lt;br /&gt;
	,	kPitchClampSoftness = 0.20000000298023&lt;br /&gt;
	,	kPitchDeadSpace = 1.0&lt;br /&gt;
	,	kPitchDeadSpaceTiltScale = 0.050000000745058&lt;br /&gt;
	,	kPitchEffectExpand = 75.0&lt;br /&gt;
	,	kPitchEffectExpandEnd = 50.0&lt;br /&gt;
	,	kPitchEffectExpandStart = -20.0&lt;br /&gt;
	,	kPitchEffectRaise = 0.40000000596046&lt;br /&gt;
	,	kPitchEffectRaiseEnd = 60.0&lt;br /&gt;
	,	kPitchEffectRaiseStart = 10.0&lt;br /&gt;
	,	kPitchEffectTighten = 10.0&lt;br /&gt;
	,	kPitchEffectTightenEnd = 40.0&lt;br /&gt;
	,	kPitchEffectTightenStart = 10.0&lt;br /&gt;
	,	kPitchFeelerSmoothRange = 3.0&lt;br /&gt;
	,	kPitchFloorBuffer = 10.0&lt;br /&gt;
	,	kPitchLookAhead = 0.25&lt;br /&gt;
	,	kPitchOverCliffSnappiness = 2.0&lt;br /&gt;
	,	kPitchRangeAboveFloor = 18.0&lt;br /&gt;
	,	kPitchRangeBelowFloor = 20.0&lt;br /&gt;
	,	kPitchRangeBelowLedge = 25.0&lt;br /&gt;
	,	kPitchRunningScale = 0.60000002384186&lt;br /&gt;
	,	kPitchSnappiness = 5.0&lt;br /&gt;
	,	kPitchStandingRange = 60.0&lt;br /&gt;
	,	kPitchTiltMaxSpeed = 1.5&lt;br /&gt;
	,	kPitchVerticalBuffer = 1.0&lt;br /&gt;
	,	kPlayerHeightAdjustment = -0.10000000149012&lt;br /&gt;
	,	kPlayerHeightDown = 0.050000000745058&lt;br /&gt;
	,	kPlayerHeightUp = 0.20000000298023&lt;br /&gt;
	,	kPlayerMaxHeight = 0.82499998807907&lt;br /&gt;
	,	kPlayerMinHeight = 0.44999998807907&lt;br /&gt;
	,	kRadiusSnappiness = 5.0&lt;br /&gt;
	,	kRightStickSnappinessX = 10.0&lt;br /&gt;
	,	kRightStickSnappinessY = 1.0&lt;br /&gt;
	,	kScreenPosAirYDeadSpace = 0.20000000298023&lt;br /&gt;
	,	kScreenPosAirYSnappiness = 10.0&lt;br /&gt;
	,	kScreenPosLandY = -0.15000000596046&lt;br /&gt;
	,	kScreenPosLandYDeadSpace = 0.34999999403954&lt;br /&gt;
	,	kScreenPosLandYSnappiness = 6.0&lt;br /&gt;
	,	kScreenPosLowBound = -0.60000002384186&lt;br /&gt;
	,	kScreenPosSwimYDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kScreenPosSwimYSnappiness = 5.0&lt;br /&gt;
	,	kScreenPosXSnappiness = 0.25&lt;br /&gt;
	,	kScreenPosXSpeed = 0.25&lt;br /&gt;
	,	kSideScreenPos = 0.33300000429153&lt;br /&gt;
	,	kStickYSpeed = 1.0&lt;br /&gt;
	,	kSwimmingScreenPos = -0.30000001192093&lt;br /&gt;
	,	kTargetRad = 0.5&lt;br /&gt;
	,	kTerrainPitchAcceleration = 4.5&lt;br /&gt;
	,	kTerrainPitchDelayedSpeed = 2.0&lt;br /&gt;
	,	kTerrainPitchOffset = 0.0&lt;br /&gt;
	,	kTerrainPitchScale = 0.60000002384186&lt;br /&gt;
	,	kTreadingWaterPitch = -35.0&lt;br /&gt;
	,	kWalkBackwardsTurnSpeed = 0.10000000149012&lt;br /&gt;
	,	kWallDistanceThreshold = 0.75&lt;br /&gt;
	,	kWallNormalThreshold = 0.85000002384186&lt;br /&gt;
	,	kWallPitch = -25.0&lt;br /&gt;
	,	kWallWeightSpeed = 0.5&lt;br /&gt;
	,	kYawHintAcceleration = 0.20000000298023&lt;br /&gt;
	,	kYawHintMaxSpeed = 2.0&lt;br /&gt;
	,	kYawLookAhead = 0.75&lt;br /&gt;
	,	kYawMargin = 40.0&lt;br /&gt;
	,	kYawOcclusionMaxSpeed = 100.0&lt;br /&gt;
	,	kYawOcclusionSpeedScale = 3.0&lt;br /&gt;
	,	kYawSnappiness = 5.0&lt;br /&gt;
	,	kYawTiltSpeed = 1.2999999523163&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	disableZephyrs = false&lt;br /&gt;
	,	kBigCollisionEmitterType = &amp;quot;WaveColSmoke&amp;quot;&lt;br /&gt;
	,	kBigCollisionSoundInterval = 3.0&lt;br /&gt;
	,	kBigCollisionSplashDurration = 2.0&lt;br /&gt;
	,	kBigCollisionSplashParticleScale = 4.0&lt;br /&gt;
	,	kBigCollisionSplashSpeed = 2.0&lt;br /&gt;
	,	kCollisionDetectionRadius = 20.0&lt;br /&gt;
	,	kCollisionLodDistance = 18.0&lt;br /&gt;
	,	kCollisionSoundStrengthReqClose = 0.69999998807907&lt;br /&gt;
	,	kCollisionSoundStrengthReqFar = 1.6000000238419&lt;br /&gt;
	,	kCollisionStrengthReqForSound = 0.10000000149012&lt;br /&gt;
	,	kDoRendering = true&lt;br /&gt;
	,	kMidVolCoef = 10.0&lt;br /&gt;
	,	kOcclusionRecoverySpeed = 0.80000001192093&lt;br /&gt;
	,	kRandSeed = 1337.0&lt;br /&gt;
	,	kSmallCollisionDurrationMax = 0.75&lt;br /&gt;
	,	kSmallCollisionDurrationMin = 0.5&lt;br /&gt;
	,	kSmallCollisionEmitterType = &amp;quot;WaveColDot&amp;quot;&lt;br /&gt;
	,	kSmallCollisionParticleJitter = 0.5&lt;br /&gt;
	,	kSmallCollisionParticleScale = 2.5&lt;br /&gt;
	,	kTallVolCoef = 10.0&lt;br /&gt;
	,	kVolFadeTime = 0.10000000149012&lt;br /&gt;
	,	kWindSpeedMax = 80.0&lt;br /&gt;
	,	kWindSpeedMin = 10.0&lt;br /&gt;
	,	kZephyrEmitterDir = { 0, 1, 0 }&lt;br /&gt;
	,	kZephyrEmitterRad = 2.0&lt;br /&gt;
	,	kZephyrEmitterRate = 1.0&lt;br /&gt;
	,	kZephyrEmitterScale = 2.0&lt;br /&gt;
	,	kZephyrEmitterTypeBig = &amp;quot;WaveSmoke&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterTypeSmall = &amp;quot;WaveDot&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterVel = { 0, 0, 0 }&lt;br /&gt;
	,	kZephyrGroupRad = 1.0&lt;br /&gt;
	,	kZephyrGroupSize = 1.0&lt;br /&gt;
	,	kZephyrLookAheadAmount = 1.25&lt;br /&gt;
	,	kZephyrMassMax = 0.059999998658895&lt;br /&gt;
	,	kZephyrMassMin = 0.019999999552965&lt;br /&gt;
	,	kZephyrOccluderCheckRadius = 1.5&lt;br /&gt;
	,	kZephyrPosDisplaceSnap = 5.0&lt;br /&gt;
	,	kZephyrPosRestoreSnap = 0.75&lt;br /&gt;
	,	kZephyrPushScale = -0.050000000745058&lt;br /&gt;
	,	kZephyrRadiusMax = 1.5&lt;br /&gt;
	,	kZephyrRadiusMin = 0.60000002384186&lt;br /&gt;
	,	kZephyrSizeFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSizeFromWindMin = 0.10000000149012&lt;br /&gt;
	,	kZephyrSpeedFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSpeedFromWindMin = 0.75&lt;br /&gt;
	,	kZephyrSpeedScale = -4.5&lt;br /&gt;
	,	kZephyrSqueezeScaleMax = 1.2000000476837&lt;br /&gt;
	,	knumZephyrs = 257.0&lt;br /&gt;
	,	numSoundEmitters = 6.0&lt;br /&gt;
	,	radius = 45.0&lt;br /&gt;
	,	radiusThresh = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	debughud = &lt;br /&gt;
	{	kDrawHud = true&lt;br /&gt;
	,	kFpsUpdateInterval = 1.0&lt;br /&gt;
	,	kHudBarU = 0.62000000476837&lt;br /&gt;
	,	kHudBarV = 0.85000002384186&lt;br /&gt;
	,	kInfoFade = 1.0&lt;br /&gt;
	,	kInfoLife = 4.0&lt;br /&gt;
	,	kInfoPosX_16x9 = -1.625&lt;br /&gt;
	,	kInfoPosX_4x3 = -1.25&lt;br /&gt;
	,	kInfoPosY = 0.82499998807907&lt;br /&gt;
	,	kLargeScale = 0.059999998658895&lt;br /&gt;
	,	kProfPosX_16x9 = 0.69999998807907&lt;br /&gt;
	,	kProfPosX_4x3 = 0.30000001192093&lt;br /&gt;
	,	kProfPosY = 0.82499998807907&lt;br /&gt;
	,	kProfWidth = 0.89999997615814&lt;br /&gt;
	,	kShadow = 0.057000000029802&lt;br /&gt;
	,	kSmallScale = 0.034000001847744&lt;br /&gt;
	,	kWarningFade = 10.0&lt;br /&gt;
	,	kWarningScale = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	input = &lt;br /&gt;
	{	UseRumble = true&lt;br /&gt;
	}&lt;br /&gt;
,	logps3 = &lt;br /&gt;
	{	LogTty10Enabled = true&lt;br /&gt;
	,	LogTty11Enabled = true&lt;br /&gt;
	,	LogTty12Enabled = true&lt;br /&gt;
	,	LogTty13Enabled = true&lt;br /&gt;
	,	LogTty4Enabled = true&lt;br /&gt;
	,	LogTty5Enabled = true&lt;br /&gt;
	,	LogTty6Enabled = true&lt;br /&gt;
	,	LogTty7Enabled = true&lt;br /&gt;
	,	LogTty8Enabled = true&lt;br /&gt;
	,	LogTty9Enabled = true&lt;br /&gt;
	,	LogWebEnabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	memoryprofile = &lt;br /&gt;
	{	kMemProfilingIsEnabled = false&lt;br /&gt;
	}&lt;br /&gt;
,	mesh = &lt;br /&gt;
	{	kMinWeightToBlend = 1.0000000195415e-24&lt;br /&gt;
	}&lt;br /&gt;
,	screamhelpers = &lt;br /&gt;
	{	kHpfFreq = 20.0&lt;br /&gt;
	,	kHpfGain = 0.0&lt;br /&gt;
	,	kHpfQ = 1.0&lt;br /&gt;
	,	kMusicFocus = 360.0&lt;br /&gt;
	,	kMusicRearPannedVol = 1.0&lt;br /&gt;
	,	kOutputCeilingDb = -0.20000000298023&lt;br /&gt;
	,	kOutputCeilingDbLFE = -0.20000000298023&lt;br /&gt;
	,	kThresholdDb = -6.0&lt;br /&gt;
	,	kThresholdDbLFE = -6.0&lt;br /&gt;
	}&lt;br /&gt;
,	tssutil = &lt;br /&gt;
	{	kLatestVersion = 0.5&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=144</id>
		<title>Vars</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=144"/>
		<updated>2021-09-26T00:02:02Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
TODO elaborate&lt;br /&gt;
&lt;br /&gt;
Function to change them: Vars.table.setting(value)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Contents of Vars.lua dumped from runtime because it&amp;#039;s different than the loose file ones, also found embedded in exe.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Vars = &lt;br /&gt;
{	AlphaMeshBarn = &lt;br /&gt;
	{	kScrollSpeed = -0.20000000298023&lt;br /&gt;
	,	kShadowScaleMax = 4.0&lt;br /&gt;
	,	kShadowScaleMin = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraHelpers = &lt;br /&gt;
	{	clipWorldDepth = 0.20000000298023&lt;br /&gt;
	,	controllerShiftScale = 2.0&lt;br /&gt;
	,	kTargetHeadAmount = 1.0&lt;br /&gt;
	,	kYVelOffsetMax = 0.0&lt;br /&gt;
	,	kYVelOffsetMin = -1.0&lt;br /&gt;
	,	kYVelOffsetMult = 0.10000000149012&lt;br /&gt;
	,	lookWithStick = false&lt;br /&gt;
	,	rightStickMultiplier = 1.0&lt;br /&gt;
	,	targetMultiplayerRadMax = 0.50999999046326&lt;br /&gt;
	,	targetMultiplayerRadMin = 0.5&lt;br /&gt;
	,	targetRemoteDudeAmount = 0.25&lt;br /&gt;
	,	targetingDudeRadius = 0.5&lt;br /&gt;
	,	targetingMaxPlayerDist = 15.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	,	tilt_amountX = 0.46999999880791&lt;br /&gt;
	,	tilt_amountY = 0.40000000596046&lt;br /&gt;
	,	tilt_moveEye = true&lt;br /&gt;
	,	tilt_rotateEye = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	kLodFovMult = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	camFarClip = 2200.0&lt;br /&gt;
	,	camNearClip = 0.15000000596046&lt;br /&gt;
	,	camShakeDampCoef = 0.5&lt;br /&gt;
	,	camShakeK = 90.0&lt;br /&gt;
	,	defCamSysBlendSnappiness = 5.0&lt;br /&gt;
	,	defCollideMeshes = true&lt;br /&gt;
	,	defCollideTerrain = true&lt;br /&gt;
	,	defTerConstrainEpsilon = 0.10000000149012&lt;br /&gt;
	,	defTerHardRad = 0.019999999552965&lt;br /&gt;
	,	defTerSoftForce = 5.0&lt;br /&gt;
	,	defTerSoftRad = 0.25&lt;br /&gt;
	,	defaultMotionBlurMult = 0.01799999922514&lt;br /&gt;
	,	kBaseTiltRecenterSpeed = 0.029999999329448&lt;br /&gt;
	,	kConstraintCentroidSnappiness = 5.0&lt;br /&gt;
	,	kControlTimer = 3.0&lt;br /&gt;
	,	kCutsceneTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kDefaultTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kEnableRightStick = true&lt;br /&gt;
	,	kEnableSixaxisTilt = true&lt;br /&gt;
	,	kForceUpVector = false&lt;br /&gt;
	,	kGeneralCameraSnappiness = 5.0&lt;br /&gt;
	,	kGlobalCameraLerp = false&lt;br /&gt;
	,	kHardWallRad = 0.20000000298023&lt;br /&gt;
	,	kMotionTiltRecenterSpeed = 0.050000000745058&lt;br /&gt;
	,	kMovementSpeedToScaleTilt = 1.0&lt;br /&gt;
	,	kOverriddenTiltRecenterSpeed = 0.5&lt;br /&gt;
	,	kShakeBaseForce = 0.03999999910593&lt;br /&gt;
	,	kShakeBaseFreq = 0.0060000000521541&lt;br /&gt;
	,	kShakeForceMult = 0.5&lt;br /&gt;
	,	kShakeFreqMult = 50.0&lt;br /&gt;
	,	kShakeMaxVel = 30.0&lt;br /&gt;
	,	kShakeOctaves = 6.0&lt;br /&gt;
	,	kSoftPushForce = 10.0&lt;br /&gt;
	,	kSoftVelDecaySnap = 1.0&lt;br /&gt;
	,	kSoftWallRad = 0.20000000298023&lt;br /&gt;
	,	kStackCamNameLen = 4.0&lt;br /&gt;
	,	kStackCharWidth = 0.028999999165535&lt;br /&gt;
	,	kStackColor = 16777215.0&lt;br /&gt;
	,	kStackPosX = -1.7000000476837&lt;br /&gt;
	,	kStackPosY = -0.94999998807907&lt;br /&gt;
	,	kStackScale = 0.052999999374151&lt;br /&gt;
	,	kStackShadowDist = 0.0040000001899898&lt;br /&gt;
	,	kStickDeadSpace = 0.050000000745058&lt;br /&gt;
	,	kTiltDeadSpace = 0.025000000372529&lt;br /&gt;
	,	kTiltSensitivity = 1.1499999761581&lt;br /&gt;
	,	kTiltThreshold = 0.10000000149012&lt;br /&gt;
	,	kWallPushForce = 1.0&lt;br /&gt;
	,	kYAxisPromptTime = 0.5&lt;br /&gt;
	,	shakeForceSnapDamp = 4.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	kDefaultGlobalDamping = 0.10000000149012&lt;br /&gt;
	,	kDefaultGlobalDrag = 0.15000000596046&lt;br /&gt;
	,	kDefaultGlobalGravity = 0.003000000026077&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	kMaxDistLg = 60.0&lt;br /&gt;
	,	kMaxDistMd = 45.0&lt;br /&gt;
	,	kMaxDistSm = 20.0&lt;br /&gt;
	,	kMaxVolMinDuration = 0.34999999403954&lt;br /&gt;
	,	kMinDistLg = 15.0&lt;br /&gt;
	,	kMinDistMd = 10.0&lt;br /&gt;
	,	kMinDistSm = 5.0&lt;br /&gt;
	,	kVolumeDecreaseSnap = 3.0&lt;br /&gt;
	,	kVolumeIncreaseSnap = 22.5&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	bUseEuler = true&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	playerWorldRad = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	kDropPercentage = 5.0&lt;br /&gt;
	,	kLevelChangeTimeoutTime = 10.0&lt;br /&gt;
	,	kSimLagDelay = 250.0&lt;br /&gt;
	,	kTimeoutTime = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	kPlayerConnectMinTime = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	Control = &lt;br /&gt;
	{	MIRROR_BUTTONS = true&lt;br /&gt;
	,	STICK_DEAD_ZONE = 0.10000000149012&lt;br /&gt;
	,	TRIGGER_DEAD_ZONE = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	kDudeHitRadius = 1.0&lt;br /&gt;
	,	kKnockBackDuration = 2.0&lt;br /&gt;
	,	kKnockBackForce = 5.0&lt;br /&gt;
	,	kKnockBackSideForce = 10.0&lt;br /&gt;
	,	kRadMult = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	kDistantSoundDistance = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	kRocketAccel = 1.0&lt;br /&gt;
	,	kRocketSpeed = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	kDecalIntensity = 1.0&lt;br /&gt;
	,	kDecalLifetime = 60.0&lt;br /&gt;
	,	kDecalRadius = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	kKickForce = 2.0&lt;br /&gt;
	,	kKickRadMlt = 15.0&lt;br /&gt;
	,	kSinkRecoverSpeed = 0.5&lt;br /&gt;
	,	kSinkSpeed = 5.0&lt;br /&gt;
	,	kTripSpd = 3.2000000476837&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	bInvertV = false&lt;br /&gt;
	,	camAccMlt = 0.34999999403954&lt;br /&gt;
	,	camDecMlt = 10.0&lt;br /&gt;
	,	camMaxSpeed = 65.0&lt;br /&gt;
	,	camRotSpeed = 4.0&lt;br /&gt;
	,	camZoomRotateScale = 0.10000000149012&lt;br /&gt;
	,	collideTerrain = true&lt;br /&gt;
	,	defaultFov = 80.0&lt;br /&gt;
	,	kBlendSnappiness = 10.0&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	maxFov = 112.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	minFov = 5.0&lt;br /&gt;
	,	playerTeleportDist = 3.0&lt;br /&gt;
	,	terHardRad = 0.20000000298023&lt;br /&gt;
	,	tiltLerp = 1.0&lt;br /&gt;
	,	tiltMultiplier = 4.8000001907349&lt;br /&gt;
	,	zoomMaxSpeed = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	allowMeshes = true&lt;br /&gt;
	,	forceMeshes = false&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayText = &lt;br /&gt;
	{	kScale = 0.050000000745058&lt;br /&gt;
	,	kShadowOffset = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	kBreaksFovScale = 0.60000002384186&lt;br /&gt;
	,	kCutoffDistanceFromPlane = 50.0&lt;br /&gt;
	,	kDist = 2.0&lt;br /&gt;
	,	kDiveCamControlRange = 45.0&lt;br /&gt;
	,	kDiveCamSnappiness = 6.0&lt;br /&gt;
	,	kDiveSequenceSnappiness = 1.0&lt;br /&gt;
	,	kMaxDistanceFromPlane = 10.0&lt;br /&gt;
	,	kMultiplayerTranslationCutoff = 20.0&lt;br /&gt;
	,	kMultiplayerTranslationScale = 0.25&lt;br /&gt;
	,	kMultiplayerZoomScale = 0.60000002384186&lt;br /&gt;
	,	kSnappiness = 13.0&lt;br /&gt;
	,	kTiltAmount = 0.75&lt;br /&gt;
	,	kTiltStrengthX = 0.25&lt;br /&gt;
	,	kTiltStrengthY = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	kCamZoomAmount = 0.75&lt;br /&gt;
	,	kCamZoomDistFull = 10.0&lt;br /&gt;
	,	kCamZoomDistNone = 25.0&lt;br /&gt;
	,	kZoomClipMult = 0.80000001192093&lt;br /&gt;
	,	kZoomFishDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	bDropFootprints = true&lt;br /&gt;
	,	footRayCastOffset = { 0, 0.5, 0 }&lt;br /&gt;
	,	kAmbientWindSpeed = 0.0024999999441206&lt;br /&gt;
	,	kBackJoint = &amp;quot;M_Clo_upbackroot&amp;quot;&lt;br /&gt;
	,	kCapeTipJoint = &amp;quot;M_Clo_backroot&amp;quot;&lt;br /&gt;
	,	kCenterBone = &amp;quot;spineB&amp;quot;&lt;br /&gt;
	,	kCenterOfMassInAir = { 0, 0.5, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassOnGround = { 0, 0.10000000149012, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassShiftSpeed = 0.5&lt;br /&gt;
	,	kClothLiftForce = 0.050000000745058&lt;br /&gt;
	,	kClothSlideMaxSpd = 6.0&lt;br /&gt;
	,	kClothSlideMinSpd = 3.0&lt;br /&gt;
	,	kCollisionChecksPerFrame = 8.0&lt;br /&gt;
	,	kColorChamBubbleRad = 1.0&lt;br /&gt;
	,	kContrailDuration = 0.5&lt;br /&gt;
	,	kContrailSpd = 10.0&lt;br /&gt;
	,	kCrouchWeakTime = 0.5&lt;br /&gt;
	,	kDudeSpdColdnessPenalty = 0.60000002384186&lt;br /&gt;
	,	kDudeSpdMltAtMaxWind = 0.30000001192093&lt;br /&gt;
	,	kElbowJointL = &amp;quot;L_wingAbend_L_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kElbowJointR = &amp;quot;R_wingAbend_R_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kEnableCamDiveDown = true&lt;br /&gt;
	,	kFootGroundDist = 0.025000000372529&lt;br /&gt;
	,	kFootJointL = &amp;quot;L_ankle&amp;quot;&lt;br /&gt;
	,	kFootJointR = &amp;quot;R_ankle&amp;quot;&lt;br /&gt;
	,	kFrontFootBufferTime = 0.20000000298023&lt;br /&gt;
	,	kGlowActiveThreshhold = 0.99000000953674&lt;br /&gt;
	,	kGlowLerpSpeed = 7.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kHeadJoint = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kHeadTurnMaxSpeed = 0.34999999403954&lt;br /&gt;
	,	kHeadTurnSnappiness = 8.0&lt;br /&gt;
	,	kHitAngle = 0.89999997615814&lt;br /&gt;
	,	kHitForce = 1.5&lt;br /&gt;
	,	kHitForceAir = 5.0999999046326&lt;br /&gt;
	,	kHitForceSurf = 8.0&lt;br /&gt;
	,	kHitMinSpeed = 2.0&lt;br /&gt;
	,	kIdleTime = 40.0&lt;br /&gt;
	,	kInputDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kJointNametagBack = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kJointNametagFront = &amp;quot;spineA&amp;quot;&lt;br /&gt;
	,	kKneeJointL = &amp;quot;L_kneeA&amp;quot;&lt;br /&gt;
	,	kKneeJointR = &amp;quot;R_kneeA&amp;quot;&lt;br /&gt;
	,	kLandHeightEpsilon = 0.0020000000949949&lt;br /&gt;
	,	kMaxFallingSndSpd = 5.0&lt;br /&gt;
	,	kMaxSpeedMultDeltaPerSecond = 10.0&lt;br /&gt;
	,	kMaxWindStrength = 20.0&lt;br /&gt;
	,	kNametagBackOffset = { { 0, 0, 0, 0 }, { 0, -0.34999999403954, 0, 0 }, { 0, 0, 0, 0 }, { -0.050000000745058, 0.64999997615814, 0, 1 } }&lt;br /&gt;
	,	kNametagFrontOffset = { { 0, 0, -0.89999997615814, 0 }, { 0.89999997615814, 0.15000000596046, 0, 0 }, { 0, -0.89999997615814, 0, 0 }, { -0.60000002384186, -1, 0, 1 } }&lt;br /&gt;
	,	kPelvisJoint = &amp;quot;hip&amp;quot;&lt;br /&gt;
	,	kReactTime = 20.0&lt;br /&gt;
	,	kSandFallSoundMaxDist = 30.0&lt;br /&gt;
	,	kSandFallSoundMinDist = 10.0&lt;br /&gt;
	,	kScarfMaxCapacity = 30.0&lt;br /&gt;
	,	kShoutDurInc = 0.10000000149012&lt;br /&gt;
	,	kShoutDurInitial = 1.0&lt;br /&gt;
	,	kShoutDurMin = 0.44999998807907&lt;br /&gt;
	,	kShoutRadInc = 1.0&lt;br /&gt;
	,	kShoutRadInitial = 4.0&lt;br /&gt;
	,	kShoutRadMin = 0.10000000149012&lt;br /&gt;
	,	kSlipDelay = 0.34999999403954&lt;br /&gt;
	,	kSlipSpeed = 5.0&lt;br /&gt;
	,	kSoftSandSink = 0.10000000149012&lt;br /&gt;
	,	kSoftSandSinkSitting = 0.050000000745058&lt;br /&gt;
	,	kSpeedMinBoost = 30.0&lt;br /&gt;
	,	kSpeedWindMax = 30.0&lt;br /&gt;
	,	kSpeedWindMid = 20.0&lt;br /&gt;
	,	kSpeedWindMin = 10.0&lt;br /&gt;
	,	kSurfSolidRumbleInt = 0.11999999731779&lt;br /&gt;
	,	kSymbolGlowOverbrightMlt = 2.0&lt;br /&gt;
	,	kTripAngle = 45.0&lt;br /&gt;
	,	kTripForce = 20.0&lt;br /&gt;
	,	kTripSpd = 2.2000000476837&lt;br /&gt;
	,	kWallHardRad = 0.30000001192093&lt;br /&gt;
	,	yPopLerp = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	kDebugConsoleEnabled = false&lt;br /&gt;
	,	kDuckerSpeed = 1.0&lt;br /&gt;
	,	kDuckerWeight = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DudeColor = &lt;br /&gt;
	{	kWhiteOutfitCheat = false&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	kGlowCoolDownDuration = 2.0&lt;br /&gt;
	,	kUseDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	kLocal_HSV_Hue = 0.0&lt;br /&gt;
	,	kLocal_HSV_Sat = 1.0&lt;br /&gt;
	,	kLocal_HSV_Val = 1.0&lt;br /&gt;
	,	kRemote_HSV_Hue = 0.0&lt;br /&gt;
	,	kRemote_HSV_Sat = 1.0&lt;br /&gt;
	,	kRemote_HSV_Val = 1.0&lt;br /&gt;
	,	kUseRandomRemoteDudeOutfit = false&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	kApplyTextureMap = true&lt;br /&gt;
	,	kDensityMult = 2.0&lt;br /&gt;
	,	kDuneHeightTexWorldWidth = 256.0&lt;br /&gt;
	,	kEnableFootprint = true&lt;br /&gt;
	,	kEnableTrail = false&lt;br /&gt;
	,	kFluidAffectsTrails = true&lt;br /&gt;
	,	kFootprintDepth = 0.03999999910593&lt;br /&gt;
	,	kFootprintSize = 0.25&lt;br /&gt;
	,	kHeightAboveTerrain = 0.050000000745058&lt;br /&gt;
	,	kHeightTransfer = 1.0&lt;br /&gt;
	,	kHighLodDistSq = 9.0&lt;br /&gt;
	,	kHighLodGridTerrainWidth = 6.0&lt;br /&gt;
	,	kIsEnabled = true&lt;br /&gt;
	,	kLerpType = 1.0&lt;br /&gt;
	,	kLowLodDistSq = 36.0&lt;br /&gt;
	,	kMaxHeightDiff = 0.0040000001899898&lt;br /&gt;
	,	kMaxTrailDist = 0.5&lt;br /&gt;
	,	kMinTrailDist = 0.050000000745058&lt;br /&gt;
	,	kTrailDepth = 0.0099999997764826&lt;br /&gt;
	,	kTrailSize = 0.5&lt;br /&gt;
	,	kUseDecorationTraversal = true&lt;br /&gt;
	,	kUseDudePosLod = false&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	kRadiusScalarMax = 1.2000000476837&lt;br /&gt;
	,	kRadiusScalarMin = 0.80000001192093&lt;br /&gt;
	,	kSpeedScalarMax = 1.2000000476837&lt;br /&gt;
	,	kSpeedScalarMin = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	kCamLeadMult = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	kSkyRotVel = 0.0099999997764826&lt;br /&gt;
	,	kSunGlareFalloff = 3.0&lt;br /&gt;
	,	kSunIntensity = 0.0&lt;br /&gt;
	,	kSunVisibilityLerp = 2.0&lt;br /&gt;
	,	kToneMapFalloff = 10.0&lt;br /&gt;
	,	kToneMapMult = 0.15000000596046&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	kEnabled = false&lt;br /&gt;
	,	kFadeOutDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	kNeighborMaxDist = 0.10000000149012&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	buttonSensitivity = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	kCascadeDefaultMassDamping = 0.029999999329448&lt;br /&gt;
	,	kCascadeDefaultScale = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultSpeed = 2.4000000953674&lt;br /&gt;
	,	kCascadeDefaultVelDamping = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultVorticity = 12.630000114441&lt;br /&gt;
	,	kCascadeForceScaleRatio = 4.0&lt;br /&gt;
	,	kCascadeMassDampingGrowth = 2.0&lt;br /&gt;
	,	kCascadeScaleGrowth = 3.0&lt;br /&gt;
	,	kCascadeSpeedGrowth = 0.5&lt;br /&gt;
	,	kDoRendering = false&lt;br /&gt;
	,	kGridRippleArcDensity = 0.5&lt;br /&gt;
	,	kGridRippleNegativeMassMult = 0.82499998807907&lt;br /&gt;
	,	kGridRippleNegativeOffset = 0.10000000149012&lt;br /&gt;
	,	kGridRippleNegativePushMult = 0.85000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	blendSnappiness = 2.0&lt;br /&gt;
	,	dudeVelOffset = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	AutoDumpMetaSysOnStartup = false&lt;br /&gt;
	,	WIN_TIME = 15.0&lt;br /&gt;
	,	allowCheatToggling = false&lt;br /&gt;
	,	bNetworkDebugKeys = false&lt;br /&gt;
	,	bRenderDuneDebugLines = false&lt;br /&gt;
	,	cheatsEnabled = false&lt;br /&gt;
	,	kDoPlayTitles = true&lt;br /&gt;
	,	kEnableSaving = true&lt;br /&gt;
	,	kEnableTrophies = true&lt;br /&gt;
	,	kQueueLevelTime = 1.0&lt;br /&gt;
	,	kRenderPhysicalHullDebugLines = true&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	gameSpeedSnap = 5.0&lt;br /&gt;
	,	kMinGameSpeed = 0.25&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	kRippleSpacing = 1.2000000476837&lt;br /&gt;
	,	kRippleSpeed = 0.40000000596046&lt;br /&gt;
	,	kRippleStrength = 1.0&lt;br /&gt;
	,	kRippleThickness = 0.60000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	kAliasGlowEffect = false&lt;br /&gt;
	,	kAlphaLerpInSpeed = 6.0&lt;br /&gt;
	,	kAlphaLerpOutSpeed = 1.0&lt;br /&gt;
	,	kApplyAlphaToSymbolScale = true&lt;br /&gt;
	,	kDrawDebugLines = true&lt;br /&gt;
	,	kGlowAlphaMult = 0.60000002384186&lt;br /&gt;
	,	kInvisibleAlpha = 0.15000000596046&lt;br /&gt;
	,	kMinShoutGlowDuration = 1.0&lt;br /&gt;
	,	kMinTouchGlowDuration = 0.10000000149012&lt;br /&gt;
	,	kPlaySound = true&lt;br /&gt;
	,	kRumbleInt = 1.0&lt;br /&gt;
	,	kSoundAlpha = 0.25&lt;br /&gt;
	,	kSoundLODDist = 20.0&lt;br /&gt;
	,	kSoundMinDist = 1.5&lt;br /&gt;
	,	kSymbolAlphaMult = 0.75&lt;br /&gt;
	,	kSymbolFloatDistance = 1.0&lt;br /&gt;
	,	kSymbolScaleMult = 2.0&lt;br /&gt;
	,	kTouchMaxActivationDist = 2.25&lt;br /&gt;
	,	kTouchMinActivationDist = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	kRotationStickStr = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	kLongUpdateTime = 300.0&lt;br /&gt;
	,	kShortUpdateTime = 10.0&lt;br /&gt;
	,	kSlowUpdateTime = 300.0&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	lookAheadAmt = 0.5&lt;br /&gt;
	,	railSnappiness = 12.5&lt;br /&gt;
	,	snappiness = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	kDefaultFocusDistance = 10.0&lt;br /&gt;
	,	kDefaultForwardCompression = 0.80000001192093&lt;br /&gt;
	,	kDefaultHeatHeight = 0.0&lt;br /&gt;
	,	kDefaultIntensity = 0.0&lt;br /&gt;
	,	kDefaultRiseRate = 0.0060000000521541&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	kDebugRenderForceRenderDist = 50.0&lt;br /&gt;
	,	kDebugRenderSizeCullThreshold = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	kPulseFreq = 0.5&lt;br /&gt;
	,	kUpdateDist = 100.0&lt;br /&gt;
	}&lt;br /&gt;
,	JourneySoundBarn = &lt;br /&gt;
	{	kAltitudeSndHeightMax = 17.0&lt;br /&gt;
	,	kAltitudeSndHeightMin = 4.0&lt;br /&gt;
	,	kAltitudeSndSpeedMax = 15.0&lt;br /&gt;
	,	kAltitudeSndSpeedMin = 5.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMax = 550.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMin = 150.0&lt;br /&gt;
	,	kDefaultFadeTime = 0.5&lt;br /&gt;
	,	kFastestWind = 1.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightComplete = 12.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightStart = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightComplete = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightStart = 10.0&lt;br /&gt;
	,	kLfoWindMult = 0.80000001192093&lt;br /&gt;
	,	kSoundAmbientFadeoutMaxSpeed = 1.0&lt;br /&gt;
	,	kSoundWindMaxVolume = 1.0&lt;br /&gt;
	,	kSoundWindMinVolume = 0.20000000298023&lt;br /&gt;
	,	kStrongWindSpeed = 20.0&lt;br /&gt;
	,	kWeakWindSpeed = 10.0&lt;br /&gt;
	,	kWhooshLgSize = 7.0&lt;br /&gt;
	,	kWhooshMaxDist = 3.0&lt;br /&gt;
	,	kWhooshSmSize = 0.5&lt;br /&gt;
	,	kWhooshSpd = 3.0&lt;br /&gt;
	,	kWhooshTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	kChangeLevelSafetyTime = 30.0&lt;br /&gt;
	,	kJoinRadiusFar = 80.0&lt;br /&gt;
	,	kJoinRadiusNear = 15.0&lt;br /&gt;
	,	kLeaveRadius = 100.0&lt;br /&gt;
	,	kParamUpdateDistance = 15.0&lt;br /&gt;
	,	kSafetyTime = 30.0&lt;br /&gt;
	,	kTweakOverride = true&lt;br /&gt;
	,	kUseAutoLobby = true&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	kDisableMPHUD = false&lt;br /&gt;
	,	kFadeInSnap = 3.0&lt;br /&gt;
	,	kFadeOutSnap = 1.0&lt;br /&gt;
	,	kHudSize = 1.2000000476837&lt;br /&gt;
	,	kHudWidth = 2.4000000953674&lt;br /&gt;
	,	kMaxDist = 70.0&lt;br /&gt;
	,	kMinDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Main = &lt;br /&gt;
	{	kAllowL1Screenshot = true&lt;br /&gt;
	,	kCaptureInterval = 0.0&lt;br /&gt;
	,	kCaptureVideo = false&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	kRenderRadius = false&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	kAutoLobbyRefreshTime = 2.0&lt;br /&gt;
	,	kDefaultRequestTimeout = 20000000.0&lt;br /&gt;
	,	kFilterNat3 = false&lt;br /&gt;
	,	kGetServerInfoTimeout = 20000000.0&lt;br /&gt;
	,	kMaxRoomSize = 16.0&lt;br /&gt;
	,	kMinBroadcastTime = 10.0&lt;br /&gt;
	,	kRoomCompactMinSize = 2.0&lt;br /&gt;
	,	kRoomListMaxAge = 10.0&lt;br /&gt;
	,	kRoomSearchMaxResults = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	kMeditateDelay = 60.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	kRequiredDistance = 20.0&lt;br /&gt;
	,	kRequiredTime = 10.0&lt;br /&gt;
	,	kTrophyId = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	kTextColor = { 0, 1, 1, 1 }&lt;br /&gt;
	,	kTextScale = 0.050000000745058&lt;br /&gt;
	,	kTextSelectColor = { 1, 0, 0, 1 }&lt;br /&gt;
	,	kTextSpacing = -0.050000000745058&lt;br /&gt;
	,	kTopLeftPos = { -1.5, 0, 0 }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	kNetworkCloth_NetLerpSnap = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	kOcclusionAmbientMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	,	kOcclusionDirectMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	kPickupRadius = 1.25&lt;br /&gt;
	,	kPickupRadiusFull = 0.60000002384186&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	,	kSndLargeGroup = 25.0&lt;br /&gt;
	,	kSndSmallGroup = 5.0&lt;br /&gt;
	,	kSoundLargePenalty = 1.0&lt;br /&gt;
	,	kSoundShoutDelay = 0.25&lt;br /&gt;
	,	kSoundSmallPenalty = 0.15000000596046&lt;br /&gt;
	,	kSoundTouchDelay = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	kActivityInterval = 2.0&lt;br /&gt;
	,	kDeviceInfoInterval = 10.0&lt;br /&gt;
	,	kPingInterval = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	extraPartsInBuffer = 2.0&lt;br /&gt;
	,	kDebugLineLength = 1.0&lt;br /&gt;
	,	kDebugTextColor = { 0, 0, 0 }&lt;br /&gt;
	,	kDebugTextSize = 0.20000000298023&lt;br /&gt;
	,	kDrawDebug = true&lt;br /&gt;
	,	kFluidGridMult = 1.0&lt;br /&gt;
	,	kWindHullForceMult = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kHudEnabled = true&lt;br /&gt;
	,	kLightDifferenceThreshold = 0.60000002384186&lt;br /&gt;
	,	kLightLerpSpeed = 10.0&lt;br /&gt;
	,	kLightUpdateInterval = 4.0&lt;br /&gt;
	,	kLightUpdateTime = 0.5&lt;br /&gt;
	,	kMaxMipLevel = 5.0&lt;br /&gt;
	,	kSoftParticleDepthExtra = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	activateFadeOutTime = 0.75&lt;br /&gt;
	,	behaviorFadeInTime = 2.5&lt;br /&gt;
	,	behaviorFadeOutTime = 1.5&lt;br /&gt;
	,	deactivateFadeInTime = 0.25&lt;br /&gt;
	,	deactivateFadeOutTime = 0.25&lt;br /&gt;
	,	debugTextScale = 0.10000000149012&lt;br /&gt;
	,	displayDebugNum = false&lt;br /&gt;
	,	logoDimX = 0.71111112833023&lt;br /&gt;
	,	logoDimX_43 = 0.53333336114883&lt;br /&gt;
	,	logoDimY = 0.17777778208256&lt;br /&gt;
	,	logoDimY_43 = 0.13333334028721&lt;br /&gt;
	,	logoPosX = 0.85000002384186&lt;br /&gt;
	,	logoPosX_43 = 0.55000001192093&lt;br /&gt;
	,	logoPosY = -0.86500000953674&lt;br /&gt;
	,	logoPosY_43 = -0.85000002384186&lt;br /&gt;
	,	meditateTime = 60.0&lt;br /&gt;
	,	menuImgDimX = 0.30000001192093&lt;br /&gt;
	,	menuImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	menuImgDimY = 0.12999999523163&lt;br /&gt;
	,	menuImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	menuImgPosX = -0.89999997615814&lt;br /&gt;
	,	menuImgPosX_43 = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseImgDimX = 0.30000001192093&lt;br /&gt;
	,	pauseImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	pauseImgDimY = 0.12999999523163&lt;br /&gt;
	,	pauseImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	pauseImgPosX = 0.69999998807907&lt;br /&gt;
	,	pauseImgPosX_43 = 0.60000002384186&lt;br /&gt;
	,	pauseImgPosY = -0.89999997615814&lt;br /&gt;
	,	pauseImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseWakeUpSensitivity = 0.050000000745058&lt;br /&gt;
	,	timePerBehavior = 10.0&lt;br /&gt;
	,	unDeactivatableTime = 2.5&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	kStaleDecayEnd = 2.0&lt;br /&gt;
	,	kStaleDecayStart = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	kMaxMemUsed = 204800.0&lt;br /&gt;
	,	kMaxShoutMemUsed = 51200.0&lt;br /&gt;
	,	kTimestep = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	kClothActiveVal = 0.5&lt;br /&gt;
	,	kClothInactiveVal = 1.0&lt;br /&gt;
	,	kCollideSoundMaxSpd = 7.0&lt;br /&gt;
	,	kCollideSoundMinSpd = 1.0&lt;br /&gt;
	,	kFadeoutRate = 1.0&lt;br /&gt;
	,	kGlowDecayRate = 2.0&lt;br /&gt;
	,	kGlowDuration = 1.25&lt;br /&gt;
	,	kGlowLerpSpeed = 1.0&lt;br /&gt;
	,	kGlowMin = 0.5&lt;br /&gt;
	,	kGlowRadius = 3.0&lt;br /&gt;
	,	kMinGlowBeforeSFX = 0.25&lt;br /&gt;
	,	kPulseLerpRate = 5.0&lt;br /&gt;
	,	kPulseRate = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	kBaseTexLocal = &amp;quot;Ninja&amp;quot;&lt;br /&gt;
	,	kBaseTexRemote = &amp;quot;Ninja2&amp;quot;&lt;br /&gt;
	,	kBoostOnShout = true&lt;br /&gt;
	,	kGlowDecayRate = 3.25&lt;br /&gt;
	,	kGlowLerpSpeed = 5.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kGlowRadius = 0.75&lt;br /&gt;
	,	kGlowTexLocal = &amp;quot;NinjaGlow&amp;quot;&lt;br /&gt;
	,	kGlowTexRemote = &amp;quot;Ninja2Glow&amp;quot;&lt;br /&gt;
	,	kMultiplayerGlowDuration = 1.5&lt;br /&gt;
	,	kMultiplayerShoutGlowDur = 3.0&lt;br /&gt;
	,	kSelfShoutGlowDur = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	kGravMult = 1.0&lt;br /&gt;
	,	kMaxDist = 5.0&lt;br /&gt;
	,	kVelMult = 1.1000000238419&lt;br /&gt;
	,	kVelMultInAir = false&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	bUseLinApprox = false&lt;br /&gt;
	,	cts_ErrorTolerance = 0.050000000745058&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	kFadeTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kRibbonStepTime = 0.033333335071802&lt;br /&gt;
	,	kSegLength = 0.0049999998882413&lt;br /&gt;
	,	kSegWidth = 0.15000000596046&lt;br /&gt;
	,	kSoftRibbonDepthExtra = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	MIN_RIPPLE_STRENGTH = 0.0099999997764826&lt;br /&gt;
	,	RIPPLE_FADE_IN = 0.33000001311302&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	kCamDistMult = 1.5&lt;br /&gt;
	,	kCamHeightMult = 1.25&lt;br /&gt;
	,	kMaxRollSpd = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	kCrashFingerRadMult = 3.0&lt;br /&gt;
	,	kCrashParticleDuration = 0.5&lt;br /&gt;
	,	kDudeBodRad = 0.11000029742718&lt;br /&gt;
	,	kDudeColRad = 0.056610006839037&lt;br /&gt;
	,	kDudeCrashSpeed = 2.0&lt;br /&gt;
	,	kDudePushMult = 2.0&lt;br /&gt;
	,	kDudeRadFadeout = 3.0&lt;br /&gt;
	,	kDudeYPush = 0.25&lt;br /&gt;
	,	kFingerRadDepthMult = 0.75&lt;br /&gt;
	,	kFingerYOffset = 0.10000000149012&lt;br /&gt;
	,	kParticleVelMult = 1.0&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	,	kRumble = true&lt;br /&gt;
	,	kSndMaxDist = 16.0&lt;br /&gt;
	,	kSndMinDist = 1.0&lt;br /&gt;
	,	kTexUpdateTimeout = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	kGenerateSrcTexture = true&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	kCollectRadius = 1.5&lt;br /&gt;
	,	kDefaultAlpha = 1.0&lt;br /&gt;
	,	kLightColor = { 1, 1, 1 }&lt;br /&gt;
	,	kLightIntensity = 5.0&lt;br /&gt;
	,	kLightMaxDist = 35.0&lt;br /&gt;
	,	kLightMinDist = 25.0&lt;br /&gt;
	,	kLightRadius = 1.3500000238419&lt;br /&gt;
	,	kScarfGrowAmount = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	kCamRumbleDur = 0.25&lt;br /&gt;
	,	kCamRumbleInt = 0.15000000596046&lt;br /&gt;
	,	kFishShoutAlphaMlt = 2.0&lt;br /&gt;
	,	kFluidMass = 0.25&lt;br /&gt;
	,	kFluidPushMagnitude = 2.5&lt;br /&gt;
	,	kFluidRadius = 0.5&lt;br /&gt;
	,	kGlowBubbleIntensityDecayRate = 3.0&lt;br /&gt;
	,	kGroundImpactMedRad = 6.0&lt;br /&gt;
	,	kGroundImpactSmallRad = 2.0&lt;br /&gt;
	,	kHitByShoutRadMult = 1.2000000476837&lt;br /&gt;
	,	kHitPaddingAmount = 0.10000000149012&lt;br /&gt;
	,	kHudSize = 2.0&lt;br /&gt;
	,	kHudWidth = 2.0&lt;br /&gt;
	,	kLowResThreshold = 0.30000001192093&lt;br /&gt;
	,	kMinShoutAge = 0.89999997615814&lt;br /&gt;
	,	kShoutBubblePosAttraction = 0.25&lt;br /&gt;
	,	kShoutBubbleVelAttraction = 2.0&lt;br /&gt;
	,	kShoutHDRInt = 1.0&lt;br /&gt;
	,	kShoutMinOpacity = 0.17499999701977&lt;br /&gt;
	,	kShoutRadMlt = 0.30000001192093&lt;br /&gt;
	,	kShoutSoundMinDist = 8.0&lt;br /&gt;
	,	kSpawnFluidRipple = true&lt;br /&gt;
	,	kSpawnRipple = false&lt;br /&gt;
	,	kSymbolAbovePlayer = 0.15000000596046&lt;br /&gt;
	,	kSymbolBaseSize = 0.050000000745058&lt;br /&gt;
	,	kSymbolFullSize = 0.075000002980232&lt;br /&gt;
	,	kSymbolHDRColdnessMultMin = 0.25&lt;br /&gt;
	,	kSymbolHDRIntMax = 6.0&lt;br /&gt;
	,	kSymbolHDRIntMin = 5.0&lt;br /&gt;
	,	kSymbolScale = 1.2000000476837&lt;br /&gt;
	,	kSymbolXOffset = 0.11100000143051&lt;br /&gt;
	,	kSymbolYOffset = -0.25&lt;br /&gt;
	,	kSymbolZOffset = 0.17499999701977&lt;br /&gt;
	,	kVelocityDecay = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	phaseShift = true&lt;br /&gt;
	,	textFloatYMaxSpd = 0.20000000298023&lt;br /&gt;
	,	textFloatYMinSpd = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	lerpSpeed = 5.0&lt;br /&gt;
	,	yOffset = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	railSnappiness = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	kCutsceneWindDuckMult = 0.0&lt;br /&gt;
	,	kEnableDebugHud = false&lt;br /&gt;
	,	kLevelFadeInTime = 5.0&lt;br /&gt;
	,	kLodStartVol = 0.019999999552965&lt;br /&gt;
	,	kLodStopVol = 0.0099999997764826&lt;br /&gt;
	,	kMusicPauseMult = 0.5&lt;br /&gt;
	,	kPauseFadeSpeed = 1.0&lt;br /&gt;
	,	kSfxPauseMult = 0.75&lt;br /&gt;
	,	kTransFadeInTime = 1.5&lt;br /&gt;
	,	kTransFadeOutTime = 2.5&lt;br /&gt;
	,	kTransFadeWaitTime = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	kDudeAttractAccelleration = 3.0&lt;br /&gt;
	,	kStrandThrustBurst = 0.0&lt;br /&gt;
	,	kStrandThrustDenominator = 2.5&lt;br /&gt;
	,	kStrandThrustNumerator = 0.27500000596046&lt;br /&gt;
	,	kToDudeTime = 3.0&lt;br /&gt;
	,	kWiggleIntensity = 0.5&lt;br /&gt;
	,	kWiggleSpeed = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	kAvgTimeBetweenFlapSound = 1.0&lt;br /&gt;
	,	kClothCellSize = 0.070000000298023&lt;br /&gt;
	,	kClothDamping = 0.0099999997764826&lt;br /&gt;
	,	kClothDrag = 0.10000000149012&lt;br /&gt;
	,	kClothHeight = 5.0&lt;br /&gt;
	,	kClothInstanceCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothUVScale = 0.0625&lt;br /&gt;
	,	kClothVertCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothWidth = 3.0&lt;br /&gt;
	,	kColorLerpSpeed = 1.0&lt;br /&gt;
	,	kFadeDistMax = 165.0&lt;br /&gt;
	,	kFadeDistMin = 160.0&lt;br /&gt;
	,	kFadeoutRate = 3.0&lt;br /&gt;
	,	kGlobalGravityMult = 0.0&lt;br /&gt;
	,	kGlobalWindMult = 0.0&lt;br /&gt;
	,	kGravStrength = 0.0020000000949949&lt;br /&gt;
	,	kRenderStrandIds = false&lt;br /&gt;
	,	kStrandGlowMult = 2.5&lt;br /&gt;
	,	kStrandInstanceCapacity = 0.99000000953674&lt;br /&gt;
	,	kWindStrength = 0.0099999997764826&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDroppingModule = &lt;br /&gt;
	{	kRevertToIdle = false&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	kFlockSpeedMult = 1.0&lt;br /&gt;
	,	kMaxStrandUpdateGroups = 4.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHelpers = &lt;br /&gt;
	{	kAttractSpeedMax = 2.0&lt;br /&gt;
	,	kAttractSpeedMin = 1.5&lt;br /&gt;
	,	kDroppingDuration = 1.5&lt;br /&gt;
	,	kEjectDirection = { 0, 7, 0 }&lt;br /&gt;
	,	kEjectDurationMax = 1.75&lt;br /&gt;
	,	kEjectDurationMin = 1.25&lt;br /&gt;
	,	kFailCollectRad = 1.5&lt;br /&gt;
	,	kIdleFriction = 1.0&lt;br /&gt;
	,	kIdleGravity = { 0, -1, 0 }&lt;br /&gt;
	,	kNetworkDroppingDuration = 6.0&lt;br /&gt;
	,	kOrbitRadMax = 1.75&lt;br /&gt;
	,	kOrbitRadMin = 0.75&lt;br /&gt;
	,	kOrbitSpeedMax = 2.25&lt;br /&gt;
	,	kOrbitSpeedMin = 1.75&lt;br /&gt;
	,	kStrandEjectMult = 6.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	kStrandDropUntouchableDuration = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	kEventIdlePosRandomizeInterval = 0.5&lt;br /&gt;
	,	kEventIdlePosRandomizeRad = 0.60000002384186&lt;br /&gt;
	,	kEventIdleWanderSpeed = 1.0&lt;br /&gt;
	,	kEventStrandPickupRadius = 1.5&lt;br /&gt;
	,	kEventVelLerp = 0.5&lt;br /&gt;
	,	kIdleLifetime = 4.0&lt;br /&gt;
	,	kIdleSpeed = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	kGravity = -2.0&lt;br /&gt;
	,	kOrbitsBeforeCollect = 2.5&lt;br /&gt;
	,	kOscillationsPerOrbit = 2.2999999523163&lt;br /&gt;
	,	kVelSnap = 10.0&lt;br /&gt;
	,	kYaxisOscillateScale = 0.30000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	groundHeightLerpRate = 3.0&lt;br /&gt;
	,	heightAboveGround = 0.5&lt;br /&gt;
	,	hiLodRange = 30.0&lt;br /&gt;
	,	hiLodUpdatesPerFrame = 5.0&lt;br /&gt;
	,	occlusionHiInt = 0.0&lt;br /&gt;
	,	occlusionHiNoise = 0.25&lt;br /&gt;
	,	occlusionHiRad = 0.60000002384186&lt;br /&gt;
	,	occlusionHiSharp = 1.0&lt;br /&gt;
	,	occlusionLoInt = 0.25&lt;br /&gt;
	,	occlusionLoNoise = 0.25&lt;br /&gt;
	,	occlusionLoRad = 0.30000001192093&lt;br /&gt;
	,	occlusionLoSharp = 3.0&lt;br /&gt;
	,	occlusionMaxHeight = 15.0&lt;br /&gt;
	,	strandUpdatesPerFrame = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	kWanderDistantSpeed = 6.0&lt;br /&gt;
	,	kWanderVelSnap = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	kGlowFreq = 4.0&lt;br /&gt;
	,	kGlowInt = 0.40000000596046&lt;br /&gt;
	,	kPercentageOfNormalSpeed = 0.28000000119209&lt;br /&gt;
	,	kStrengthRechargeDelay = 10.0&lt;br /&gt;
	,	kTimeToFullyRecharge = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	kSpeedMult = 0.029999999329448&lt;br /&gt;
	,	kTurbulenceAmpX = 0.012000000104308&lt;br /&gt;
	,	kTurbulenceAmpY = 0.0099999997764826&lt;br /&gt;
	,	kTurbulenceAmpZ = 0.0020000000949949&lt;br /&gt;
	,	kTurbulenceFreqX = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqY = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqZ = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceNoiseX = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseY = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseZ = 1.0&lt;br /&gt;
	,	kTurbulenceOctavesX = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesY = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesZ = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	kMaxResendPerPacket = 32.0&lt;br /&gt;
	,	kMaxSentVarsPerPacket = 32.0&lt;br /&gt;
	,	kPendingAckWaitFrames = 30.0&lt;br /&gt;
	}&lt;br /&gt;
,	TrailBarn = &lt;br /&gt;
	{	kBoxFullDist = 6.0&lt;br /&gt;
	,	kBoxStartDist = 4.0&lt;br /&gt;
	,	kDrawBoxes = false&lt;br /&gt;
	,	kFootprintOffset = 0.087499998509884&lt;br /&gt;
	,	kFootprintScale = { 0, -0.23999999463558, 0.40000000596046 }&lt;br /&gt;
	,	kFootprintScaleGrow = 0.125&lt;br /&gt;
	,	kFootprintScaleMin = 0.125&lt;br /&gt;
	,	kMaxDistFromCam = 200.0&lt;br /&gt;
	,	kTrailMaxDist = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerHelpers = &lt;br /&gt;
	{	dudeRadius = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	kSurfPenalty = -0.050000000745058&lt;br /&gt;
	,	kTrippingSpeedMult = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	TrophyBarn = &lt;br /&gt;
	{	kNumPaintingsForHistoryTrophy = 10.0&lt;br /&gt;
	,	kNumTranscendenceSymbols = 21.0&lt;br /&gt;
	,	kRatioNeededForCompanionTrophy = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	bFlipClipPos = 1.0&lt;br /&gt;
	,	kAirborneHeightTest = 1.2000000476837&lt;br /&gt;
	,	kAirborneMovementSpeed = 2.0&lt;br /&gt;
	,	kAirbornePitchOffset = -20.0&lt;br /&gt;
	,	kAirbornePitchScale = 0.5&lt;br /&gt;
	,	kAirborneScreenPos = 0.40000000596046&lt;br /&gt;
	,	kAirborneScreenPosDistance = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedDown = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedUp = 0.5&lt;br /&gt;
	,	kAirborneTimeSpeed = 0.5&lt;br /&gt;
	,	kBasePitchSpeed = 1.0&lt;br /&gt;
	,	kClipRadius = 0.20000000298023&lt;br /&gt;
	,	kDesiredPitchLerpSpeed = 5.0&lt;br /&gt;
	,	kDoFDistance = 9999.0&lt;br /&gt;
	,	kDoFIntensity = 0.0&lt;br /&gt;
	,	kDoFRadius = 9999.0&lt;br /&gt;
	,	kDollyInSpeed = 1.0&lt;br /&gt;
	,	kDollyOutSpeed = 0.75&lt;br /&gt;
	,	kFeelerAcceleration = 20.0&lt;br /&gt;
	,	kFov = 45.0&lt;br /&gt;
	,	kFovFast = 75.0&lt;br /&gt;
	,	kFovSnappiness = 5.0&lt;br /&gt;
	,	kInterestingDollyOutSpeed = 6.0&lt;br /&gt;
	,	kMaxPitchSnappiness = 5.0&lt;br /&gt;
	,	kMaxTerrainPitchLength = 10.0&lt;br /&gt;
	,	kMaxTerrainPitchSpeed = 0.30000001192093&lt;br /&gt;
	,	kMinSwimPitch = -60.0&lt;br /&gt;
	,	kMovementFovRunSpeed = 6.0&lt;br /&gt;
	,	kMovementFovSpeedIn = 1.5&lt;br /&gt;
	,	kMovementFovSpeedOut = 2.25&lt;br /&gt;
	,	kMovementToggleSpeed = 1.0&lt;br /&gt;
	,	kMultiplayerDollyMax = 20.0&lt;br /&gt;
	,	kMultiplayerDollyOutSpeed = 2.0&lt;br /&gt;
	,	kMultiplayerInfluenceSpeed = 0.25&lt;br /&gt;
	,	kMultiplayerScreenPos = 0.5&lt;br /&gt;
	,	kPassableMultiplayerScreenPos = 0.80000001192093&lt;br /&gt;
	,	kPitchClampCliffSnappinessFast = 3.0&lt;br /&gt;
	,	kPitchClampCliffSnappinessSlow = 0.5&lt;br /&gt;
	,	kPitchClampSoftness = 0.20000000298023&lt;br /&gt;
	,	kPitchDeadSpace = 1.0&lt;br /&gt;
	,	kPitchDeadSpaceTiltScale = 0.050000000745058&lt;br /&gt;
	,	kPitchEffectExpand = 75.0&lt;br /&gt;
	,	kPitchEffectExpandEnd = 50.0&lt;br /&gt;
	,	kPitchEffectExpandStart = -20.0&lt;br /&gt;
	,	kPitchEffectRaise = 0.40000000596046&lt;br /&gt;
	,	kPitchEffectRaiseEnd = 60.0&lt;br /&gt;
	,	kPitchEffectRaiseStart = 10.0&lt;br /&gt;
	,	kPitchEffectTighten = 10.0&lt;br /&gt;
	,	kPitchEffectTightenEnd = 40.0&lt;br /&gt;
	,	kPitchEffectTightenStart = 10.0&lt;br /&gt;
	,	kPitchFeelerSmoothRange = 3.0&lt;br /&gt;
	,	kPitchFloorBuffer = 10.0&lt;br /&gt;
	,	kPitchLookAhead = 0.25&lt;br /&gt;
	,	kPitchOverCliffSnappiness = 2.0&lt;br /&gt;
	,	kPitchRangeAboveFloor = 18.0&lt;br /&gt;
	,	kPitchRangeBelowFloor = 20.0&lt;br /&gt;
	,	kPitchRangeBelowLedge = 25.0&lt;br /&gt;
	,	kPitchRunningScale = 0.60000002384186&lt;br /&gt;
	,	kPitchSnappiness = 5.0&lt;br /&gt;
	,	kPitchStandingRange = 60.0&lt;br /&gt;
	,	kPitchTiltMaxSpeed = 1.5&lt;br /&gt;
	,	kPitchVerticalBuffer = 1.0&lt;br /&gt;
	,	kPlayerHeightAdjustment = -0.10000000149012&lt;br /&gt;
	,	kPlayerHeightDown = 0.050000000745058&lt;br /&gt;
	,	kPlayerHeightUp = 0.20000000298023&lt;br /&gt;
	,	kPlayerMaxHeight = 0.82499998807907&lt;br /&gt;
	,	kPlayerMinHeight = 0.44999998807907&lt;br /&gt;
	,	kRadiusSnappiness = 5.0&lt;br /&gt;
	,	kRightStickSnappinessX = 10.0&lt;br /&gt;
	,	kRightStickSnappinessY = 1.0&lt;br /&gt;
	,	kScreenPosAirYDeadSpace = 0.20000000298023&lt;br /&gt;
	,	kScreenPosAirYSnappiness = 10.0&lt;br /&gt;
	,	kScreenPosLandY = -0.15000000596046&lt;br /&gt;
	,	kScreenPosLandYDeadSpace = 0.34999999403954&lt;br /&gt;
	,	kScreenPosLandYSnappiness = 6.0&lt;br /&gt;
	,	kScreenPosLowBound = -0.60000002384186&lt;br /&gt;
	,	kScreenPosSwimYDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kScreenPosSwimYSnappiness = 5.0&lt;br /&gt;
	,	kScreenPosXSnappiness = 0.25&lt;br /&gt;
	,	kScreenPosXSpeed = 0.25&lt;br /&gt;
	,	kSideScreenPos = 0.33300000429153&lt;br /&gt;
	,	kStickYSpeed = 1.0&lt;br /&gt;
	,	kSwimmingScreenPos = -0.30000001192093&lt;br /&gt;
	,	kTargetRad = 0.5&lt;br /&gt;
	,	kTerrainPitchAcceleration = 4.5&lt;br /&gt;
	,	kTerrainPitchDelayedSpeed = 2.0&lt;br /&gt;
	,	kTerrainPitchOffset = 0.0&lt;br /&gt;
	,	kTerrainPitchScale = 0.60000002384186&lt;br /&gt;
	,	kTreadingWaterPitch = -35.0&lt;br /&gt;
	,	kWalkBackwardsTurnSpeed = 0.10000000149012&lt;br /&gt;
	,	kWallDistanceThreshold = 0.75&lt;br /&gt;
	,	kWallNormalThreshold = 0.85000002384186&lt;br /&gt;
	,	kWallPitch = -25.0&lt;br /&gt;
	,	kWallWeightSpeed = 0.5&lt;br /&gt;
	,	kYawHintAcceleration = 0.20000000298023&lt;br /&gt;
	,	kYawHintMaxSpeed = 2.0&lt;br /&gt;
	,	kYawLookAhead = 0.75&lt;br /&gt;
	,	kYawMargin = 40.0&lt;br /&gt;
	,	kYawOcclusionMaxSpeed = 100.0&lt;br /&gt;
	,	kYawOcclusionSpeedScale = 3.0&lt;br /&gt;
	,	kYawSnappiness = 5.0&lt;br /&gt;
	,	kYawTiltSpeed = 1.2999999523163&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	disableZephyrs = false&lt;br /&gt;
	,	kBigCollisionEmitterType = &amp;quot;WaveColSmoke&amp;quot;&lt;br /&gt;
	,	kBigCollisionSoundInterval = 3.0&lt;br /&gt;
	,	kBigCollisionSplashDurration = 2.0&lt;br /&gt;
	,	kBigCollisionSplashParticleScale = 4.0&lt;br /&gt;
	,	kBigCollisionSplashSpeed = 2.0&lt;br /&gt;
	,	kCollisionDetectionRadius = 20.0&lt;br /&gt;
	,	kCollisionLodDistance = 18.0&lt;br /&gt;
	,	kCollisionSoundStrengthReqClose = 0.69999998807907&lt;br /&gt;
	,	kCollisionSoundStrengthReqFar = 1.6000000238419&lt;br /&gt;
	,	kCollisionStrengthReqForSound = 0.10000000149012&lt;br /&gt;
	,	kDoRendering = true&lt;br /&gt;
	,	kMidVolCoef = 10.0&lt;br /&gt;
	,	kOcclusionRecoverySpeed = 0.80000001192093&lt;br /&gt;
	,	kRandSeed = 1337.0&lt;br /&gt;
	,	kSmallCollisionDurrationMax = 0.75&lt;br /&gt;
	,	kSmallCollisionDurrationMin = 0.5&lt;br /&gt;
	,	kSmallCollisionEmitterType = &amp;quot;WaveColDot&amp;quot;&lt;br /&gt;
	,	kSmallCollisionParticleJitter = 0.5&lt;br /&gt;
	,	kSmallCollisionParticleScale = 2.5&lt;br /&gt;
	,	kTallVolCoef = 10.0&lt;br /&gt;
	,	kVolFadeTime = 0.10000000149012&lt;br /&gt;
	,	kWindSpeedMax = 80.0&lt;br /&gt;
	,	kWindSpeedMin = 10.0&lt;br /&gt;
	,	kZephyrEmitterDir = { 0, 1, 0 }&lt;br /&gt;
	,	kZephyrEmitterRad = 2.0&lt;br /&gt;
	,	kZephyrEmitterRate = 1.0&lt;br /&gt;
	,	kZephyrEmitterScale = 2.0&lt;br /&gt;
	,	kZephyrEmitterTypeBig = &amp;quot;WaveSmoke&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterTypeSmall = &amp;quot;WaveDot&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterVel = { 0, 0, 0 }&lt;br /&gt;
	,	kZephyrGroupRad = 1.0&lt;br /&gt;
	,	kZephyrGroupSize = 1.0&lt;br /&gt;
	,	kZephyrLookAheadAmount = 1.25&lt;br /&gt;
	,	kZephyrMassMax = 0.059999998658895&lt;br /&gt;
	,	kZephyrMassMin = 0.019999999552965&lt;br /&gt;
	,	kZephyrOccluderCheckRadius = 1.5&lt;br /&gt;
	,	kZephyrPosDisplaceSnap = 5.0&lt;br /&gt;
	,	kZephyrPosRestoreSnap = 0.75&lt;br /&gt;
	,	kZephyrPushScale = -0.050000000745058&lt;br /&gt;
	,	kZephyrRadiusMax = 1.5&lt;br /&gt;
	,	kZephyrRadiusMin = 0.60000002384186&lt;br /&gt;
	,	kZephyrSizeFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSizeFromWindMin = 0.10000000149012&lt;br /&gt;
	,	kZephyrSpeedFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSpeedFromWindMin = 0.75&lt;br /&gt;
	,	kZephyrSpeedScale = -4.5&lt;br /&gt;
	,	kZephyrSqueezeScaleMax = 1.2000000476837&lt;br /&gt;
	,	knumZephyrs = 257.0&lt;br /&gt;
	,	numSoundEmitters = 6.0&lt;br /&gt;
	,	radius = 45.0&lt;br /&gt;
	,	radiusThresh = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	debughud = &lt;br /&gt;
	{	kDrawHud = true&lt;br /&gt;
	,	kFpsUpdateInterval = 1.0&lt;br /&gt;
	,	kHudBarU = 0.62000000476837&lt;br /&gt;
	,	kHudBarV = 0.85000002384186&lt;br /&gt;
	,	kInfoFade = 1.0&lt;br /&gt;
	,	kInfoLife = 4.0&lt;br /&gt;
	,	kInfoPosX_16x9 = -1.625&lt;br /&gt;
	,	kInfoPosX_4x3 = -1.25&lt;br /&gt;
	,	kInfoPosY = 0.82499998807907&lt;br /&gt;
	,	kLargeScale = 0.059999998658895&lt;br /&gt;
	,	kProfPosX_16x9 = 0.69999998807907&lt;br /&gt;
	,	kProfPosX_4x3 = 0.30000001192093&lt;br /&gt;
	,	kProfPosY = 0.82499998807907&lt;br /&gt;
	,	kProfWidth = 0.89999997615814&lt;br /&gt;
	,	kShadow = 0.057000000029802&lt;br /&gt;
	,	kSmallScale = 0.034000001847744&lt;br /&gt;
	,	kWarningFade = 10.0&lt;br /&gt;
	,	kWarningScale = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	input = &lt;br /&gt;
	{	UseRumble = true&lt;br /&gt;
	}&lt;br /&gt;
,	logps3 = &lt;br /&gt;
	{	LogTty10Enabled = true&lt;br /&gt;
	,	LogTty11Enabled = true&lt;br /&gt;
	,	LogTty12Enabled = true&lt;br /&gt;
	,	LogTty13Enabled = true&lt;br /&gt;
	,	LogTty4Enabled = true&lt;br /&gt;
	,	LogTty5Enabled = true&lt;br /&gt;
	,	LogTty6Enabled = true&lt;br /&gt;
	,	LogTty7Enabled = true&lt;br /&gt;
	,	LogTty8Enabled = true&lt;br /&gt;
	,	LogTty9Enabled = true&lt;br /&gt;
	,	LogWebEnabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	memoryprofile = &lt;br /&gt;
	{	kMemProfilingIsEnabled = false&lt;br /&gt;
	}&lt;br /&gt;
,	mesh = &lt;br /&gt;
	{	kMinWeightToBlend = 1.0000000195415e-24&lt;br /&gt;
	}&lt;br /&gt;
,	screamhelpers = &lt;br /&gt;
	{	kHpfFreq = 20.0&lt;br /&gt;
	,	kHpfGain = 0.0&lt;br /&gt;
	,	kHpfQ = 1.0&lt;br /&gt;
	,	kMusicFocus = 360.0&lt;br /&gt;
	,	kMusicRearPannedVol = 1.0&lt;br /&gt;
	,	kOutputCeilingDb = -0.20000000298023&lt;br /&gt;
	,	kOutputCeilingDbLFE = -0.20000000298023&lt;br /&gt;
	,	kThresholdDb = -6.0&lt;br /&gt;
	,	kThresholdDbLFE = -6.0&lt;br /&gt;
	}&lt;br /&gt;
,	tssutil = &lt;br /&gt;
	{	kLatestVersion = 0.5&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=131</id>
		<title>Vars</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Vars&amp;diff=131"/>
		<updated>2021-09-25T07:41:15Z</updated>

		<summary type="html">&lt;p&gt;Juest: central page, dump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
&lt;br /&gt;
TODO elaborate&lt;br /&gt;
&lt;br /&gt;
Function to change them: Vars.table.setting(value)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Contents of Vars.lua dumped from runtime because it&amp;#039;s different than the loose file ones, also found embedded in exe.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Vars = &lt;br /&gt;
{	AlphaMeshBarn = &lt;br /&gt;
	{	kScrollSpeed = -0.20000000298023&lt;br /&gt;
	,	kShadowScaleMax = 4.0&lt;br /&gt;
	,	kShadowScaleMin = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	AutoJumpModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	BoundaryRailModule = &lt;br /&gt;
	{	enabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraHelpers = &lt;br /&gt;
	{	clipWorldDepth = 0.20000000298023&lt;br /&gt;
	,	controllerShiftScale = 2.0&lt;br /&gt;
	,	kTargetHeadAmount = 1.0&lt;br /&gt;
	,	kYVelOffsetMax = 0.0&lt;br /&gt;
	,	kYVelOffsetMin = -1.0&lt;br /&gt;
	,	kYVelOffsetMult = 0.10000000149012&lt;br /&gt;
	,	lookWithStick = false&lt;br /&gt;
	,	rightStickMultiplier = 1.0&lt;br /&gt;
	,	targetMultiplayerRadMax = 0.50999999046326&lt;br /&gt;
	,	targetMultiplayerRadMin = 0.5&lt;br /&gt;
	,	targetRemoteDudeAmount = 0.25&lt;br /&gt;
	,	targetingDudeRadius = 0.5&lt;br /&gt;
	,	targetingMaxPlayerDist = 15.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	,	tilt_amountX = 0.46999999880791&lt;br /&gt;
	,	tilt_amountY = 0.40000000596046&lt;br /&gt;
	,	tilt_moveEye = true&lt;br /&gt;
	,	tilt_rotateEye = true&lt;br /&gt;
	}&lt;br /&gt;
,	CameraNode = &lt;br /&gt;
	{	kLodFovMult = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	CameraSystem = &lt;br /&gt;
	{	camFarClip = 2200.0&lt;br /&gt;
	,	camNearClip = 0.15000000596046&lt;br /&gt;
	,	camShakeDampCoef = 0.5&lt;br /&gt;
	,	camShakeK = 90.0&lt;br /&gt;
	,	defCamSysBlendSnappiness = 5.0&lt;br /&gt;
	,	defCollideMeshes = true&lt;br /&gt;
	,	defCollideTerrain = true&lt;br /&gt;
	,	defTerConstrainEpsilon = 0.10000000149012&lt;br /&gt;
	,	defTerHardRad = 0.019999999552965&lt;br /&gt;
	,	defTerSoftForce = 5.0&lt;br /&gt;
	,	defTerSoftRad = 0.25&lt;br /&gt;
	,	defaultMotionBlurMult = 0.01799999922514&lt;br /&gt;
	,	kBaseTiltRecenterSpeed = 0.029999999329448&lt;br /&gt;
	,	kConstraintCentroidSnappiness = 5.0&lt;br /&gt;
	,	kControlTimer = 3.0&lt;br /&gt;
	,	kCutsceneTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kDefaultTiltRecenterSpeed = 0.20000000298023&lt;br /&gt;
	,	kEnableRightStick = true&lt;br /&gt;
	,	kEnableSixaxisTilt = true&lt;br /&gt;
	,	kForceUpVector = false&lt;br /&gt;
	,	kGeneralCameraSnappiness = 5.0&lt;br /&gt;
	,	kGlobalCameraLerp = false&lt;br /&gt;
	,	kHardWallRad = 0.20000000298023&lt;br /&gt;
	,	kMotionTiltRecenterSpeed = 0.050000000745058&lt;br /&gt;
	,	kMovementSpeedToScaleTilt = 1.0&lt;br /&gt;
	,	kOverriddenTiltRecenterSpeed = 0.5&lt;br /&gt;
	,	kShakeBaseForce = 0.03999999910593&lt;br /&gt;
	,	kShakeBaseFreq = 0.0060000000521541&lt;br /&gt;
	,	kShakeForceMult = 0.5&lt;br /&gt;
	,	kShakeFreqMult = 50.0&lt;br /&gt;
	,	kShakeMaxVel = 30.0&lt;br /&gt;
	,	kShakeOctaves = 6.0&lt;br /&gt;
	,	kSoftPushForce = 10.0&lt;br /&gt;
	,	kSoftVelDecaySnap = 1.0&lt;br /&gt;
	,	kSoftWallRad = 0.20000000298023&lt;br /&gt;
	,	kStackCamNameLen = 4.0&lt;br /&gt;
	,	kStackCharWidth = 0.028999999165535&lt;br /&gt;
	,	kStackColor = 16777215.0&lt;br /&gt;
	,	kStackPosX = -1.7000000476837&lt;br /&gt;
	,	kStackPosY = -0.94999998807907&lt;br /&gt;
	,	kStackScale = 0.052999999374151&lt;br /&gt;
	,	kStackShadowDist = 0.0040000001899898&lt;br /&gt;
	,	kStickDeadSpace = 0.050000000745058&lt;br /&gt;
	,	kTiltDeadSpace = 0.025000000372529&lt;br /&gt;
	,	kTiltSensitivity = 1.1499999761581&lt;br /&gt;
	,	kTiltThreshold = 0.10000000149012&lt;br /&gt;
	,	kWallPushForce = 1.0&lt;br /&gt;
	,	kYAxisPromptTime = 0.5&lt;br /&gt;
	,	shakeForceSnapDamp = 4.0&lt;br /&gt;
	,	tiltMultiplier = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	ClothBarn = &lt;br /&gt;
	{	kDefaultGlobalDamping = 0.10000000149012&lt;br /&gt;
	,	kDefaultGlobalDrag = 0.15000000596046&lt;br /&gt;
	,	kDefaultGlobalGravity = 0.003000000026077&lt;br /&gt;
	}&lt;br /&gt;
,	ClothSetConvertSFX = &lt;br /&gt;
	{	kMaxDistLg = 60.0&lt;br /&gt;
	,	kMaxDistMd = 45.0&lt;br /&gt;
	,	kMaxDistSm = 20.0&lt;br /&gt;
	,	kMaxVolMinDuration = 0.34999999403954&lt;br /&gt;
	,	kMinDistLg = 15.0&lt;br /&gt;
	,	kMinDistMd = 10.0&lt;br /&gt;
	,	kMinDistSm = 5.0&lt;br /&gt;
	,	kVolumeDecreaseSnap = 3.0&lt;br /&gt;
	,	kVolumeIncreaseSnap = 22.5&lt;br /&gt;
	}&lt;br /&gt;
,	CompositionCamera = &lt;br /&gt;
	{	bUseEuler = true&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	playerWorldRad = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionBarn = &lt;br /&gt;
	{	kDropPercentage = 5.0&lt;br /&gt;
	,	kLevelChangeTimeoutTime = 10.0&lt;br /&gt;
	,	kSimLagDelay = 250.0&lt;br /&gt;
	,	kTimeoutTime = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	ConnectionHistory = &lt;br /&gt;
	{	kPlayerConnectMinTime = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	Control = &lt;br /&gt;
	{	MIRROR_BUTTONS = true&lt;br /&gt;
	,	STICK_DEAD_ZONE = 0.10000000149012&lt;br /&gt;
	,	TRIGGER_DEAD_ZONE = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	CreaB_Guardian = &lt;br /&gt;
	{	kDudeHitRadius = 1.0&lt;br /&gt;
	,	kKnockBackDuration = 2.0&lt;br /&gt;
	,	kKnockBackForce = 5.0&lt;br /&gt;
	,	kKnockBackSideForce = 10.0&lt;br /&gt;
	,	kRadMult = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	Crea_Attack = &lt;br /&gt;
	{	kDistantSoundDistance = 20.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Data = &lt;br /&gt;
	{	kRocketAccel = 1.0&lt;br /&gt;
	,	kRocketSpeed = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	DM_Rocket = &lt;br /&gt;
	{	kDecalIntensity = 1.0&lt;br /&gt;
	,	kDecalLifetime = 60.0&lt;br /&gt;
	,	kDecalRadius = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	Debris = &lt;br /&gt;
	{	kKickForce = 2.0&lt;br /&gt;
	,	kKickRadMlt = 15.0&lt;br /&gt;
	,	kSinkRecoverSpeed = 0.5&lt;br /&gt;
	,	kSinkSpeed = 5.0&lt;br /&gt;
	,	kTripSpd = 3.2000000476837&lt;br /&gt;
	}&lt;br /&gt;
,	DebugCamera = &lt;br /&gt;
	{	bInvertV = false&lt;br /&gt;
	,	camAccMlt = 0.34999999403954&lt;br /&gt;
	,	camDecMlt = 10.0&lt;br /&gt;
	,	camMaxSpeed = 65.0&lt;br /&gt;
	,	camRotSpeed = 4.0&lt;br /&gt;
	,	camZoomRotateScale = 0.10000000149012&lt;br /&gt;
	,	collideTerrain = true&lt;br /&gt;
	,	defaultFov = 80.0&lt;br /&gt;
	,	kBlendSnappiness = 10.0&lt;br /&gt;
	,	maxAngV = 85.0&lt;br /&gt;
	,	maxFov = 112.0&lt;br /&gt;
	,	minAngV = -85.0&lt;br /&gt;
	,	minFov = 5.0&lt;br /&gt;
	,	playerTeleportDist = 3.0&lt;br /&gt;
	,	terHardRad = 0.20000000298023&lt;br /&gt;
	,	tiltLerp = 1.0&lt;br /&gt;
	,	tiltMultiplier = 4.8000001907349&lt;br /&gt;
	,	zoomMaxSpeed = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	DecorationBarn = &lt;br /&gt;
	{	allowMeshes = true&lt;br /&gt;
	,	forceMeshes = false&lt;br /&gt;
	}&lt;br /&gt;
,	DisplayText = &lt;br /&gt;
	{	kScale = 0.050000000745058&lt;br /&gt;
	,	kShadowOffset = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DiveSequenceCam = &lt;br /&gt;
	{	kBreaksFovScale = 0.60000002384186&lt;br /&gt;
	,	kCutoffDistanceFromPlane = 50.0&lt;br /&gt;
	,	kDist = 2.0&lt;br /&gt;
	,	kDiveCamControlRange = 45.0&lt;br /&gt;
	,	kDiveCamSnappiness = 6.0&lt;br /&gt;
	,	kDiveSequenceSnappiness = 1.0&lt;br /&gt;
	,	kMaxDistanceFromPlane = 10.0&lt;br /&gt;
	,	kMultiplayerTranslationCutoff = 20.0&lt;br /&gt;
	,	kMultiplayerTranslationScale = 0.25&lt;br /&gt;
	,	kMultiplayerZoomScale = 0.60000002384186&lt;br /&gt;
	,	kSnappiness = 13.0&lt;br /&gt;
	,	kTiltAmount = 0.75&lt;br /&gt;
	,	kTiltStrengthX = 0.25&lt;br /&gt;
	,	kTiltStrengthY = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	DogFishModule = &lt;br /&gt;
	{	kCamZoomAmount = 0.75&lt;br /&gt;
	,	kCamZoomDistFull = 10.0&lt;br /&gt;
	,	kCamZoomDistNone = 25.0&lt;br /&gt;
	,	kZoomClipMult = 0.80000001192093&lt;br /&gt;
	,	kZoomFishDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Dude = &lt;br /&gt;
	{	bDropFootprints = true&lt;br /&gt;
	,	footRayCastOffset = { 0, 0.5, 0 }&lt;br /&gt;
	,	kAmbientWindSpeed = 0.0024999999441206&lt;br /&gt;
	,	kBackJoint = &amp;quot;M_Clo_upbackroot&amp;quot;&lt;br /&gt;
	,	kCapeTipJoint = &amp;quot;M_Clo_backroot&amp;quot;&lt;br /&gt;
	,	kCenterBone = &amp;quot;spineB&amp;quot;&lt;br /&gt;
	,	kCenterOfMassInAir = { 0, 0.5, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassOnGround = { 0, 0.10000000149012, 0.10000000149012 }&lt;br /&gt;
	,	kCenterOfMassShiftSpeed = 0.5&lt;br /&gt;
	,	kClothLiftForce = 0.050000000745058&lt;br /&gt;
	,	kClothSlideMaxSpd = 6.0&lt;br /&gt;
	,	kClothSlideMinSpd = 3.0&lt;br /&gt;
	,	kCollisionChecksPerFrame = 8.0&lt;br /&gt;
	,	kColorChamBubbleRad = 1.0&lt;br /&gt;
	,	kContrailDuration = 0.5&lt;br /&gt;
	,	kContrailSpd = 10.0&lt;br /&gt;
	,	kCrouchWeakTime = 0.5&lt;br /&gt;
	,	kDudeSpdColdnessPenalty = 0.60000002384186&lt;br /&gt;
	,	kDudeSpdMltAtMaxWind = 0.30000001192093&lt;br /&gt;
	,	kElbowJointL = &amp;quot;L_wingAbend_L_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kElbowJointR = &amp;quot;R_wingAbend_R_wingAlowmidA&amp;quot;&lt;br /&gt;
	,	kEnableCamDiveDown = true&lt;br /&gt;
	,	kFootGroundDist = 0.025000000372529&lt;br /&gt;
	,	kFootJointL = &amp;quot;L_ankle&amp;quot;&lt;br /&gt;
	,	kFootJointR = &amp;quot;R_ankle&amp;quot;&lt;br /&gt;
	,	kFrontFootBufferTime = 0.20000000298023&lt;br /&gt;
	,	kGlowActiveThreshhold = 0.99000000953674&lt;br /&gt;
	,	kGlowLerpSpeed = 7.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kHeadJoint = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kHeadTurnMaxSpeed = 0.34999999403954&lt;br /&gt;
	,	kHeadTurnSnappiness = 8.0&lt;br /&gt;
	,	kHitAngle = 0.89999997615814&lt;br /&gt;
	,	kHitForce = 1.5&lt;br /&gt;
	,	kHitForceAir = 5.0999999046326&lt;br /&gt;
	,	kHitForceSurf = 8.0&lt;br /&gt;
	,	kHitMinSpeed = 2.0&lt;br /&gt;
	,	kIdleTime = 40.0&lt;br /&gt;
	,	kInputDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kJointNametagBack = &amp;quot;neck1&amp;quot;&lt;br /&gt;
	,	kJointNametagFront = &amp;quot;spineA&amp;quot;&lt;br /&gt;
	,	kKneeJointL = &amp;quot;L_kneeA&amp;quot;&lt;br /&gt;
	,	kKneeJointR = &amp;quot;R_kneeA&amp;quot;&lt;br /&gt;
	,	kLandHeightEpsilon = 0.0020000000949949&lt;br /&gt;
	,	kMaxFallingSndSpd = 5.0&lt;br /&gt;
	,	kMaxSpeedMultDeltaPerSecond = 10.0&lt;br /&gt;
	,	kMaxWindStrength = 20.0&lt;br /&gt;
	,	kNametagBackOffset = { { 0, 0, 0, 0 }, { 0, -0.34999999403954, 0, 0 }, { 0, 0, 0, 0 }, { -0.050000000745058, 0.64999997615814, 0, 1 } }&lt;br /&gt;
	,	kNametagFrontOffset = { { 0, 0, -0.89999997615814, 0 }, { 0.89999997615814, 0.15000000596046, 0, 0 }, { 0, -0.89999997615814, 0, 0 }, { -0.60000002384186, -1, 0, 1 } }&lt;br /&gt;
	,	kPelvisJoint = &amp;quot;hip&amp;quot;&lt;br /&gt;
	,	kReactTime = 20.0&lt;br /&gt;
	,	kSandFallSoundMaxDist = 30.0&lt;br /&gt;
	,	kSandFallSoundMinDist = 10.0&lt;br /&gt;
	,	kScarfMaxCapacity = 30.0&lt;br /&gt;
	,	kShoutDurInc = 0.10000000149012&lt;br /&gt;
	,	kShoutDurInitial = 1.0&lt;br /&gt;
	,	kShoutDurMin = 0.44999998807907&lt;br /&gt;
	,	kShoutRadInc = 1.0&lt;br /&gt;
	,	kShoutRadInitial = 4.0&lt;br /&gt;
	,	kShoutRadMin = 0.10000000149012&lt;br /&gt;
	,	kSlipDelay = 0.34999999403954&lt;br /&gt;
	,	kSlipSpeed = 5.0&lt;br /&gt;
	,	kSoftSandSink = 0.10000000149012&lt;br /&gt;
	,	kSoftSandSinkSitting = 0.050000000745058&lt;br /&gt;
	,	kSpeedMinBoost = 30.0&lt;br /&gt;
	,	kSpeedWindMax = 30.0&lt;br /&gt;
	,	kSpeedWindMid = 20.0&lt;br /&gt;
	,	kSpeedWindMin = 10.0&lt;br /&gt;
	,	kSurfSolidRumbleInt = 0.11999999731779&lt;br /&gt;
	,	kSymbolGlowOverbrightMlt = 2.0&lt;br /&gt;
	,	kTripAngle = 45.0&lt;br /&gt;
	,	kTripForce = 20.0&lt;br /&gt;
	,	kTripSpd = 2.2000000476837&lt;br /&gt;
	,	kWallHardRad = 0.30000001192093&lt;br /&gt;
	,	yPopLerp = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeAnimation = &lt;br /&gt;
	{	kDebugConsoleEnabled = false&lt;br /&gt;
	,	kDuckerSpeed = 1.0&lt;br /&gt;
	,	kDuckerWeight = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	DudeColor = &lt;br /&gt;
	{	kWhiteOutfitCheat = false&lt;br /&gt;
	}&lt;br /&gt;
,	DudeGlowModule = &lt;br /&gt;
	{	kGlowCoolDownDuration = 2.0&lt;br /&gt;
	,	kUseDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	DudeStyleModule = &lt;br /&gt;
	{	kLocal_HSV_Hue = 0.0&lt;br /&gt;
	,	kLocal_HSV_Sat = 1.0&lt;br /&gt;
	,	kLocal_HSV_Val = 1.0&lt;br /&gt;
	,	kRemote_HSV_Hue = 0.0&lt;br /&gt;
	,	kRemote_HSV_Sat = 1.0&lt;br /&gt;
	,	kRemote_HSV_Val = 1.0&lt;br /&gt;
	,	kUseRandomRemoteDudeOutfit = false&lt;br /&gt;
	}&lt;br /&gt;
,	DuneBarn = &lt;br /&gt;
	{	kApplyTextureMap = true&lt;br /&gt;
	,	kDensityMult = 2.0&lt;br /&gt;
	,	kDuneHeightTexWorldWidth = 256.0&lt;br /&gt;
	,	kEnableFootprint = true&lt;br /&gt;
	,	kEnableTrail = false&lt;br /&gt;
	,	kFluidAffectsTrails = true&lt;br /&gt;
	,	kFootprintDepth = 0.03999999910593&lt;br /&gt;
	,	kFootprintSize = 0.25&lt;br /&gt;
	,	kHeightAboveTerrain = 0.050000000745058&lt;br /&gt;
	,	kHeightTransfer = 1.0&lt;br /&gt;
	,	kHighLodDistSq = 9.0&lt;br /&gt;
	,	kHighLodGridTerrainWidth = 6.0&lt;br /&gt;
	,	kIsEnabled = true&lt;br /&gt;
	,	kLerpType = 1.0&lt;br /&gt;
	,	kLowLodDistSq = 36.0&lt;br /&gt;
	,	kMaxHeightDiff = 0.0040000001899898&lt;br /&gt;
	,	kMaxTrailDist = 0.5&lt;br /&gt;
	,	kMinTrailDist = 0.050000000745058&lt;br /&gt;
	,	kTrailDepth = 0.0099999997764826&lt;br /&gt;
	,	kTrailSize = 0.5&lt;br /&gt;
	,	kUseDecorationTraversal = true&lt;br /&gt;
	,	kUseDudePosLod = false&lt;br /&gt;
	}&lt;br /&gt;
,	EjectCirclingStrands = &lt;br /&gt;
	{	kRadiusScalarMax = 1.2000000476837&lt;br /&gt;
	,	kRadiusScalarMin = 0.80000001192093&lt;br /&gt;
	,	kSpeedScalarMax = 1.2000000476837&lt;br /&gt;
	,	kSpeedScalarMin = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	EnvFXBarn = &lt;br /&gt;
	{	kCamLeadMult = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	Environment = &lt;br /&gt;
	{	kSkyRotVel = 0.0099999997764826&lt;br /&gt;
	,	kSunGlareFalloff = 3.0&lt;br /&gt;
	,	kSunIntensity = 0.0&lt;br /&gt;
	,	kSunVisibilityLerp = 2.0&lt;br /&gt;
	,	kToneMapFalloff = 10.0&lt;br /&gt;
	,	kToneMapMult = 0.15000000596046&lt;br /&gt;
	}&lt;br /&gt;
,	EulaModule = &lt;br /&gt;
	{	kEnabled = false&lt;br /&gt;
	,	kFadeOutDuration = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventFromCloth = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnGravestone = &lt;br /&gt;
	{	kNeighborMaxDist = 0.10000000149012&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	EventOnInputIdle = &lt;br /&gt;
	{	buttonSensitivity = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	FluidBarn = &lt;br /&gt;
	{	kCascadeDefaultMassDamping = 0.029999999329448&lt;br /&gt;
	,	kCascadeDefaultScale = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultSpeed = 2.4000000953674&lt;br /&gt;
	,	kCascadeDefaultVelDamping = 0.15000000596046&lt;br /&gt;
	,	kCascadeDefaultVorticity = 12.630000114441&lt;br /&gt;
	,	kCascadeForceScaleRatio = 4.0&lt;br /&gt;
	,	kCascadeMassDampingGrowth = 2.0&lt;br /&gt;
	,	kCascadeScaleGrowth = 3.0&lt;br /&gt;
	,	kCascadeSpeedGrowth = 0.5&lt;br /&gt;
	,	kDoRendering = false&lt;br /&gt;
	,	kGridRippleArcDensity = 0.5&lt;br /&gt;
	,	kGridRippleNegativeMassMult = 0.82499998807907&lt;br /&gt;
	,	kGridRippleNegativeOffset = 0.10000000149012&lt;br /&gt;
	,	kGridRippleNegativePushMult = 0.85000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	FocusCam = &lt;br /&gt;
	{	blendSnappiness = 2.0&lt;br /&gt;
	,	dudeVelOffset = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	Game = &lt;br /&gt;
	{	AutoDumpMetaSysOnStartup = false&lt;br /&gt;
	,	WIN_TIME = 15.0&lt;br /&gt;
	,	allowCheatToggling = false&lt;br /&gt;
	,	bNetworkDebugKeys = false&lt;br /&gt;
	,	bRenderDuneDebugLines = false&lt;br /&gt;
	,	cheatsEnabled = false&lt;br /&gt;
	,	kDoPlayTitles = true&lt;br /&gt;
	,	kEnableSaving = true&lt;br /&gt;
	,	kEnableTrophies = true&lt;br /&gt;
	,	kQueueLevelTime = 1.0&lt;br /&gt;
	,	kRenderPhysicalHullDebugLines = true&lt;br /&gt;
	}&lt;br /&gt;
,	GameTiming = &lt;br /&gt;
	{	gameSpeedSnap = 5.0&lt;br /&gt;
	,	kMinGameSpeed = 0.25&lt;br /&gt;
	}&lt;br /&gt;
,	GatherStrandsToPoint = &lt;br /&gt;
	{	kRippleSpacing = 1.2000000476837&lt;br /&gt;
	,	kRippleSpeed = 0.40000000596046&lt;br /&gt;
	,	kRippleStrength = 1.0&lt;br /&gt;
	,	kRippleThickness = 0.60000002384186&lt;br /&gt;
	}&lt;br /&gt;
,	GraveMeshBarn = &lt;br /&gt;
	{	kAliasGlowEffect = false&lt;br /&gt;
	,	kAlphaLerpInSpeed = 6.0&lt;br /&gt;
	,	kAlphaLerpOutSpeed = 1.0&lt;br /&gt;
	,	kApplyAlphaToSymbolScale = true&lt;br /&gt;
	,	kDrawDebugLines = true&lt;br /&gt;
	,	kGlowAlphaMult = 0.60000002384186&lt;br /&gt;
	,	kInvisibleAlpha = 0.15000000596046&lt;br /&gt;
	,	kMinShoutGlowDuration = 1.0&lt;br /&gt;
	,	kMinTouchGlowDuration = 0.10000000149012&lt;br /&gt;
	,	kPlaySound = true&lt;br /&gt;
	,	kRumbleInt = 1.0&lt;br /&gt;
	,	kSoundAlpha = 0.25&lt;br /&gt;
	,	kSoundLODDist = 20.0&lt;br /&gt;
	,	kSoundMinDist = 1.5&lt;br /&gt;
	,	kSymbolAlphaMult = 0.75&lt;br /&gt;
	,	kSymbolFloatDistance = 1.0&lt;br /&gt;
	,	kSymbolScaleMult = 2.0&lt;br /&gt;
	,	kTouchMaxActivationDist = 2.25&lt;br /&gt;
	,	kTouchMinActivationDist = 1.75&lt;br /&gt;
	}&lt;br /&gt;
,	GrindToPos = &lt;br /&gt;
	{	kRotationStickStr = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	HackBetaLogger = &lt;br /&gt;
	{	kLongUpdateTime = 300.0&lt;br /&gt;
	,	kShortUpdateTime = 10.0&lt;br /&gt;
	,	kSlowUpdateTime = 300.0&lt;br /&gt;
	}&lt;br /&gt;
,	HallwayCam = &lt;br /&gt;
	{	lookAheadAmt = 0.5&lt;br /&gt;
	,	railSnappiness = 12.5&lt;br /&gt;
	,	snappiness = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	HeatDistortionBarn = &lt;br /&gt;
	{	kDefaultFocusDistance = 10.0&lt;br /&gt;
	,	kDefaultForwardCompression = 0.80000001192093&lt;br /&gt;
	,	kDefaultHeatHeight = 0.0&lt;br /&gt;
	,	kDefaultIntensity = 0.0&lt;br /&gt;
	,	kDefaultRiseRate = 0.0060000000521541&lt;br /&gt;
	}&lt;br /&gt;
,	HullBarn = &lt;br /&gt;
	{	kDebugRenderForceRenderDist = 50.0&lt;br /&gt;
	,	kDebugRenderSizeCullThreshold = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	IfInAnimation = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	IfInRegion = &lt;br /&gt;
	{	dudeRadius = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	JetBarn = &lt;br /&gt;
	{	kPulseFreq = 0.5&lt;br /&gt;
	,	kUpdateDist = 100.0&lt;br /&gt;
	}&lt;br /&gt;
,	JourneySoundBarn = &lt;br /&gt;
	{	kAltitudeSndHeightMax = 17.0&lt;br /&gt;
	,	kAltitudeSndHeightMin = 4.0&lt;br /&gt;
	,	kAltitudeSndSpeedMax = 15.0&lt;br /&gt;
	,	kAltitudeSndSpeedMin = 5.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMax = 550.0&lt;br /&gt;
	,	kAltitudeSndSummitHeightMin = 150.0&lt;br /&gt;
	,	kDefaultFadeTime = 0.5&lt;br /&gt;
	,	kFastestWind = 1.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightComplete = 12.0&lt;br /&gt;
	,	kGroundAmbientFadeoutHeightStart = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightComplete = 0.0&lt;br /&gt;
	,	kHighAmbientFadeoutHeightStart = 10.0&lt;br /&gt;
	,	kLfoWindMult = 0.80000001192093&lt;br /&gt;
	,	kSoundAmbientFadeoutMaxSpeed = 1.0&lt;br /&gt;
	,	kSoundWindMaxVolume = 1.0&lt;br /&gt;
	,	kSoundWindMinVolume = 0.20000000298023&lt;br /&gt;
	,	kStrongWindSpeed = 20.0&lt;br /&gt;
	,	kWeakWindSpeed = 10.0&lt;br /&gt;
	,	kWhooshLgSize = 7.0&lt;br /&gt;
	,	kWhooshMaxDist = 3.0&lt;br /&gt;
	,	kWhooshSmSize = 0.5&lt;br /&gt;
	,	kWhooshSpd = 3.0&lt;br /&gt;
	,	kWhooshTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Lobby = &lt;br /&gt;
	{	kChangeLevelSafetyTime = 30.0&lt;br /&gt;
	,	kJoinRadiusFar = 80.0&lt;br /&gt;
	,	kJoinRadiusNear = 15.0&lt;br /&gt;
	,	kLeaveRadius = 100.0&lt;br /&gt;
	,	kParamUpdateDistance = 15.0&lt;br /&gt;
	,	kSafetyTime = 30.0&lt;br /&gt;
	,	kTweakOverride = true&lt;br /&gt;
	,	kUseAutoLobby = true&lt;br /&gt;
	}&lt;br /&gt;
,	MPHUDModule = &lt;br /&gt;
	{	kDisableMPHUD = false&lt;br /&gt;
	,	kFadeInSnap = 3.0&lt;br /&gt;
	,	kFadeOutSnap = 1.0&lt;br /&gt;
	,	kHudSize = 1.2000000476837&lt;br /&gt;
	,	kHudWidth = 2.4000000953674&lt;br /&gt;
	,	kMaxDist = 70.0&lt;br /&gt;
	,	kMinDist = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	Main = &lt;br /&gt;
	{	kAllowL1Screenshot = true&lt;br /&gt;
	,	kCaptureInterval = 0.0&lt;br /&gt;
	,	kCaptureVideo = false&lt;br /&gt;
	}&lt;br /&gt;
,	MarkerBarn = &lt;br /&gt;
	{	kRenderRadius = false&lt;br /&gt;
	}&lt;br /&gt;
,	Matchmaker = &lt;br /&gt;
	{	kAutoLobbyRefreshTime = 2.0&lt;br /&gt;
	,	kDefaultRequestTimeout = 20000000.0&lt;br /&gt;
	,	kFilterNat3 = false&lt;br /&gt;
	,	kGetServerInfoTimeout = 20000000.0&lt;br /&gt;
	,	kMaxRoomSize = 16.0&lt;br /&gt;
	,	kMinBroadcastTime = 10.0&lt;br /&gt;
	,	kRoomCompactMinSize = 2.0&lt;br /&gt;
	,	kRoomListMaxAge = 10.0&lt;br /&gt;
	,	kRoomSearchMaxResults = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateModule = &lt;br /&gt;
	{	kMeditateDelay = 60.0&lt;br /&gt;
	}&lt;br /&gt;
,	MeditateTrophyModule = &lt;br /&gt;
	{	kRequiredDistance = 20.0&lt;br /&gt;
	,	kRequiredTime = 10.0&lt;br /&gt;
	,	kTrophyId = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	NetGui = &lt;br /&gt;
	{	kTextColor = { 0, 1, 1, 1 }&lt;br /&gt;
	,	kTextScale = 0.050000000745058&lt;br /&gt;
	,	kTextSelectColor = { 1, 0, 0, 1 }&lt;br /&gt;
	,	kTextSpacing = -0.050000000745058&lt;br /&gt;
	,	kTopLeftPos = { -1.5, 0, 0 }&lt;br /&gt;
	}&lt;br /&gt;
,	NetworkCloth = &lt;br /&gt;
	{	kNetworkCloth_NetLerpSnap = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	OcclusionBarn = &lt;br /&gt;
	{	kOcclusionAmbientMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	,	kOcclusionDirectMult = { 0.40000000596046, 0.40000000596046, 0.60000002384186 }&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPlayer = &lt;br /&gt;
	{	kPickupRadius = 1.25&lt;br /&gt;
	,	kPickupRadiusFull = 0.60000002384186&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	,	kSndLargeGroup = 25.0&lt;br /&gt;
	,	kSndSmallGroup = 5.0&lt;br /&gt;
	,	kSoundLargePenalty = 1.0&lt;br /&gt;
	,	kSoundShoutDelay = 0.25&lt;br /&gt;
	,	kSoundSmallPenalty = 0.15000000596046&lt;br /&gt;
	,	kSoundTouchDelay = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToPoint = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	OnStrandTouch_ToRegion = &lt;br /&gt;
	{	kPickupRadius = 1.5&lt;br /&gt;
	,	kSmallRumbleDuration = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	PWeb3 = &lt;br /&gt;
	{	kActivityInterval = 2.0&lt;br /&gt;
	,	kDeviceInfoInterval = 10.0&lt;br /&gt;
	,	kPingInterval = 10.0&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleBarn = &lt;br /&gt;
	{	extraPartsInBuffer = 2.0&lt;br /&gt;
	,	kDebugLineLength = 1.0&lt;br /&gt;
	,	kDebugTextColor = { 0, 0, 0 }&lt;br /&gt;
	,	kDebugTextSize = 0.20000000298023&lt;br /&gt;
	,	kDrawDebug = true&lt;br /&gt;
	,	kFluidGridMult = 1.0&lt;br /&gt;
	,	kWindHullForceMult = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	ParticleRender = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kHudEnabled = true&lt;br /&gt;
	,	kLightDifferenceThreshold = 0.60000002384186&lt;br /&gt;
	,	kLightLerpSpeed = 10.0&lt;br /&gt;
	,	kLightUpdateInterval = 4.0&lt;br /&gt;
	,	kLightUpdateTime = 0.5&lt;br /&gt;
	,	kMaxMipLevel = 5.0&lt;br /&gt;
	,	kSoftParticleDepthExtra = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	PauseSystem = &lt;br /&gt;
	{	activateFadeOutTime = 0.75&lt;br /&gt;
	,	behaviorFadeInTime = 2.5&lt;br /&gt;
	,	behaviorFadeOutTime = 1.5&lt;br /&gt;
	,	deactivateFadeInTime = 0.25&lt;br /&gt;
	,	deactivateFadeOutTime = 0.25&lt;br /&gt;
	,	debugTextScale = 0.10000000149012&lt;br /&gt;
	,	displayDebugNum = false&lt;br /&gt;
	,	logoDimX = 0.71111112833023&lt;br /&gt;
	,	logoDimX_43 = 0.53333336114883&lt;br /&gt;
	,	logoDimY = 0.17777778208256&lt;br /&gt;
	,	logoDimY_43 = 0.13333334028721&lt;br /&gt;
	,	logoPosX = 0.85000002384186&lt;br /&gt;
	,	logoPosX_43 = 0.55000001192093&lt;br /&gt;
	,	logoPosY = -0.86500000953674&lt;br /&gt;
	,	logoPosY_43 = -0.85000002384186&lt;br /&gt;
	,	meditateTime = 60.0&lt;br /&gt;
	,	menuImgDimX = 0.30000001192093&lt;br /&gt;
	,	menuImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	menuImgDimY = 0.12999999523163&lt;br /&gt;
	,	menuImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	menuImgPosX = -0.89999997615814&lt;br /&gt;
	,	menuImgPosX_43 = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY = -0.89999997615814&lt;br /&gt;
	,	menuImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseImgDimX = 0.30000001192093&lt;br /&gt;
	,	pauseImgDimX_43 = 0.40000000596046&lt;br /&gt;
	,	pauseImgDimY = 0.12999999523163&lt;br /&gt;
	,	pauseImgDimY_43 = 0.12999999523163&lt;br /&gt;
	,	pauseImgPosX = 0.69999998807907&lt;br /&gt;
	,	pauseImgPosX_43 = 0.60000002384186&lt;br /&gt;
	,	pauseImgPosY = -0.89999997615814&lt;br /&gt;
	,	pauseImgPosY_43 = -0.89999997615814&lt;br /&gt;
	,	pauseWakeUpSensitivity = 0.050000000745058&lt;br /&gt;
	,	timePerBehavior = 10.0&lt;br /&gt;
	,	unDeactivatableTime = 2.5&lt;br /&gt;
	}&lt;br /&gt;
,	PlayerBarn = &lt;br /&gt;
	{	kStaleDecayEnd = 2.0&lt;br /&gt;
	,	kStaleDecayStart = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	PlaythroughBarn = &lt;br /&gt;
	{	kMaxMemUsed = 204800.0&lt;br /&gt;
	,	kMaxShoutMemUsed = 51200.0&lt;br /&gt;
	,	kTimestep = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoClothGlow = &lt;br /&gt;
	{	kClothActiveVal = 0.5&lt;br /&gt;
	,	kClothInactiveVal = 1.0&lt;br /&gt;
	,	kCollideSoundMaxSpd = 7.0&lt;br /&gt;
	,	kCollideSoundMinSpd = 1.0&lt;br /&gt;
	,	kFadeoutRate = 1.0&lt;br /&gt;
	,	kGlowDecayRate = 2.0&lt;br /&gt;
	,	kGlowDuration = 1.25&lt;br /&gt;
	,	kGlowLerpSpeed = 1.0&lt;br /&gt;
	,	kGlowMin = 0.5&lt;br /&gt;
	,	kGlowRadius = 3.0&lt;br /&gt;
	,	kMinGlowBeforeSFX = 0.25&lt;br /&gt;
	,	kPulseLerpRate = 5.0&lt;br /&gt;
	,	kPulseRate = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoDudeGlow = &lt;br /&gt;
	{	kBaseTexLocal = &amp;quot;Ninja&amp;quot;&lt;br /&gt;
	,	kBaseTexRemote = &amp;quot;Ninja2&amp;quot;&lt;br /&gt;
	,	kBoostOnShout = true&lt;br /&gt;
	,	kGlowDecayRate = 3.25&lt;br /&gt;
	,	kGlowLerpSpeed = 5.0&lt;br /&gt;
	,	kGlowOverbrightMult = 1.5&lt;br /&gt;
	,	kGlowRadius = 0.75&lt;br /&gt;
	,	kGlowTexLocal = &amp;quot;NinjaGlow&amp;quot;&lt;br /&gt;
	,	kGlowTexRemote = &amp;quot;Ninja2Glow&amp;quot;&lt;br /&gt;
	,	kMultiplayerGlowDuration = 1.5&lt;br /&gt;
	,	kMultiplayerShoutGlowDur = 3.0&lt;br /&gt;
	,	kSelfShoutGlowDur = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	ProtoMagnet = &lt;br /&gt;
	{	kGravMult = 1.0&lt;br /&gt;
	,	kMaxDist = 5.0&lt;br /&gt;
	,	kVelMult = 1.1000000238419&lt;br /&gt;
	,	kVelMultInAir = false&lt;br /&gt;
	}&lt;br /&gt;
,	RailBarn = &lt;br /&gt;
	{	bUseLinApprox = false&lt;br /&gt;
	,	cts_ErrorTolerance = 0.050000000745058&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	}&lt;br /&gt;
,	ReverbBarn = &lt;br /&gt;
	{	kFadeTime = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	RibbonBarn = &lt;br /&gt;
	{	kDoRendering = true&lt;br /&gt;
	,	kRibbonStepTime = 0.033333335071802&lt;br /&gt;
	,	kSegLength = 0.0049999998882413&lt;br /&gt;
	,	kSegWidth = 0.15000000596046&lt;br /&gt;
	,	kSoftRibbonDepthExtra = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	RippleBarn = &lt;br /&gt;
	{	MIN_RIPPLE_STRENGTH = 0.0099999997764826&lt;br /&gt;
	,	RIPPLE_FADE_IN = 0.33000001311302&lt;br /&gt;
	}&lt;br /&gt;
,	RollDude = &lt;br /&gt;
	{	kCamDistMult = 1.5&lt;br /&gt;
	,	kCamHeightMult = 1.25&lt;br /&gt;
	,	kMaxRollSpd = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandFallBarn = &lt;br /&gt;
	{	kCrashFingerRadMult = 3.0&lt;br /&gt;
	,	kCrashParticleDuration = 0.5&lt;br /&gt;
	,	kDudeBodRad = 0.11000029742718&lt;br /&gt;
	,	kDudeColRad = 0.056610006839037&lt;br /&gt;
	,	kDudeCrashSpeed = 2.0&lt;br /&gt;
	,	kDudePushMult = 2.0&lt;br /&gt;
	,	kDudeRadFadeout = 3.0&lt;br /&gt;
	,	kDudeYPush = 0.25&lt;br /&gt;
	,	kFingerRadDepthMult = 0.75&lt;br /&gt;
	,	kFingerYOffset = 0.10000000149012&lt;br /&gt;
	,	kParticleVelMult = 1.0&lt;br /&gt;
	,	kRenderDebug = true&lt;br /&gt;
	,	kRumble = true&lt;br /&gt;
	,	kSndMaxDist = 16.0&lt;br /&gt;
	,	kSndMinDist = 1.0&lt;br /&gt;
	,	kTexUpdateTimeout = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SandTextureBarn = &lt;br /&gt;
	{	kGenerateSrcTexture = true&lt;br /&gt;
	}&lt;br /&gt;
,	SecretSymbolBarn = &lt;br /&gt;
	{	kCollectRadius = 1.5&lt;br /&gt;
	,	kDefaultAlpha = 1.0&lt;br /&gt;
	,	kLightColor = { 1, 1, 1 }&lt;br /&gt;
	,	kLightIntensity = 5.0&lt;br /&gt;
	,	kLightMaxDist = 35.0&lt;br /&gt;
	,	kLightMinDist = 25.0&lt;br /&gt;
	,	kLightRadius = 1.3500000238419&lt;br /&gt;
	,	kScarfGrowAmount = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetMeshPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SetPainting = &lt;br /&gt;
	{	kNumPaintings = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	ShoutBarn = &lt;br /&gt;
	{	kCamRumbleDur = 0.25&lt;br /&gt;
	,	kCamRumbleInt = 0.15000000596046&lt;br /&gt;
	,	kFishShoutAlphaMlt = 2.0&lt;br /&gt;
	,	kFluidMass = 0.25&lt;br /&gt;
	,	kFluidPushMagnitude = 2.5&lt;br /&gt;
	,	kFluidRadius = 0.5&lt;br /&gt;
	,	kGlowBubbleIntensityDecayRate = 3.0&lt;br /&gt;
	,	kGroundImpactMedRad = 6.0&lt;br /&gt;
	,	kGroundImpactSmallRad = 2.0&lt;br /&gt;
	,	kHitByShoutRadMult = 1.2000000476837&lt;br /&gt;
	,	kHitPaddingAmount = 0.10000000149012&lt;br /&gt;
	,	kHudSize = 2.0&lt;br /&gt;
	,	kHudWidth = 2.0&lt;br /&gt;
	,	kLowResThreshold = 0.30000001192093&lt;br /&gt;
	,	kMinShoutAge = 0.89999997615814&lt;br /&gt;
	,	kShoutBubblePosAttraction = 0.25&lt;br /&gt;
	,	kShoutBubbleVelAttraction = 2.0&lt;br /&gt;
	,	kShoutHDRInt = 1.0&lt;br /&gt;
	,	kShoutMinOpacity = 0.17499999701977&lt;br /&gt;
	,	kShoutRadMlt = 0.30000001192093&lt;br /&gt;
	,	kShoutSoundMinDist = 8.0&lt;br /&gt;
	,	kSpawnFluidRipple = true&lt;br /&gt;
	,	kSpawnRipple = false&lt;br /&gt;
	,	kSymbolAbovePlayer = 0.15000000596046&lt;br /&gt;
	,	kSymbolBaseSize = 0.050000000745058&lt;br /&gt;
	,	kSymbolFullSize = 0.075000002980232&lt;br /&gt;
	,	kSymbolHDRColdnessMultMin = 0.25&lt;br /&gt;
	,	kSymbolHDRIntMax = 6.0&lt;br /&gt;
	,	kSymbolHDRIntMin = 5.0&lt;br /&gt;
	,	kSymbolScale = 1.2000000476837&lt;br /&gt;
	,	kSymbolXOffset = 0.11100000143051&lt;br /&gt;
	,	kSymbolYOffset = -0.25&lt;br /&gt;
	,	kSymbolZOffset = 0.17499999701977&lt;br /&gt;
	,	kVelocityDecay = 0.050000000745058&lt;br /&gt;
	}&lt;br /&gt;
,	SignBarn = &lt;br /&gt;
	{	phaseShift = true&lt;br /&gt;
	,	textFloatYMaxSpd = 0.20000000298023&lt;br /&gt;
	,	textFloatYMinSpd = 0.029999999329448&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToHullCam = &lt;br /&gt;
	{	lerpSpeed = 5.0&lt;br /&gt;
	,	yOffset = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	SnapToRailProgressCam = &lt;br /&gt;
	{	railSnappiness = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	SoundBarn = &lt;br /&gt;
	{	kCutsceneWindDuckMult = 0.0&lt;br /&gt;
	,	kEnableDebugHud = false&lt;br /&gt;
	,	kLevelFadeInTime = 5.0&lt;br /&gt;
	,	kLodStartVol = 0.019999999552965&lt;br /&gt;
	,	kLodStopVol = 0.0099999997764826&lt;br /&gt;
	,	kMusicPauseMult = 0.5&lt;br /&gt;
	,	kPauseFadeSpeed = 1.0&lt;br /&gt;
	,	kSfxPauseMult = 0.75&lt;br /&gt;
	,	kTransFadeInTime = 1.5&lt;br /&gt;
	,	kTransFadeOutTime = 2.5&lt;br /&gt;
	,	kTransFadeWaitTime = 0.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandAttractModule = &lt;br /&gt;
	{	kDudeAttractAccelleration = 3.0&lt;br /&gt;
	,	kStrandThrustBurst = 0.0&lt;br /&gt;
	,	kStrandThrustDenominator = 2.5&lt;br /&gt;
	,	kStrandThrustNumerator = 0.27500000596046&lt;br /&gt;
	,	kToDudeTime = 3.0&lt;br /&gt;
	,	kWiggleIntensity = 0.5&lt;br /&gt;
	,	kWiggleSpeed = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandBarn = &lt;br /&gt;
	{	kAvgTimeBetweenFlapSound = 1.0&lt;br /&gt;
	,	kClothCellSize = 0.070000000298023&lt;br /&gt;
	,	kClothDamping = 0.0099999997764826&lt;br /&gt;
	,	kClothDrag = 0.10000000149012&lt;br /&gt;
	,	kClothHeight = 5.0&lt;br /&gt;
	,	kClothInstanceCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothUVScale = 0.0625&lt;br /&gt;
	,	kClothVertCapacity = 0.80000001192093&lt;br /&gt;
	,	kClothWidth = 3.0&lt;br /&gt;
	,	kColorLerpSpeed = 1.0&lt;br /&gt;
	,	kFadeDistMax = 165.0&lt;br /&gt;
	,	kFadeDistMin = 160.0&lt;br /&gt;
	,	kFadeoutRate = 3.0&lt;br /&gt;
	,	kGlobalGravityMult = 0.0&lt;br /&gt;
	,	kGlobalWindMult = 0.0&lt;br /&gt;
	,	kGravStrength = 0.0020000000949949&lt;br /&gt;
	,	kRenderStrandIds = false&lt;br /&gt;
	,	kStrandGlowMult = 2.5&lt;br /&gt;
	,	kStrandInstanceCapacity = 0.99000000953674&lt;br /&gt;
	,	kWindStrength = 0.0099999997764826&lt;br /&gt;
	}&lt;br /&gt;
,	StrandDroppingModule = &lt;br /&gt;
	{	kRevertToIdle = false&lt;br /&gt;
	}&lt;br /&gt;
,	StrandFlockModule = &lt;br /&gt;
	{	kFlockSpeedMult = 1.0&lt;br /&gt;
	,	kMaxStrandUpdateGroups = 4.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHelpers = &lt;br /&gt;
	{	kAttractSpeedMax = 2.0&lt;br /&gt;
	,	kAttractSpeedMin = 1.5&lt;br /&gt;
	,	kDroppingDuration = 1.5&lt;br /&gt;
	,	kEjectDirection = { 0, 7, 0 }&lt;br /&gt;
	,	kEjectDurationMax = 1.75&lt;br /&gt;
	,	kEjectDurationMin = 1.25&lt;br /&gt;
	,	kFailCollectRad = 1.5&lt;br /&gt;
	,	kIdleFriction = 1.0&lt;br /&gt;
	,	kIdleGravity = { 0, -1, 0 }&lt;br /&gt;
	,	kNetworkDroppingDuration = 6.0&lt;br /&gt;
	,	kOrbitRadMax = 1.75&lt;br /&gt;
	,	kOrbitRadMin = 0.75&lt;br /&gt;
	,	kOrbitSpeedMax = 2.25&lt;br /&gt;
	,	kOrbitSpeedMin = 1.75&lt;br /&gt;
	,	kStrandEjectMult = 6.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandHoldingModule = &lt;br /&gt;
	{	kStrandDropUntouchableDuration = 1.5&lt;br /&gt;
	}&lt;br /&gt;
,	StrandIdleModule = &lt;br /&gt;
	{	kEventIdlePosRandomizeInterval = 0.5&lt;br /&gt;
	,	kEventIdlePosRandomizeRad = 0.60000002384186&lt;br /&gt;
	,	kEventIdleWanderSpeed = 1.0&lt;br /&gt;
	,	kEventStrandPickupRadius = 1.5&lt;br /&gt;
	,	kEventVelLerp = 0.5&lt;br /&gt;
	,	kIdleLifetime = 4.0&lt;br /&gt;
	,	kIdleSpeed = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandOrbitModule = &lt;br /&gt;
	{	kGravity = -2.0&lt;br /&gt;
	,	kOrbitsBeforeCollect = 2.5&lt;br /&gt;
	,	kOscillationsPerOrbit = 2.2999999523163&lt;br /&gt;
	,	kVelSnap = 10.0&lt;br /&gt;
	,	kYaxisOscillateScale = 0.30000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	StrandUpdateModule = &lt;br /&gt;
	{	groundHeightLerpRate = 3.0&lt;br /&gt;
	,	heightAboveGround = 0.5&lt;br /&gt;
	,	hiLodRange = 30.0&lt;br /&gt;
	,	hiLodUpdatesPerFrame = 5.0&lt;br /&gt;
	,	occlusionHiInt = 0.0&lt;br /&gt;
	,	occlusionHiNoise = 0.25&lt;br /&gt;
	,	occlusionHiRad = 0.60000002384186&lt;br /&gt;
	,	occlusionHiSharp = 1.0&lt;br /&gt;
	,	occlusionLoInt = 0.25&lt;br /&gt;
	,	occlusionLoNoise = 0.25&lt;br /&gt;
	,	occlusionLoRad = 0.30000001192093&lt;br /&gt;
	,	occlusionLoSharp = 3.0&lt;br /&gt;
	,	occlusionMaxHeight = 15.0&lt;br /&gt;
	,	strandUpdatesPerFrame = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	StrandWanderModule = &lt;br /&gt;
	{	kWanderDistantSpeed = 6.0&lt;br /&gt;
	,	kWanderVelSnap = 1.0&lt;br /&gt;
	}&lt;br /&gt;
,	Strength = &lt;br /&gt;
	{	kGlowFreq = 4.0&lt;br /&gt;
	,	kGlowInt = 0.40000000596046&lt;br /&gt;
	,	kPercentageOfNormalSpeed = 0.28000000119209&lt;br /&gt;
	,	kStrengthRechargeDelay = 10.0&lt;br /&gt;
	,	kTimeToFullyRecharge = 3.0&lt;br /&gt;
	}&lt;br /&gt;
,	SurfaceWindBarn = &lt;br /&gt;
	{	kSpeedMult = 0.029999999329448&lt;br /&gt;
	,	kTurbulenceAmpX = 0.012000000104308&lt;br /&gt;
	,	kTurbulenceAmpY = 0.0099999997764826&lt;br /&gt;
	,	kTurbulenceAmpZ = 0.0020000000949949&lt;br /&gt;
	,	kTurbulenceFreqX = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqY = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceFreqZ = 0.0010000000474975&lt;br /&gt;
	,	kTurbulenceNoiseX = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseY = 1.0&lt;br /&gt;
	,	kTurbulenceNoiseZ = 1.0&lt;br /&gt;
	,	kTurbulenceOctavesX = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesY = 8.0&lt;br /&gt;
	,	kTurbulenceOctavesZ = 8.0&lt;br /&gt;
	}&lt;br /&gt;
,	SynchVarBarn = &lt;br /&gt;
	{	kMaxResendPerPacket = 32.0&lt;br /&gt;
	,	kMaxSentVarsPerPacket = 32.0&lt;br /&gt;
	,	kPendingAckWaitFrames = 30.0&lt;br /&gt;
	}&lt;br /&gt;
,	TrailBarn = &lt;br /&gt;
	{	kBoxFullDist = 6.0&lt;br /&gt;
	,	kBoxStartDist = 4.0&lt;br /&gt;
	,	kDrawBoxes = false&lt;br /&gt;
	,	kFootprintOffset = 0.087499998509884&lt;br /&gt;
	,	kFootprintScale = { 0, -0.23999999463558, 0.40000000596046 }&lt;br /&gt;
	,	kFootprintScaleGrow = 0.125&lt;br /&gt;
	,	kFootprintScaleMin = 0.125&lt;br /&gt;
	,	kMaxDistFromCam = 200.0&lt;br /&gt;
	,	kTrailMaxDist = 2.0&lt;br /&gt;
	}&lt;br /&gt;
,	TriggerHelpers = &lt;br /&gt;
	{	dudeRadius = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	Trip = &lt;br /&gt;
	{	kSurfPenalty = -0.050000000745058&lt;br /&gt;
	,	kTrippingSpeedMult = 0.5&lt;br /&gt;
	}&lt;br /&gt;
,	TrophyBarn = &lt;br /&gt;
	{	kNumPaintingsForHistoryTrophy = 10.0&lt;br /&gt;
	,	kNumTranscendenceSymbols = 21.0&lt;br /&gt;
	,	kRatioNeededForCompanionTrophy = 0.80000001192093&lt;br /&gt;
	}&lt;br /&gt;
,	WalkmanCam = &lt;br /&gt;
	{	bFlipClipPos = 1.0&lt;br /&gt;
	,	kAirborneHeightTest = 1.2000000476837&lt;br /&gt;
	,	kAirborneMovementSpeed = 2.0&lt;br /&gt;
	,	kAirbornePitchOffset = -20.0&lt;br /&gt;
	,	kAirbornePitchScale = 0.5&lt;br /&gt;
	,	kAirborneScreenPos = 0.40000000596046&lt;br /&gt;
	,	kAirborneScreenPosDistance = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedDown = 1.0&lt;br /&gt;
	,	kAirborneScreenPosSpeedUp = 0.5&lt;br /&gt;
	,	kAirborneTimeSpeed = 0.5&lt;br /&gt;
	,	kBasePitchSpeed = 1.0&lt;br /&gt;
	,	kClipRadius = 0.20000000298023&lt;br /&gt;
	,	kDesiredPitchLerpSpeed = 5.0&lt;br /&gt;
	,	kDoFDistance = 9999.0&lt;br /&gt;
	,	kDoFIntensity = 0.0&lt;br /&gt;
	,	kDoFRadius = 9999.0&lt;br /&gt;
	,	kDollyInSpeed = 1.0&lt;br /&gt;
	,	kDollyOutSpeed = 0.75&lt;br /&gt;
	,	kFeelerAcceleration = 20.0&lt;br /&gt;
	,	kFov = 45.0&lt;br /&gt;
	,	kFovFast = 75.0&lt;br /&gt;
	,	kFovSnappiness = 5.0&lt;br /&gt;
	,	kInterestingDollyOutSpeed = 6.0&lt;br /&gt;
	,	kMaxPitchSnappiness = 5.0&lt;br /&gt;
	,	kMaxTerrainPitchLength = 10.0&lt;br /&gt;
	,	kMaxTerrainPitchSpeed = 0.30000001192093&lt;br /&gt;
	,	kMinSwimPitch = -60.0&lt;br /&gt;
	,	kMovementFovRunSpeed = 6.0&lt;br /&gt;
	,	kMovementFovSpeedIn = 1.5&lt;br /&gt;
	,	kMovementFovSpeedOut = 2.25&lt;br /&gt;
	,	kMovementToggleSpeed = 1.0&lt;br /&gt;
	,	kMultiplayerDollyMax = 20.0&lt;br /&gt;
	,	kMultiplayerDollyOutSpeed = 2.0&lt;br /&gt;
	,	kMultiplayerInfluenceSpeed = 0.25&lt;br /&gt;
	,	kMultiplayerScreenPos = 0.5&lt;br /&gt;
	,	kPassableMultiplayerScreenPos = 0.80000001192093&lt;br /&gt;
	,	kPitchClampCliffSnappinessFast = 3.0&lt;br /&gt;
	,	kPitchClampCliffSnappinessSlow = 0.5&lt;br /&gt;
	,	kPitchClampSoftness = 0.20000000298023&lt;br /&gt;
	,	kPitchDeadSpace = 1.0&lt;br /&gt;
	,	kPitchDeadSpaceTiltScale = 0.050000000745058&lt;br /&gt;
	,	kPitchEffectExpand = 75.0&lt;br /&gt;
	,	kPitchEffectExpandEnd = 50.0&lt;br /&gt;
	,	kPitchEffectExpandStart = -20.0&lt;br /&gt;
	,	kPitchEffectRaise = 0.40000000596046&lt;br /&gt;
	,	kPitchEffectRaiseEnd = 60.0&lt;br /&gt;
	,	kPitchEffectRaiseStart = 10.0&lt;br /&gt;
	,	kPitchEffectTighten = 10.0&lt;br /&gt;
	,	kPitchEffectTightenEnd = 40.0&lt;br /&gt;
	,	kPitchEffectTightenStart = 10.0&lt;br /&gt;
	,	kPitchFeelerSmoothRange = 3.0&lt;br /&gt;
	,	kPitchFloorBuffer = 10.0&lt;br /&gt;
	,	kPitchLookAhead = 0.25&lt;br /&gt;
	,	kPitchOverCliffSnappiness = 2.0&lt;br /&gt;
	,	kPitchRangeAboveFloor = 18.0&lt;br /&gt;
	,	kPitchRangeBelowFloor = 20.0&lt;br /&gt;
	,	kPitchRangeBelowLedge = 25.0&lt;br /&gt;
	,	kPitchRunningScale = 0.60000002384186&lt;br /&gt;
	,	kPitchSnappiness = 5.0&lt;br /&gt;
	,	kPitchStandingRange = 60.0&lt;br /&gt;
	,	kPitchTiltMaxSpeed = 1.5&lt;br /&gt;
	,	kPitchVerticalBuffer = 1.0&lt;br /&gt;
	,	kPlayerHeightAdjustment = -0.10000000149012&lt;br /&gt;
	,	kPlayerHeightDown = 0.050000000745058&lt;br /&gt;
	,	kPlayerHeightUp = 0.20000000298023&lt;br /&gt;
	,	kPlayerMaxHeight = 0.82499998807907&lt;br /&gt;
	,	kPlayerMinHeight = 0.44999998807907&lt;br /&gt;
	,	kRadiusSnappiness = 5.0&lt;br /&gt;
	,	kRightStickSnappinessX = 10.0&lt;br /&gt;
	,	kRightStickSnappinessY = 1.0&lt;br /&gt;
	,	kScreenPosAirYDeadSpace = 0.20000000298023&lt;br /&gt;
	,	kScreenPosAirYSnappiness = 10.0&lt;br /&gt;
	,	kScreenPosLandY = -0.15000000596046&lt;br /&gt;
	,	kScreenPosLandYDeadSpace = 0.34999999403954&lt;br /&gt;
	,	kScreenPosLandYSnappiness = 6.0&lt;br /&gt;
	,	kScreenPosLowBound = -0.60000002384186&lt;br /&gt;
	,	kScreenPosSwimYDeadSpace = 0.10000000149012&lt;br /&gt;
	,	kScreenPosSwimYSnappiness = 5.0&lt;br /&gt;
	,	kScreenPosXSnappiness = 0.25&lt;br /&gt;
	,	kScreenPosXSpeed = 0.25&lt;br /&gt;
	,	kSideScreenPos = 0.33300000429153&lt;br /&gt;
	,	kStickYSpeed = 1.0&lt;br /&gt;
	,	kSwimmingScreenPos = -0.30000001192093&lt;br /&gt;
	,	kTargetRad = 0.5&lt;br /&gt;
	,	kTerrainPitchAcceleration = 4.5&lt;br /&gt;
	,	kTerrainPitchDelayedSpeed = 2.0&lt;br /&gt;
	,	kTerrainPitchOffset = 0.0&lt;br /&gt;
	,	kTerrainPitchScale = 0.60000002384186&lt;br /&gt;
	,	kTreadingWaterPitch = -35.0&lt;br /&gt;
	,	kWalkBackwardsTurnSpeed = 0.10000000149012&lt;br /&gt;
	,	kWallDistanceThreshold = 0.75&lt;br /&gt;
	,	kWallNormalThreshold = 0.85000002384186&lt;br /&gt;
	,	kWallPitch = -25.0&lt;br /&gt;
	,	kWallWeightSpeed = 0.5&lt;br /&gt;
	,	kYawHintAcceleration = 0.20000000298023&lt;br /&gt;
	,	kYawHintMaxSpeed = 2.0&lt;br /&gt;
	,	kYawLookAhead = 0.75&lt;br /&gt;
	,	kYawMargin = 40.0&lt;br /&gt;
	,	kYawOcclusionMaxSpeed = 100.0&lt;br /&gt;
	,	kYawOcclusionSpeedScale = 3.0&lt;br /&gt;
	,	kYawSnappiness = 5.0&lt;br /&gt;
	,	kYawTiltSpeed = 1.2999999523163&lt;br /&gt;
	}&lt;br /&gt;
,	ZephyrBarn = &lt;br /&gt;
	{	disableZephyrs = false&lt;br /&gt;
	,	kBigCollisionEmitterType = &amp;quot;WaveColSmoke&amp;quot;&lt;br /&gt;
	,	kBigCollisionSoundInterval = 3.0&lt;br /&gt;
	,	kBigCollisionSplashDurration = 2.0&lt;br /&gt;
	,	kBigCollisionSplashParticleScale = 4.0&lt;br /&gt;
	,	kBigCollisionSplashSpeed = 2.0&lt;br /&gt;
	,	kCollisionDetectionRadius = 20.0&lt;br /&gt;
	,	kCollisionLodDistance = 18.0&lt;br /&gt;
	,	kCollisionSoundStrengthReqClose = 0.69999998807907&lt;br /&gt;
	,	kCollisionSoundStrengthReqFar = 1.6000000238419&lt;br /&gt;
	,	kCollisionStrengthReqForSound = 0.10000000149012&lt;br /&gt;
	,	kDoRendering = true&lt;br /&gt;
	,	kMidVolCoef = 10.0&lt;br /&gt;
	,	kOcclusionRecoverySpeed = 0.80000001192093&lt;br /&gt;
	,	kRandSeed = 1337.0&lt;br /&gt;
	,	kSmallCollisionDurrationMax = 0.75&lt;br /&gt;
	,	kSmallCollisionDurrationMin = 0.5&lt;br /&gt;
	,	kSmallCollisionEmitterType = &amp;quot;WaveColDot&amp;quot;&lt;br /&gt;
	,	kSmallCollisionParticleJitter = 0.5&lt;br /&gt;
	,	kSmallCollisionParticleScale = 2.5&lt;br /&gt;
	,	kTallVolCoef = 10.0&lt;br /&gt;
	,	kVolFadeTime = 0.10000000149012&lt;br /&gt;
	,	kWindSpeedMax = 80.0&lt;br /&gt;
	,	kWindSpeedMin = 10.0&lt;br /&gt;
	,	kZephyrEmitterDir = { 0, 1, 0 }&lt;br /&gt;
	,	kZephyrEmitterRad = 2.0&lt;br /&gt;
	,	kZephyrEmitterRate = 1.0&lt;br /&gt;
	,	kZephyrEmitterScale = 2.0&lt;br /&gt;
	,	kZephyrEmitterTypeBig = &amp;quot;WaveSmoke&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterTypeSmall = &amp;quot;WaveDot&amp;quot;&lt;br /&gt;
	,	kZephyrEmitterVel = { 0, 0, 0 }&lt;br /&gt;
	,	kZephyrGroupRad = 1.0&lt;br /&gt;
	,	kZephyrGroupSize = 1.0&lt;br /&gt;
	,	kZephyrLookAheadAmount = 1.25&lt;br /&gt;
	,	kZephyrMassMax = 0.059999998658895&lt;br /&gt;
	,	kZephyrMassMin = 0.019999999552965&lt;br /&gt;
	,	kZephyrOccluderCheckRadius = 1.5&lt;br /&gt;
	,	kZephyrPosDisplaceSnap = 5.0&lt;br /&gt;
	,	kZephyrPosRestoreSnap = 0.75&lt;br /&gt;
	,	kZephyrPushScale = -0.050000000745058&lt;br /&gt;
	,	kZephyrRadiusMax = 1.5&lt;br /&gt;
	,	kZephyrRadiusMin = 0.60000002384186&lt;br /&gt;
	,	kZephyrSizeFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSizeFromWindMin = 0.10000000149012&lt;br /&gt;
	,	kZephyrSpeedFromWindMax = 3.0&lt;br /&gt;
	,	kZephyrSpeedFromWindMin = 0.75&lt;br /&gt;
	,	kZephyrSpeedScale = -4.5&lt;br /&gt;
	,	kZephyrSqueezeScaleMax = 1.2000000476837&lt;br /&gt;
	,	knumZephyrs = 257.0&lt;br /&gt;
	,	numSoundEmitters = 6.0&lt;br /&gt;
	,	radius = 45.0&lt;br /&gt;
	,	radiusThresh = 5.0&lt;br /&gt;
	}&lt;br /&gt;
,	debughud = &lt;br /&gt;
	{	kDrawHud = true&lt;br /&gt;
	,	kFpsUpdateInterval = 1.0&lt;br /&gt;
	,	kHudBarU = 0.62000000476837&lt;br /&gt;
	,	kHudBarV = 0.85000002384186&lt;br /&gt;
	,	kInfoFade = 1.0&lt;br /&gt;
	,	kInfoLife = 4.0&lt;br /&gt;
	,	kInfoPosX_16x9 = -1.625&lt;br /&gt;
	,	kInfoPosX_4x3 = -1.25&lt;br /&gt;
	,	kInfoPosY = 0.82499998807907&lt;br /&gt;
	,	kLargeScale = 0.059999998658895&lt;br /&gt;
	,	kProfPosX_16x9 = 0.69999998807907&lt;br /&gt;
	,	kProfPosX_4x3 = 0.30000001192093&lt;br /&gt;
	,	kProfPosY = 0.82499998807907&lt;br /&gt;
	,	kProfWidth = 0.89999997615814&lt;br /&gt;
	,	kShadow = 0.057000000029802&lt;br /&gt;
	,	kSmallScale = 0.034000001847744&lt;br /&gt;
	,	kWarningFade = 10.0&lt;br /&gt;
	,	kWarningScale = 0.10000000149012&lt;br /&gt;
	}&lt;br /&gt;
,	input = &lt;br /&gt;
	{	UseRumble = true&lt;br /&gt;
	}&lt;br /&gt;
,	logps3 = &lt;br /&gt;
	{	LogTty10Enabled = true&lt;br /&gt;
	,	LogTty11Enabled = true&lt;br /&gt;
	,	LogTty12Enabled = true&lt;br /&gt;
	,	LogTty13Enabled = true&lt;br /&gt;
	,	LogTty4Enabled = true&lt;br /&gt;
	,	LogTty5Enabled = true&lt;br /&gt;
	,	LogTty6Enabled = true&lt;br /&gt;
	,	LogTty7Enabled = true&lt;br /&gt;
	,	LogTty8Enabled = true&lt;br /&gt;
	,	LogTty9Enabled = true&lt;br /&gt;
	,	LogWebEnabled = true&lt;br /&gt;
	}&lt;br /&gt;
,	memoryprofile = &lt;br /&gt;
	{	kMemProfilingIsEnabled = false&lt;br /&gt;
	}&lt;br /&gt;
,	mesh = &lt;br /&gt;
	{	kMinWeightToBlend = 1.0000000195415e-24&lt;br /&gt;
	}&lt;br /&gt;
,	screamhelpers = &lt;br /&gt;
	{	kHpfFreq = 20.0&lt;br /&gt;
	,	kHpfGain = 0.0&lt;br /&gt;
	,	kHpfQ = 1.0&lt;br /&gt;
	,	kMusicFocus = 360.0&lt;br /&gt;
	,	kMusicRearPannedVol = 1.0&lt;br /&gt;
	,	kOutputCeilingDb = -0.20000000298023&lt;br /&gt;
	,	kOutputCeilingDbLFE = -0.20000000298023&lt;br /&gt;
	,	kThresholdDb = -6.0&lt;br /&gt;
	,	kThresholdDbLFE = -6.0&lt;br /&gt;
	}&lt;br /&gt;
,	tssutil = &lt;br /&gt;
	{	kLatestVersion = 0.5&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=130</id>
		<title>ME&amp;PAL Mod/Downloads</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=130"/>
		<updated>2021-09-25T07:29:21Z</updated>

		<summary type="html">&lt;p&gt;Juest: grammar/clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Locally mirrored download links of the current version of ME&amp;amp;PAL Mod:&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Standalone.zip Standalone mod program, plus Cheat Engine trainer &amp;amp; table]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Needs_Cheat_Engine.zip Cheat Engine trainer &amp;amp; table for mod - must install Cheat Engine separately]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/Level_09_crash_fix.zip Patch to fix the crash zone around the small tower in Level 09]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod&amp;diff=129</id>
		<title>ME&amp;PAL Mod</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod&amp;diff=129"/>
		<updated>2021-09-25T07:26:30Z</updated>

		<summary type="html">&lt;p&gt;Juest: transcluded downloads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Meet Everywhere &amp;amp; Play All Levels ==&lt;br /&gt;
Modders/hackers in the Journey community finally found a method to meet companions at the start of a new game / in Chapter Select (CS), and experience it together with virtually seamless gameplay. The method also works elsewhere. Companions can be met in Paradise, with or without having ended Snow together, and the level can be experienced with them 100% normally.&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;ME&amp;amp;PAL Mod&amp;#039;&amp;#039;&amp;#039; provides an easy way for anyone to meet companions in these places who are likewise using the mod, as well as play in all three Credits levels and Level_Bryan/&amp;quot;level09&amp;quot; (a prototype of Pink Desert (PD)) , where companions can also be met. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently, the mod only works for Steam.&lt;br /&gt;
&lt;br /&gt;
To use the mod, all you need to do is start a standalone .EXE after starting Journey, or load a .CT file in Cheat Engine, and press hotkeys in-game occasionally while you play Journey. &lt;br /&gt;
&lt;br /&gt;
{{:ME&amp;amp;PAL Mod Downloads}}&lt;br /&gt;
&lt;br /&gt;
=== Demonstration video ===&lt;br /&gt;
https://youtu.be/YUs_DumRAt0&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;triggers on/off&amp;quot; code function was found by Rebi, using Cheat Engine with the Epic Games version of Journey.&lt;br /&gt;
&lt;br /&gt;
Paleologos converted this code to work on the Steam version, along with converting/finding many other codes, including the level swap codes used in ME&amp;amp;PAL.&lt;br /&gt;
&lt;br /&gt;
Alazar88 experimented with using the triggers on/off code after noticing that the game&amp;#039;s script files indicated that companions in CS were prevented simply by trigger instances for level events. &lt;br /&gt;
During tests he did with assistance from Yupa_Miralda, it was discovered that by turning triggers off it is indeed possible to bring an already-met companion to CS; with further testing they found this even made it possible to meet companions within CS itself, and have two players experience the level together by turning triggers on and off at the right times.&lt;br /&gt;
&lt;br /&gt;
Paleologos assisted with making the triggers on/off code more user-friendly so that it is a near-seamless gameplay experience, and Alazar88 worked all the codes into a user-friendly standalone mod program, released right before Journey&amp;#039;s 9th anniversary.&lt;br /&gt;
&lt;br /&gt;
With Rebi&amp;#039;s help, Alazar88 and Yupa_Miralda devised a crude, complicated method to consistently find the specific triggers preventing companions in CS.&lt;br /&gt;
&lt;br /&gt;
Alazar88 finally found a way to turn off the codes which activate these triggers, allowing companions to meet and play together seamlessly without needing to turn off all triggers.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=128</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=128"/>
		<updated>2021-09-25T07:24:22Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Journey Modding Wiki:About}}&lt;br /&gt;
* Current unsorted [[Special:AllPages|pages]]:&lt;br /&gt;
** [[Loading Level Objects When Level Starts]]&lt;br /&gt;
** [[Loading Level Resources With Lua]]&lt;br /&gt;
** [[ME&amp;amp;PAL Mod]]&lt;br /&gt;
** [[Lua Functions List]]&lt;br /&gt;
** [[&amp;quot;Cheat&amp;quot; Functions]]&lt;br /&gt;
** [[Creating New Levels]]&lt;br /&gt;
** [[Modded Level Uid List]]&lt;br /&gt;
** [[Metasystem]]&lt;br /&gt;
&lt;br /&gt;
[[Special:Categories|Categories]]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=127</id>
		<title>ME&amp;PAL Mod/Downloads</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=127"/>
		<updated>2021-09-25T07:24:03Z</updated>

		<summary type="html">&lt;p&gt;Juest: Juest moved page ME&amp;amp;PAL Mod/Downloads to ME&amp;amp;PAL Mod Downloads without leaving a redirect: revert oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Download mirror links for current version of ME&amp;amp;PAL Mod.&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Standalone.zip Standalone mod program, plus Cheat Engine trainer &amp;amp; table]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Needs_Cheat_Engine.zip Cheat Engine trainer &amp;amp; table for mod - must install Cheat Engine separately]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/Level_09_crash_fix.zip Patch to fix the crash zone around the small tower in Level 09]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=126</id>
		<title>ME&amp;PAL Mod/Downloads</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=ME%26PAL_Mod/Downloads&amp;diff=126"/>
		<updated>2021-09-25T07:22:44Z</updated>

		<summary type="html">&lt;p&gt;Juest: Juest moved page ME&amp;amp;PAL Mod Downloads to ME&amp;amp;PAL Mod/Downloads without leaving a redirect: mod description added, makes sense as sub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Download mirror links for current version of ME&amp;amp;PAL Mod.&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Standalone.zip Standalone mod program, plus Cheat Engine trainer &amp;amp; table]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/MEPAL_Mod_v.2.0.1_Needs_Cheat_Engine.zip Cheat Engine trainer &amp;amp; table for mod - must install Cheat Engine separately]&lt;br /&gt;
&lt;br /&gt;
[https://www.wolf109909.top/build/resources/journey/Level_09_crash_fix.zip Patch to fix the crash zone around the small tower in Level 09]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=125</id>
		<title>Lua Functions List</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=125"/>
		<updated>2021-09-25T07:20:22Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
;ActivateTriggerByName( ObjectName )&lt;br /&gt;
;OR&lt;br /&gt;
;Names[&amp;quot;ObjectName&amp;quot;].Start()&lt;br /&gt;
:Activates a Trigger or Timeline which is loaded in the current level, using their ObjectName.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;CONFIG = ...&lt;br /&gt;
:Changes the global variable CONFIG which shows what sort of build the game is. &amp;quot;Valid&amp;quot; options appear to be &amp;lt;code&amp;gt;Gold, PublicBeta, Demo, Production, and Debug.&amp;lt;/code&amp;gt; Using anything other than Gold/PublicBeta/Demo will turn on DebugPrint which outputs some debug info to stdout.txt . Using Production or Debug might allow some scripts to work that are otherwise unusable, hasn&amp;#039;t been fully explored.&lt;br /&gt;
:publicBeta corresponds to the E3 2011 three level demo set, there&amp;#039;s a check in Resources that prevents loading other levels. if the config is changed in a disallowed level then a changelevel to a allowed level is performed, the game fails to uninitialize it due to the blocking causing a strange state.&lt;br /&gt;
:Demo is retail trial mode, fine details unknown, should function about the same but on trial mode, try removing Guard/Guard.txt.edat which is Clark&amp;#039;s DRM idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpClassInfos(c)&lt;br /&gt;
:A basic customized function included in StartLua.lua, which shows what is included in classes/other objects that Lua can access, printed to ClassInfo.txt in Journey root folder. Good for finding functions/variables/etc that aren&amp;#039;t defined in the .lua&amp;#039;s. &lt;br /&gt;
:(For &amp;quot;c&amp;quot;, use _G to see everything at the top level, then use the name of almost anything marked as a table to see inside of it, and to see inside deeper use TopTable.TableInside.TableDeeperInside.Etc .)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpMetaSys()&lt;br /&gt;
:Creates TempMetasystem.lua in Journey root folder, which shows &amp;quot;A table of all non-abstract classes registered with the meta system&amp;quot;. This file is useful to see all the possible triggers (will have metadata GardenerType = &amp;quot;Trigger&amp;quot;) and the variables you can set for those triggers (it shows ObjectName, activityId, and lightbarId in all of them but these are not required to be set).&lt;br /&gt;
:(The function that the game defines in Tick.lua will crash your game; the default StartLua.lua modifies it to work the same and not crash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:cameraSystem():StartDebugCam() &amp;amp; game:cameraSystem():StopDebugCam()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Start/stop the debug camera, which detaches from your character and can be rapidly moved all over the level. Press fly button/key to teleport your character in front of the camera. If debugHud is on, it will show the debug cam coordinates and other info. Keyboard and controller have different types of movement control so it can be useful to use both.&lt;br /&gt;
:If you need to tilt the camera up/down, run &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetAngleLock(true)&amp;lt;/code&amp;gt; and use keyboard keys assigned to forward/back. Run same code but with (false) to go back to regular debugcam control scheme.&lt;br /&gt;
:Additionally a Cinematic mode can be enabled that enables smoothed movement in addition to up/down tilting by running &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetCinematicMode(true)&amp;lt;/code&amp;gt; it appears that dpad and left stick perform two different things here as w/s causes both fov adjustment and elevation modifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:pauseSystem():DebugPrevKeyFrame(game:cameraSystem()) &amp;amp; game:pauseSystem():DebugNextKeyFrame(game:cameraSystem())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Allows moving back and forth across the menu/pause/screensaver slides that are active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:debugHud():CycleMode()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Displays a HUD showing information about  network connection, camera states, timelines, and profiling information; cycles through three different levels of detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:gameTiming():GetTotalTime()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns game time in &amp;lt;u&amp;gt;long&amp;lt;/u&amp;gt; data type, this number constantly increases.&lt;br /&gt;
:Can be used for in-game timers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):Right() &amp;amp; game:input():GetPad(0):Left();&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Controller sticks&lt;br /&gt;
: Returns an array[1-2] with numbers between 1 to -1 depending on joystick position.&lt;br /&gt;
::[1] is left/right axis&lt;br /&gt;
::[2] is up/down axis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):WasButtonPressed( number );&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns true when specified action button is pressed. (keyboard or controller) You cannot be in main menu or sitting down to trigger Fly and possibly other buttons.&lt;br /&gt;
:More values may exist, needs testing.&lt;br /&gt;
:Unfortunately ScePad on PC is emulated meaning that for the most part we&amp;#039;re limited to the following buttons:&lt;br /&gt;
::12 = Fly button (A/X)&lt;br /&gt;
::13 = Chirp button (B/O)&lt;br /&gt;
::19 = Pause button (Select?/Start?)&lt;br /&gt;
::20 = Menu button (Start/Esc?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:matchmaker():Disconnect()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Self-explanatory, instant disconnection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():ToggleEnabled()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:(needs cheats enabled) Turns on the NetGui HUD, which shows other players in the same &amp;quot;lobby&amp;quot; for the current level and lets you try to manually connect to them (might only be able to show up to 4, even if there are others you can connect to), or shows your current companion.&lt;br /&gt;
::You can move up/down in this menu with whatever keys are assigned to move forward/back (default W/S) (Not available in all versions), and select something by running &amp;#039;&amp;#039;&amp;#039;game:netGui():ExecuteSelectedItem(game)&amp;#039;&amp;#039;&amp;#039;. It seems you still need to be nearby a player and have the same lobby flags triggered to connect to them, or at least to stay connected.&lt;br /&gt;
::Before you can reconnect to another player after leaving them, the wayfarer on their screen must first dust, which could take up to 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():SelectNextItem() &amp;amp; game:netGui():SelectPreviousItem()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can be used to move up and down NetGui without using W/S keys.&lt;br /&gt;
&amp;lt;u&amp;gt;Lua code to move NetGui using Right Joystick up/down&amp;lt;/u&amp;gt;&lt;br /&gt;
 local rightJoystick = game:input():GetPad(0):Right() &lt;br /&gt;
 &lt;br /&gt;
 if (rightJoystick[2] == 1) then&lt;br /&gt;
     game:netGui():SelectNextItem()&lt;br /&gt;
 elseif (rightJoystick[2] == -1) then&lt;br /&gt;
     game:netGui():SelectPreviousItem()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetOutfit( number )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Note: This function does not replace your actual saved robe per se, returning to chapter select reveals this.&lt;br /&gt;
:Changes your robe tier/color based on the number. Change is visible to companion (but maybe sometimes is not?)&lt;br /&gt;
::0, 1, 2, 3 are red robe tiers 1, 2, 3, 4&lt;br /&gt;
::4, 5, 6 are white robe tiers 2, 3, 4&lt;br /&gt;
::7 and above (and negative numbers?) also appear in-game as white robe tier 4, but that &amp;quot;outfit&amp;quot; value in memory does stay as whatever number you set (it isn&amp;#039;t reset to 6), and that same value also appears in your companion&amp;#039;s game&amp;#039;s memory as the RemoteDude outfit value. This could be used as one way to remotely send info between modded games, if the mod can directly read memory values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetPos(game:playerBarn():GetRemoteDude():GetPos())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Teleports your wayfarer to where the companion is, will throw a nil error or crash if no remotehijack is active and no companion is connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude()/GetRemoteDude():GetAnimBarn():QueueAnimation( animName, blendIn, blendOut, animSpeed, numLoops, duration )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can play any animation defined in animDatas table in DudeAnimation.lua , but it seems to only be visible in your own game. LocalDude is you, RemoteDude is your companion(might only work while they are hijacked by &amp;quot;Nick&amp;quot;). :Documentation from DudeAnimation.lua: &amp;quot;blendIn, blendOut, and duration are in seconds. to use duration, set numLoops = 0, otherwise it will be ignored. you can set numLoops &amp;lt; 0 to fit a certain number of complete loops in a duration. you can set duration to be a negative number if you want it to keep playing until you stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():FillScarf( number, game:soundBarn() )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Ability to give or take scarf energy, value is relative, negative values remove scarf energy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:soundBarn():ToggleMuteMusic()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Toggles game music ON / OFF&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:QueueLevel( &amp;quot;Level_Name&amp;quot; )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Instantly warps player to beginning of specified level and starts regular triggers. Not recommended as it is known to break Level_Bryan, changelevel triggers perform the correct behavior.&lt;br /&gt;
:Available options: &amp;lt;code&amp;gt;Level_Graveyard, Level_Barrens, Level_Desert, Level_Canyon, Level_Cave, Level_Ruins, Level_Mountain, Level_Summit, Level_Credits, Level_Matt, Level_Bryan, Level_Chris&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ triggertype = { var1 = a, var2 = b, etc } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Makes an event happen as if a trigger from the level&amp;#039;s TriggerInstances.lua had been triggered, you can do a very large amount of custom events this way.&lt;br /&gt;
:(Use the name of a trigger&amp;#039;s Type as seen in TriggerInstances.lua for &amp;quot;triggertype&amp;quot;, and fill in the variables the same way TriggerInstances shows for that type of trigger. You can also generate and view TempMetasystem.lua to see all trigger types including some that are unused in the regular game, see below)&lt;br /&gt;
: (This function is defined in PWeb3.lua but will not work unless you define it yourself; the default StartLua.lua will do that for you) &lt;br /&gt;
:: Examples:&lt;br /&gt;
::&amp;lt;code&amp;gt;SpawnEvent { DisplayText = { text = &amp;quot;Text that shows up on your screen&amp;quot;, x = 0, y = 0, duration = 3, fadeTime = 0.5, scale = 0.1 } }&amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;SpawnEvent { PlayDudeAnim = { animName = &amp;quot;Name of an animation sequence defined in DudeAnimation.lua&amp;quot;, clearAnimQueue = true, useLocal = true}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::(plays that animation for your character, and your companion will also be able to see it. Do useLocal=false to play animations on your companion if they are currently hijacked by &amp;quot;Nick&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ SetMaxCloth = { changeAmount = number } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Changes wayfarer cape length relatively using any positive or negative number to give or take.&lt;br /&gt;
:Does not get past cape limit which is controlled by Vars.Dude.kScarfMaxCapacity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; ToggleDMActive(game)&lt;br /&gt;
:Toggles &amp;quot;Rocket Death Match&amp;quot; mode on and off. Chirp to shoot rockets, press fly button/key rapidly to jump. Your companion can&amp;#039;t see your rockets/explosions/craters/etc, but they do see you moving around strangely due to the third-person-shooter controls, jumping really high, never truly flying, etc. (appears to be client sided requiring both to activate this function to work, fired rockets do not show up)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.DudeAnimation.kDebugConsoleEnabled(true)&lt;br /&gt;
:Toggles a debug HUD with information about player animations being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.cheatsEnabled(true)&lt;br /&gt;
:Needed for NetGui HUD to be turned on, and possibly other unknown things. Is reset to &amp;quot;false&amp;quot; when game loads so you must use lua script to set it to &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.allowCheatToggling(true)&lt;br /&gt;
;Vars.Game.bNetworkDebugKeys(true)&lt;br /&gt;
:Unknown but significant functionality related to unknown debug/developer enablement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Vars.Lobby.kUseAutoLobby(true/false)&lt;br /&gt;
: Turns on/off the AutoLobby system, which is what does matchmaking. Turning off is useful to avoid meeting a random player while trying to connect to someone specific using NetGui, or for playing solo without bothering with firewall/internet connection. If AutoLobby is off, your name can&amp;#039;t show up in NetGui for someone else unless you select &amp;quot;Host Game&amp;quot; in NetGui. Does not affect existing SuppressAutoLobby triggers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.SoundBarn.kEnableDebugHud(true/false)&lt;br /&gt;
:Toggles a debug HUD with information about sounds being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SaveVars(&amp;quot;SavedVars.lua&amp;quot;)&lt;br /&gt;
:Writes runtime variables from memory to a file, useful for contextual realization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.table.setting(value)&lt;br /&gt;
: Changes settings controlled by Vars.lua. You can also just change the values in Journey.exe itself, but this script is good for changing things while playing, and also some things will be changed by the game when it loads and you must use this script to actually make the game do what you want.&lt;br /&gt;
: (See Vars.lua in Data/Scripts for possible settings: use a table/category name for &amp;quot;table&amp;quot;, the specific setting name within that category for &amp;quot;option&amp;quot;, and the desired value for &amp;quot;value&amp;quot;.)&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=124</id>
		<title>Lua Functions List</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=124"/>
		<updated>2021-09-25T07:19:13Z</updated>

		<summary type="html">&lt;p&gt;Juest: cat upd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
&lt;br /&gt;
;ActivateTriggerByName( ObjectName )&lt;br /&gt;
;OR&lt;br /&gt;
;Names[&amp;quot;ObjectName&amp;quot;].Start()&lt;br /&gt;
:Activates a Trigger or Timeline which is loaded in the current level, using their ObjectName.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;CONFIG = ...&lt;br /&gt;
:Changes the global variable CONFIG which shows what sort of build the game is. &amp;quot;Valid&amp;quot; options appear to be &amp;lt;code&amp;gt;Gold, PublicBeta, Demo, Production, and Debug.&amp;lt;/code&amp;gt; Using anything other than Gold/PublicBeta/Demo will turn on DebugPrint which outputs some debug info to stdout.txt . Using Production or Debug might allow some scripts to work that are otherwise unusable, hasn&amp;#039;t been fully explored.&lt;br /&gt;
:publicBeta corresponds to the E3 2011 three level demo set, there&amp;#039;s a check in Resources that prevents loading other levels. if the config is changed in a disallowed level then a changelevel to a allowed level is performed, the game fails to uninitialize it due to the blocking causing a strange state.&lt;br /&gt;
:Demo is retail trial mode, fine details unknown, should function about the same but on trial mode, try removing Guard/Guard.txt.edat which is Clark&amp;#039;s DRM idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpClassInfos(c)&lt;br /&gt;
:A basic customized function included in StartLua.lua, which shows what is included in classes/other objects that Lua can access, printed to ClassInfo.txt in Journey root folder. Good for finding functions/variables/etc that aren&amp;#039;t defined in the .lua&amp;#039;s. &lt;br /&gt;
:(For &amp;quot;c&amp;quot;, use _G to see everything at the top level, then use the name of almost anything marked as a table to see inside of it, and to see inside deeper use TopTable.TableInside.TableDeeperInside.Etc .)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpMetaSys()&lt;br /&gt;
:Creates TempMetasystem.lua in Journey root folder, which shows &amp;quot;A table of all non-abstract classes registered with the meta system&amp;quot;. This file is useful to see all the possible triggers (will have metadata GardenerType = &amp;quot;Trigger&amp;quot;) and the variables you can set for those triggers (it shows ObjectName, activityId, and lightbarId in all of them but these are not required to be set).&lt;br /&gt;
:(The function that the game defines in Tick.lua will crash your game; the default StartLua.lua modifies it to work the same and not crash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:cameraSystem():StartDebugCam() &amp;amp; game:cameraSystem():StopDebugCam()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Start/stop the debug camera, which detaches from your character and can be rapidly moved all over the level. Press fly button/key to teleport your character in front of the camera. If debugHud is on, it will show the debug cam coordinates and other info. Keyboard and controller have different types of movement control so it can be useful to use both.&lt;br /&gt;
:If you need to tilt the camera up/down, run &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetAngleLock(true)&amp;lt;/code&amp;gt; and use keyboard keys assigned to forward/back. Run same code but with (false) to go back to regular debugcam control scheme.&lt;br /&gt;
:Additionally a Cinematic mode can be enabled that enables smoothed movement in addition to up/down tilting by running &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetCinematicMode(true)&amp;lt;/code&amp;gt; it appears that dpad and left stick perform two different things here as w/s causes both fov adjustment and elevation modifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:pauseSystem():DebugPrevKeyFrame(game:cameraSystem()) &amp;amp; game:pauseSystem():DebugNextKeyFrame(game:cameraSystem())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Allows moving back and forth across the menu/pause/screensaver slides that are active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:debugHud():CycleMode()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Displays a HUD showing information about  network connection, camera states, timelines, and profiling information; cycles through three different levels of detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:gameTiming():GetTotalTime()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns game time in &amp;lt;u&amp;gt;long&amp;lt;/u&amp;gt; data type, this number constantly increases.&lt;br /&gt;
:Can be used for in-game timers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):Right() &amp;amp; game:input():GetPad(0):Left();&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Controller sticks&lt;br /&gt;
: Returns an array[1-2] with numbers between 1 to -1 depending on joystick position.&lt;br /&gt;
::[1] is left/right axis&lt;br /&gt;
::[2] is up/down axis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):WasButtonPressed( number );&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns true when specified action button is pressed. (keyboard or controller) You cannot be in main menu or sitting down to trigger Fly and possibly other buttons.&lt;br /&gt;
:More values may exist, needs testing.&lt;br /&gt;
:Unfortunately ScePad on PC is emulated meaning that for the most part we&amp;#039;re limited to the following buttons:&lt;br /&gt;
::12 = Fly button (A/X)&lt;br /&gt;
::13 = Chirp button (B/O)&lt;br /&gt;
::19 = Pause button (Select?/Start?)&lt;br /&gt;
::20 = Menu button (Start/Esc?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:matchmaker():Disconnect()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Self-explanatory, instant disconnection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():ToggleEnabled()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:(needs cheats enabled) Turns on the NetGui HUD, which shows other players in the same &amp;quot;lobby&amp;quot; for the current level and lets you try to manually connect to them (might only be able to show up to 4, even if there are others you can connect to), or shows your current companion.&lt;br /&gt;
::You can move up/down in this menu with whatever keys are assigned to move forward/back (default W/S) (Not available in all versions), and select something by running &amp;#039;&amp;#039;&amp;#039;game:netGui():ExecuteSelectedItem(game)&amp;#039;&amp;#039;&amp;#039;. It seems you still need to be nearby a player and have the same lobby flags triggered to connect to them, or at least to stay connected.&lt;br /&gt;
::Before you can reconnect to another player after leaving them, the wayfarer on their screen must first dust, which could take up to 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():SelectNextItem() &amp;amp; game:netGui():SelectPreviousItem()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can be used to move up and down NetGui without using W/S keys.&lt;br /&gt;
&amp;lt;u&amp;gt;Lua code to move NetGui using Right Joystick up/down&amp;lt;/u&amp;gt;&lt;br /&gt;
 local rightJoystick = game:input():GetPad(0):Right() &lt;br /&gt;
 &lt;br /&gt;
 if (rightJoystick[2] == 1) then&lt;br /&gt;
     game:netGui():SelectNextItem()&lt;br /&gt;
 elseif (rightJoystick[2] == -1) then&lt;br /&gt;
     game:netGui():SelectPreviousItem()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetOutfit( number )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Note: This function does not replace your actual saved robe per se, returning to chapter select reveals this.&lt;br /&gt;
:Changes your robe tier/color based on the number. Change is visible to companion (but maybe sometimes is not?)&lt;br /&gt;
::0, 1, 2, 3 are red robe tiers 1, 2, 3, 4&lt;br /&gt;
::4, 5, 6 are white robe tiers 2, 3, 4&lt;br /&gt;
::7 and above (and negative numbers?) also appear in-game as white robe tier 4, but that &amp;quot;outfit&amp;quot; value in memory does stay as whatever number you set (it isn&amp;#039;t reset to 6), and that same value also appears in your companion&amp;#039;s game&amp;#039;s memory as the RemoteDude outfit value. This could be used as one way to remotely send info between modded games, if the mod can directly read memory values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetPos(game:playerBarn():GetRemoteDude():GetPos())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Teleports your wayfarer to where the companion is, will throw a nil error or crash if no remotehijack is active and no companion is connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude()/GetRemoteDude():GetAnimBarn():QueueAnimation( animName, blendIn, blendOut, animSpeed, numLoops, duration )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can play any animation defined in animDatas table in DudeAnimation.lua , but it seems to only be visible in your own game. LocalDude is you, RemoteDude is your companion(might only work while they are hijacked by &amp;quot;Nick&amp;quot;). :Documentation from DudeAnimation.lua: &amp;quot;blendIn, blendOut, and duration are in seconds. to use duration, set numLoops = 0, otherwise it will be ignored. you can set numLoops &amp;lt; 0 to fit a certain number of complete loops in a duration. you can set duration to be a negative number if you want it to keep playing until you stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():FillScarf( number, game:soundBarn() )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Ability to give or take scarf energy, value is relative, negative values remove scarf energy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:soundBarn():ToggleMuteMusic()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Toggles game music ON / OFF&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:QueueLevel( &amp;quot;Level_Name&amp;quot; )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Instantly warps player to beginning of specified level and starts regular triggers. Not recommended as it is known to break Level_Bryan, changelevel triggers perform the correct behavior.&lt;br /&gt;
:Available options: &amp;lt;code&amp;gt;Level_Graveyard, Level_Barrens, Level_Desert, Level_Canyon, Level_Cave, Level_Ruins, Level_Mountain, Level_Summit, Level_Credits, Level_Matt, Level_Bryan, Level_Chris&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ triggertype = { var1 = a, var2 = b, etc } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Makes an event happen as if a trigger from the level&amp;#039;s TriggerInstances.lua had been triggered, you can do a very large amount of custom events this way.&lt;br /&gt;
:(Use the name of a trigger&amp;#039;s Type as seen in TriggerInstances.lua for &amp;quot;triggertype&amp;quot;, and fill in the variables the same way TriggerInstances shows for that type of trigger. You can also generate and view TempMetasystem.lua to see all trigger types including some that are unused in the regular game, see below)&lt;br /&gt;
: (This function is defined in PWeb3.lua but will not work unless you define it yourself; the default StartLua.lua will do that for you) &lt;br /&gt;
:: Examples:&lt;br /&gt;
::&amp;lt;code&amp;gt;SpawnEvent { DisplayText = { text = &amp;quot;Text that shows up on your screen&amp;quot;, x = 0, y = 0, duration = 3, fadeTime = 0.5, scale = 0.1 } }&amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;SpawnEvent { PlayDudeAnim = { animName = &amp;quot;Name of an animation sequence defined in DudeAnimation.lua&amp;quot;, clearAnimQueue = true, useLocal = true}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::(plays that animation for your character, and your companion will also be able to see it. Do useLocal=false to play animations on your companion if they are currently hijacked by &amp;quot;Nick&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ SetMaxCloth = { changeAmount = number } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Changes wayfarer cape length relatively using any positive or negative number to give or take.&lt;br /&gt;
:Does not get past cape limit which is controlled by Vars.Dude.kScarfMaxCapacity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; ToggleDMActive(game)&lt;br /&gt;
:Toggles &amp;quot;Rocket Death Match&amp;quot; mode on and off. Chirp to shoot rockets, press fly button/key rapidly to jump. Your companion can&amp;#039;t see your rockets/explosions/craters/etc, but they do see you moving around strangely due to the third-person-shooter controls, jumping really high, never truly flying, etc. (appears to be client sided requiring both to activate this function to work, fired rockets do not show up)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.DudeAnimation.kDebugConsoleEnabled(true)&lt;br /&gt;
:Toggles a debug HUD with information about player animations being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.cheatsEnabled(true)&lt;br /&gt;
:Needed for NetGui HUD to be turned on, and possibly other unknown things. Is reset to &amp;quot;false&amp;quot; when game loads so you must use lua script to set it to &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.allowCheatToggling(true)&lt;br /&gt;
;Vars.Game.bNetworkDebugKeys(true)&lt;br /&gt;
:Unknown but significant functionality related to unknown debug/developer enablement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Vars.Lobby.kUseAutoLobby(true/false)&lt;br /&gt;
: Turns on/off the AutoLobby system, which is what does matchmaking. Turning off is useful to avoid meeting a random player while trying to connect to someone specific using NetGui, or for playing solo without bothering with firewall/internet connection. If AutoLobby is off, your name can&amp;#039;t show up in NetGui for someone else unless you select &amp;quot;Host Game&amp;quot; in NetGui. Does not affect existing SuppressAutoLobby triggers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.SoundBarn.kEnableDebugHud(true/false)&lt;br /&gt;
:Toggles a debug HUD with information about sounds being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SaveVars(&amp;quot;SavedVars.lua&amp;quot;)&lt;br /&gt;
:Writes runtime variables from memory to a file, useful for contextual realization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.table.setting(value)&lt;br /&gt;
: Changes settings controlled by Vars.lua. You can also just change the values in Journey.exe itself, but this script is good for changing things while playing, and also some things will be changed by the game when it loads and you must use this script to actually make the game do what you want.&lt;br /&gt;
: (See Vars.lua in Data/Scripts for possible settings: use a table/category name for &amp;quot;table&amp;quot;, the specific setting name within that category for &amp;quot;option&amp;quot;, and the desired value for &amp;quot;value&amp;quot;.)&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Loading_Level_Resources_With_Lua&amp;diff=123</id>
		<title>Loading Level Resources With Lua</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Loading_Level_Resources_With_Lua&amp;diff=123"/>
		<updated>2021-09-25T07:18:50Z</updated>

		<summary type="html">&lt;p&gt;Juest: cat upd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
[[Category:Native Lua Functions]]&lt;br /&gt;
[[Category:Level Resources]]&lt;br /&gt;
This is what has been found so far to add and/or modify level resource objects using a Lua script, along with brief descriptions of what these objects do.&lt;br /&gt;
==Loading Resource Files==&lt;br /&gt;
To make different sets of resources load at the start of a level, one way is to run code that alters the resTbl table used within the QueueResourcesForLoad() function. This function is initially defined in plain text in Journey.exe . (Research on this and the other functions in that &amp;quot;.lua&amp;quot; will probably reveal how to load completely customized resources from outside the .exe)&lt;br /&gt;
&lt;br /&gt;
For example, if you inject this script, then whenever you define swapLevel as an internal level name (&amp;quot;Graveyard&amp;quot;,&amp;quot;Barrens&amp;quot;,etc) the next level&amp;#039;s resources will all be replaced with the ones from Level_&amp;#039;&amp;#039;swapLevel&amp;#039;&amp;#039;.&lt;br /&gt;
 swapLevel = &amp;quot;&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 function QueueResourcesForLoad( resManager, resTbl, alloc )&lt;br /&gt;
 	DebugPrint( &amp;quot;Loading: Queuing resources for load.&amp;quot; )&lt;br /&gt;
 	&lt;br /&gt;
 	--this if/then block is the modded code, the rest is original&lt;br /&gt;
 	if swapLevel ~= &amp;quot;&amp;quot; then&lt;br /&gt;
 		for i,v in ipairs (resTbl) do&lt;br /&gt;
 			if v.class == &amp;quot;Script&amp;quot; then	v.source = &amp;quot;Level_&amp;quot;..swapLevel..&amp;quot;/&amp;quot;..v.name..&amp;quot;.lua&amp;quot;&lt;br /&gt;
 			elseif v.class == &amp;quot;Binary&amp;quot; then	v.source = &amp;quot;Scripts/Level_&amp;quot;..swapLevel..&amp;quot;/&amp;quot;..v.name..&amp;quot;.lua&amp;quot;&lt;br /&gt;
 			elseif v.name == &amp;quot;LvlMus&amp;quot; then v.source = swapLevel..&amp;quot;-MUS.bnk&amp;quot;&lt;br /&gt;
 			elseif v.name == &amp;quot;LvlSfx&amp;quot; then v.source = swapLevel..&amp;quot;-SFX.bnk&amp;quot;&lt;br /&gt;
 			elseif v.class == &amp;quot;Texture&amp;quot; then v.source = &amp;quot;Level_&amp;quot;..swapLevel..&amp;quot;/DuneColorShadow.dds&amp;quot;&lt;br /&gt;
 			elseif v.class == &amp;quot;TerrainData&amp;quot; then &lt;br /&gt;
 				v.outDir = &amp;quot;Level_&amp;quot;..swapLevel..&amp;quot;/&amp;quot;&lt;br /&gt;
 				v.srcGround = &amp;quot;Level_&amp;quot;..swapLevel..&amp;quot;/LandColor.dds&amp;quot;&lt;br /&gt;
 				v.srcHeight = &amp;quot;Level_&amp;quot;..swapLevel..&amp;quot;/Heightmap.dds&amp;quot;&lt;br /&gt;
 				v.srcMask = &amp;quot;Level_&amp;quot;..swapLevel..&amp;quot;/MaskData.dds&amp;quot;&lt;br /&gt;
 			end&lt;br /&gt;
 		end&lt;br /&gt;
 		swapLevel = &amp;quot;&amp;quot;&lt;br /&gt;
 	end	&lt;br /&gt;
 	&lt;br /&gt;
 	for i,resCons in ipairs( resTbl ) do&lt;br /&gt;
 		DebugPrint( &amp;quot;Loading: Queuing &amp;quot;..resCons.name..&amp;quot;, a &amp;quot;..resCons.class..&amp;quot;.&amp;quot; )&lt;br /&gt;
 &lt;br /&gt;
 		-- Allocate the resource object.&lt;br /&gt;
 		local metatbl = _G[ resCons.class ]&lt;br /&gt;
 		local res = metatbl.new( alloc )&lt;br /&gt;
 &lt;br /&gt;
 		-- Initialize some values in the resource object based on the&lt;br /&gt;
 		-- construction table.&lt;br /&gt;
 		resCons.class = nil&lt;br /&gt;
 		for varName,varValue in pairs( resCons ) do&lt;br /&gt;
 			local varAccessor = res.__vars[ varName ]&lt;br /&gt;
 			if varAccessor then varAccessor( res, varValue ) end&lt;br /&gt;
 		end&lt;br /&gt;
 &lt;br /&gt;
 		-- Tell the C++ end this resource is ready to be loaded.&lt;br /&gt;
 		resManager:AddToLoadList( res )&lt;br /&gt;
 	end&lt;br /&gt;
 end&lt;br /&gt;
&amp;quot;Script&amp;quot; resources are .lua&amp;#039;s embedded in Journey.exe, but all other resources are loaded from the game folders.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that some resource types reference each other in a way that will cause the game to crash if something is wrong/missing, so some resource sets can only be safely replaced if you properly replace certain others as well.&lt;br /&gt;
&lt;br /&gt;
If you try to load a set of resources that doesn&amp;#039;t exist, some resource types will allow it and just load none of that resource, but other types will make the game crash.&lt;br /&gt;
&lt;br /&gt;
Here is a sample of the contents of resTbl as it gets passed to QueueResourcesForLoad:&lt;br /&gt;
 { &lt;br /&gt;
 {&lt;br /&gt;
 class = &amp;quot;ScreamBank&amp;quot;,&lt;br /&gt;
 name = &amp;quot;LvlSfx&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Graveyard-SFX.bank&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;ScreamBank&amp;quot;,&lt;br /&gt;
 name = &amp;quot;LvlMus&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Graveyard-MUS.bank&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;TerrainData&amp;quot;,&lt;br /&gt;
 name = &amp;quot;TerrainData&amp;quot;,&lt;br /&gt;
 outDir = &amp;quot;Level_Graveyard/&amp;quot;,&lt;br /&gt;
 srcGround = &amp;quot;Level_Graveyard/LandColor.dds&amp;quot;,&lt;br /&gt;
 srcHeight = &amp;quot;Level_Graveyard/Heightmap.dds&amp;quot;,&lt;br /&gt;
 srcMask = &amp;quot;Level_Graveyard/MaskData.dds&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Binary&amp;quot;,&lt;br /&gt;
 name = &amp;quot;HullInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Scripts/Level_Graveyard/HullInstances.lua&amp;quot;,&lt;br /&gt;
 type = &amp;quot;Hull&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Binary&amp;quot;,&lt;br /&gt;
 name = &amp;quot;DecorationMeshInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Scripts/Level_Graveyard/DecorationMeshInstances.lua&amp;quot;,&lt;br /&gt;
 type = &amp;quot;Decoration&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;EnvNodeInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/EnvNodeInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;MarkerInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/MarkerInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;ParticleEmitterInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/ParticleEmitterInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;SoundEmitterInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/SoundEmitterInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;SignInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/SignInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;SignData&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/SignData.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;JetInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/JetInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;DynamicNodeInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/DynamicNodeInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;CameraKeyFrameInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/CameraKeyFrameInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;StartLocation&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/StartLocation.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;TimelineInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/TimelineInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;TriggerInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/TriggerInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;ClumpInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/ClumpInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Script&amp;quot;,&lt;br /&gt;
 name = &amp;quot;RailInstances&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/RailInstances.lua&amp;quot;&lt;br /&gt;
 }, {&lt;br /&gt;
 class = &amp;quot;Texture&amp;quot;,&lt;br /&gt;
 gammaRemap = true,&lt;br /&gt;
 name = &amp;quot;DuneColorShadow&amp;quot;,&lt;br /&gt;
 source = &amp;quot;Level_Graveyard/DuneColorShadow.dds&amp;quot;&lt;br /&gt;
 } &lt;br /&gt;
 }&lt;br /&gt;
==Adding/Modifying Individual Resources==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Important things to remember&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
These methods do not actually edit how the game reads an embedded Level_&amp;#039;&amp;#039;Somewhere&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Something&amp;#039;&amp;#039;Instances.lua , so these changes only last until the level is unloaded. When a level unloads, it seems the Names table is completely cleared, including any new objects you created that weren&amp;#039;t in the original &amp;#039;&amp;#039;Something&amp;#039;&amp;#039;Instances.lua.&lt;br /&gt;
&lt;br /&gt;
If you reference an ObjectName that exists in the Names table, but the associated object no longer exists in memory or is corrupted, your game will most likely crash. It also may crash if you reference an object that isn&amp;#039;t in the Names table. &lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Something&amp;#039;&amp;#039;Instances/etc tables that you construct to load resources into the Names table are usually (but not always) cleared automatically after the functions run, to free up memory.&lt;br /&gt;
&lt;br /&gt;
From tests done by inserting logging code into the resource-loading functions, this appears to always be the order that resources get loaded into the Names table, in all levels. You should probably use the same order when adding/modifying different types of resources at the same time, it is not yet known if doing them in a different order can break anything.&lt;br /&gt;
#Camera Key Frames&lt;br /&gt;
#Hulls&lt;br /&gt;
#Environment Nodes&lt;br /&gt;
#Markers&lt;br /&gt;
#Jets&lt;br /&gt;
#Decoration Meshes&lt;br /&gt;
#Signs&lt;br /&gt;
#Timelines&lt;br /&gt;
#Rails&lt;br /&gt;
#Clumps&lt;br /&gt;
#Creatures&lt;br /&gt;
#Triggers&lt;br /&gt;
#PrintNameTableSize() from Helpers.lua is called - seems like a safe/good function to edit so it instead adds/modifies all the resources you want ready before the level actually &amp;quot;starts&amp;quot;, mostly untested&lt;br /&gt;
#Environment Nodes (apparently gets loaded twice)&lt;br /&gt;
*Load order not yet known for Particle Emitters, Sound Emitters, Terrain Data, the SFX/Music Banks, or the DuneColorShadow texture.&lt;br /&gt;
===Triggers===&lt;br /&gt;
Triggers are various types of events, including events that activate other events. They control basically everything that ever &amp;quot;happens&amp;quot; in a level, apart from basic player actions.&lt;br /&gt;
The functions in this category are mainly from EventSetter.lua .&lt;br /&gt;
====Modifying Triggers====&lt;br /&gt;
To modify existing Triggers, find them in TriggerInstances.lua, define them in the TriggerInstances table with the same format used in that lua, then run the ResolveTriggerNames function.&lt;br /&gt;
Code &amp;quot;template&amp;quot;:&lt;br /&gt;
 TriggerInstances = { ObjectType = &amp;quot;TriggerInstances&amp;quot;, {ObjectName = &amp;quot;the original trigger&amp;#039;s ObjectName&amp;quot;, GardenerName = &amp;quot;the original GardenerName&amp;quot;, Type = &amp;quot;the original Type&amp;quot;, Shortcut = &amp;quot;&amp;quot;, Vars = { customize the vars however you want } }, { all that same stuff for another trigger }, {and another, etc} }&lt;br /&gt;
 ResolveTriggerNames( game:eventBarn(), game:clumpBarn() )&lt;br /&gt;
Code example - using this in CS will change the music cue when you collect the first symbol at the broken statue, so you hear the start-game cutscene music instead:&lt;br /&gt;
 TriggerInstances = { ObjectType = &amp;quot;TriggerInstances&amp;quot;, {ObjectName = &amp;quot;ed489eebe96121c9de7ccce1d25d6ced&amp;quot;, GardenerName = &amp;quot;|PlaySFXTrigger270|PlaySFXTrigger270_G&amp;quot;, Type = &amp;quot;PlaySFXTrigger&amp;quot;, Shortcut = &amp;quot;&amp;quot;, Vars = { bankName = &amp;quot;LvlMus&amp;quot;, soundName = &amp;quot;M_0m1&amp;quot;, vol = 1} } }&lt;br /&gt;
 ResolveTriggerNames( game:eventBarn(), game:clumpBarn() )&lt;br /&gt;
With this method by itself, if you change the trigger type to a different one than the original, it seems to (sometimes?) not work due to it expecting different data types; it&amp;#039;s not yet known how to completely change the trigger type. You might be able to at least change trigger types if the Vars would be the same data types/names - for example if two trigger types both use { var1 = float, var2 = string, var3 = a Clump of Hulls, var4 = boolean } you could possibly switch from one type to the other and change the Var values and it would work; not tested yet.&lt;br /&gt;
====Creating new Triggers====&lt;br /&gt;
You can temporarily create new triggers basically the same way, by adding the CreateTriggers function:&lt;br /&gt;
 TriggerInstances = { ObjectType = &amp;quot;TriggerInstances&amp;quot;, { ObjectName = &amp;quot;NewTrigger&amp;quot;, GardenerName = &amp;quot;NewTrigger_G(this name doesn&amp;#039;t matter?)&amp;quot;, Type = &amp;quot;whatever type you want&amp;quot;, Shortcut = &amp;quot;&amp;quot;, Vars = { whatever vars that type of trigger uses } }, {same for more new triggers} }&lt;br /&gt;
 CreateTriggers( game:eventBarn() )&lt;br /&gt;
 ResolveTriggerNames( game:eventBarn(), game:clumpBarn() )&lt;br /&gt;
For example:&lt;br /&gt;
 TriggerInstances = { ObjectType = &amp;quot;TriggerInstances&amp;quot;, { ObjectName = &amp;quot;TextTrigger&amp;quot;, GardenerName = &amp;quot;TextTrigger_G&amp;quot;, Type = &amp;quot;DisplayText&amp;quot;, Shortcut = &amp;quot;&amp;quot;, Vars = {text = &amp;quot;Check this out, I can do a backflip&amp;quot;, x = 0, y = 0, duration = 3, fadeTime = 0.5 } }, { ObjectName = &amp;quot;AnimTrigger&amp;quot;, GardenerName = &amp;quot;AnimTrigger_G&amp;quot;, Type = &amp;quot;PlayDudeAnim&amp;quot;, Shortcut = &amp;quot;&amp;quot;, Vars = { animName = &amp;quot;HitBodyMAir&amp;quot;, clearAnimQueue = true, useLocal = true} } }&lt;br /&gt;
 CreateTriggers( game:eventBarn() )&lt;br /&gt;
 ResolveTriggerNames( game:eventBarn(), game:clumpBarn() )&lt;br /&gt;
 &lt;br /&gt;
 -- these activations aren&amp;#039;t necessary to load the triggers, just done on the same frame to demonstrate that they work; see below for why it&amp;#039;s done on same frame&lt;br /&gt;
 ActivateTriggerByName( &amp;quot;TextTrigger&amp;quot; )&lt;br /&gt;
 ActivateTriggerByName( &amp;quot;AnimTrigger&amp;quot; )&lt;br /&gt;
With this method alone, new Trigger ObjectNames are added to the Names table for the rest of the level, but the actual data defining what the Trigger should do is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; added to the section of memory where normal Trigger data is stored. Wherever the data is, the Trigger does exist at least until the end of the frame (maybe a few frames) and it can be activated for that short time, but then the data is overwritten and your game will crash if it tries to activate the nonexistent Trigger. &lt;br /&gt;
&lt;br /&gt;
It is not yet known how to make the actual Trigger persist for the entire level. Until we figure that out, one solution to create new &amp;quot;persistent&amp;quot; Triggers might be to have this code running every frame - though you&amp;#039;d have to make it not run while the normal level load/unload stuff is happening. Haven&amp;#039;t tested that yet.&lt;br /&gt;
&lt;br /&gt;
Once you have created a new Trigger, you only need to use ResolveTriggerNames() to re-create it after its data is deleted. However, there does not appear to be any harm in using CreateTriggers() for it again, it just won&amp;#039;t do anything - the Names table will stay the same.&lt;br /&gt;
====Spawning instant one-time Triggers====&lt;br /&gt;
If you just want to make a new Trigger-like event that instantly happens and then disappears ( instead of being a &amp;quot;normal&amp;quot; Trigger that relies on other Triggers to make it happen and can be reused) you can use the SpawnEvent function from PWeb3.lua. It seems that SpawnEvent is not a global function, so you have to re-define it to use it globally.&lt;br /&gt;
 SpawnEvent { TriggerType = { var1 = x, var2 = y, var3 = z... basically the same kind of Vars table that would be used with that Trigger type }&lt;br /&gt;
===Clumps===&lt;br /&gt;
Clumps are groups of multiple objects, used so that a single Trigger can reference and/or manipulate everything in the Clump at once.&lt;br /&gt;
All Objects in a clump might need to be the same type of object, like they must be all Triggers, or all Hulls, or all Meshes, etc - not tested yet.&lt;br /&gt;
Also, a Clump can contain other Clumps.&lt;br /&gt;
&lt;br /&gt;
The functions in this category are from ClumpLoader.lua.&lt;br /&gt;
====Creating new Clumps====&lt;br /&gt;
To create new Clumps, define the ClumpInstances table with the same format used in ClumpInstances.lua (but concatenated, not with line breaks). Then run the LoadClumps function, then the SetClumpMembers function.&lt;br /&gt;
Code &amp;quot;template&amp;quot;:&lt;br /&gt;
 ClumpInstances = { ObjectType = &amp;quot;ClumpInstances&amp;quot;, { ObjectName = &amp;quot;NewClumpName&amp;quot;, GardenerName = &amp;quot;NewClumpName_G(this name doesn&amp;#039;t matter?)&amp;quot;, Objects = { &amp;quot;some object&amp;#039;s ObjectName&amp;quot;, &amp;quot;another object&amp;#039;s ObjectName&amp;quot;, &amp;quot;and another, etc&amp;quot; } }, { same thing for another new Clump }, {another, etc} }&lt;br /&gt;
 LoadClumps( game:clumpBarn() )&lt;br /&gt;
 SetClumpMembers( game:clumpBarn() )&lt;br /&gt;
Code example - using this in CS will create a new Clump that duplicates the Clump of Triggers which activates when you stand up after the new-game cutscene:&lt;br /&gt;
 ClumpInstances = { ObjectType = &amp;quot;ClumpInstances&amp;quot;, { ObjectName = &amp;quot;NewGameStandUpEvents&amp;quot;, GardenerName = &amp;quot;NewGameStandUpEvents_G&amp;quot;, Objects = { &amp;quot;70c1306a4a41c624a9ff123f344ef6ad&amp;quot;, &amp;quot;d951daedc9f58a681efd39a8875f32c6&amp;quot;, &amp;quot;1a737db99c2f3a7733e5c6426211d0e8&amp;quot;, &amp;quot;daa0dd930abe88d5d241e02752c636d4&amp;quot;, &amp;quot;f26b85b929a3e48edf43a5ec1f076c91&amp;quot;, &amp;quot;65eef6f7bcbfcfa07b32c34d07e53132&amp;quot;, &amp;quot;796c354ac61bd62ac987778b9fa96c4c&amp;quot;, &amp;quot;5abf9a5b00e2e29c36f7871028e9c1e5&amp;quot;, &amp;quot;e4fada7df843f162ebb2ee56a0e9f40f&amp;quot; } } }&lt;br /&gt;
 LoadClumps( game:clumpBarn() )&lt;br /&gt;
 SetClumpMembers( game:clumpBarn() )&lt;br /&gt;
Demonstration of the new Clump:&lt;br /&gt;
 SpawnEvent {EventAfterDelay = {delay = 0.01, effects = Names[&amp;quot;NewGameStandUpEvents&amp;quot;]}}&lt;br /&gt;
Demonstration of the Clump it&amp;#039;s duplicating:&lt;br /&gt;
 SpawnEvent {EventAfterDelay = {delay = 0.01, effects = Names[&amp;quot;e7fa07adac45a2fb9a369edcf5964ec7&amp;quot;]}}&lt;br /&gt;
====Modifying Clumps====&lt;br /&gt;
To modify existing Clumps, get them from ClumpInstances.lua and do basically the same code, but without the LoadClumps function:&lt;br /&gt;
 ClumpInstances = { ObjectType = &amp;quot;ClumpInstances&amp;quot;, { ObjectName = &amp;quot;original Clump&amp;#039;s ObjectName&amp;quot;, GardenerName = &amp;quot;original Clump&amp;#039;s GardenerName&amp;quot;, Objects = { the ObjectNames of whatever objects you want to be in that Clump } }, { same thing for another Clump }, {another, etc} }&lt;br /&gt;
 SetClumpMembers( game:clumpBarn() )&lt;br /&gt;
For example, using this in CS will modify the existing Clump of stand-up-after-new-game Triggers (same as the new Clump example), so that you get knocked over by wind instead of standing up (replacing first Trigger in Objects list) and you hear the music cue from the broken statue symbol cutscene (adding that Trigger at end of list):&lt;br /&gt;
 ClumpInstances = { ObjectType = &amp;quot;ClumpInstances&amp;quot;, { ObjectName = &amp;quot;e7fa07adac45a2fb9a369edcf5964ec7&amp;quot;, GardenerName = &amp;quot;|Clump849|Clump849_GARDENER&amp;quot;, Objects = { &amp;quot;27b916d7b9ebb26d91432e16257cba5d&amp;quot;, &amp;quot;d951daedc9f58a681efd39a8875f32c6&amp;quot;, &amp;quot;1a737db99c2f3a7733e5c6426211d0e8&amp;quot;, &amp;quot;daa0dd930abe88d5d241e02752c636d4&amp;quot;, &amp;quot;f26b85b929a3e48edf43a5ec1f076c91&amp;quot;, &amp;quot;65eef6f7bcbfcfa07b32c34d07e53132&amp;quot;, &amp;quot;796c354ac61bd62ac987778b9fa96c4c&amp;quot;, &amp;quot;5abf9a5b00e2e29c36f7871028e9c1e5&amp;quot;, &amp;quot;e4fada7df843f162ebb2ee56a0e9f40f&amp;quot;, &amp;quot;ed489eebe96121c9de7ccce1d25d6ced&amp;quot; } } } &lt;br /&gt;
 SetClumpMembers( game:clumpBarn() )&lt;br /&gt;
Demonstration:&lt;br /&gt;
 SpawnEvent {EventAfterDelay = {delay = 0.01, effects = Names[&amp;quot;e7fa07adac45a2fb9a369edcf5964ec7&amp;quot;]}}&lt;br /&gt;
===Timelines===&lt;br /&gt;
Timelines are timed sequences of Trigger activations, used to organize cutscenes and other events where a bunch of Triggers get activated in a row. &lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Timelines can probably be added and/or modified in a similar way to Triggers and Clumps, based on TimelineInstances.lua&amp;#039;s and the functions in TimelineBarn.lua:&lt;br /&gt;
 TimelineInstances = { construct based on the format in TimelineInstances.lua }&lt;br /&gt;
 LoadTimelines( game:timelineBarn() )&lt;br /&gt;
===Creatures / Dynamic Nodes===&lt;br /&gt;
Creatures are dynamically moving and interacting objects, other than the player avatars and the tiny flying cloths (Strands).&lt;br /&gt;
Although code comments say that Creatures are just a Type of Dynamic Node, it appears that &amp;#039;&amp;#039;all&amp;#039;&amp;#039; Dynamic Nodes have their Type set as &amp;quot;Creatures&amp;quot; anyway.&lt;br /&gt;
Creatures include Fish/Carpets, Guardians/War Machines, Cloth Guardians/Whales/Dragons, Jellyfish, Flow creatures, and Meteors/Comets/Shooting Stars.&lt;br /&gt;
&lt;br /&gt;
Creatures can be added and/or modified in a similar way to Triggers and Clumps, using the functions from Creatures.lua: &lt;br /&gt;
 DynamicNodeInstances = { construct based on the format in DynamicNodeInstances.lua }&lt;br /&gt;
 CreateCreatures( creatureBarn* ) --only used when adding new creatures(?)&lt;br /&gt;
 ResolveCreatureNames( creatureBarn* )&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039; There is no &amp;quot;game:creatureBarn&amp;quot; or other predefined global variable, but you can still access the &amp;quot;hidden&amp;quot; Barn and use these functions - see end of article.&lt;br /&gt;
===Particle Emitters===&lt;br /&gt;
Particle Emitters emit particles (sparkles, puffs of sand/dust, etc.)&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Particle Emitters can probably be added and/or modified in a similar way to Triggers and Clumps, based on ParticleEmitterInstances.lua&amp;#039;s and the functions in EnvFX.lua:&lt;br /&gt;
 ParticleEmitterInstances = { construct based on the format in ParticleEmitterInstances.lua }&lt;br /&gt;
 LoadEnvFXParticles( game:envFXBarn(), game:particleBarn() )&lt;br /&gt;
Based on tests where logging code was put in LoadEnvFXParticles() and ParticleEmitterInitialize() and nothing was logged, it seems this script doesn&amp;#039;t actually run at level start, so Particle Emitters might be added to Names table by another Lua script or by inaccessible C code. But maybe this function could still add/modify Particle Emitters anyway.&lt;br /&gt;
=== Sound Emitters===&lt;br /&gt;
Sound Emitters emit sounds. They can be stationary or attached to a moving object somehow. It seems that most looping music is played by Sound Emitters that are set to be audible at the same volume anywhere in the level.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Sound Emitters can probably be added and/or modified in a similar way to Triggers and Clumps, based on SoundEmitterInstances.lua&amp;#039;s and the functions in SoundBarn.lua:&lt;br /&gt;
 SoundEmitterInstances = { construct based on the format in SoundEmitterInstances.lua }&lt;br /&gt;
 LoadSoundEmitters( game:soundBarn() )&lt;br /&gt;
Based on tests where logging code was put in LoadSoundEmitters() and SoundEmitterInitialize() and nothing was logged, it seems this script doesn&amp;#039;t actually run at level start, so Sound Emitters might be added to Names table by another Lua script or by inaccessible C code. But maybe this function could still add/modify Sound Emitters anyway.&lt;br /&gt;
===Environment Nodes===&lt;br /&gt;
Environment/Env Nodes set the environmental effects within certain regions, such as lighting, sky color, shadows, fog, bloom, etc.&lt;br /&gt;
&amp;quot;IsZNode = true&amp;quot; nodes affect the region all along a certain space on the z-axis (usually toward/away from mountain), &amp;quot;= false&amp;quot; nodes affect a certain cube-shaped volume.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Env Nodes can probably be added and/or modified in a similar way to Triggers and Clumps, based on EnvNodeInstances.lua&amp;#039;s and the functions in Environment.lua:&lt;br /&gt;
 EnvNodeInstances = { construct based on the format in EnvNodeInstances.lua }&lt;br /&gt;
 LoadEnvNodes( game:environment() )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is also an UpdateEnvNamesTableEntry() function in Environment.lua that might be for modifying existing Env Nodes somehow.&lt;br /&gt;
&lt;br /&gt;
LoadEnvNodes does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; clear the EnvNodeInstances table automatically upon completion, and the code comments say this causes a crash, so might be a bad idea to do it yourself.&lt;br /&gt;
===Markers===&lt;br /&gt;
Markers seem to be locations, or regions of space around locations, which objects can be aimed or moved towards/away from by certain Triggers. Also, Markers can maybe be moved around or attached to moving objects by Triggers.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Markers can probably be added and/or modified in a similar way to Triggers and Clumps, based on MarkerInstances.lua&amp;#039;s and the functions in Markers.lua:&lt;br /&gt;
 MarkerInstances = { construct based on the format in MarkerInstances.lua }&lt;br /&gt;
 LoadMarkers( game:markerBarn() )&lt;br /&gt;
===Rails===&lt;br /&gt;
Rails seem to be paths that objects can move along.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Rails can probably be added and/or modified in a similar way to Triggers and Clumps, based on RailInstances.lua&amp;#039;s and the functions in RailBarn.lua:&lt;br /&gt;
 RailInstances = { construct based on the format in RailInstances.lua }&lt;br /&gt;
 LoadRails( railBarn* )&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039; There is no &amp;quot;game:railBarn&amp;quot; or other predefined global variable, but you can probably still access the &amp;quot;hidden&amp;quot; Barn and use this function - see end of article.&lt;br /&gt;
===Camera Key Frames===&lt;br /&gt;
Camera Key Frames seem to be the data for basically any location/angle/etc that the camera can get moved to, whenever the camera moves by itself - not just following behind the player, or being moved around by the player.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Camera Key Frames can probably be added and/or modified in a similar way to Triggers and Clumps, based on CameraKeyFrameInstances.lua&amp;#039;s and the functions in CameraInit.lua: &lt;br /&gt;
 CameraKeyFrameInstances = { construct based on the format in CameraKeyFrameInstances.lua }&lt;br /&gt;
 LoadCameraKeyFrames( game:cameraSystem() )&lt;br /&gt;
===Jets===&lt;br /&gt;
Jets seem to be the physics effect that pushes your avatar down when you are inside certain sandfalls, and maybe other effects. Could probably be used to push the avatar in other directions as well.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Jets can probably be added and/or modified in a similar way to Triggers and Clumps, based on JetInstances.lua&amp;#039;s and the functions in Jets.lua:&lt;br /&gt;
 JetInstances = { construct based on the format in JetInstances.lua }&lt;br /&gt;
 LoadJets( jetBarn* )&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039; There is no &amp;quot;game:jetBarn&amp;quot; or other predefined global variable, but you can probably still access the &amp;quot;hidden&amp;quot; Barn and use this function - see end of article.&lt;br /&gt;
===Signs===&lt;br /&gt;
Signs are scrolling text, used only in the credits. Could maybe be used for other scrolling text as well, although there seem to already be scrolling text Triggers that might be easier for that.&lt;br /&gt;
&lt;br /&gt;
It has not yet been tested, but Signs can probably be added and/or modified in a similar way to Triggers and Clumps, based on SignData.lua&amp;#039;s, SignInstances.lua&amp;#039;s and the functions in SignBarn.lua:&lt;br /&gt;
 Credits = { construct based on the format in SignData.lua }&lt;br /&gt;
 SignInstances = { construct based on the format in SignInstances.lua }&lt;br /&gt;
 InitializeSignBarn( signBarn*, signData**, signInstances** )&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; There is no &amp;quot;game:jetBarn&amp;quot; or other predefined global variable, but you can probably still access the &amp;quot;hidden&amp;quot; Barn and use this function - see end of article. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; signData and signInstances don&amp;#039;t seem to actually be referenced inside InitializeSignBarn, so they might not be required, but if required then maybe signData is the Credits table and signInstances is the SignInstances table. )&lt;br /&gt;
=== TBD / Other===&lt;br /&gt;
These are the remaining types of level resources. They can *maybe* be manipulated in real time with Lua code, but it&amp;#039;s not yet known if/how it can be done.&lt;br /&gt;
====Hulls====&lt;br /&gt;
Hulls are regions of space that never move(?), which are used as physical collision geometry and/or a way for Triggers to determine &amp;quot;if &amp;#039;&amp;#039;this thing&amp;#039;&amp;#039; is touching/inside &amp;#039;&amp;#039;this region&amp;#039;&amp;#039;, do &amp;#039;&amp;#039;this event&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You can change the Hulls loaded at start of level by editing HullInstances.lua in the folder for that level under Data/Scripts.&lt;br /&gt;
====Decoration Meshes====&lt;br /&gt;
Decoration Meshes are any visible object other than terrain, fog, particle effects, Strands(?), and the basic &amp;quot;naked&amp;quot; player avatar. By themselves, they are not physical objects, their collision data comes from physical Hulls put in the same place.&lt;br /&gt;
&lt;br /&gt;
You can change the Decoration Meshes loaded at start of level by editing DecorationMeshInstances.lua.bin in the folder for that level under Data/Scripts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Known so far:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game loads Decoration Meshes into the Names table by calling AddDecoToNames() which is in DecorationMeshes.lua ; a Decoration class object gets passed to the function as &amp;quot;deco&amp;quot;. It is not yet known if/how we could create a Decoration in Lua.&lt;br /&gt;
&lt;br /&gt;
DecorationMeshes.lua includes a DecorationMeshes function (mostly commented out) and DecorationInitialize function, which seem like they could convert data in the DecorationMeshInstances table to Decorations and load them into the Names table, but the DecorationMeshes function needs to be passed a DecorationBarn as &amp;quot;decBarn&amp;quot; and there is nothing like a game:decBarn()/decorationBarn()/etc. It is not yet known if/how we could call a usable DecorationBarn in Lua.&lt;br /&gt;
====Sound Banks====&lt;br /&gt;
SFX Banks contain sounds, and references/mixing data for longer sounds streamed from the audio files in Data/Sounds/Streams.&lt;br /&gt;
&lt;br /&gt;
Music Banks just contain references/mixing data for music audio files streamed in from Data/Sounds/Streams.&lt;br /&gt;
&lt;br /&gt;
These are LevelSfx&amp;#039;&amp;#039;Somewhere&amp;#039;&amp;#039;-SFX.bnk and LevelMus&amp;#039;&amp;#039;Somewhere&amp;#039;&amp;#039;-MUS.bnk in the Data/Sounds folder; not much is known yet about how to edit these at all, other than renaming files to swap one level for another.&lt;br /&gt;
====TerrainData ====&lt;br /&gt;
Terrain Data determines the terrain&amp;#039;s Height Map and Land Color (the color of sand/snow added to the sides and/or top of some Decoration Meshes, and that collects on the player avatars). It also determines Mask Data which seems to be unused.&lt;br /&gt;
&lt;br /&gt;
You can change what is loaded at start of level by editing the TerrainData.bin inside TerrainData.bin.gz in the Data/Terrain/Level_&amp;#039;&amp;#039;Somewhere&amp;#039;&amp;#039; folder. &lt;br /&gt;
====DuneColorShadow====&lt;br /&gt;
DuneColorShadow is a texture that determines the color of the terrain in a level, and which areas are in shadow. &lt;br /&gt;
&lt;br /&gt;
You can change what is loaded at the start of a level by editing/replacing the DuneColorShadow.dds texture inside the DuneColorShadow.dds.D3D11x64 file in the Data/Textures/Level_&amp;#039;&amp;#039;Somewhere&amp;#039;&amp;#039;/Bin folder.&lt;br /&gt;
&lt;br /&gt;
==Using Functions With &amp;quot;Hidden&amp;quot; Barns/Managers==&lt;br /&gt;
Many of the functions for creating resources need a related &amp;quot;somethingBarn&amp;quot;/etc - many of them already have this as &amp;quot;game:somethingBarn()&amp;quot;, but some don&amp;#039;t appear to have any predefined global variable in Lua. For at least some of these, you can still access it and make your own global variable for it, and then use that variable whenever a function calls for a &amp;quot;somethingBarn&amp;quot;. (This has only been tested with Creatures)&lt;br /&gt;
&lt;br /&gt;
You do this by modifying/overwriting the function used with the Barn, to save the variable that it receives when the game calls it normally (whenever a level loads). For example, you could overwrite CreateCreatures with this:&lt;br /&gt;
 function CreateCreatures( creatureBarn )&lt;br /&gt;
    Hack_CreatureBarn = creatureBarn  -- this is the part that&amp;#039;s been modded in&lt;br /&gt;
    for i, v in ipairs( DynamicNodeInstances ) do&lt;br /&gt;
        if v.Type == &amp;quot;Creature&amp;quot; then&lt;br /&gt;
            Names[ v.ObjectName ] = creatureBarn:CreateCreature()&lt;br /&gt;
        end&lt;br /&gt;
     end&lt;br /&gt;
 end&lt;br /&gt;
And then after the game has loaded a level at least once, you would be able to successfully call the function yourself anytime with:&lt;br /&gt;
 CreateCreatures( Hack_CreatureBarn )&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=DudeResetCapeCloth&amp;diff=122</id>
		<title>DudeResetCapeCloth</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=DudeResetCapeCloth&amp;diff=122"/>
		<updated>2021-09-25T07:09:34Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Trigger Types]][[Category:Event-Like Triggers]]&lt;br /&gt;
DudeResetCapeCloth Triggers seem to warp a Dude&amp;#039;s robe/scarf back onto their body, like if the Dude warped or moved really fast and the robe/scarf got left behind? And/or it just fixes the cloth back into normal position so it&amp;#039;s not all tangled up. Hasn&amp;#039;t been tested much&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vars&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
useRemote: if true, fixes remote dude&amp;#039;s robe; if false fixes local dude&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
is this used when returning from screensaver/pause?&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=121</id>
		<title>Lua Functions List</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Lua_Functions_List&amp;diff=121"/>
		<updated>2021-09-25T07:07:35Z</updated>

		<summary type="html">&lt;p&gt;Juest: major improvement according to some community advancements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lua Code]]&lt;br /&gt;
&lt;br /&gt;
;ActivateTriggerByName( ObjectName )&lt;br /&gt;
;OR&lt;br /&gt;
;Names[&amp;quot;ObjectName&amp;quot;].Start()&lt;br /&gt;
:Activates a Trigger or Timeline which is loaded in the current level, using their ObjectName.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;CONFIG = ...&lt;br /&gt;
:Changes the global variable CONFIG which shows what sort of build the game is. &amp;quot;Valid&amp;quot; options appear to be &amp;lt;code&amp;gt;Gold, PublicBeta, Demo, Production, and Debug.&amp;lt;/code&amp;gt; Using anything other than Gold/PublicBeta/Demo will turn on DebugPrint which outputs some debug info to stdout.txt . Using Production or Debug might allow some scripts to work that are otherwise unusable, hasn&amp;#039;t been fully explored.&lt;br /&gt;
:publicBeta corresponds to the E3 2011 three level demo set, there&amp;#039;s a check in Resources that prevents loading other levels. if the config is changed in a disallowed level then a changelevel to a allowed level is performed, the game fails to uninitialize it due to the blocking causing a strange state.&lt;br /&gt;
:Demo is retail trial mode, fine details unknown, should function about the same but on trial mode, try removing Guard/Guard.txt.edat which is Clark&amp;#039;s DRM idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpClassInfos(c)&lt;br /&gt;
:A basic customized function included in StartLua.lua, which shows what is included in classes/other objects that Lua can access, printed to ClassInfo.txt in Journey root folder. Good for finding functions/variables/etc that aren&amp;#039;t defined in the .lua&amp;#039;s. &lt;br /&gt;
:(For &amp;quot;c&amp;quot;, use _G to see everything at the top level, then use the name of almost anything marked as a table to see inside of it, and to see inside deeper use TopTable.TableInside.TableDeeperInside.Etc .)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;DumpMetaSys()&lt;br /&gt;
:Creates TempMetasystem.lua in Journey root folder, which shows &amp;quot;A table of all non-abstract classes registered with the meta system&amp;quot;. This file is useful to see all the possible triggers (will have metadata GardenerType = &amp;quot;Trigger&amp;quot;) and the variables you can set for those triggers (it shows ObjectName, activityId, and lightbarId in all of them but these are not required to be set).&lt;br /&gt;
:(The function that the game defines in Tick.lua will crash your game; the default StartLua.lua modifies it to work the same and not crash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:cameraSystem():StartDebugCam() &amp;amp; game:cameraSystem():StopDebugCam()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Start/stop the debug camera, which detaches from your character and can be rapidly moved all over the level. Press fly button/key to teleport your character in front of the camera. If debugHud is on, it will show the debug cam coordinates and other info. Keyboard and controller have different types of movement control so it can be useful to use both.&lt;br /&gt;
:If you need to tilt the camera up/down, run &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetAngleLock(true)&amp;lt;/code&amp;gt; and use keyboard keys assigned to forward/back. Run same code but with (false) to go back to regular debugcam control scheme.&lt;br /&gt;
:Additionally a Cinematic mode can be enabled that enables smoothed movement in addition to up/down tilting by running &amp;lt;code&amp;gt;game:cameraSystem():GetDebugCam():SetCinematicMode(true)&amp;lt;/code&amp;gt; it appears that dpad and left stick perform two different things here as w/s causes both fov adjustment and elevation modifications&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:pauseSystem():DebugPrevKeyFrame(game:cameraSystem()) &amp;amp; game:pauseSystem():DebugNextKeyFrame(game:cameraSystem())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Allows moving back and forth across the menu/pause/screensaver slides that are active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:debugHud():CycleMode()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Displays a HUD showing information about  network connection, camera states, timelines, and profiling information; cycles through three different levels of detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:gameTiming():GetTotalTime()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns game time in &amp;lt;u&amp;gt;long&amp;lt;/u&amp;gt; data type, this number constantly increases.&lt;br /&gt;
:Can be used for in-game timers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):Right() &amp;amp; game:input():GetPad(0):Left();&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: Controller sticks&lt;br /&gt;
: Returns an array[1-2] with numbers between 1 to -1 depending on joystick position.&lt;br /&gt;
::[1] is left/right axis&lt;br /&gt;
::[2] is up/down axis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:input():GetPad(0):WasButtonPressed( number );&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Returns true when specified action button is pressed. (keyboard or controller) You cannot be in main menu or sitting down to trigger Fly and possibly other buttons.&lt;br /&gt;
:More values may exist, needs testing.&lt;br /&gt;
:Unfortunately ScePad on PC is emulated meaning that for the most part we&amp;#039;re limited to the following buttons:&lt;br /&gt;
::12 = Fly button (A/X)&lt;br /&gt;
::13 = Chirp button (B/O)&lt;br /&gt;
::19 = Pause button (Select?/Start?)&lt;br /&gt;
::20 = Menu button (Start/Esc?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:matchmaker():Disconnect()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Self-explanatory, instant disconnection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():ToggleEnabled()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:(needs cheats enabled) Turns on the NetGui HUD, which shows other players in the same &amp;quot;lobby&amp;quot; for the current level and lets you try to manually connect to them (might only be able to show up to 4, even if there are others you can connect to), or shows your current companion.&lt;br /&gt;
::You can move up/down in this menu with whatever keys are assigned to move forward/back (default W/S) (Not available in all versions), and select something by running &amp;#039;&amp;#039;&amp;#039;game:netGui():ExecuteSelectedItem(game)&amp;#039;&amp;#039;&amp;#039;. It seems you still need to be nearby a player and have the same lobby flags triggered to connect to them, or at least to stay connected.&lt;br /&gt;
::Before you can reconnect to another player after leaving them, the wayfarer on their screen must first dust, which could take up to 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:netGui():SelectNextItem() &amp;amp; game:netGui():SelectPreviousItem()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can be used to move up and down NetGui without using W/S keys.&lt;br /&gt;
&amp;lt;u&amp;gt;Lua code to move NetGui using Right Joystick up/down&amp;lt;/u&amp;gt;&lt;br /&gt;
 local rightJoystick = game:input():GetPad(0):Right() &lt;br /&gt;
 &lt;br /&gt;
 if (rightJoystick[2] == 1) then&lt;br /&gt;
     game:netGui():SelectNextItem()&lt;br /&gt;
 elseif (rightJoystick[2] == -1) then&lt;br /&gt;
     game:netGui():SelectPreviousItem()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetOutfit( number )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Note: This function does not replace your actual saved robe per se, returning to chapter select reveals this.&lt;br /&gt;
:Changes your robe tier/color based on the number. Change is visible to companion (but maybe sometimes is not?)&lt;br /&gt;
::0, 1, 2, 3 are red robe tiers 1, 2, 3, 4&lt;br /&gt;
::4, 5, 6 are white robe tiers 2, 3, 4&lt;br /&gt;
::7 and above (and negative numbers?) also appear in-game as white robe tier 4, but that &amp;quot;outfit&amp;quot; value in memory does stay as whatever number you set (it isn&amp;#039;t reset to 6), and that same value also appears in your companion&amp;#039;s game&amp;#039;s memory as the RemoteDude outfit value. This could be used as one way to remotely send info between modded games, if the mod can directly read memory values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():SetPos(game:playerBarn():GetRemoteDude():GetPos())&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Teleports your wayfarer to where the companion is, will throw a nil error or crash if no remotehijack is active and no companion is connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude()/GetRemoteDude():GetAnimBarn():QueueAnimation( animName, blendIn, blendOut, animSpeed, numLoops, duration )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Can play any animation defined in animDatas table in DudeAnimation.lua , but it seems to only be visible in your own game. LocalDude is you, RemoteDude is your companion(might only work while they are hijacked by &amp;quot;Nick&amp;quot;). :Documentation from DudeAnimation.lua: &amp;quot;blendIn, blendOut, and duration are in seconds. to use duration, set numLoops = 0, otherwise it will be ignored. you can set numLoops &amp;lt; 0 to fit a certain number of complete loops in a duration. you can set duration to be a negative number if you want it to keep playing until you stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:playerBarn():GetLocalDude():FillScarf( number, game:soundBarn() )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Ability to give or take scarf energy, value is relative, negative values remove scarf energy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:soundBarn():ToggleMuteMusic()&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Toggles game music ON / OFF&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;game:QueueLevel( &amp;quot;Level_Name&amp;quot; )&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Instantly warps player to beginning of specified level and starts regular triggers. Not recommended as it is known to break Level_Bryan, changelevel triggers perform the correct behavior.&lt;br /&gt;
:Available options: &amp;lt;code&amp;gt;Level_Graveyard, Level_Barrens, Level_Desert, Level_Canyon, Level_Cave, Level_Ruins, Level_Mountain, Level_Summit, Level_Credits, Level_Matt, Level_Bryan, Level_Chris&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ triggertype = { var1 = a, var2 = b, etc } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Makes an event happen as if a trigger from the level&amp;#039;s TriggerInstances.lua had been triggered, you can do a very large amount of custom events this way.&lt;br /&gt;
:(Use the name of a trigger&amp;#039;s Type as seen in TriggerInstances.lua for &amp;quot;triggertype&amp;quot;, and fill in the variables the same way TriggerInstances shows for that type of trigger. You can also generate and view TempMetasystem.lua to see all trigger types including some that are unused in the regular game, see below)&lt;br /&gt;
: (This function is defined in PWeb3.lua but will not work unless you define it yourself; the default StartLua.lua will do that for you) &lt;br /&gt;
:: Examples:&lt;br /&gt;
::&amp;lt;code&amp;gt;SpawnEvent { DisplayText = { text = &amp;quot;Text that shows up on your screen&amp;quot;, x = 0, y = 0, duration = 3, fadeTime = 0.5, scale = 0.1 } }&amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;SpawnEvent { PlayDudeAnim = { animName = &amp;quot;Name of an animation sequence defined in DudeAnimation.lua&amp;quot;, clearAnimQueue = true, useLocal = true}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::(plays that animation for your character, and your companion will also be able to see it. Do useLocal=false to play animations on your companion if they are currently hijacked by &amp;quot;Nick&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;SpawnEvent{ SetMaxCloth = { changeAmount = number } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Changes wayfarer cape length relatively using any positive or negative number to give or take.&lt;br /&gt;
:Does not get past cape limit which is controlled by Vars.Dude.kScarfMaxCapacity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; ToggleDMActive(game)&lt;br /&gt;
:Toggles &amp;quot;Rocket Death Match&amp;quot; mode on and off. Chirp to shoot rockets, press fly button/key rapidly to jump. Your companion can&amp;#039;t see your rockets/explosions/craters/etc, but they do see you moving around strangely due to the third-person-shooter controls, jumping really high, never truly flying, etc. (appears to be client sided requiring both to activate this function to work, fired rockets do not show up)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.DudeAnimation.kDebugConsoleEnabled(true)&lt;br /&gt;
:Toggles a debug HUD with information about player animations being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.cheatsEnabled(true)&lt;br /&gt;
:Needed for NetGui HUD to be turned on, and possibly other unknown things. Is reset to &amp;quot;false&amp;quot; when game loads so you must use lua script to set it to &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.Game.allowCheatToggling(true)&lt;br /&gt;
;Vars.Game.bNetworkDebugKeys(true)&lt;br /&gt;
:Unknown but significant functionality related to unknown debug/developer enablement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Vars.Lobby.kUseAutoLobby(true/false)&lt;br /&gt;
: Turns on/off the AutoLobby system, which is what does matchmaking. Turning off is useful to avoid meeting a random player while trying to connect to someone specific using NetGui, or for playing solo without bothering with firewall/internet connection. If AutoLobby is off, your name can&amp;#039;t show up in NetGui for someone else unless you select &amp;quot;Host Game&amp;quot; in NetGui. Does not affect existing SuppressAutoLobby triggers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.SoundBarn.kEnableDebugHud(true/false)&lt;br /&gt;
:Toggles a debug HUD with information about sounds being used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SaveVars(&amp;quot;SavedVars.lua&amp;quot;)&lt;br /&gt;
:Writes runtime variables from memory to a file, useful for contextual realization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Vars.table.setting(value)&lt;br /&gt;
: Changes settings controlled by Vars.lua. You can also just change the values in Journey.exe itself, but this script is good for changing things while playing, and also some things will be changed by the game when it loads and you must use this script to actually make the game do what you want.&lt;br /&gt;
: (See Vars.lua in Data/Scripts for possible settings: use a table/category name for &amp;quot;table&amp;quot;, the specific setting name within that category for &amp;quot;option&amp;quot;, and the desired value for &amp;quot;value&amp;quot;.)&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=120</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=120"/>
		<updated>2021-09-24T19:09:51Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Journey Modding Wiki:About}}&lt;br /&gt;
* Current unsorted [[Special:AllPages|pages]]:&lt;br /&gt;
** [[Loading Level Objects When Level Starts]]&lt;br /&gt;
** [[Loading Level Resources With Lua]]&lt;br /&gt;
** [[ME&amp;amp;PAL Mod]]&lt;br /&gt;
** [[ME&amp;amp;PAL Mod Downloads]]&lt;br /&gt;
** [[Lua Functions List]]&lt;br /&gt;
** [[&amp;quot;Cheat&amp;quot; Functions]]&lt;br /&gt;
** [[Creating New Levels]]&lt;br /&gt;
** [[Modded Level Uid List]]&lt;br /&gt;
** [[Metasystem]]&lt;br /&gt;
&lt;br /&gt;
[[Special:Categories|Categories]]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=119</id>
		<title>Journey Modding Wiki:Privacy policy</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=119"/>
		<updated>2021-09-24T19:09:10Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Activities here are done as a hobby and at our own risks.&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=118</id>
		<title>Journey Modding Wiki:Privacy policy</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=118"/>
		<updated>2021-09-24T19:08:53Z</updated>

		<summary type="html">&lt;p&gt;Juest: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Activities here are done as a hobby and at our own risks.====&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=117</id>
		<title>Journey Modding Wiki:Privacy policy</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:Privacy_policy&amp;diff=117"/>
		<updated>2021-09-24T19:08:28Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created page with &amp;quot;Activities here are done as a hobby and at our own risks.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Activities here are done as a hobby and at our own risks.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:About&amp;diff=116</id>
		<title>Journey Modding Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Journey_Modding_Wiki:About&amp;diff=116"/>
		<updated>2021-09-24T19:06:40Z</updated>

		<summary type="html">&lt;p&gt;Juest: Created page with &amp;quot;This wiki focuses on how to mod the Journey video game, and documenting its code as part of that.  If you&amp;#039;re interested in more regular aspects of the game that do not concern...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki focuses on how to mod the Journey video game, and documenting its code as part of that.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in more regular aspects of the game that do not concern modding please visit [https://journey.fandom.com the Gamepedia/Fandom Journey Wiki]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This wiki is not recommended for new players, who really should let their first experience of the game be in the way intended by the developers.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Plus, even non-new players should probably have a few normal runs and get an appreciation for the &amp;quot;normal&amp;quot; game, before exploring the modding scene.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Please be courteous to other players and sensitive to how they may want to experience Journey; while you&amp;#039;re with a companion, especially one who seems new, try to not mod/hack your game in a way that they would notice - unless you are certain that they are also modding/hacking, or at least that they will not mind if you do it.&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
	<entry>
		<id>https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=113</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://journeywiki.wolf109909.top/index.php?title=Main_Page&amp;diff=113"/>
		<updated>2021-09-24T18:52:39Z</updated>

		<summary type="html">&lt;p&gt;Juest: redirection note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki focuses on how to mod the Journey video game, and documenting its code as part of that.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in more regular aspects of the game that do not concern modding please visit [https://journey.fandom.com the Gamepedia/Fandom Journey Wiki]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This wiki is not recommended for new players, who really should let their first experience of the game be in the way intended by the developers.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Plus, even non-new players should probably have a few normal runs and get an appreciation for the &amp;quot;normal&amp;quot; game, before exploring the modding scene.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Please be courteous to other players and sensitive to how they may want to experience Journey; while you&amp;#039;re with a companion, especially one who seems new, try to not mod/hack your game in a way that they would notice - unless you are certain that they are also modding/hacking, or at least that they will not mind if you do it.&lt;br /&gt;
&lt;br /&gt;
* Current unsorted [[Special:AllPages|pages]]:&lt;br /&gt;
** [[Loading Level Objects When Level Starts]]&lt;br /&gt;
** [[Loading Level Resources With Lua]]&lt;br /&gt;
** [[ME&amp;amp;PAL Mod]]&lt;br /&gt;
** [[ME&amp;amp;PAL Mod Downloads]]&lt;br /&gt;
** [[Lua Functions List]]&lt;br /&gt;
** [[&amp;quot;Cheat&amp;quot; Functions]]&lt;br /&gt;
** [[Creating New Levels]]&lt;br /&gt;
** [[Modded Level Uid List]]&lt;br /&gt;
** [[Metasystem]]&lt;br /&gt;
&lt;br /&gt;
[[Special:Categories|Categories]]&lt;/div&gt;</summary>
		<author><name>Juest</name></author>
	</entry>
</feed>